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Automatic changelog generation for PR #2759 [ci skip]
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author: Sun-Soaked | ||
changes: | ||
- {rscadd: 'Redesigns landmines as an item that can be picked up, disarmed, deployed. | ||
Some logic courtesy of /tg/.'} | ||
- {rscadd: Adds a proximity explosive variant of landmines.} | ||
- {bugfix: shrapnel embedding once again respects targeted limb and no longer runtimes | ||
on hitting a wall or destroying an object.} | ||
- {bugfix: 'storage can no longer pick up anchored objects, causing them to get | ||
stuck inside'} | ||
- {balance: Nerfs the ability of heavy explosions to immediately breach to space} | ||
- {soundadd: adds two mine detonation noises} | ||
- {code_imp: moves weapon manufacturer defines to a DEFINE file} | ||
delete-after: true |