diff --git a/code/modules/clothing/factions/suns.dm b/code/modules/clothing/factions/suns.dm index 019cb82224d9..df6d831e479b 100644 --- a/code/modules/clothing/factions/suns.dm +++ b/code/modules/clothing/factions/suns.dm @@ -171,6 +171,9 @@ mob_overlay_icon = 'icons/mob/clothing/faction/suns/suits.dmi' lefthand_file = 'icons/mob/inhands/faction/suns/suns_lefthand.dmi' righthand_file = 'icons/mob/inhands/faction/suns/suns_righthand.dmi' + body_parts_covered = CHEST|GROIN|ARMS|LEGS + cold_protection = CHEST|GROIN|LEGS|ARMS + heat_protection = CHEST|GROIN|LEGS|ARMS /obj/item/clothing/suit/armor/vest/bulletproof/suns/hos name = "gilded peacekeeper plating" @@ -192,6 +195,9 @@ armor = list("melee" = 15, "bullet" = 30, "laser" = 10, "energy" = 10, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 25) lefthand_file = 'icons/mob/inhands/faction/suns/suns_lefthand.dmi' righthand_file = 'icons/mob/inhands/faction/suns/suns_righthand.dmi' + body_parts_covered = CHEST|GROIN|ARMS|LEGS + cold_protection = CHEST|GROIN|LEGS|ARMS + heat_protection = CHEST|GROIN|LEGS|ARMS /obj/item/clothing/suit/armor/vest/bulletproof/suns/captain name = "decorated academic coat" @@ -337,6 +343,7 @@ icon_state = "sunsvisor" item_state = "suns_pkhelmet" tint = 0 + armor = list("melee" = 15, "bullet" = 60, "laser" = 10, "energy" = 10, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) // identical stats to bulletproof helmet, as chest matches bulletproof vest clothing_flags = BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS //Why? Because I'm not giving PK's sec masks nor hud sunglasses. icon = 'icons/obj/clothing/faction/suns/head.dmi' mob_overlay_icon = 'icons/mob/clothing/faction/suns/head.dmi'