diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_lava_canyon.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_lava_canyon.dmm index 08b9f3a1940a..92fa7dfb9203 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_lava_canyon.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_lava_canyon.dmm @@ -884,7 +884,6 @@ "zb" = ( /mob/living/simple_animal/hostile/megafauna/blood_drunk_miner{ loot = list(/obj/item/melee/transforming/cleaving_saw,/obj/item/gun/energy/kinetic_accelerator,/obj/item/keycard/gatedrop/lavacanyon); - }, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/overmap_encounter/planetoid/cave/explored) diff --git a/code/game/objects/effects/spawners/random.dm/boards.dm b/code/game/objects/effects/spawners/random.dm/boards.dm index 4c80338ff85c..431f7f1be7e7 100644 --- a/code/game/objects/effects/spawners/random.dm/boards.dm +++ b/code/game/objects/effects/spawners/random.dm/boards.dm @@ -105,9 +105,9 @@ ) //random RND imprinter/protolathe board spawners. Do not use on maps without a good reason -/obj/effect/spawner/random/circut/protolathe +/obj/effect/spawner/random/circuit/protolathe name = "random departmental protolathe" - icon_state = "circut" + icon_state = "circuit" loot = list( /obj/item/circuitboard/machine/protolathe/department/cargo, /obj/item/circuitboard/machine/protolathe/department/engineering, @@ -117,9 +117,9 @@ /obj/item/circuitboard/machine/protolathe/department/security ) -/obj/effect/spawner/random/circut/imprinter +/obj/effect/spawner/random/circuit/imprinter name = "random departmental circuit imprinter" - icon_state = "circut" + icon_state = "circuit" loot = list( /obj/item/circuitboard/machine/circuit_imprinter/department/cargo, /obj/item/circuitboard/machine/circuit_imprinter/department/engi, @@ -129,9 +129,9 @@ /obj/item/circuitboard/machine/circuit_imprinter/department/sec ) -/obj/effect/spawner/random/circut/techfab +/obj/effect/spawner/random/circuit/techfab name = "random departmental techfab" - icon_state = "circut" + icon_state = "circuit" loot = list( /obj/item/circuitboard/machine/techfab/department/service, /obj/item/circuitboard/machine/techfab/department/cargo, @@ -144,7 +144,7 @@ /obj/effect/spawner/random/rnd name = "random RND spawner" - icon_state = "circut" + icon_state = "circuit" loot = list( /obj/item/storage/box/rndmining, /obj/item/storage/box/rndengi, @@ -184,6 +184,9 @@ /obj/item/circuitboard/machine/emitter = 5, ) +/obj/effect/spawner/random/circuit + icon_state = "circuit" + /obj/effect/spawner/random/circuit/machine/rare loot = list( /obj/item/circuitboard/aicore = 5,