diff --git a/code/__DEFINES/contracts.dm b/code/__DEFINES/contracts.dm
index c6e23394ba2d1..0e80652f4f525 100644
--- a/code/__DEFINES/contracts.dm
+++ b/code/__DEFINES/contracts.dm
@@ -7,14 +7,6 @@
#define CONTRACT_KNOWLEDGE "knowledge"
#define CONTRACT_UNWILLING "unwilling"
-#define BANE_SALT "salt"
-#define BANE_LIGHT "light"
-#define BANE_IRON "iron"
-#define BANE_WHITECLOTHES "whiteclothes"
-#define BANE_SILVER "silver"
-#define BANE_HARVEST "harvest"
-#define BANE_TOOLBOX "toolbox"
-
#define OBLIGATION_FOOD "food"
#define OBLIGATION_FIDDLE "fiddle"
#define OBLIGATION_DANCEOFF "danceoff"
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 3613588925208..b1dfb479b66c8 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -562,7 +562,6 @@
var/datum/fakeDevil/devil = new
var/list/messages = list()
messages += "Some fun facts about: [devil.truename]"
- messages += "[GLOB.lawlorify[LORE][devil.bane]]"
messages += "[GLOB.lawlorify[LORE][devil.obligation]]"
messages += "[GLOB.lawlorify[LORE][devil.ban]]"
messages += "[GLOB.lawlorify[LORE][devil.banish]]"
diff --git a/code/modules/antagonists/devil/devil.dm b/code/modules/antagonists/devil/devil.dm
index 9b9ba7c4d69de..ace534f94dfa3 100644
--- a/code/modules/antagonists/devil/devil.dm
+++ b/code/modules/antagonists/devil/devil.dm
@@ -24,13 +24,6 @@ GLOBAL_LIST_INIT(lawlorify, list (
OBLIGATION_SAYNAME = "He will always chant his name upon killing someone.",
OBLIGATION_ANNOUNCEKILL = "This devil always loudly announces his kills for the world to hear.",
OBLIGATION_ANSWERTONAME = "This devil always responds to his truename.",
- BANE_SILVER = "Silver seems to gravely injure this devil.",
- BANE_SALT = "Throwing salt at this devil will hinder his ability to use infernal powers temporarily.",
- BANE_LIGHT = "Bright flashes will disorient the devil, likely causing him to flee.",
- BANE_IRON = "Cold iron will slowly injure him, until he can purge it from his system.",
- BANE_WHITECLOTHES = "Wearing clean white clothing will help ward off this devil.",
- BANE_HARVEST = "Presenting the labors of a harvest will disrupt the devil.",
- BANE_TOOLBOX = "That which holds the means of creation also holds the means of the devil's undoing.",
BAN_HURTWOMAN = "This devil seems to prefer hunting men.",
BAN_CHAPEL = "This devil avoids holy ground.",
BAN_HURTPRIEST = "The annointed clergy appear to be immune to his powers.",
@@ -62,13 +55,6 @@ GLOBAL_LIST_INIT(lawlorify, list (
BAN_STRIKEUNCONSCIOUS = "You must never strike an unconscious person.",
BAN_HURTlizard = "You must never harm a lizardman outside of self defense.",
BAN_HURTANIMAL = "You must never harm a non-sentient creature or robot outside of self defense.",
- BANE_SILVER = "Silver, in all of its forms shall be your downfall.",
- BANE_SALT = "Salt will disrupt your magical abilities.",
- BANE_LIGHT = "Blinding lights will prevent you from using offensive powers for a time.",
- BANE_IRON = "Cold wrought iron shall act as poison to you.",
- BANE_WHITECLOTHES = "Those clad in pristine white garments will strike you true.",
- BANE_HARVEST = "The fruits of the harvest shall be your downfall.",
- BANE_TOOLBOX = "Toolboxes are bad news for you, for some reason.",
BANISH_WATER = "If your corpse is filled with holy water, you will be unable to resurrect.",
BANISH_COFFIN = "If your corpse is in a coffin, you will be unable to resurrect.",
BANISH_FORMALDYHIDE = "If your corpse is embalmed, you will be unable to resurrect.",
@@ -94,7 +80,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
show_to_ghosts = TRUE
var/obligation
var/ban
- var/bane
var/banish
var/truename
var/list/datum/mind/soulsOwned = new
@@ -171,9 +156,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
/proc/randomdevilban()
return pick(BAN_HURTWOMAN, BAN_CHAPEL, BAN_HURTPRIEST, BAN_AVOIDWATER, BAN_STRIKEUNCONSCIOUS, BAN_HURTLIZARD, BAN_HURTANIMAL)
-/proc/randomdevilbane()
- return pick(BANE_SALT, BANE_LIGHT, BANE_IRON, BANE_WHITECLOTHES, BANE_SILVER, BANE_HARVEST, BANE_TOOLBOX)
-
/proc/randomdevilbanish()
return pick(BANISH_WATER, BANISH_COFFIN, BANISH_FORMALDYHIDE, BANISH_RUNES, BANISH_CANDLES, BANISH_DESTRUCTION, BANISH_FUNERAL_GARB)
@@ -489,7 +471,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
to_chat(owner.current, "However, your infernal form is not without weaknesses.")
to_chat(owner.current, "You may not use violence to coerce someone into selling their soul.")
to_chat(owner.current, "You may not directly and knowingly physically harm a devil, other than yourself.")
- to_chat(owner.current, GLOB.lawlorify[LAW][bane])
to_chat(owner.current, GLOB.lawlorify[LAW][ban])
to_chat(owner.current, GLOB.lawlorify[LAW][obligation])
to_chat(owner.current, GLOB.lawlorify[LAW][banish])
@@ -499,12 +480,11 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
/datum/antagonist/devil/on_gain()
truename = randomDevilName()
ban = randomdevilban()
- bane = randomdevilbane()
obligation = randomdevilobligation()
banish = randomdevilbanish()
GLOB.allDevils[lowertext(truename)] = src
- antag_memory += "Your devilic true name is [truename]
[GLOB.lawlorify[LAW][ban]]
You may not use violence to coerce someone into selling their soul.
You may not directly and knowingly physically harm a devil, other than yourself.
[GLOB.lawlorify[LAW][bane]]
[GLOB.lawlorify[LAW][obligation]]
[GLOB.lawlorify[LAW][banish]]
"
+ antag_memory += "Your devilic true name is [truename]
[GLOB.lawlorify[LAW][ban]]
You may not use violence to coerce someone into selling their soul.
You may not directly and knowingly physically harm a devil, other than yourself.
[GLOB.lawlorify[LAW][obligation]]
[GLOB.lawlorify[LAW][banish]]
"
if(issilicon(owner.current))
var/mob/living/silicon/robot_devil = owner.current
var/laws = list("You may not use violence to coerce someone into selling their soul.", "You may not directly and knowingly physically harm a devil, other than yourself.", GLOB.lawlorify[LAW][ban], GLOB.lawlorify[LAW][obligation], "Accomplish your objectives at all costs.")
@@ -541,7 +521,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
parts += "The devil's true name is: [truename]"
parts += "The devil's bans were:"
parts += "[FOURSPACES][GLOB.lawlorify[LORE][ban]]"
- parts += "[FOURSPACES][GLOB.lawlorify[LORE][bane]]"
parts += "[FOURSPACES][GLOB.lawlorify[LORE][obligation]]"
parts += "[FOURSPACES][GLOB.lawlorify[LORE][banish]]"
return parts.Join("
")
@@ -556,7 +535,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
//A simple super light weight datum for the codex gigas.
/datum/fakeDevil
var/truename
- var/bane
var/obligation
var/ban
var/banish
@@ -564,7 +542,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
/datum/fakeDevil/New(name = randomDevilName())
truename = name
- bane = randomdevilbane()
obligation = randomdevilobligation()
ban = randomdevilban()
banish = randomdevilbanish()
diff --git a/code/modules/antagonists/devil/devil_helpers.dm b/code/modules/antagonists/devil/devil_helpers.dm
deleted file mode 100644
index 3be8320a001f4..0000000000000
--- a/code/modules/antagonists/devil/devil_helpers.dm
+++ /dev/null
@@ -1,37 +0,0 @@
-/mob/living/proc/check_devil_bane_multiplier(obj/item/weapon, mob/living/attacker)
- var/datum/antagonist/devil/devilInfo = mind.has_antag_datum(/datum/antagonist/devil)
- switch(devilInfo.bane)
- if(BANE_WHITECLOTHES)
- if(ishuman(attacker))
- var/mob/living/carbon/human/H = attacker
- if(H.w_uniform && istype(H.w_uniform, /obj/item/clothing/under))
- var/obj/item/clothing/under/U = H.w_uniform
- var/static/list/whiteness = list (
- /obj/item/clothing/under/color/white = 2,
- /obj/item/clothing/under/rank/civilian/bartender = 1,
- /obj/item/clothing/under/rank/civilian/chef = 1,
- /obj/item/clothing/under/rank/engineering/chief_engineer = 1,
- /obj/item/clothing/under/rank/rnd/scientist = 1,
- /obj/item/clothing/under/rank/medical/chemist = 1,
- /obj/item/clothing/under/rank/medical/chief_medical_officer = 1,
- /obj/item/clothing/under/rank/medical/geneticist = 1,
- /obj/item/clothing/under/rank/medical/virologist = 1,
- /obj/item/clothing/under/rank/medical/doctor/nurse = 1,
- /obj/item/clothing/under/rank/medical/doctor = 1,
- /obj/item/clothing/under/rank/security/detective = 1,
- /obj/item/clothing/under/suit/white = 0.5,
- )
- if(U && whiteness[U.type])
- src.visible_message("[src] seems to have been harmed by the purity of [attacker]'s clothes.", "Unsullied white clothing is disrupting your form.")
- return whiteness[U.type] + 1
- if(BANE_TOOLBOX)
- if(istype(weapon, /obj/item/storage/toolbox))
- src.visible_message("The [weapon] seems unusually robust this time.", "The [weapon] is your unmaking!")
- return 2.5 // Will take four hits with a normal toolbox to crit.
- if(BANE_HARVEST)
- if(istype(weapon, /obj/item/reagent_containers/food/snacks/grown/))
- visible_message("The spirits of the harvest aid in the exorcism.", "The harvest spirits are harming you.")
- Paralyze(40)
- qdel(weapon)
- return 2
- return 1
diff --git a/code/modules/antagonists/devil/true_devil/_true_devil.dm b/code/modules/antagonists/devil/true_devil/_true_devil.dm
index 0faab8e003cfa..4703f95263f79 100644
--- a/code/modules/antagonists/devil/true_devil/_true_devil.dm
+++ b/code/modules/antagonists/devil/true_devil/_true_devil.dm
@@ -113,11 +113,6 @@
/mob/living/carbon/true_devil/assess_threat(judgement_criteria, lasercolor = "", datum/callback/weaponcheck=null)
return 666
-/mob/living/carbon/true_devil/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0)
- if(mind && has_bane(BANE_LIGHT))
- mind.disrupt_spells(-500)
- return ..() //flashes don't stop devils UNLESS it's their bane.
-
/mob/living/carbon/true_devil/soundbang_act()
return 0
@@ -126,8 +121,7 @@
/mob/living/carbon/true_devil/attacked_by(obj/item/I, mob/living/user, def_zone)
- var/weakness = check_weakness(I, user)
- apply_damage(I.force * weakness, I.damtype, def_zone)
+ apply_damage(I.force, I.damtype, def_zone)
var/message_verb = ""
if(I.attack_verb && I.attack_verb.len)
message_verb = "[pick(I.attack_verb)]"
@@ -213,8 +207,6 @@
b_loss = 150
if (EXPLODE_LIGHT)
b_loss = 30
- if(has_bane(BANE_LIGHT))
- b_loss *=2
adjustBruteLoss(b_loss)
return ..()
diff --git a/code/modules/library/lib_codex_gigas.dm b/code/modules/library/lib_codex_gigas.dm
index c4263a771b0d2..707f7a7647b78 100644
--- a/code/modules/library/lib_codex_gigas.dm
+++ b/code/modules/library/lib_codex_gigas.dm
@@ -59,7 +59,7 @@
inUse = FALSE
/obj/item/book/codex_gigas/proc/display_devil(datum/antagonist/devil/devil, mob/reader, devilName)
- reader << browse("Information on [devilName]
[GLOB.lawlorify[LORE][devil.ban]]
[GLOB.lawlorify[LORE][devil.bane]]
[GLOB.lawlorify[LORE][devil.obligation]]
[GLOB.lawlorify[LORE][devil.banish]]
[devil.ascendable?"This devil may ascend given enough souls.":""]", "window=book[window_size != null ? ";size=[window_size]" : ""]")
+ reader << browse("Information on [devilName]
[GLOB.lawlorify[LORE][devil.ban]]
[GLOB.lawlorify[LORE][devil.obligation]]
[GLOB.lawlorify[LORE][devil.banish]]
[devil.ascendable?"This devil may ascend given enough souls.":""]", "window=book[window_size != null ? ";size=[window_size]" : ""]")
/obj/item/book/codex_gigas/proc/ask_name(mob/reader)
ui_interact(reader)
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index 9b50d18277245..8377fc0833d6e 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -554,14 +554,10 @@
else
to_chat(src, "Your eyes are really starting to hurt. This can't be good for you!")
- if(has_bane(BANE_LIGHT))
- mind.disrupt_spells(-500)
return 1
else if(damage == 0) // just enough protection
if(prob(20))
to_chat(src, "Something bright flashes in the corner of your vision!")
- if(has_bane(BANE_LIGHT))
- mind.disrupt_spells(0)
/mob/living/carbon/soundbang_act(intensity = 1, stun_pwr = 20, damage_pwr = 5, deafen_pwr = 15)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 99864f2eba42a..528d8500ea46f 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -896,11 +896,6 @@
dna.remove_mutation(HM.name)
..()
-/mob/living/carbon/human/check_weakness(obj/item/weapon, mob/living/attacker)
- . = ..()
- if (dna && dna.species)
- . += dna.species.check_species_weakness(weapon, attacker)
-
/mob/living/carbon/human/is_literate()
return TRUE
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 9d0617a513bd8..c276b44947c20 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -1289,9 +1289,6 @@ GLOBAL_LIST_EMPTY(roundstart_races)
/datum/species/proc/get_spans()
return list()
-/datum/species/proc/check_species_weakness(obj/item, mob/living/attacker)
- return 0 //This is not a boolean, it's the multiplier for the damage that the user takes from the item.It is added onto the check_weakness value of the mob, and then the force of the item is multiplied by this value
-
/**
* Equip the outfit required for life. Replaces items currently worn.
*/
@@ -1608,8 +1605,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/armor_block = H.run_armor_check(affecting, "melee", I.armour_penetration, FALSE, "Your armor has protected your [hit_area]!", "Your armor has softened a hit to your [hit_area]!")
armor_block = min(90,armor_block) //cap damage reduction at 90%
- var/weakness = H.check_weakness(I, user)
- apply_damage(I.force * weakness, I.damtype, def_zone, armor_block, H)
+ apply_damage(I.force, I.damtype, def_zone, armor_block, H)
H.send_item_attack_message(I, user, hit_area)
diff --git a/code/modules/mob/living/carbon/human/species_types/flypeople.dm b/code/modules/mob/living/carbon/human/species_types/flypeople.dm
index af19f1316ce25..f5de9f873b3b2 100644
--- a/code/modules/mob/living/carbon/human/species_types/flypeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/flypeople.dm
@@ -35,7 +35,3 @@
"You throw up on the floor!")
return ..()
-/datum/species/fly/check_species_weakness(obj/item/weapon, mob/living/attacker)
- if(istype(weapon, /obj/item/melee/flyswatter))
- return 29 //Flyswatters deal 30x damage to flypeople.
- return 0
diff --git a/code/modules/mob/living/carbon/human/species_types/mothmen.dm b/code/modules/mob/living/carbon/human/species_types/mothmen.dm
index b20b27efc9286..91169299afba2 100644
--- a/code/modules/mob/living/carbon/human/species_types/mothmen.dm
+++ b/code/modules/mob/living/carbon/human/species_types/mothmen.dm
@@ -73,11 +73,6 @@
H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
return ..()
-/datum/species/moth/check_species_weakness(obj/item/weapon, mob/living/attacker)
- if(istype(weapon, /obj/item/melee/flyswatter))
- return 9 //flyswatters deal 10x damage to moths
- return 0
-
/datum/species/space_move(mob/living/carbon/human/H)
. = ..()
if(H.loc && !isspaceturf(H.loc) && H.getorganslot(ORGAN_SLOT_WINGS) && !flying_species) //"flying_species" is exclusive to the potion of flight, which has its flying mechanics. If they want to fly they can use that instead
diff --git a/code/modules/mob/living/carbon/human/species_types/spider.dm b/code/modules/mob/living/carbon/human/species_types/spider.dm
index 847d6ad74f3f3..9c0f58dc83120 100644
--- a/code/modules/mob/living/carbon/human/species_types/spider.dm
+++ b/code/modules/mob/living/carbon/human/species_types/spider.dm
@@ -97,11 +97,6 @@ GLOBAL_LIST_INIT(spider_last, world.file2list("strings/names/spider_last.txt"))
H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
return ..()
-/datum/species/spider/check_species_weakness(obj/item/weapon, mob/living/attacker)
- if(istype(weapon, /obj/item/melee/flyswatter))
- return 9 //flyswatters deal 10x damage to spiders
- return 0
-
/mob/living/carbon/human/species/spider
race = /datum/species/spider
diff --git a/code/modules/mob/living/carbon/human/species_types/vampire.dm b/code/modules/mob/living/carbon/human/species_types/vampire.dm
index 070894a92bee9..5caf871a7f23f 100644
--- a/code/modules/mob/living/carbon/human/species_types/vampire.dm
+++ b/code/modules/mob/living/carbon/human/species_types/vampire.dm
@@ -53,11 +53,6 @@
C.adjust_fire_stacks(6)
C.IgniteMob()
-/datum/species/vampire/check_species_weakness(obj/item/weapon, mob/living/attacker)
- if(istype(weapon, /obj/item/nullrod/whip))
- return 1 //Whips deal 2x damage to vampires. Vampire killer.
- return 0
-
/obj/item/organ/tongue/vampire
name = "vampire tongue"
actions_types = list(/datum/action/item_action/organ_action/vampire)
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index b240836b55e79..4e220fd18cff9 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -1144,15 +1144,6 @@
devilInfo.remove_soul(mind)
mind.soulOwner = mind
-/mob/living/proc/has_bane(banetype)
- var/datum/antagonist/devil/devilInfo = is_devil(src)
- return devilInfo && banetype == devilInfo.bane
-
-/mob/living/proc/check_weakness(obj/item/weapon, mob/living/attacker)
- if(mind && mind.has_antag_datum(/datum/antagonist/devil))
- return check_devil_bane_multiplier(weapon, attacker)
- return 1 //This is not a boolean, it's the multiplier for the damage the weapon does.
-
/mob/living/proc/check_acedia()
if(mind && mind.has_objective(/datum/objective/sintouched/acedia))
return TRUE
diff --git a/code/modules/mob/living/simple_animal/friendly/mothroach.dm b/code/modules/mob/living/simple_animal/friendly/mothroach.dm
index 2002ef3b5d8d6..881e64d2a70f3 100644
--- a/code/modules/mob/living/simple_animal/friendly/mothroach.dm
+++ b/code/modules/mob/living/simple_animal/friendly/mothroach.dm
@@ -64,8 +64,3 @@
qdel(I) // this sucks
else
return ..()
-
-/mob/living/simple_animal/pet/mothroach/check_weakness(obj/item/weapon, mob/living/attacker)
- if(istype(weapon, /obj/item/melee/flyswatter))
- return 9 // flyswatters deal 10x damage to mothroaches
- return 0
diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm
index 2c0ecef181a1b..09812ef20cf3b 100644
--- a/code/modules/reagents/chemistry/reagents/food_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm
@@ -327,12 +327,6 @@
color = "#FFFFFF" // rgb: 255,255,255
taste_description = "salt"
-/datum/reagent/consumable/sodiumchloride/expose_mob(mob/living/M, method=TOUCH, reac_volume)
- if(!istype(M))
- return
- if(M.has_bane(BANE_SALT))
- M.mind.disrupt_spells(-200)
-
/datum/reagent/consumable/sodiumchloride/expose_turf(turf/T, reac_volume) //Creates an umbra-blocking salt pile
if(!istype(T))
return
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index d727cbfd0fa62..02d8850f87767 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -795,12 +795,6 @@
C.blood_volume += 0.5
..()
-/datum/reagent/iron/expose_mob(mob/living/M, method=TOUCH, reac_volume)
- if(M.has_bane(BANE_IRON)) //If the target is weak to cold iron, then poison them.
- if(holder && holder.chem_temp < 100) // COLD iron.
- M.reagents.add_reagent(/datum/reagent/toxin, reac_volume)
- ..()
-
/datum/reagent/gold
name = "Gold"
description = "Gold is a dense, soft, shiny metal and the most malleable and ductile metal known."
@@ -817,11 +811,6 @@
taste_description = "expensive yet reasonable metal"
material = /datum/material/silver
-/datum/reagent/silver/expose_mob(mob/living/M, method=TOUCH, reac_volume)
- if(M.has_bane(BANE_SILVER))
- M.reagents.add_reagent(/datum/reagent/toxin, reac_volume)
- ..()
-
/datum/reagent/uranium
name ="Uranium"
description = "A jade-green metallic chemical element in the actinide series, weakly radioactive."
diff --git a/shiptest.dme b/shiptest.dme
index ddd627701643a..6574a98b5a1ee 100644
--- a/shiptest.dme
+++ b/shiptest.dme
@@ -1685,7 +1685,6 @@
#include "code\modules\antagonists\cult\rune_spawn_action.dm"
#include "code\modules\antagonists\cult\runes.dm"
#include "code\modules\antagonists\devil\devil.dm"
-#include "code\modules\antagonists\devil\devil_helpers.dm"
#include "code\modules\antagonists\devil\imp\imp.dm"
#include "code\modules\antagonists\devil\sintouched\objectives.dm"
#include "code\modules\antagonists\devil\sintouched\sintouched.dm"