From 42bb2366c5241f7617d360b5d7455fec07ad3c4d Mon Sep 17 00:00:00 2001 From: zevo <95449138+Zevotech@users.noreply.github.com> Date: Fri, 24 May 2024 02:25:50 -0400 Subject: [PATCH] Makes Plastic Flaps no longer airtight (#2969) ## About The Pull Request # You cannot tell me these fucking things are blocking the vacuum of space. ![Baggage-Claim-Strip-Curtain-Kit-Shop-All-StripCurtaincom_500__00450](https://github.com/shiptest-ss13/Shiptest/assets/95449138/e9397556-db2f-4fac-aa05-5c4fa490ec93) (Makes plastic flaps no longer block atmos and changes the name and desc to match.) ## Why It's Good For The Game Players should not be able to construct a budget-tinyfan for 5 plastic with only the caveat of having to crawl under it. Using these to cover bay doors has been frowned upon for a while and it should have been fixed when tinyfans were phased out. ## Changelog :cl: del: Plastic flaps no longer block atmos /:cl: --- code/game/objects/structures/plasticflaps.dm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/code/game/objects/structures/plasticflaps.dm b/code/game/objects/structures/plasticflaps.dm index 89ec5a384320..4efc9f895ab0 100644 --- a/code/game/objects/structures/plasticflaps.dm +++ b/code/game/objects/structures/plasticflaps.dm @@ -1,13 +1,12 @@ /obj/structure/plasticflaps - name = "airtight plastic flaps" - desc = "Heavy duty, airtight, plastic flaps. Definitely can't get past those. No way." + name = "plastic flaps" + desc = "Heavy duty plastic flaps. Definitely can't get past those. No way." gender = PLURAL icon = 'icons/obj/stationobjs.dmi' icon_state = "plasticflaps" armor = list("melee" = 100, "bullet" = 80, "laser" = 80, "energy" = 100, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 50, "acid" = 50) density = FALSE anchored = TRUE - CanAtmosPass = ATMOS_PASS_NO /obj/structure/plasticflaps/opaque opacity = TRUE