diff --git a/_maps/configs/pgf_crying_sun.json b/_maps/configs/pgf_crying_sun.json index d4eb67b1fb50..23114c8aa274 100644 --- a/_maps/configs/pgf_crying_sun.json +++ b/_maps/configs/pgf_crying_sun.json @@ -21,7 +21,7 @@ "officer": true, "slots": 1 }, - "Bridge Crew": { + "Helmsman": { "outfit": "/datum/outfit/job/gezena/assistant/bridge", "slots": 1 }, @@ -37,7 +37,7 @@ "outfit": "/datum/outfit/job/gezena/assistant", "slots": 2 }, - "Marine Sergeant": { + "Marine Lieutenant": { "outfit": "/datum/outfit/job/gezena/hos", "slots": 1 }, diff --git a/_maps/shuttles/pgf/pgf_crying_sun.dmm b/_maps/shuttles/pgf/pgf_crying_sun.dmm index e016ef725525..c0584df1e945 100644 --- a/_maps/shuttles/pgf/pgf_crying_sun.dmm +++ b/_maps/shuttles/pgf/pgf_crying_sun.dmm @@ -1,4 +1,18 @@ //MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"ae" = ( +/obj/structure/cable/blue{ + icon_state = "0-4" + }, +/obj/structure/catwalk/over/plated_catwalk/dark, +/obj/machinery/door/poddoor{ + dir = 4; + id = "lib_engine_blast" + }, +/obj/machinery/power/shuttle/engine/fire{ + dir = 4 + }, +/turf/open/floor/plating, +/area/ship/engineering/engines/port) "ai" = ( /obj/structure/railing, /obj/structure/cable/yellow{ @@ -129,6 +143,13 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2, /turf/open/floor/plasteel/white, /area/ship/hallway/port) +"bi" = ( +/obj/machinery/computer/crew{ + dir = 8 + }, +/obj/structure/catwalk/over/plated_catwalk/dark, +/turf/open/floor/plasteel/telecomms_floor, +/area/ship/bridge) "bl" = ( /obj/effect/turf_decal/industrial/traffic, /obj/machinery/power/apc/auto_name/directional/north, @@ -215,10 +236,6 @@ /obj/item/storage/box/flashes{ pixel_y = -1 }, -/obj/item/screwdriver{ - pixel_x = -8; - pixel_y = -5 - }, /obj/item/screwdriver{ pixel_x = -5; pixel_y = -5 @@ -235,10 +252,6 @@ pixel_x = 4; pixel_y = -5 }, -/obj/item/screwdriver{ - pixel_x = 7; - pixel_y = -5 - }, /obj/structure/closet/secure_closet/wall/directional/west{ icon_state = "sec_wall"; name = "equipment locker" @@ -406,9 +419,6 @@ dir = 6 }, /obj/structure/catwalk/over/plated_catwalk/dark, -/obj/structure/cable{ - icon_state = "1-8" - }, /obj/structure/cable{ icon_state = "1-2" }, @@ -416,13 +426,28 @@ /area/ship/engineering/engines/starboard) "du" = ( /obj/machinery/porta_turret/ship/weak{ - dir = 6 + dir = 6; + mode = 1 }, /obj/structure/cable{ icon_state = "0-8" }, /turf/open/floor/engine/hull, /area/ship/external/dark) +"dv" = ( +/obj/structure/cable/blue{ + icon_state = "0-4" + }, +/obj/structure/catwalk/over/plated_catwalk/dark, +/obj/machinery/door/poddoor{ + dir = 4; + id = "lib_engine_blast" + }, +/obj/machinery/power/shuttle/engine/fire{ + dir = 4 + }, +/turf/open/floor/plating, +/area/ship/engineering/engines/starboard) "dz" = ( /obj/effect/turf_decal/corner_steel_grid{ dir = 10 @@ -464,10 +489,10 @@ /turf/open/floor/plasteel/telecomms_floor, /area/ship/hallway/port) "dK" = ( -/obj/machinery/computer/cargo{ - dir = 8 +/obj/structure/chair/comfy/shuttle{ + dir = 4 }, -/obj/structure/catwalk/over/plated_catwalk/dark, +/obj/effect/turf_decal/floordetail/tiled, /obj/structure/cable{ icon_state = "1-2" }, @@ -523,9 +548,6 @@ dir = 8; name = "engine fuel pump" }, -/obj/structure/cable{ - icon_state = "2-4" - }, /obj/machinery/camera/autoname{ dir = 2; network = list("GEC") @@ -1010,12 +1032,27 @@ /obj/machinery/light/directional/north, /turf/open/floor/plating, /area/ship/engineering) +"hX" = ( +/obj/structure/window/reinforced/fulltile/shuttle, +/obj/structure/grille, +/obj/machinery/door/firedoor/border_only{ + dir = 8 + }, +/obj/machinery/door/firedoor/border_only{ + dir = 1 + }, +/obj/machinery/door/poddoor/shutters{ + id = "lib_bridge_shut" + }, +/turf/open/floor/plating, +/area/ship/bridge) "if" = ( /obj/structure/cable{ icon_state = "0-8" }, /obj/machinery/porta_turret/ship/weak{ - dir = 4 + dir = 4; + mode = 1 }, /obj/structure/catwalk/over/plated_catwalk/dark, /turf/open/floor/plating/airless, @@ -1166,12 +1203,12 @@ /area/ship/hangar/starboard) "jm" = ( /obj/machinery/holopad/emergency, -/obj/effect/turf_decal/spline/fancy/opaque/lime{ - dir = 1 - }, /obj/structure/cable{ icon_state = "4-8" }, +/obj/effect/turf_decal/spline/fancy/opaque/lime{ + dir = 1 + }, /turf/open/floor/plasteel/dark, /area/ship/bridge) "jt" = ( @@ -1253,7 +1290,7 @@ }, /obj/machinery/button/door{ id = "lib_armory_1"; - name = "Sergeant Access"; + name = "Lieutenant Access"; dir = 4; pixel_x = -20; pixel_y = -5; @@ -1421,7 +1458,7 @@ /obj/structure/table/reinforced, /obj/effect/turf_decal/corner/opaque/lime/mono, /obj/machinery/camera/autoname{ - dir = 1 + dir = 10 }, /obj/machinery/light/directional/south, /turf/open/floor/plasteel/mono/dark, @@ -1457,14 +1494,13 @@ pixel_x = 4; pixel_y = 4 }, +/obj/machinery/light/directional/north, /obj/item/reagent_containers/food/drinks/bottle/whiskey{ pixel_x = -10; pixel_y = 3; - name = "'Anastheasia'"; + name = "'Anesthesia'"; desc = "A bottle of Git's with the word 'Anastheasia' written over it in marker." }, -/obj/machinery/light/directional/north, -/obj/item/clothing/neck/stethoscope, /turf/open/floor/mineral/titanium, /area/ship/medical) "mL" = ( @@ -1473,7 +1509,7 @@ }, /obj/structure/closet/crate{ icon_state = "wooden"; - name = "myning geer"; + name = "mining gear"; desc = "A rectangular steel crate with 'myning geer' spelled out in crayon on top." }, /obj/item/storage/bag/ore{ @@ -1608,9 +1644,12 @@ /turf/open/floor/plasteel/white, /area/ship/hallway/port) "no" = ( -/obj/structure/bed, -/obj/item/bedsheet/cosmos, /obj/structure/curtain/cloth/grey, +/obj/structure/railing{ + dir = 1 + }, +/obj/structure/bed, +/obj/item/bedsheet/brown, /turf/open/floor/plasteel/dark, /area/ship/crew/dorm) "nv" = ( @@ -1665,6 +1704,26 @@ }, /turf/open/floor/plasteel/telecomms_floor, /area/ship/crew/cryo) +"om" = ( +/obj/effect/turf_decal/corner/opaque/lime/mono, +/obj/structure/table/reinforced, +/obj/item/clipboard{ + pixel_x = -9; + pixel_y = -1 + }, +/obj/item/pen{ + pixel_x = -10; + pixel_y = 1 + }, +/obj/item/gps{ + pixel_x = 8; + pixel_y = -2 + }, +/obj/item/binoculars{ + pixel_y = 9 + }, +/turf/open/floor/plasteel/mono/dark, +/area/ship/bridge) "ou" = ( /obj/structure/railing{ dir = 8 @@ -1784,22 +1843,22 @@ /obj/structure/railing{ dir = 4 }, -/obj/structure/table, /obj/item/toy/plush/knight{ - pixel_y = 10; + pixel_y = 11; pixel_x = -10 }, /obj/item/toy/plush/hornet{ - pixel_y = 8; - pixel_x = -3 + pixel_y = 10; + pixel_x = -2 }, /obj/item/toy/plush/mora{ - pixel_y = 4; - pixel_x = 5 + pixel_y = 6; + pixel_x = 6 }, /obj/effect/turf_decal/corner_steel_grid{ dir = 10 }, +/obj/structure/dresser, /turf/open/floor/plasteel/dark, /area/ship/crew/dorm) "oX" = ( @@ -1848,6 +1907,22 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2, /turf/open/floor/plasteel/mono/dark, /area/ship/hallway/central) +"pK" = ( +/obj/structure/cable/blue{ + icon_state = "0-8" + }, +/obj/structure/catwalk/over/plated_catwalk/dark, +/obj/machinery/door/firedoor/border_only{ + dir = 4 + }, +/obj/structure/window/plasma/reinforced{ + dir = 8 + }, +/obj/machinery/atmospherics/components/unary/shuttle/fire_heater{ + dir = 4 + }, +/turf/open/floor/plating, +/area/ship/engineering/engines/starboard) "pW" = ( /obj/machinery/computer/helm/viewscreen/directional/west, /obj/effect/turf_decal/siding/wood{ @@ -1883,15 +1958,8 @@ /turf/open/floor/plasteel/sepia, /area/ship/crew/dorm/dormthree) "qj" = ( -/obj/structure/table/reinforced, -/obj/item/desk_flag/gezena{ - pixel_x = 9; - pixel_y = 1 - }, -/obj/machinery/recharger{ - pixel_y = 1; - pixel_x = -6 - }, +/obj/structure/chair/comfy/shuttle, +/obj/effect/turf_decal/floordetail/tiled, /turf/open/floor/plasteel/telecomms_floor, /area/ship/bridge) "qm" = ( @@ -1904,7 +1972,6 @@ /turf/open/floor/plasteel/dark, /area/ship/crew/canteen) "qp" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible, /obj/structure/cable{ icon_state = "1-10" }, @@ -1915,6 +1982,9 @@ dir = 1 }, /obj/item/paper/guides/jobs/engi/combustion_thruster, +/obj/machinery/atmospherics/pipe/manifold/orange/visible{ + dir = 4 + }, /turf/open/floor/plasteel/tech, /area/ship/engineering/engines/starboard) "qy" = ( @@ -2104,11 +2174,6 @@ /turf/closed/wall/mineral/plastitanium, /area/ship/engineering/engines/starboard) "sF" = ( -/obj/machinery/door/airlock/security/glass{ - req_one_access_txt = "1"; - req_access = list(1); - name = "Checkpoint" - }, /obj/structure/cable{ icon_state = "1-2" }, @@ -2117,6 +2182,10 @@ dir = 1 }, /obj/machinery/door/firedoor/border_only, +/obj/machinery/door/airlock/security/glass{ + req_one_access_txt = "1"; + name = "Checkpoint" + }, /turf/open/floor/plasteel/dark, /area/ship/hallway/port) "sJ" = ( @@ -2241,7 +2310,6 @@ pixel_y = 3 }, /obj/effect/turf_decal/corner/opaque/lime/mono, -/obj/machinery/light/directional/south, /obj/machinery/light_switch{ dir = 4; pixel_x = -19; @@ -2260,26 +2328,31 @@ /turf/closed/wall/mineral/titanium/exterior, /area/ship/crew/cryo) "tQ" = ( -/obj/structure/chair/comfy/shuttle, /obj/effect/turf_decal/corner_steel_grid{ dir = 9 }, +/obj/structure/chair/comfy/shuttle, +/obj/effect/turf_decal/floordetail/tiled, /turf/open/floor/plasteel/telecomms_floor, /area/ship/bridge) "tU" = ( /obj/machinery/porta_turret/ship/weak{ - dir = 5 + dir = 5; + mode = 1 }, /obj/structure/cable{ icon_state = "0-2" }, /turf/open/floor/engine/hull, /area/ship/external/dark) -"uh" = ( -/obj/structure/chair/comfy/shuttle{ - dir = 4 +"tY" = ( +/obj/machinery/modular_computer/console/preset/command{ + dir = 1 }, -/obj/effect/turf_decal/floordetail/tiled, +/obj/structure/catwalk/over/plated_catwalk/dark, +/turf/open/floor/plasteel/telecomms_floor, +/area/ship/bridge) +"uh" = ( /obj/structure/cable{ icon_state = "4-8" }, @@ -2585,12 +2658,12 @@ /turf/open/floor/plasteel/dark, /area/ship/crew/canteen) "wz" = ( -/obj/effect/turf_decal/corner_steel_grid{ - dir = 9 - }, /obj/structure/cable{ icon_state = "4-8" }, +/obj/effect/turf_decal/corner_steel_grid{ + dir = 9 + }, /turf/open/floor/plasteel/telecomms_floor, /area/ship/bridge) "wK" = ( @@ -2812,6 +2885,19 @@ /obj/machinery/airalarm/directional/east, /turf/open/floor/plasteel/tech, /area/ship/engineering/engines/port) +"yy" = ( +/obj/structure/table/reinforced, +/obj/item/desk_flag/gezena{ + pixel_x = 9; + pixel_y = 1 + }, +/obj/machinery/recharger{ + pixel_y = 1; + pixel_x = -6 + }, +/obj/effect/turf_decal/floordetail/tiled, +/turf/open/floor/plasteel/telecomms_floor, +/area/ship/bridge) "yF" = ( /obj/effect/turf_decal/industrial/traffic{ dir = 1 @@ -2932,9 +3018,6 @@ icon_state = "1-4" }, /obj/structure/catwalk/over/plated_catwalk, -/obj/structure/table/reinforced{ - color = "#c1b6a5" - }, /obj/machinery/cell_charger, /obj/item/stock_parts/cell/high, /obj/structure/cable, @@ -2945,6 +3028,7 @@ dir = 5 }, /obj/machinery/airalarm/directional/west, +/obj/structure/table/reinforced, /turf/open/floor/plating, /area/ship/engineering) "zL" = ( @@ -2970,7 +3054,7 @@ }, /obj/machinery/door/airlock/security{ req_access = list(3); - name = "Sergeant's Quarters" + name = "Lieutenant's Quarters" }, /turf/open/floor/plasteel/tech, /area/ship/security) @@ -3092,6 +3176,22 @@ /obj/machinery/vending/toyliberationstation, /turf/open/floor/plasteel/tech, /area/ship/security) +"AM" = ( +/obj/structure/cable/blue{ + icon_state = "0-8" + }, +/obj/structure/catwalk/over/plated_catwalk/dark, +/obj/machinery/door/firedoor/border_only{ + dir = 4 + }, +/obj/structure/window/plasma/reinforced{ + dir = 8 + }, +/obj/machinery/atmospherics/components/unary/shuttle/fire_heater{ + dir = 4 + }, +/turf/open/floor/plating, +/area/ship/engineering/engines/port) "AN" = ( /obj/structure/window/reinforced{ dir = 1 @@ -3353,7 +3453,8 @@ /area/ship/crew/canteen) "CF" = ( /obj/machinery/porta_turret/ship/weak{ - dir = 10 + dir = 10; + mode = 1 }, /obj/structure/cable{ icon_state = "0-4" @@ -3583,10 +3684,7 @@ /turf/closed/wall/mineral/plastitanium/nodiagonal, /area/ship/external/dark) "El" = ( -/obj/structure/railing{ - dir = 8 - }, -/obj/machinery/modular_computer/console/preset/command{ +/obj/machinery/computer/security{ dir = 1 }, /obj/structure/catwalk/over/plated_catwalk/dark, @@ -3635,7 +3733,8 @@ /area/ship/hallway/central) "Eu" = ( /obj/machinery/porta_turret/ship/weak{ - dir = 5 + dir = 5; + mode = 1 }, /obj/structure/cable, /turf/open/floor/engine/hull, @@ -3898,7 +3997,8 @@ /area/ship/hallway/central) "FJ" = ( /obj/machinery/porta_turret/ship/weak{ - dir = 5 + dir = 5; + mode = 1 }, /obj/structure/cable{ icon_state = "0-4" @@ -3918,7 +4018,8 @@ /area/ship/engineering/engines/starboard) "FO" = ( /obj/machinery/porta_turret/ship/weak{ - dir = 8 + dir = 8; + mode = 1 }, /obj/structure/cable{ icon_state = "0-4" @@ -3946,10 +4047,10 @@ /turf/open/floor/plasteel/mono/dark, /area/ship/hallway/central) "Gb" = ( -/obj/machinery/computer/crew{ - dir = 8 +/obj/structure/chair/comfy/shuttle{ + dir = 4 }, -/obj/structure/catwalk/over/plated_catwalk/dark, +/obj/effect/turf_decal/floordetail/tiled, /obj/structure/cable{ icon_state = "1-8" }, @@ -4104,8 +4205,8 @@ "GW" = ( /obj/structure/rack, /obj/item/stock_parts/cell/gun/pgf{ - pixel_y = 12; - pixel_x = -3 + pixel_x = -6; + pixel_y = -2 }, /obj/item/stock_parts/cell/gun/pgf{ pixel_y = 10; @@ -4128,6 +4229,13 @@ pixel_x = 3 }, /obj/effect/turf_decal/corner/opaque/neutral/full, +/obj/item/stock_parts/cell/gun/pgf{ + pixel_x = -12 + }, +/obj/item/stock_parts/cell/gun/pgf{ + pixel_x = -8; + pixel_y = -2 + }, /turf/open/floor/vault, /area/ship/security/armory) "Ha" = ( @@ -4146,7 +4254,8 @@ /area/ship/security/armory) "Hb" = ( /obj/machinery/porta_turret/ship/weak{ - dir = 4 + dir = 4; + mode = 1 }, /obj/structure/cable{ icon_state = "0-2" @@ -4300,10 +4409,6 @@ /area/ship/crew/canteen) "Ig" = ( /obj/machinery/computer/helm/viewscreen/directional/north, -/obj/structure/chair/comfy/shuttle{ - dir = 4 - }, -/obj/effect/turf_decal/floordetail/tiled, /turf/open/floor/plasteel/telecomms_floor, /area/ship/bridge) "Ir" = ( @@ -4466,6 +4571,20 @@ }, /turf/open/floor/engine/hull, /area/ship/external/dark) +"KH" = ( +/obj/structure/window/reinforced/fulltile/shuttle, +/obj/structure/grille, +/obj/machinery/door/poddoor/shutters{ + id = "lib_bridge_shut" + }, +/obj/machinery/door/firedoor/border_only{ + dir = 8 + }, +/obj/machinery/door/firedoor/border_only{ + dir = 1 + }, +/turf/open/floor/plating, +/area/ship/bridge) "KM" = ( /turf/closed/wall/mineral/titanium/nodiagonal, /area/ship/hallway/port) @@ -4516,9 +4635,6 @@ dir = 8; name = "engine fuel pump" }, -/obj/structure/cable{ - icon_state = "1-4" - }, /obj/machinery/camera/autoname{ dir = 1; network = list("GEC") @@ -4677,7 +4793,7 @@ "Mw" = ( /obj/structure/bed, /obj/item/bedsheet/hos{ - name = "Sergeant's Bedsheet"; + name = "Lieutenant's Bedsheet"; desc = "It is decorated with a shield emblem." }, /obj/effect/turf_decal/borderfloorblack, @@ -4713,9 +4829,6 @@ pixel_x = -9; pixel_y = 3 }, -/obj/item/clothing/head/gezena/medic/flap{ - pixel_x = 12 - }, /obj/item/clothing/head/gezena/medic{ pixel_y = 4; pixel_x = 7 @@ -4743,6 +4856,11 @@ pixel_x = -13; pixel_y = -19 }, +/obj/item/clothing/neck/stethoscope, +/obj/item/clothing/head/gezena/flap/medic{ + pixel_y = 1; + pixel_x = 12 + }, /turf/open/floor/mineral/titanium, /area/ship/medical) "MF" = ( @@ -4801,6 +4919,9 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{ dir = 8 }, +/obj/structure/railing/corner{ + dir = 4 + }, /turf/open/floor/plasteel/tech, /area/ship/bridge) "MZ" = ( @@ -4877,7 +4998,7 @@ dir = 8 }, /obj/structure/closet/crate{ - name = "Mishun Acomplshed" + name = "Mission Accomplished" }, /obj/item/poster/mission_accomplished_7, /obj/item/poster/mission_accomplished_6, @@ -4917,8 +5038,13 @@ /area/ship/external/dark) "NF" = ( /obj/structure/closet/crate/radiation, -/obj/effect/turf_decal/borderfloorblack{ - dir = 4 +/obj/item/clothing/suit/radiation, +/obj/item/clothing/suit/radiation, +/obj/item/clothing/head/radiation{ + pixel_x = -7 + }, +/obj/item/clothing/head/radiation{ + pixel_x = -7 }, /turf/open/floor/plasteel/dark, /area/ship/construction) @@ -5119,6 +5245,9 @@ /turf/open/floor/vault, /area/ship/security/armory) "Pb" = ( +/obj/structure/railing{ + dir = 4 + }, /turf/open/floor/plasteel/stairs{ icon = 'icons/obj/stairs.dmi'; dir = 2 @@ -5145,7 +5274,6 @@ /turf/open/floor/plating, /area/ship/engineering) "Ph" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible, /obj/structure/cable{ icon_state = "2-9" }, @@ -5155,6 +5283,9 @@ /obj/machinery/atmospherics/components/trinary/mixer/layer2{ dir = 1 }, +/obj/machinery/atmospherics/pipe/manifold/orange/visible{ + dir = 4 + }, /turf/open/floor/plasteel/tech, /area/ship/engineering/engines/port) "Pi" = ( @@ -5360,6 +5491,13 @@ /obj/effect/turf_decal/corner/opaque/neutral/full, /turf/open/floor/vault, /area/ship/security/armory) +"Qi" = ( +/obj/structure/catwalk/over/plated_catwalk/dark, +/obj/machinery/computer/cargo{ + dir = 8 + }, +/turf/open/floor/plasteel/telecomms_floor, +/area/ship/bridge) "Qq" = ( /obj/structure/rack, /obj/item/kitchen/knife/combat/survival{ @@ -5867,6 +6005,7 @@ /obj/item/gun/energy/kalix/pistol{ pixel_y = -16 }, +/obj/item/screwdriver, /turf/open/floor/plasteel/sepia, /area/ship/crew/dorm/dormthree) "UH" = ( @@ -5915,13 +6054,6 @@ pixel_x = -10; pixel_y = -7 }, -/obj/item/clothing/under/gezena/marine{ - pixel_x = -10; - pixel_y = -7 - }, -/obj/item/clothing/gloves/gezena/marine{ - pixel_y = 11 - }, /obj/item/clothing/gloves/gezena/marine{ pixel_y = 11 }, @@ -5931,22 +6063,6 @@ /obj/item/clothing/gloves/gezena/marine{ pixel_y = 11 }, -/obj/item/clothing/head/gezena/marine/flap{ - pixel_x = -10 - }, -/obj/item/clothing/head/gezena/marine/flap{ - pixel_x = -10 - }, -/obj/item/clothing/head/gezena/marine/flap{ - pixel_x = -10 - }, -/obj/item/clothing/head/gezena/marine/flap{ - pixel_x = -10 - }, -/obj/item/clothing/head/gezena/marine{ - pixel_y = 10; - pixel_x = -10 - }, /obj/item/clothing/head/gezena/marine{ pixel_y = 10; pixel_x = -10 @@ -5975,13 +6091,6 @@ /obj/item/storage/backpack/duffelbag/sec{ pixel_y = -13 }, -/obj/item/storage/backpack/duffelbag/sec{ - pixel_y = -13 - }, -/obj/item/storage/backpack/satchel/sec{ - pixel_x = -8; - pixel_y = -17 - }, /obj/item/storage/backpack/satchel/sec{ pixel_x = -8; pixel_y = -17 @@ -6006,11 +6115,19 @@ pixel_x = 3; pixel_y = 0 }, -/obj/item/clothing/shoes/combat/gezena{ - pixel_x = 3; - pixel_y = 0 - }, /obj/effect/turf_decal/corner/opaque/neutral/full, +/obj/item/clothing/head/gezena/flap/marine{ + pixel_y = 1; + pixel_x = -10 + }, +/obj/item/clothing/head/gezena/flap/marine{ + pixel_y = 1; + pixel_x = -10 + }, +/obj/item/clothing/head/gezena/flap/marine{ + pixel_y = 1; + pixel_x = -10 + }, /turf/open/floor/vault, /area/ship/security/armory) "Vp" = ( @@ -6059,11 +6176,11 @@ /turf/open/floor/plasteel/mono, /area/ship/hangar/starboard) "VM" = ( -/obj/machinery/power/terminal{ - dir = 8 - }, -/obj/structure/cable, /obj/structure/catwalk/over/plated_catwalk/dark, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "engine fuel pump" + }, /turf/open/floor/plating, /area/ship/engineering/engines/starboard) "VY" = ( @@ -6075,7 +6192,7 @@ anchored = 1; can_be_unanchored = 1; icon_state = "warden"; - name = "sergeant's locker"; + name = "Lieutenant's locker"; req_access_txt = "3"; req_access = list(3) }, @@ -6106,10 +6223,6 @@ pixel_y = 1; pixel_x = -11 }, -/obj/item/clothing/head/gezena/marine/lead/flap{ - pixel_y = 9; - pixel_x = -11 - }, /obj/item/clothing/suit/armor/gezena/marinecoat{ pixel_y = 8 }, @@ -6117,14 +6230,6 @@ pixel_y = 11; pixel_x = 5 }, -/obj/item/radio/headset/pgf/captain{ - pixel_x = -4; - pixel_y = 9 - }, -/obj/item/kitchen/knife/combat/survival{ - pixel_y = 0; - pixel_x = 1 - }, /obj/item/storage/belt/military/gezena{ pixel_y = 1 }, @@ -6132,6 +6237,10 @@ pixel_x = -8; pixel_y = -17 }, +/obj/item/radio/headset/pgf/captain{ + pixel_x = -2; + pixel_y = 9 + }, /obj/item/storage/backpack/duffelbag/sec{ pixel_y = -13 }, @@ -6140,7 +6249,14 @@ pixel_x = -3 }, /obj/item/clothing/head/helmet/gezena{ - pixel_y = -11 + pixel_x = -11 + }, +/obj/item/clothing/suit/armor/gezena/marine{ + pixel_y = 8 + }, +/obj/item/clothing/head/gezena/flap/marine/lead{ + pixel_y = 10; + pixel_x = -10 }, /turf/open/floor/plasteel/tech, /area/ship/crew/dorm/dormtwo) @@ -6171,6 +6287,16 @@ }, /turf/open/floor/plasteel/sepia, /area/ship/crew/dorm) +"Wg" = ( +/obj/effect/turf_decal/spline/fancy/opaque/lime{ + dir = 1 + }, +/obj/effect/turf_decal/spline/fancy/opaque/lime, +/obj/structure/railing{ + dir = 1 + }, +/turf/open/floor/plasteel/tech, +/area/ship/bridge) "Wk" = ( /obj/machinery/power/smes/shuttle/precharged{ dir = 4 @@ -6229,9 +6355,6 @@ dir = 5 }, /obj/structure/catwalk/over/plated_catwalk/dark, -/obj/structure/cable{ - icon_state = "2-8" - }, /obj/structure/cable{ icon_state = "1-2" }, @@ -6384,13 +6507,11 @@ /turf/open/floor/plasteel/tech, /area/ship/construction) "Yd" = ( -/obj/machinery/power/terminal{ - dir = 8 - }, -/obj/structure/cable{ - icon_state = "0-2" - }, /obj/structure/catwalk/over/plated_catwalk/dark, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "engine fuel pump" + }, /turf/open/floor/plating, /area/ship/engineering/engines/port) "Yo" = ( @@ -6707,14 +6828,14 @@ xz xz lc hJ -hJ +ae is lc xz xz TV FN -fN +dv fN TV xz @@ -6735,14 +6856,14 @@ xz lc lc CB -CB +AM UM lc FO LD TV bB -Wk +pK Wk TV TV @@ -7914,8 +8035,8 @@ bb wz tQ El -Ms -MF +Wg +om MF eO Ly @@ -7941,10 +8062,10 @@ MF Ig uh qj -Ms -CZ -xz -Mk +tY +hX +MF +MF Bc KS Sp @@ -7968,10 +8089,10 @@ Hb vr dK Gb -Ms +yy +KH CZ xz -xz Mk iK sQ @@ -7993,13 +8114,13 @@ xz xz xz cR -Rx -bD -bD +Sd +Qi +bi +Ms CZ xz xz -xz Mk Er Mk @@ -8021,10 +8142,10 @@ xz xz xz xz -xz -xz -xz -xz +Rx +bD +bD +CZ xz xz xz diff --git a/_maps/shuttles/subshuttles/pgf_nail.dmm b/_maps/shuttles/subshuttles/pgf_nail.dmm index 9a5224dc4573..02255b90a5c0 100644 --- a/_maps/shuttles/subshuttles/pgf_nail.dmm +++ b/_maps/shuttles/subshuttles/pgf_nail.dmm @@ -391,7 +391,8 @@ icon_state = "0-4" }, /obj/machinery/porta_turret/ship/weak{ - dir = 8 + dir = 8; + mode = 1 }, /turf/open/floor/engine/hull/reinforced/interior, /area/ship/external/dark) diff --git a/code/game/MapData/shuttles/pgf_crying_sun.dm b/code/game/MapData/shuttles/pgf_crying_sun.dm index 6df40aa0efdd..2851518e669a 100644 --- a/code/game/MapData/shuttles/pgf_crying_sun.dm +++ b/code/game/MapData/shuttles/pgf_crying_sun.dm @@ -2,7 +2,7 @@ name = "The UCWLWM" desc = "It's looks old and worn out." icon_state = "book3" - author = "Welds-the-Steel" + author = "Senior Engineer Wihlz-Saai" title = "The Universal Colossal Warship Linear Weapon Mount" dat = {" diff --git a/code/modules/clothing/factions/gezena.dm b/code/modules/clothing/factions/gezena.dm index 96c6eee3c734..eabc0fe752c4 100644 --- a/code/modules/clothing/factions/gezena.dm +++ b/code/modules/clothing/factions/gezena.dm @@ -36,10 +36,12 @@ item_state = "bluecloth" blood_overlay_type = "coat" togglename = "zipper" - body_parts_covered = CHEST + body_parts_covered = CHEST|GROIN|ARMS + cold_protection = CHEST|GROIN|ARMS + min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) pocket_storage_component_path = /datum/component/storage/concrete/pockets/exo supports_variations = DIGITIGRADE_VARIATION_NO_NEW_ICON - armor = list("melee" = 20, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0) //Armored suit @@ -130,6 +132,9 @@ desc = "The standard cap of the PGF military, in Navy colors. “betzu-il”, translating to “sun-blocker”, refers to the flap at the back for protection against natural hazards such as sunburns, sandstorms, and biting insects." icon_state = "navalflap" item_state = "bluecloth" + cold_protection = HEAD + min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) /obj/item/clothing/head/gezena/marine name = "\improper PGFMC Cap" @@ -137,7 +142,7 @@ icon_state = "marinehat" item_state = "marinecloth" -/obj/item/clothing/head/gezena/marine/flap +/obj/item/clothing/head/gezena/flap/marine name = "\improper PGFMC Betzu-il cap" desc = "The standard cap of the PGF military, in Marine Corps colors. “betzu-il”, translating to “sun-blocker”, refers to the flap at the back for protection against natural hazards such as sunburns, sandstorms, and biting insects." icon_state = "marineflap" @@ -149,7 +154,7 @@ icon_state = "squadhat" item_state = "marinecloth" -/obj/item/clothing/head/gezena/marine/lead/flap +/obj/item/clothing/head/gezena/flap/marine/lead name = "\improper PGFMC Commander's' Betzu-il cap" desc = "The standard cap of the PGF military, in Marine Corps colors. “betzu-il”, translating to “sun-blocker”, refers to the flap at the back for protection against natural hazards such as sunburns, sandstorms, and biting insects. The silver markings denote it as a commander's cap." icon_state = "squadflap" @@ -161,7 +166,7 @@ icon_state = "medichat" item_state = "whitecloth" -/obj/item/clothing/head/gezena/medic/flap +/obj/item/clothing/head/gezena/flap/medic name = "\improper PGF medic Betzu-il cap" desc = "The standard cap of the PGF military. “betzu-il”, translating to “sun-blocker”, refers to the flap at the back for protection against natural hazards such as sunburns, sandstorms, and biting insects. The coloring indicates the wearer as a medical officer." icon_state = "medicflap" @@ -260,8 +265,8 @@ item_state = "blackcloth" /obj/item/clothing/neck/cloak/gezena/lead - name = "sergeant's Azuilhauz" - desc = "The “Aziulhauz”, or “rank-cape”, is the method with which PGF military members display their rank to others. Wearing one while on duty is required by uniform code. This variant displays the wearer's rank as a squad commander." + name = "marine officer's Azuilhauz" + desc = "The “Aziulhauz”, or “rank-cape”, is the method with which PGF military members display their rank to others. Wearing one while on duty is required by uniform code. This variant displays the wearer's rank as a squad leader." icon_state = "squadcape" item_state = "blackcloth" @@ -278,7 +283,7 @@ item_state = "whitecloth" /obj/item/clothing/neck/cloak/gezena/command - name = "officer's Azuilhauz" + name = "navy officer's Azuilhauz" desc = "The “Aziulhauz”, or “rank-cape”, is the method with which PGF military members display their rank to others. Wearing one while on duty is required by uniform code. This variant displays the wearer's rank as an officer." icon_state = "commandcape" item_state = "whitecloth"