diff --git a/code/game/objects/effects/forcefields.dm b/code/game/objects/effects/forcefields.dm index 7f1acc1d75d5..ccf03fe54b8f 100644 --- a/code/game/objects/effects/forcefields.dm +++ b/code/game/objects/effects/forcefields.dm @@ -8,7 +8,7 @@ CanAtmosPass = ATMOS_PASS_DENSITY var/timeleft = 300 //Set to 0 for permanent forcefields (ugh) -/obj/effect/forcefield/Initialize(mapload, reac_volume) +/obj/effect/forcefield/Initialize(mapload, new_timeleft) . = ..() //used to change the time for forcewine if(reac_volume)