From 1a09ccd0c1ef2e3b59931fa753a48ec7d089334c Mon Sep 17 00:00:00 2001 From: Theos Date: Fri, 9 Aug 2024 20:32:13 -0400 Subject: [PATCH] Update surgery_step.dm Signed-off-by: Theos --- code/modules/surgery/surgery_step.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/surgery/surgery_step.dm b/code/modules/surgery/surgery_step.dm index 0c422cc4ccca..0e54ac2afe16 100644 --- a/code/modules/surgery/surgery_step.dm +++ b/code/modules/surgery/surgery_step.dm @@ -260,7 +260,7 @@ if(!prob(final_ouchie_chance)) return . = TRUE - user.visible_message(span_boldwarning([target] flinches, bumping [user]'s [tool ? tool.name : "hand"] into something important!"), span_boldwarning("[target] flinches, bumping your [tool ? tool.name : "hand"] into something important!")) + user.visible_message(span_boldwarning("[target] flinches, bumping [user]'s [tool ? tool.name : "hand"] into something important!"), span_boldwarning("[target] flinches, bumping your [tool ? tool.name : "hand"] into something important!")) target.apply_damage(fuckup_damage, fuckup_damage_type, target_zone) if(istype(target) && fuckup_damage_type == BRUTE) var/obj/item/bodypart/BP = target.get_bodypart(check_zone(surgery.location))