diff --git a/code/modules/clothing/outfits/factions/minutemen.dm b/code/modules/clothing/outfits/factions/minutemen.dm index 264d80f8f218..d7dd9f3d7eb9 100644 --- a/code/modules/clothing/outfits/factions/minutemen.dm +++ b/code/modules/clothing/outfits/factions/minutemen.dm @@ -619,7 +619,7 @@ belt = /obj/item/storage/belt/military/clip/gunner suit_store = /obj/item/gun/ballistic/automatic/hmg/cm40 - backpack_contents = list(/obj/item/clothing/mask/gas/clip=1, /obj/effect/spawner/lootdrop/ration=1) + backpack_contents = list(/obj/item/clothing/mask/gas/clip=1, /obj/item/storage/ration/shredded_beef=1) ///lead, i guess you could reuse this for "Brig Officer" @@ -648,7 +648,7 @@ suit_store = /obj/item/gun/ballistic/automatic/assault/cm82 belt = /obj/item/storage/belt/military/clip/cm82 //replace commander with the cm23 when its impemented, see the cm-f4 above - backpack_contents = list(/obj/item/clothing/mask/gas/clip=1, /obj/effect/spawner/lootdrop/ration=1, /obj/item/gun/ballistic/automatic/pistol/commander=1) + backpack_contents = list(/obj/item/clothing/mask/gas/clip=1, /obj/item/storage/ration/shredded_beef=1, /obj/item/gun/ballistic/automatic/pistol/commander=1) /datum/outfit/job/clip/minutemen/grunt/commander name = "CLIP Minutemen - Field Commander" diff --git a/code/modules/mob/living/simple_animal/hostile/human/survivors.dm b/code/modules/mob/living/simple_animal/hostile/human/survivors.dm index ddf853fc5a30..6b6f1f0d3429 100644 --- a/code/modules/mob/living/simple_animal/hostile/human/survivors.dm +++ b/code/modules/mob/living/simple_animal/hostile/human/survivors.dm @@ -149,7 +149,7 @@ /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/bone = 5, /obj/item/melee/knife/combat = 3, - /obj/effect/spawner/lootdrop/ration = 30 + /obj/item/storage/ration/shredded_beef = 30 ) ) if (prob(15)) //mayhaps a medkit