diff --git a/html/changelogs/AutoChangeLog-pr-2326.yml b/html/changelogs/AutoChangeLog-pr-2326.yml
deleted file mode 100644
index 2195efe659f8..000000000000
--- a/html/changelogs/AutoChangeLog-pr-2326.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: spockye
-delete-after: true
-changes:
- - bugfix: temp fixed the jukebox(with subtypes) so they appear in the mapmaker
diff --git a/html/changelogs/AutoChangeLog-pr-2335.yml b/html/changelogs/AutoChangeLog-pr-2335.yml
deleted file mode 100644
index 6bf9cfe27cca..000000000000
--- a/html/changelogs/AutoChangeLog-pr-2335.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Skrem7
-delete-after: true
-changes:
- - balance: Cybernetic organs can no longer require replacement due to EMPs (they
- do not suffer permanent damage)
diff --git a/html/changelogs/AutoChangeLog-pr-2359.yml b/html/changelogs/AutoChangeLog-pr-2359.yml
deleted file mode 100644
index 0d3d5d529348..000000000000
--- a/html/changelogs/AutoChangeLog-pr-2359.yml
+++ /dev/null
@@ -1,11 +0,0 @@
-author: RKz, Jacquerel
-delete-after: true
-changes:
- - rscadd: New foodtype, GORE. Split from GROSS, GORE foodtype will be replacing
- it where the food in particular resembles a corpse or organ. GROSS should only
- apply to inedible or rotting foods. (baseball burgers)
- - balance: All butchered player species are considered to be gore, only preferred
- by Lizards, Arachnids, Kepori, Slimepeople and Flies. If you like the taste
- of your fellow(or rival) crew, prepare accordingly.
- - balance: Moved food preferences around to make more sense with the current system.
- Nothing drastic, but species liked foods should be much more immersive in general.
diff --git a/html/changelogs/AutoChangeLog-pr-2362.yml b/html/changelogs/AutoChangeLog-pr-2362.yml
deleted file mode 100644
index 26d6dcf2a65b..000000000000
--- a/html/changelogs/AutoChangeLog-pr-2362.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: Skrem7
-delete-after: true
-changes:
- - rscadd: Adds the double eyepatch, a blindfold made by adding a normal eyepatch
- to another
- - tweak: Eyepatches can now swap sides with ALT+CLICK
diff --git a/html/changelogs/archive/2023-09.yml b/html/changelogs/archive/2023-09.yml
index d281e2a39f3f..ded7a537e32f 100644
--- a/html/changelogs/archive/2023-09.yml
+++ b/html/changelogs/archive/2023-09.yml
@@ -117,3 +117,21 @@
- spellcheck: Assualt is gone.
- code_imp: Repaths/renames most ballistic ammo pathing to maintain consistency
or take advantage of inherits, when possible.
+2023-09-20:
+ RKz, Jacquerel:
+ - rscadd: New foodtype, GORE. Split from GROSS, GORE foodtype will be replacing
+ it where the food in particular resembles a corpse or organ. GROSS should only
+ apply to inedible or rotting foods. (baseball burgers)
+ - balance: All butchered player species are considered to be gore, only preferred
+ by Lizards, Arachnids, Kepori, Slimepeople and Flies. If you like the taste
+ of your fellow(or rival) crew, prepare accordingly.
+ - balance: Moved food preferences around to make more sense with the current system.
+ Nothing drastic, but species liked foods should be much more immersive in general.
+ Skrem7:
+ - rscadd: Adds the double eyepatch, a blindfold made by adding a normal eyepatch
+ to another
+ - tweak: Eyepatches can now swap sides with ALT+CLICK
+ - balance: Cybernetic organs can no longer require replacement due to EMPs (they
+ do not suffer permanent damage)
+ spockye:
+ - bugfix: temp fixed the jukebox(with subtypes) so they appear in the mapmaker