diff --git a/code/game/objects/items/devices/mines.dm b/code/game/objects/items/devices/mines.dm index 4f2169350d79..6a7887c57601 100644 --- a/code/game/objects/items/devices/mines.dm +++ b/code/game/objects/items/devices/mines.dm @@ -631,8 +631,8 @@ //customize explosive power var/range_devastation = -1 - var/range_heavy = 1 - var/range_light = 2 + var/range_heavy = 0 + var/range_light = 1 var/range_flame = 0 //using this to indicate pb diff --git a/code/game/objects/items/shrapnel.dm b/code/game/objects/items/shrapnel.dm index c95f0fded445..8eb154baf74f 100644 --- a/code/game/objects/items/shrapnel.dm +++ b/code/game/objects/items/shrapnel.dm @@ -153,7 +153,7 @@ /obj/item/ammo_casing/caseless/shrapnel name = "directional shrapnel burst :D" desc = "I May Have Overreacted" - pellets = 4 + pellets = 5 variance = 70 projectile_type = /obj/projectile/bullet/shrapnel/claymore randomspread = TRUE @@ -161,7 +161,7 @@ /obj/item/ammo_casing/caseless/shrapnel/shred name = "point blank directional shrapnel burst" desc = "Claymores are lethal to armored infantry at point blank range." - pellets = 3 + pellets = 4 variance = 50 projectile_type = /obj/projectile/bullet/shrapnel/claymore/pointbl randomspread = TRUE