Skip to content

Commit

Permalink
Merge branch 'master' into drinksUpdate
Browse files Browse the repository at this point in the history
  • Loading branch information
SomeguyManperson authored Jun 15, 2024
2 parents 7265236 + e4e21c8 commit 239958e
Show file tree
Hide file tree
Showing 70 changed files with 583 additions and 752 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -150,7 +150,7 @@
pixel_x = -5;
pixel_y = 12
},
/obj/item/clothing/head/helmet/chaplain/ancient{
/obj/item/clothing/head/witchunter{
pixel_y = 13;
pixel_x = -5
},
Expand Down
3 changes: 1 addition & 2 deletions _maps/RandomRuins/SpaceRuins/spacemall.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -2809,10 +2809,9 @@
/obj/item/clothing/head/collectable/chef,
/obj/item/clothing/head/collectable/HoP,
/obj/item/clothing/head/collectable/rabbitears,
/obj/item/clothing/head/helmet/chaplain,
/obj/item/clothing/head/witchunter,
/obj/item/clothing/neck/cloak/trans,
/obj/item/clothing/neck/cloak/cap,
/obj/item/clothing/head/helmet/chaplain/witchunter_hat,
/obj/item/clothing/neck/beads,
/obj/item/clothing/neck/necklace/dope,
/obj/item/clothing/neck/stripedredscarf,
Expand Down
6 changes: 3 additions & 3 deletions _maps/RandomRuins/WasteRuins/wasteplanet_pandora.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -424,7 +424,7 @@
"qo" = (
/obj/structure/closet/cabinet,
/obj/item/spear/bonespear,
/obj/item/clothing/suit/armor/riot/chaplain/studentuni,
/obj/item/clothing/suit/armor/witchhunter,
/obj/item/reagent_containers/food/snacks/grown/berries/death,
/turf/open/floor/wood/waste,
/area/ruin/wasteplanet)
Expand Down Expand Up @@ -461,7 +461,7 @@
/area/ruin/wasteplanet)
"qU" = (
/obj/structure/closet/cabinet,
/obj/item/clothing/suit/armor/riot/chaplain/studentuni,
/obj/item/clothing/suit/armor/witchhunter,
/turf/open/floor/wood/waste,
/area/ruin/wasteplanet)
"rh" = (
Expand Down Expand Up @@ -492,7 +492,7 @@
"sV" = (
/obj/structure/closet/cabinet,
/obj/item/claymore/bone,
/obj/item/clothing/suit/armor/riot/chaplain/studentuni,
/obj/item/clothing/suit/armor/witchhunter,
/turf/open/floor/wood/waste,
/area/ruin/wasteplanet)
"tB" = (
Expand Down
4 changes: 2 additions & 2 deletions _maps/configs/syndicate_gorlex_komodo.json
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@
"slots": 1
},
"Mechanic": {
"outfit": "/datum/outfit/job/syndicate/miner/gorlex",
"outfit": "/datum/outfit/job/syndicate/engineer/gorlex",
"slots": 1
},
"Trooper": {
Expand All @@ -45,7 +45,7 @@
"slots": 2
},
"Bridge Officer": {
"outfit": "/datum/outfit/job/syndicate/head_of_personnel",
"outfit": "/datum/outfit/job/syndicate/head_of_personnel/cybersun",
"slots": 1
}
},
Expand Down
2 changes: 1 addition & 1 deletion _maps/shuttles/roumain/srm_elder.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -2617,7 +2617,7 @@
/obj/item/clothing/under/suit/roumain,
/obj/item/clothing/suit/armor/roumain,
/obj/item/clothing/head/cowboy/sec/roumain,
/obj/item/clothing/suit/armor/riot/chaplain/witchhunter,
/obj/item/clothing/suit/armor/witchhunter,
/obj/item/flashlight/lantern,
/obj/structure/closet/secure_closet/hunter,
/obj/item/lighter,
Expand Down
86 changes: 43 additions & 43 deletions _maps/shuttles/syndicate/syndicate_gorlex_komodo.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -188,17 +188,16 @@
/turf/open/floor/plating/rust,
/area/ship/maintenance/starboard)
"dD" = (
/obj/item/clothing/shoes/jackboots,
/obj/item/clothing/mask/gas/syndicate,
/obj/effect/turf_decal/techfloor{
dir = 10
},
/obj/item/clothing/head/beret/black,
/obj/item/clothing/under/syndicate,
/obj/structure/closet/syndicate{
desc = "It's a basic storage unit.";
name = "uniform closet"
},
/obj/item/clothing/shoes/combat,
/obj/item/clothing/under/syndicate/hardliners,
/turf/open/floor/mineral/plastitanium,
/area/ship/hallway/central)
"dG" = (
Expand Down Expand Up @@ -372,21 +371,21 @@
pixel_x = -12;
pixel_y = 7
},
/obj/item/clothing/under/syndicate/sniper,
/obj/item/clothing/shoes/combat,
/obj/item/clothing/mask/gas/syndicate,
/obj/item/clothing/suit/armor/vest/duster,
/obj/structure/closet/secure_closet/wall/directional/south{
icon_state = "sec_wall";
name = "Bridge Officer's Locker";
req_access_txt = "57"
},
/obj/item/melee/classic_baton/telescopic,
/obj/item/clothing/neck/chameleon,
/obj/item/radio/headset/syndicate,
/obj/item/megaphone{
pixel_x = -2
},
/obj/item/clothing/under/syndicate/cybersun/officer,
/obj/item/clothing/suit/cybersun_suit,
/obj/item/clothing/head/HoS/cybersun,
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"eN" = (
Expand Down Expand Up @@ -653,12 +652,10 @@
dir = 1;
layer = 2.8
},
/obj/item/clothing/shoes/jackboots,
/obj/item/clothing/mask/gas/syndicate,
/obj/effect/turf_decal/techfloor{
dir = 8
},
/obj/item/clothing/under/syndicate,
/obj/structure/closet/syndicate{
desc = "It's a basic storage unit.";
name = "uniform closet"
Expand All @@ -668,6 +665,8 @@
pixel_x = -23;
pixel_y = 4
},
/obj/item/clothing/shoes/combat,
/obj/item/clothing/under/syndicate/hardliners,
/turf/open/floor/mineral/plastitanium,
/area/ship/hallway/central)
"hk" = (
Expand Down Expand Up @@ -1156,8 +1155,6 @@
/obj/structure/closet/wall/orange/directional/south{
name = "Engineering locker"
},
/obj/item/clothing/under/syndicate/coldres,
/obj/item/clothing/suit/toggle/industrial,
/obj/item/clothing/shoes/workboots,
/obj/item/clothing/head/welding,
/obj/item/clothing/head/hardhat/red,
Expand All @@ -1174,6 +1171,8 @@
/obj/structure/cable{
icon_state = "1-4"
},
/obj/item/clothing/under/syndicate/hardliners,
/obj/item/clothing/suit/hazardvest/hardliners,
/turf/open/floor/plasteel/tech,
/area/ship/engineering)
"ls" = (
Expand Down Expand Up @@ -2880,23 +2879,19 @@
/obj/item/ammo_box/magazine/m10mm,
/obj/item/ammo_box/c10mm,
/obj/item/clothing/gloves/tackler/combat/insulated,
/obj/item/clothing/suit/armor/vest/leather{
desc = "Lightly armored leather overcoat meant as casual wear for high-ranking officers. Bears the crest of the Gorlex Marauders."
},
/obj/item/clothing/mask/gas/sechailer/swat,
/obj/item/clothing/head/HoS/beret/syndicate,
/obj/structure/closet/secure_closet/wall/directional/west{
icon_state = "sec_wall";
name = "Sergeant's Locker";
req_access_txt = "58"
},
/obj/item/melee/classic_baton/telescopic,
/obj/item/clothing/suit/armor/vest/blueshirt,
/obj/item/clothing/under/syndicate/combat,
/obj/item/clothing/under/syndicate,
/obj/item/clothing/accessory/holster,
/obj/item/clothing/shoes/combat,
/obj/item/radio/headset/syndicate,
/obj/item/clothing/under/syndicate/hardliners/officer,
/obj/item/clothing/suit/armor/hardliners/sergeant,
/obj/item/clothing/head/hardliners/peaked,
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"AS" = (
Expand Down Expand Up @@ -3124,18 +3119,17 @@
name = "captain's locker";
req_access_txt = "20"
},
/obj/item/clothing/under/syndicate/combat,
/obj/item/clothing/suit/armor/vest/capcarapace/syndicate,
/obj/item/clothing/gloves/krav_maga/combatglovesplus,
/obj/item/clothing/shoes/jackboots,
/obj/item/clothing/glasses/thermal/eyepatch,
/obj/item/clothing/head/HoS/beret/syndicate,
/obj/item/clothing/head/HoS/syndicate,
/obj/item/gun/ballistic/revolver,
/obj/item/clothing/under/syndicate/sniper,
/obj/item/ammo_box/a357,
/obj/item/ammo_box/a357,
/obj/item/radio/headset/syndicate/alt/leader,
/obj/item/clothing/shoes/combat,
/obj/item/clothing/under/syndicate/hardliners/officer,
/obj/item/clothing/suit/toggle/armor/vest/hardliners,
/obj/item/clothing/head/hardliners/peaked,
/turf/open/floor/carpet/black,
/area/ship/bridge)
"El" = (
Expand Down Expand Up @@ -3347,7 +3341,6 @@
},
/area/ship/maintenance/starboard)
"GD" = (
/obj/item/clothing/shoes/jackboots,
/obj/item/clothing/mask/gas/syndicate,
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
dir = 4
Expand All @@ -3356,11 +3349,12 @@
dir = 9
},
/obj/item/clothing/mask/balaclava,
/obj/item/clothing/under/syndicate/gorlex,
/obj/structure/closet/syndicate{
desc = "It's a basic storage unit.";
name = "uniform closet"
},
/obj/item/clothing/shoes/combat,
/obj/item/clothing/under/syndicate/hardliners,
/turf/open/floor/mineral/plastitanium,
/area/ship/hallway/central)
"GJ" = (
Expand Down Expand Up @@ -3845,7 +3839,6 @@
/turf/open/floor/mineral/plastitanium,
/area/ship/hallway/aft)
"Lb" = (
/obj/item/clothing/shoes/jackboots,
/obj/item/clothing/neck/scarf/red,
/obj/item/clothing/mask/bandana/skull,
/obj/item/clothing/mask/gas/syndicate,
Expand All @@ -3855,11 +3848,12 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
dir = 4
},
/obj/item/clothing/under/utility,
/obj/structure/closet/syndicate{
desc = "It's a basic storage unit.";
name = "uniform closet"
},
/obj/item/clothing/shoes/combat,
/obj/item/clothing/under/syndicate/hardliners/jumpsuit,
/turf/open/floor/mineral/plastitanium,
/area/ship/hallway/central)
"Lj" = (
Expand Down Expand Up @@ -4064,21 +4058,16 @@
/obj/effect/turf_decal/techfloor{
dir = 9
},
/obj/item/clothing/under/syndicate/skirt,
/obj/structure/closet/syndicate{
desc = "It's a basic storage unit.";
name = "uniform closet"
},
/obj/item/clothing/shoes/combat,
/obj/item/clothing/under/syndicate/hardliners/jumpsuit,
/turf/open/floor/mineral/plastitanium,
/area/ship/hallway/central)
"Ni" = (
/obj/effect/turf_decal/industrial/warning,
/obj/item/clothing/suit/armor/vest/syndie,
/obj/item/clothing/suit/armor/vest/syndie,
/obj/item/clothing/suit/armor/vest/syndie,
/obj/item/clothing/head/helmet/operator,
/obj/item/clothing/head/helmet/operator,
/obj/item/clothing/head/helmet/operator,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
dir = 4
},
Expand All @@ -4090,9 +4079,21 @@
name = "Armor Locker";
req_access_txt = "1"
},
/obj/item/storage/belt/military,
/obj/item/storage/belt/military,
/obj/item/storage/belt/military,
/obj/item/clothing/suit/armor/hardliners/jacket,
/obj/item/clothing/suit/armor/hardliners/jacket,
/obj/item/clothing/suit/armor/hardliners/jacket,
/obj/item/clothing/suit/armor/hardliners,
/obj/item/clothing/suit/armor/hardliners,
/obj/item/clothing/suit/armor/hardliners,
/obj/item/clothing/head/helmet/hardliners,
/obj/item/clothing/head/helmet/hardliners,
/obj/item/clothing/head/helmet/hardliners,
/obj/item/storage/belt/security/webbing/hardliners,
/obj/item/storage/belt/security/webbing/hardliners,
/obj/item/storage/belt/security/webbing/hardliners,
/obj/item/clothing/glasses/hud/security/sunglasses/hardliners,
/obj/item/clothing/glasses/hud/security/sunglasses/hardliners,
/obj/item/clothing/glasses/hud/security/sunglasses/hardliners,
/turf/open/floor/mineral/plastitanium/red,
/area/ship/security/armory)
"Nj" = (
Expand Down Expand Up @@ -4271,7 +4272,6 @@
/turf/open/floor/plasteel/telecomms_floor,
/area/ship/cargo)
"PE" = (
/obj/structure/chair/comfy,
/obj/effect/decal/cleanable/dirt/dust,
/obj/effect/turf_decal/trimline/transparent/bar/filled/line{
dir = 8
Expand All @@ -4281,6 +4281,7 @@
pixel_y = -1
},
/obj/machinery/airalarm/directional/west,
/obj/structure/chair/comfy/red,
/turf/open/floor/mineral/plastitanium,
/area/ship/crew/canteen)
"PG" = (
Expand Down Expand Up @@ -5096,17 +5097,17 @@
/area/ship/hallway/central)
"WQ" = (
/obj/structure/railing,
/obj/item/clothing/shoes/jackboots,
/obj/item/clothing/mask/gas/syndicate,
/obj/effect/turf_decal/techfloor{
dir = 8
},
/obj/item/clothing/mask/balaclava,
/obj/item/clothing/under/syndicate/gorlex,
/obj/structure/closet/syndicate{
desc = "It's a basic storage unit.";
name = "uniform closet"
},
/obj/item/clothing/shoes/combat,
/obj/item/clothing/under/syndicate/hardliners,
/turf/open/floor/mineral/plastitanium,
/area/ship/hallway/central)
"WR" = (
Expand Down Expand Up @@ -5426,12 +5427,8 @@
/obj/structure/cable{
icon_state = "1-8"
},
/obj/item/clothing/under/utility,
/obj/item/clothing/suit/longcoat/roboblack,
/obj/item/clothing/suit/apron/surgical,
/obj/item/clothing/neck/stethoscope,
/obj/item/clothing/mask/surgical,
/obj/item/clothing/head/beret/black,
/obj/item/clothing/gloves/color/latex/nitrile/evil{
pixel_x = 1;
pixel_y = -3
Expand All @@ -5442,6 +5439,9 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/suit/hardliners,
/obj/item/clothing/head/hardliners,
/obj/item/clothing/under/syndicate/hardliners,
/turf/open/floor/mineral/plastitanium,
/area/ship/medical)
"Zy" = (
Expand Down
2 changes: 1 addition & 1 deletion check_regex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ standards:

- exactly:
[
268,
265,
"non-bitwise << uses",
'(?<!\d)(?<!\d\s)(?<!<)<<(?!=|\s\d|\d|<|\/)',
]
Expand Down
5 changes: 0 additions & 5 deletions code/__DEFINES/misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -445,11 +445,6 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
#define FALL_NO_MESSAGE (1<<1) //Used to suppress the "[A] falls through [old_turf]" messages where it'd make little sense at all, like going downstairs.
#define FALL_STOP_INTERCEPTING (1<<2) //Used in situations where halting the whole "intercept" loop would be better, like supermatter dusting (and thus deleting) the atom.

//Religion

#define HOLY_ROLE_PRIEST 1 //default priestly role
#define HOLY_ROLE_HIGHPRIEST 2 //the one who designates the religion

#define ALIGNMENT_GOOD "good"
#define ALIGNMENT_NEUT "neutral"
#define ALIGNMENT_EVIL "evil"
Expand Down
1 change: 1 addition & 0 deletions code/datums/components/crafting/recipes.dm
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@
if(!(result in reqs))
blacklist += result


/**
* Run custom pre-craft checks for this recipe
*
Expand Down
Loading

0 comments on commit 239958e

Please sign in to comment.