-
-
Notifications
You must be signed in to change notification settings - Fork 538
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Revolver Tweaks... more like additions, Gunslinger quirk, and more (#…
…2761) <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Oh god. What started as a simple project to fix a bug where ammo boxes acted like speedloaders and revolver safties turned into. A lot. In short: - Single action revolvers now have the hammer as a saftey. Techinically they still have none, but decocking the hammer works as one. - Double actions get a proper safety. Yayy - Cleans up some behavior related to ammo boxes. I need to fucking clean up that whole file someday. - Revolvers... should feel better to use. They no longer fast load from everything now, and are slightly faster to load than magazines - You probably saw the number of changes in revolver.dm. Yes, along with being less janky, revolvers support gate loading revolvers. This is mostly for the shadow and ashhand. Other revolvers still drop everything on unload. - You have new actions to choose from when using revovlers. Alt click to access. - Adds support to remove energy gun cells like magazines. Leftover from the branch i poached gun huds from - OH YEAH, GUN HUDS! Stolen from skyrat Skyrat-SS13/Skyrat-tg#4333 but made much less shittier and with sprites made by azlan. This technically isn't used yet, maybe in the future. It was mostly modified to be used with revolvers, to see which chambers are loaded - The gunslinger quirk! See below. 0 points. - This "resprites" the shadow, but i'd just call it making it better proportioned compared to others. Also adds several more skins. - This fixes a fuckup with the flaming arrow as well. To elaborate on gunslinger: It gives you more recoil and spread when using SMGs, assault rifles, and LMGs, it increases accuracy with revolvers, shotguns, and lever actions, and no changes to anything else. Also, lets you fan SINGLE ACTION revolvers (HP Shadow, HP Montague, and HP Ashhand) by one handing it with nothing else in your offhand. *Slightly* faster than pistols to boot. Sound effect for moving the cyllinder is https://freesound.org/people/shelbyshark/sounds/501560/ by the way. Not from TGMC this time, suprisingly ## Why It's Good For The Game Should make friendly fire incidents involving revolvers less common, and make revolvers feel better to use. Gunslinger should be funny and encourage cowboy blorbos to be more common. ![image](https://github.com/shiptest-ss13/Shiptest/assets/58402542/86657b45-4d70-4de4-98d7-ea2c6a3dfb3e) ![image](https://github.com/shiptest-ss13/Shiptest/assets/58402542/e98249f7-3245-42de-9ce0-221a51a14a51) ## Changelog :cl: add: Gunslinger quirk! Lets you fling around a revolver like an old western! Good luck shooting anything newer, though. add: 'New' HP Shadow sprites. add: Double action revolvers have safeties now! tweak: Many revolver tweaks balance: Shadow and Ashhand are gate loaded now, and as such take longer to load. fix: Non-speedloaders now load revolvers slowly again. /:cl:
- Loading branch information
Showing
25 changed files
with
915 additions
and
105 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.