diff --git a/code/game/objects/items/miscellaneous.dm b/code/game/objects/items/miscellaneous.dm index 0f5d79f13b377..619ebf3eb0e91 100644 --- a/code/game/objects/items/miscellaneous.dm +++ b/code/game/objects/items/miscellaneous.dm @@ -13,11 +13,10 @@ attack_verb = list("warned", "cautioned", "smashed") /obj/item/choice_beacon - name = "choice beacon" - desc = "Hey, why are you viewing this?!! Please let CentCom know about this odd occurrence." - icon = 'icons/obj/device.dmi' - icon_state = "gangtool-blue" - item_state = "radio" + name = "choice box" + desc = "A box containing items to choose." + icon = 'icons/obj/storage.dmi' + icon_state = "deliverypackage3" var/uses = 1 /obj/item/choice_beacon/attack_self(mob/user) @@ -31,41 +30,31 @@ if(user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return TRUE else - playsound(src, 'sound/machines/buzz-sigh.ogg', 40, TRUE) return FALSE /obj/item/choice_beacon/proc/generate_options(mob/living/M) var/list/display_names = generate_display_names() if(!display_names.len) return - var/choice = input(M,"Which item would you like to order?","Select an Item") as null|anything in sortList(display_names) + var/choice = input(M,"Which item would you like to pick?","Select an Item") as null|anything in sortList(display_names) if(!choice || !M.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return spawn_option(display_names[choice],M) uses-- if(!uses) + new /obj/effect/decal/cleanable/wrapping(get_turf(M)) qdel(src) else to_chat(M, "[uses] use[uses > 1 ? "s" : ""] remaining on the [src].") /obj/item/choice_beacon/proc/spawn_option(obj/choice,mob/living/M) - var/obj/new_item = new choice() - var/obj/structure/closet/supplypod/bluespacepod/pod = new() - pod.explosionSize = list(0,0,0,0) - new_item.forceMove(pod) - var/msg = "After making your selection, you notice a strange target on the ground. It might be best to step back!" - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(istype(H.ears, /obj/item/radio/headset)) - msg = "You hear something crackle in your ears for a moment before a voice speaks. \"Please stand by for a message from Central Command. Message as follows: Item request received. Your package is inbound, please stand back from the landing site. Message ends.\"" - to_chat(M, msg) - - new /obj/effect/pod_landingzone(get_turf(src), pod) + new choice(get_turf(M)) + playsound(src.loc, 'sound/items/poster_ripped.ogg', 50, TRUE) /obj/item/choice_beacon/hero - name = "heroic beacon" - desc = "To summon heroes from the past to protect the future." + name = "heroic box" + desc = "To become heroes from the past to protect the future." /obj/item/choice_beacon/hero/generate_display_names() var/static/list/hero_item_list @@ -137,8 +126,8 @@ new /obj/item/grenade/chem_grenade/ghostbuster(src) /obj/item/choice_beacon/augments - name = "augment beacon" - desc = "Summons augmentations. Can be used 3 times!" + name = "augment box" + desc = "Contains augmentations. Can be used 3 times!" uses = 3 /obj/item/choice_beacon/augments/generate_display_names() @@ -157,10 +146,6 @@ augment_list[initial(A.name)] = A return augment_list -/obj/item/choice_beacon/augments/spawn_option(obj/choice,mob/living/M) - new choice(get_turf(M)) - to_chat(M, "You hear something crackle from the beacon for a moment before a voice speaks. \"Please stand by for a message from S.E.L.F. Message as follows: Item request received. Your package has been transported, use the autosurgeon supplied to apply the upgrade. Message ends.\"") - /obj/item/skub desc = "It's skub." name = "skub" @@ -217,8 +202,10 @@ #undef NICKNAME_CAP /obj/item/choice_beacon/ouija - name = "spirit board delivery beacon" + name = "spirit board box" desc = "Ghost communication on demand! It is unclear how this thing is still operational." + icon_state = "deliverybox" + w_class = WEIGHT_CLASS_BULKY /obj/item/choice_beacon/ouija/generate_display_names() var/static/list/ouija_spaghetti_list diff --git a/code/modules/instruments/items.dm b/code/modules/instruments/items.dm index 022b3278e92b3..490742d7cdf74 100644 --- a/code/modules/instruments/items.dm +++ b/code/modules/instruments/items.dm @@ -271,9 +271,8 @@ hitsound = 'sound/items/bikehorn.ogg' /obj/item/choice_beacon/music - name = "instrument delivery beacon" - desc = "Summon your tool of art." - icon_state = "gangtool-red" + name = "instrument box" + desc = "Contains your tool of art." /obj/item/choice_beacon/music/generate_display_names() var/static/list/instruments @@ -299,9 +298,8 @@ return instruments /obj/item/choice_beacon/rnd - name = "C.R.E.W.M.A.T.E type R&D Choice Beacon" - desc = "This aging launch beacon summons a limited production RND package from a nearby orbital satellite, delivered via impact pod." - icon_state = "gangtool-sus" + name = "C.R.E.W.M.A.T.E type R&D box" + desc = "This box contains a limited production RND package." /obj/item/choice_beacon/rnd/generate_display_names() var/static/list/rndboxes