From 04f3f2c18eae145592a70f6409659d7444ff0ca2 Mon Sep 17 00:00:00 2001 From: meemofcourse <75212565+meemofcourse@users.noreply.github.com> Date: Sat, 4 Nov 2023 13:37:53 -0300 Subject: [PATCH] why did the solgov inspector have a halberd --- code/modules/clothing/outfits/ert/solgov_ert.dm | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/code/modules/clothing/outfits/ert/solgov_ert.dm b/code/modules/clothing/outfits/ert/solgov_ert.dm index 8f022e43d96e..b1a1e342d4c3 100644 --- a/code/modules/clothing/outfits/ert/solgov_ert.dm +++ b/code/modules/clothing/outfits/ert/solgov_ert.dm @@ -4,15 +4,15 @@ id = /obj/item/card/id/solgov uniform = /obj/item/clothing/under/solgov suit = /obj/item/clothing/suit/armor/vest/bulletproof/solgov + mask = null ears = /obj/item/radio/headset/solgov/alt gloves = /obj/item/clothing/gloves/combat head = /obj/item/clothing/head/solgov/sonnensoldner shoes = /obj/item/clothing/shoes/workboots back = /obj/item/storage/backpack - l_hand = /obj/item/energyhalberd - box = /obj/item/storage/box/survival + l_hand = /obj/item/energyhalberd id_role = "Sonnensöldner" @@ -31,4 +31,6 @@ mask = null glasses = null + l_hand = null + id_role = "Inspector"