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Kills legion disease cause its bad and weird (#3047)
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## About The Pull Request
see title
atomization of #2848

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## Why It's Good For The Game
see title

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## Changelog

:cl:
del: Removed goofball legion disease
/:cl:

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Co-authored-by: Sun-Soaked <[email protected]>
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FalloutFalcon and Sun-Soaked authored Jun 2, 2024
1 parent aaae765 commit 03dc1c1
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Showing 5 changed files with 0 additions and 134 deletions.
8 changes: 0 additions & 8 deletions code/datums/diseases/advance/presets.dm
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Expand Up @@ -16,14 +16,6 @@
symptoms = list(new/datum/symptom/cough)
..()

/datum/disease/advance/necropolis
copy_type = /datum/disease/advance

/datum/disease/advance/necropolis/New()
name = "Necropolis Seed"
symptoms = list(new/datum/symptom/necroseed)
..()

//Randomly generated Disease, for virus crates and events
/datum/disease/advance/random
name = "Experimental Disease"
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113 changes: 0 additions & 113 deletions code/datums/diseases/advance/symptoms/necropolis.dm

This file was deleted.

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Expand Up @@ -316,14 +316,9 @@
move_resist = MOVE_RESIST_DEFAULT
pull_force = PULL_FORCE_DEFAULT
visible_message("<span class='userwarning'>[src] falls over with a mighty crash, the remaining legions within it falling apart!</span>")
new /obj/item/crusher_trophy/legion_skull(loc)
new /obj/item/crusher_trophy/legion_skull(loc)
new /obj/item/crusher_trophy/legion_skull(loc)
new /mob/living/simple_animal/hostile/asteroid/hivelord/legion(loc)
new /mob/living/simple_animal/hostile/asteroid/hivelord/legion(loc)
new /mob/living/simple_animal/hostile/asteroid/hivelord/legion(loc)
if(prob(45))
new /obj/item/reagent_containers/glass/bottle/necropolis_seed(loc)
..(gibbed)

/mob/living/simple_animal/hostile/big_legion/Initialize()
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7 changes: 0 additions & 7 deletions code/modules/reagents/reagent_containers/bottle.dm
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Expand Up @@ -275,13 +275,6 @@
desc = "A small bottle containing Bio Virus Antidote Kit."
list_reagents = list(/datum/reagent/vaccine/fungal_tb = 30)

/obj/item/reagent_containers/glass/bottle/necropolis_seed
name = "bowl of blood"
desc = "A clay bowl containing a fledgling spire, preserved in blood. When consumed, allows the user to transform into an avatar of the Necropolis. A robust virologist may be able to unlock its full potential..."
icon = 'icons/obj/chemical/mortar.dmi'
icon_state = "mortar_bone"
spawned_disease = /datum/disease/advance/necropolis

//Oldstation.dmm chemical storage bottles

/obj/item/reagent_containers/glass/bottle/hydrogen
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1 change: 0 additions & 1 deletion shiptest.dme
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Expand Up @@ -617,7 +617,6 @@
#include "code\datums\diseases\advance\symptoms\itching.dm"
#include "code\datums\diseases\advance\symptoms\nanites.dm"
#include "code\datums\diseases\advance\symptoms\narcolepsy.dm"
#include "code\datums\diseases\advance\symptoms\necropolis.dm"
#include "code\datums\diseases\advance\symptoms\oxygen.dm"
#include "code\datums\diseases\advance\symptoms\sensory.dm"
#include "code\datums\diseases\advance\symptoms\shedding.dm"
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