diff --git a/_maps/RandomRuins/IceRuins/icemoon_underground_abandoned_village.dmm b/_maps/RandomRuins/IceRuins/icemoon_underground_abandoned_village.dmm
index 946d28dc1a13..0e44f641ab4e 100644
--- a/_maps/RandomRuins/IceRuins/icemoon_underground_abandoned_village.dmm
+++ b/_maps/RandomRuins/IceRuins/icemoon_underground_abandoned_village.dmm
@@ -101,9 +101,6 @@
"la" = (
/obj/effect/decal/cleanable/blood/gibs/up,
/obj/effect/mob_spawn/human/corpse/assistant,
-/mob/living/simple_animal/hostile/skeleton/eskimo{
- name = "Village Hunter"
- },
/turf/open/floor/plating/asteroid/snow/icemoon,
/area/overmap_encounter/planetoid/cave/explored)
"lg" = (
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_biodome_winter.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_biodome_winter.dmm
index 0f7efcf3f2ad..15c3d93cb826 100644
--- a/_maps/RandomRuins/LavaRuins/lavaland_surface_biodome_winter.dmm
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_biodome_winter.dmm
@@ -3,1298 +3,4590 @@
/turf/template_noop,
/area/template_noop)
"ac" = (
-/obj/item/stack/medical/ointment,
-/obj/structure/table,
-/obj/item/stack/medical/bruise_pack,
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
+/obj/structure/flora/tree/dead,
+/obj/machinery/light/directional/west,
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"ad" = (
-/obj/structure/table,
-/obj/item/stack/medical/gauze,
-/obj/item/stack/medical/gauze,
-/obj/machinery/light/small/directional/north,
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
+/obj/structure/rack,
+/obj/item/clothing/shoes/winterboots,
+/obj/item/clothing/suit/hooded/wintercoat/solgov,
+/obj/item/paper/pamphlet/biodomelore,
+/turf/open/floor/pod/dark,
+/area/ruin/unpowered/winter_biodome/entrance)
"ae" = (
-/obj/machinery/power/smes,
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
+/obj/structure/flora/rock/icy,
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"af" = (
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
+/obj/structure/flora/grass/green,
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"ag" = (
-/obj/structure/reagent_dispensers/beerkeg,
-/obj/machinery/light/small/directional/north,
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/door/airlock/solgov/glass{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/ruin/unpowered/winter_biodome/living_quarters)
"ah" = (
-/obj/item/reagent_containers/food/drinks/mug,
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
-"ai" = (
-/obj/machinery/shower{
- pixel_y = 12
+/obj/structure/railing/corner/wood{
+ dir = 8
},
-/turf/open/floor/plasteel/white,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/siding/wood,
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
+"ai" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/carpet/blue,
+/area/ruin/unpowered/winter_biodome/cabin)
"aj" = (
-/obj/structure/sink{
- pixel_y = 26
- },
-/turf/open/floor/plasteel/white,
-/area/ruin/powered/snow_biodome)
+/obj/structure/bookcase/random,
+/turf/open/floor/wood,
+/area/ruin/unpowered/winter_biodome/cabin)
"ak" = (
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"al" = (
-/obj/effect/decal/cleanable/oil,
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
+/obj/structure/railing/wood,
+/turf/open/floor/plating/ice,
+/area/ruin/unpowered/winter_biodome)
"am" = (
-/obj/machinery/door/airlock/hatch,
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
-"an" = (
-/obj/structure/toilet{
- dir = 8
- },
+/obj/effect/turf_decal/corner/opaque/solgovgold/half,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/filingcabinet/chestdrawer,
/turf/open/floor/plasteel/white,
-/area/ruin/powered/snow_biodome)
+/area/ruin/unpowered/winter_biodome/living_quarters)
+"an" = (
+/obj/structure/chair/comfy/orange/directional/east,
+/turf/open/floor/wood,
+/area/ruin/unpowered/winter_biodome/cabin)
"ao" = (
-/turf/open/floor/plating/ice,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 5
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/pod/dark,
+/area/ruin/unpowered/winter_biodome/engineering)
"ap" = (
-/obj/structure/flora/rock/icy,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood,
+/area/ruin/unpowered/winter_biodome/cabin)
"aq" = (
-/turf/closed/wall/mineral/wood,
-/area/ruin/powered/snow_biodome)
+/obj/structure/railing/corner/wood,
+/turf/open/floor/plasteel/stairs/wood{
+ dir = 4
+ },
+/area/ruin/unpowered/winter_biodome)
"ar" = (
-/obj/machinery/door/airlock/wood,
-/turf/open/floor/plating,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/corner/opaque/solgovgold/diagonal,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/chair/office{
+ dir = 1
+ },
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/entrance)
"as" = (
-/obj/structure/fans,
-/turf/closed/wall/mineral/wood,
-/area/ruin/powered/snow_biodome)
+/obj/structure/railing/wood,
+/turf/open/floor/plasteel/stairs/wood{
+ dir = 8
+ },
+/area/ruin/unpowered/winter_biodome)
"at" = (
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/structure/flora/rock/pile/icy,
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"au" = (
-/obj/structure/bed,
-/obj/item/bedsheet/blue,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/corner/opaque/solgovgold/three_quarters,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/fluff/paper/stack{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/living_quarters)
"av" = (
-/obj/structure/bookcase/random,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/wood{
+ initial_gas_mix = "o2=22;n2=82;TEMP=180";
+ name = "bridge"
+ },
+/area/ruin/unpowered/winter_biodome)
"aw" = (
-/obj/structure/table/wood,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/turf/open/floor/plating/ice,
+/area/ruin/unpowered/winter_biodome)
"ax" = (
-/obj/structure/table/wood,
-/obj/item/reagent_containers/food/snacks/canned/beans,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"ay" = (
-/obj/structure/closet/crate/trashcart,
-/obj/item/trash/semki,
-/obj/item/trash/candy,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/space_heater,
+/obj/effect/turf_decal/siding/wood{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/ruin/unpowered/winter_biodome/cabin)
"az" = (
-/obj/structure/flora/tree/pine,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/corner/opaque/solgovblue/diagonal,
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/entrance)
"aA" = (
-/obj/structure/chair/comfy/orange/directional/east,
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/effect/turf_decal/siding/wood,
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/area/ruin/unpowered/winter_biodome/engineering)
"aB" = (
-/obj/structure/flora/rock/pile/icy,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/structure/table/wood,
+/obj/effect/turf_decal/corner/opaque/solgovgold/diagonal,
+/obj/item/paper_bin/bundlenatural{
+ pixel_y = 7
+ },
+/obj/machinery/light/small/broken/directional/north,
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/entrance)
"aC" = (
-/obj/structure/flora/tree/dead,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/turf/closed/wall/r_wall,
+/area/ruin/unpowered/winter_biodome/engineering)
"aD" = (
-/obj/machinery/door/airlock/wood,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
+/obj/structure/sign/solgov_seal{
+ pixel_y = 0;
+ pixel_x = 28
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
+ dir = 1
+ },
+/turf/open/floor/pod/light,
+/area/ruin/unpowered/winter_biodome/entrance)
"aE" = (
-/obj/structure/extinguisher_cabinet/directional/north,
-/turf/closed/wall/mineral/wood,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/corner/opaque/solgovgold/half,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/blood/tracks{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/living_quarters)
"aF" = (
-/obj/structure/table/wood,
-/obj/item/reagent_containers/food/drinks/mug/coco,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/corner/opaque/solgovblue/three_quarters{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/blood/gibs/up,
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/living_quarters)
"aG" = (
-/obj/structure/chair/comfy/orange/directional/west,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/area/ruin/unpowered/winter_biodome/cabin)
"aH" = (
-/mob/living/simple_animal/hostile/skeleton/eskimo,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/structure/table/wood,
+/obj/effect/turf_decal/corner/opaque/solgovgold/diagonal,
+/obj/item/clipboard,
+/obj/item/pen/solgov,
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/entrance)
"aI" = (
-/obj/structure/flora/bush,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/corner/opaque/solgovgold/diagonal,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/entrance)
"aJ" = (
-/obj/vehicle/ridden/atv,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"aL" = (
-/obj/structure/displaycase/captain,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/corner/opaque/solgovgold/half{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/airalarm/directional/east,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/living_quarters)
"aM" = (
-/turf/open/floor/carpet,
-/area/ruin/powered/snow_biodome)
-"aN" = (
-/obj/structure/bed/dogbed,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/wood,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
-"aO" = (
-/obj/machinery/door/airlock/glass_large,
-/obj/structure/fans/tiny,
+/area/ruin/unpowered/winter_biodome/sauna)
+"aN" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 4
+ },
/turf/open/floor/pod/dark,
-/area/ruin/powered/snow_biodome)
+/area/ruin/unpowered/winter_biodome/entrance)
+"aO" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"aP" = (
-/obj/structure/fans/tiny,
-/turf/open/floor/pod/dark,
-/area/ruin/powered/snow_biodome)
+/obj/structure/flora/grass/green,
+/obj/machinery/light/directional/east,
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 8
+ },
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"aQ" = (
-/obj/structure/flora/grass/both,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/siding/wood{
+ dir = 10
+ },
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/wood,
+/area/ruin/unpowered/winter_biodome/entrance)
"aR" = (
-/obj/structure/flora/tree/pine/xmas,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/structure/flora/ash/cacti,
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface/lit,
+/area/overmap_encounter/planetoid/lava/explored)
+"bb" = (
+/obj/structure/chair/sofa/blue/directional/west,
+/turf/open/floor/wood,
+/area/ruin/unpowered/winter_biodome/living_quarters)
"bl" = (
+/turf/closed/wall/mineral/titanium/nodiagonal,
+/area/ruin/unpowered/winter_biodome)
+"bn" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
+"bs" = (
+/obj/effect/turf_decal/corner/opaque/solgovblue/three_quarters{
+ dir = 4
+ },
+/obj/structure/filingcabinet/double,
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/living_quarters)
+"bv" = (
+/obj/structure/railing/wood,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/blood/tracks{
+ dir = 4
+ },
/turf/open/floor/wood{
initial_gas_mix = "o2=22;n2=82;TEMP=180";
name = "bridge"
},
-/area/ruin/powered/snow_biodome)
-"bv" = (
-/obj/machinery/light/directional/north,
-/turf/open/floor/plating/ice,
-/area/ruin/powered/snow_biodome)
+/area/ruin/unpowered/winter_biodome)
"bw" = (
-/obj/machinery/light/small/directional/west{
- brightness = 3
- },
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/structure/flora/bush,
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"bx" = (
-/obj/machinery/light/directional/east,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/grass/snow,
+/area/ruin/unpowered/winter_biodome)
"by" = (
-/obj/machinery/light/directional/west,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/turf/open/floor/plating/grass/lava/purple,
+/area/overmap_encounter/planetoid/lava/explored)
"bz" = (
-/obj/machinery/light/directional/south,
-/turf/open/floor/wood,
-/area/ruin/powered/snow_biodome)
+/obj/machinery/atmospherics/components/unary/tank/air,
+/turf/open/floor/plating,
+/area/ruin/unpowered/winter_biodome/engineering)
+"bA" = (
+/obj/item/pen,
+/obj/item/paper_bin,
+/obj/structure/table/wood,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
+ dir = 1
+ },
+/obj/item/pen/solgov,
+/obj/effect/turf_decal/corner/opaque/solgovgold/diagonal,
+/obj/machinery/airalarm/directional/east,
+/turf/open/floor/plasteel/white,
+/area/ruin/unpowered/winter_biodome/engineering)
"bB" = (
-/obj/machinery/light/directional/east,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/effect/turf_decal/siding/wood,
+/obj/structure/table/wood,
+/obj/item/flashlight/lamp/green{
+ pixel_y = 10;
+ pixel_x = 8
+ },
+/obj/item/desk_flag/solgov{
+ pixel_x = -6
+ },
+/turf/open/floor/wood,
+/area/ruin/unpowered/winter_biodome/living_quarters)
"bD" = (
-/obj/machinery/light/directional/north,
-/turf/open/floor/plating/asteroid/snow,
-/area/ruin/powered/snow_biodome)
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile/shuttle,
+/turf/open/floor/plating,
+/area/ruin/unpowered/winter_biodome/engineering)
"bM" = (
-/obj/machinery/light/directional/south,
-/turf/open/floor/plating/asteroid/snow,
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diff --git a/_maps/RandomRuins/RockRuins/rockplanet_shippingdock.dmm b/_maps/RandomRuins/RockRuins/rockplanet_shippingdock.dmm
new file mode 100644
index 000000000000..f4307cf7a84b
--- /dev/null
+++ b/_maps/RandomRuins/RockRuins/rockplanet_shippingdock.dmm
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+ },
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+MA
+UD
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+Ev
+en
+Fb
+Wl
+lU
+Vt
+UT
+ZA
+zS
+zz
+Fc
+nV
+ep
+ut
+vP
+Mg
+Rd
+Mg
+xl
+Mg
+Rd
+Eg
+Od
+Gj
+XG
+Pb
+Gg
+jC
+ce
+AJ
+wY
+We
+Ev
+Ev
+Ev
+IY
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+Wn
+Wn
+Wn
+ib
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+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(76,1,1) = {"
+Wn
+pi
+IY
+IY
+zD
+zD
+zD
+Bl
+MA
+MA
+Ev
+en
+zz
+NT
+mu
+EE
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+hE
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+lj
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+Od
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+XG
+sq
+VK
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+Ue
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+mb
+zD
+zD
+zD
+IY
+IY
+Wn
+ib
+zX
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+Wn
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+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(77,1,1) = {"
+Wn
+Wn
+ib
+Zo
+Wn
+ib
+ib
+jD
+Ev
+Ev
+MA
+PP
+PP
+yH
+Cu
+tn
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+Tv
+pm
+pe
+JG
+lw
+eL
+ut
+bV
+fB
+rD
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+Mg
+FB
+bV
+bV
+bV
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+Pb
+Ue
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+jD
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+lB
+ib
+ib
+ib
+Wn
+ib
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(78,1,1) = {"
+ib
+Wn
+Wn
+Wn
+Wn
+pS
+Wn
+jD
+Ev
+Ev
+MA
+Ev
+PP
+PP
+PP
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+en
+en
+en
+PP
+PP
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+en
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+ib
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+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(79,1,1) = {"
+GP
+ib
+ib
+ib
+pS
+XB
+Wn
+jD
+Ev
+Ev
+MA
+MA
+Ev
+Ev
+Ev
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+Wn
+ib
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+GP
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+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(80,1,1) = {"
+GP
+GP
+GP
+GP
+ib
+Wn
+Wn
+IY
+Ev
+Ev
+Ev
+Ev
+Ev
+MA
+MA
+MA
+MA
+HV
+MA
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+Ev
+Ev
+MA
+MA
+MA
+MA
+MA
+MA
+MA
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+Ev
+Ev
+Ai
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+MA
+lQ
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+lB
+Zs
+lB
+Zs
+lB
+lB
+ib
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+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(81,1,1) = {"
+GP
+GP
+GP
+GP
+Zo
+Wn
+ZF
+IY
+IY
+zD
+zD
+zD
+zD
+ll
+Ni
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+zD
+zD
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+ll
+UK
+ll
+ll
+ll
+ll
+ll
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+ll
+ll
+UK
+zD
+zD
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+Yt
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+zD
+zD
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+GP
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+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(82,1,1) = {"
+GP
+GP
+GP
+GP
+Wn
+Wn
+Wn
+ib
+ib
+ib
+Wn
+Wn
+FV
+ib
+ib
+ib
+ib
+ib
+pi
+ib
+ib
+ib
+ib
+FV
+ib
+lB
+Zs
+lB
+Ri
+lB
+Zs
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+xZ
+lB
+Xg
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+SY
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+lB
+lB
+Zs
+Zs
+Xr
+lB
+GP
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+GP
+GP
+GP
+GP
+GP
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+GP
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+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(83,1,1) = {"
+GP
+GP
+GP
+GP
+ib
+ib
+pS
+Wn
+Wn
+NH
+ib
+Wn
+Wn
+ib
+ib
+ib
+zX
+ib
+qM
+ib
+zX
+ib
+ib
+ib
+ib
+lB
+Zs
+Zs
+lB
+Zs
+SY
+Zs
+Zs
+lB
+lB
+fH
+lB
+lB
+Zs
+lB
+ny
+lB
+lB
+lB
+Zs
+lB
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(84,1,1) = {"
+GP
+GP
+GP
+GP
+ib
+ib
+Wn
+Wn
+pS
+ib
+ib
+ib
+Wn
+Wn
+zX
+Wn
+ib
+ib
+ib
+ib
+pi
+ib
+ib
+ib
+ib
+lB
+lB
+xZ
+Zs
+lB
+lB
+lB
+Zs
+Ch
+Zs
+Zs
+lB
+lB
+Ch
+Zs
+lB
+lB
+HP
+Zs
+lB
+Ri
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
+(85,1,1) = {"
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+ib
+ib
+Wn
+Wn
+pi
+ib
+ib
+ib
+ib
+qM
+ib
+ib
+GP
+GP
+GP
+GP
+GP
+GP
+lB
+Zs
+Zs
+Zs
+SY
+ny
+lB
+lB
+lB
+Zs
+Xr
+lB
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+GP
+"}
diff --git a/_maps/RandomRuins/WasteRuins/wasteplanet_unhonorable.dmm b/_maps/RandomRuins/WasteRuins/wasteplanet_unhonorable.dmm
index 194e34a6a838..ddbaaf262714 100644
--- a/_maps/RandomRuins/WasteRuins/wasteplanet_unhonorable.dmm
+++ b/_maps/RandomRuins/WasteRuins/wasteplanet_unhonorable.dmm
@@ -375,7 +375,7 @@
/turf/open/floor/plating/rust,
/area/ruin/wasteplanet/wasteplanet_radiation/maint)
"vV" = (
-/obj/item/clothing/head/helmet/r_trapper{
+/obj/item/clothing/head/helmet{
pixel_x = 1;
pixel_y = 7
},
diff --git a/_maps/configs/minutemen_vela.json b/_maps/configs/minutemen_vela.json
deleted file mode 100644
index 74746ef5432e..000000000000
--- a/_maps/configs/minutemen_vela.json
+++ /dev/null
@@ -1,54 +0,0 @@
- {
- "$schema": "https://raw.githubusercontent.com/shiptest-ss13/Shiptest/master/_maps/ship_config_schema.json",
- "map_name": "Vela-class Industrial Cruiser",
- "prefix": "CMGSV",
- "namelists": ["GENERAL", "MYTHOLOGICAL", "BEASTS"],
- "description": "The Vela-Class is the designation for a series of semi-modular industrial cruisers created by the CLIP Minutemen in the early 440s. While the original design was created almost exclusively for extracting minerals from asteroid belts, modern examples tend to take on a multi-mission role, with the most common configuration being a mech hanger, and research pod. The ship itself often sees long deployments that encourage modification, leading to Velas taking on a personality as their crews leave their mark.",
- "tags": [
- "Robotics",
- "Construction",
- "Science"
- ],
- "map_short_name": "Vela-class",
- "starting_funds": 1000,
- "map_path": "_maps/shuttles/minutemen/minutemen_vela.dmm",
- "limit": 1,
- "job_slots": {
- "Captain": {
- "outfit": "/datum/outfit/job/clip/minutemen/captain",
- "officer": true,
- "slots": 1
- },
- "Foreman": {
- "outfit": "/datum/outfit/job/clip/ce",
- "officer": true,
- "slots": 1
- },
- "First Officer": {
- "outfit": "/datum/outfit/job/clip/first_officer",
- "officer": true,
- "slots": 1
- },
- "Mech Pilot": {
- "outfit": "/datum/outfit/job/clip/minutemen/vehicle_pilot",
- "slots": 4
- },
- "Minuteman": {
- "outfit": "/datum/outfit/job/clip/minutemen/grunt",
- "slots": 2
- },
- "Engineer": {
- "outfit": "/datum/outfit/job/clip/mechanic",
- "slots": 2
- },
- "Researcher": {
- "outfit": "/datum/outfit/job/clip/scientist",
- "slots": 2
- },
- "Deckhand": {
- "outfit": "/datum/outfit/job/clip/minutemen/deckhand",
- "slots": 1
- }
- },
- "enabled": false
-}
diff --git a/_maps/configs/nanotrasen_delta.json b/_maps/configs/nanotrasen_delta.json
index f367497a820e..57e920f77d67 100644
--- a/_maps/configs/nanotrasen_delta.json
+++ b/_maps/configs/nanotrasen_delta.json
@@ -1,7 +1,7 @@
{
"$schema": "https://raw.githubusercontent.com/shiptest-ss13/Shiptest/master/_maps/ship_config_schema.json",
"map_name": "Delta-class Frigate",
- "prefix": "NTSV",
+ "prefix": "NSSV",
"namelists": [
"GENERAL",
"SPACE",
@@ -10,7 +10,7 @@
"NANOTRASEN"
],
"map_short_name": "Delta-class",
- "description": "The Delta is a compact and advanced mining ship that supplements its comparatively small organic crew with a full suite of robotics facilities, including an AI and a host of mining and logistics drones and cyborgs. While much-loved by Nanotrasen logisticians for their minimal upkeep and high cost efficiency, Deltas are far less popular among the crews chosen to operate them, as they are severely lacking in crew accommodations and defensive armament.",
+ "description": "The Delta is a compact and advanced mining ship that supplements its comparatively small organic crew with a full suite of robotics facilities, including an AI and a host of mining and logistics drones and cyborgs. The Delta's low logistical footprint has thoroughly endeared it to N+S Logistics' upper management, but its cramped accomodations and lackluster defensive armament make it distinctly unpopular with the company's spacefaring employees.",
"tags": [
"Science",
"Robotics"
@@ -19,11 +19,11 @@
"starting_funds": 4000,
"job_slots": {
"Captain": {
- "outfit": "/datum/outfit/job/nanotrasen/captain",
+ "outfit": "/datum/outfit/job/nanotrasen/captain/ns",
"officer": true,
"slots": 1
},
- "Roboticist": {
+ "Robotics Contractor": {
"outfit": "/datum/outfit/job/nanotrasen/roboticist",
"slots": 2
},
@@ -31,8 +31,8 @@
"outfit": "/datum/outfit/job/nanotrasen/engineer",
"slots": 1
},
- "Assistant": {
- "outfit": "/datum/outfit/job/nanotrasen/assistant",
+ "Deckhand": {
+ "outfit": "/datum/outfit/job/nanotrasen/cargo_tech",
"slots": 3
}
},
diff --git a/_maps/configs/pirate_ember.json b/_maps/configs/pirate_ember.json
deleted file mode 100644
index 29a45c64cd6c..000000000000
--- a/_maps/configs/pirate_ember.json
+++ /dev/null
@@ -1,70 +0,0 @@
-{
- "$schema": "https://raw.githubusercontent.com/shiptest-ss13/Shiptest/master/_maps/ship_config_schema.json",
- "map_name": "Ember-class Pirate Raider",
- "prefix": "ISV",
- "namelists": [
- "PIRATES",
- "BRITISH_NAVY"
- ],
- "map_short_name": "Ember-class",
- "map_path": "_maps/shuttles/pirate/pirate_ember.dmm",
- "description": "The Ember class is a red flag in any sector. A giant, slow moving, safety hazard of a ship, makeshift in almost every regard, finds itself favored amongst the most ruthless and cutthroat of pirates and scoundrels galaxy-wide. Simply to be willing to exist on one of these ships shows a hardiness not typically found in most spacers. The best way to deal with Ember vessels is to simply give them a wide berth.",
- "tags": [
- "Combat",
- "Riot",
- "Combat",
- "Engineering"
- ],
- "limit": 1,
- "job_slots": {
- "Captain": {
- "outfit": "/datum/outfit/job/frontiersmen/captain",
- "officer": true,
- "slots": 1
- },
- "Bridge Officer": {
- "outfit": "/datum/outfit/job/frontiersmen/hop",
- "officer": true,
- "slots": 2
- },
- "Shipswain": {
- "outfit": "/datum/outfit/job/frontiersmen/hos",
- "officer": true,
- "slots": 1
- },
- "Senior Sapper" :{
- "outfit": "/datum/outfit/job/frontiersmen/ce",
- "officer": true,
- "slots": 1
- },
- "Cargo Tech": {
- "outfit": "/datum/outfit/job/frontiersmen/cargo_tech",
- "slots": 2
- },
- "Aidman": {
- "outfit": "/datum/outfit/job/frontiersmen/doctor",
- "slots": 1
- },
- "Sapper": {
- "outfit": "/datum/outfit/job/frontiersmen/engineer",
- "slots": 2
- },
- "Atmospheric Technician": {
- "outfit": "/datum/outfit/job/frontiersmen/atmos",
- "slots": 1
- },
- "Steward": {
- "outfit": "/datum/outfit/job/frontiersmen/cook",
- "slots": 1
- },
- "Boarder": {
- "outfit": "/datum/outfit/job/frontiersmen/security",
- "slots": 3
- },
- "Rookie": {
- "outfit": "/datum/outfit/job/frontiersmen/assistant",
- "slots": 3
- }
- },
- "enabled": false
-}
diff --git a/_maps/configs/pirate_tortuga.json b/_maps/configs/pirate_tortuga.json
new file mode 100644
index 000000000000..702185c02387
--- /dev/null
+++ b/_maps/configs/pirate_tortuga.json
@@ -0,0 +1,46 @@
+{
+ "$schema": "https://raw.githubusercontent.com/shiptest-ss13/Shiptest/master/_maps/ship_config_schema.json",
+ "map_name": "Tortuga-class Converted Cargo Freighter",
+ "prefix": "ISV",
+ "namelists": [
+ "PIRATES",
+ "BRITISH_NAVY"
+ ],
+ "map_short_name": "Tortuga-class",
+ "map_path": "_maps/shuttles/pirate/pirate_tortuga.dmm",
+ "description": "Originally a cargo transport vessel, the Tortuga is an improvised combat vessel used by the Frontiersmen fleet. Civilian transports are modified with shuttle handling facilities, and asteroid rubble is belted to the exterior of the hull as a form of cheap improvised armor and concealment. The Tortuga serves a dual purpose as a reconnaissance element and a vessel capable of establishing forward bases within a sector. While the Brawler-class shuttle carried by the Tortuga offers a surprising degree of speed and range to its boarding parties, the Tortuga itself is sluggish and nearly helpless without its shuttle.",
+ "tags": [
+ "Combat",
+ "Subshuttle"
+ ],
+ "limit": 1,
+ "job_slots": {
+ "Captain": {
+ "outfit": "/datum/outfit/job/frontiersmen/captain",
+ "officer": true,
+ "slots": 1
+ },
+ "Deck Boss": {
+ "outfit": "/datum/outfit/job/frontiersmen/hos",
+ "officer": true,
+ "slots": 1
+ },
+ "Surgeon": {
+ "outfit": "/datum/outfit/job/frontiersmen/doctor",
+ "slots": 1
+ },
+ "Mechanic": {
+ "outfit": "/datum/outfit/job/frontiersmen/engineer",
+ "slots": 1
+ },
+ "Boarder": {
+ "outfit": "/datum/outfit/job/frontiersmen/security",
+ "slots": 2
+ },
+ "Rookie": {
+ "outfit": "/datum/outfit/job/frontiersmen/assistant",
+ "slots": 2
+ }
+ },
+ "enabled": false
+}
diff --git a/_maps/map_catalogue.txt b/_maps/map_catalogue.txt
index a8538ae59aeb..ca3748b4c94c 100644
--- a/_maps/map_catalogue.txt
+++ b/_maps/map_catalogue.txt
@@ -131,8 +131,8 @@ Find the key for using this catalogue in "map_catalogue_key.txt"
Tags = "No Combat", "Minor Loot", "Inhospitable"
File Name = "_maps\RandomRuins\LavaRuins\lavaland_surface_biodome_winter.dmm"
- Size = (x = 30)(y = 30)(z = 1)
- Tags = "Minor Combat Challenge", "Minor Loot", "Shelter"
+ Size = (x = 46)(y = 42)(z = 1)
+ Tags = "Medium Combat Challenge", "Medium Loot", "Shelter"
File Name = "_maps\RandomRuins\LavaRuins\lavaland_surface_comm_outpost.dmm"
Size = (x = 13)(y = 14)(z = 1)
@@ -241,9 +241,9 @@ Find the key for using this catalogue in "map_catalogue_key.txt"
Size = (x = 30)(y = 20)(z = 1)
Tags = "Medium combat Challenge", "Medium Loot", "Inhospitable"
- File Name = "_maps\RandomRuins\RockRuins\.dmm"
- Size = (x = 9)(y = 9)(z = 1)
- Tags = "Boss Combat Challenge", "Major Loot", "Hazardous", "Inhospitable"
+ File Name = "_maps\RandomRuins\RockRuins\rockplanet_shippingdock.dmm"
+ Size = (x = 85)(y = 73)(z = 1)
+ Tags = "Medium Combat Challenge", "Medium Loot", "Hazardous", "Shelter"
File Name = "_maps\RandomRuins\RockRuins\rockplanet_nomadcrash.dmm"
Size = (x = 58)(y = 48)(z = 1)
diff --git a/_maps/shuttles/minutemen/minutemen_vela.dmm b/_maps/shuttles/minutemen/minutemen_vela.dmm
deleted file mode 100644
index d4ae92298e58..000000000000
--- a/_maps/shuttles/minutemen/minutemen_vela.dmm
+++ /dev/null
@@ -1,11835 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"ab" = (
-/obj/machinery/power/smes,
-/obj/structure/cable,
-/obj/effect/turf_decal/industrial/outline/red,
-/obj/structure/sign/poster/contraband/tools{
- pixel_y = -32
- },
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/engineering/engine)
-"ac" = (
-/obj/machinery/airalarm/directional/east,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 8
- },
-/obj/item/training_toolbox,
-/turf/open/floor/plating,
-/area/ship/storage)
-"af" = (
-/obj/structure/closet/secure_closet/lethalshots{
- populate = 0
- },
-/obj/item/ammo_box/magazine/co9mm,
-/obj/item/ammo_box/magazine/co9mm,
-/obj/item/ammo_box/magazine/co9mm,
-/obj/item/ammo_box/magazine/co9mm,
-/obj/item/ammo_box/magazine/smgm9mm/rubber,
-/obj/item/ammo_box/magazine/smgm9mm/rubber,
-/obj/item/ammo_box/magazine/smgm9mm/rubber,
-/obj/structure/cable{
- icon_state = "0-6"
- },
-/obj/item/ammo_box/c9mm/rubbershot,
-/obj/item/ammo_box/c9mm,
-/obj/item/ammo_box/c9mm,
-/turf/open/floor/plasteel/tech,
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- id = "obengines";
- name = "Engine Shutters"
- },
-/turf/open/floor/engine,
-/area/ship/engineering)
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-/obj/structure/cable{
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-/obj/structure/reagent_dispensers/watertank,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/engine)
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-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer4{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/supply/visible/layer2{
- dir = 4
- },
-/obj/effect/turf_decal/steeldecal/steel_decals4,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/decal/cleanable/glass,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/atmospherics)
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-/obj/effect/turf_decal/techfloor{
- dir = 8
- },
-/obj/effect/turf_decal/industrial/warning{
- dir = 4
- },
-/obj/structure/railing{
- dir = 4;
- layer = 3.1
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"iG" = (
-/obj/item/kirbyplants/random{
- pixel_x = -4;
- pixel_y = 11
- },
-/obj/effect/turf_decal/corner_techfloor_gray{
- dir = 1
- },
-/obj/machinery/firealarm/directional/west,
-/obj/machinery/light/small/directional/north,
-/turf/open/floor/plasteel/tech/techmaint,
-/area/ship/science/ai_chamber)
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-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/machinery/light/directional/west,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/atmospherics)
-"iO" = (
-/obj/effect/turf_decal/corner/opaque/black/diagonal,
-/turf/open/floor/plasteel/white,
-/area/ship/crew/canteen)
-"iP" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 6
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
- dir = 8
- },
-/turf/open/floor/carpet/nanoweave/purple,
-/area/ship/science)
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-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2,
-/obj/machinery/light/small/directional/south,
-/turf/open/floor/plasteel/dark,
-/area/ship/science/xenobiology)
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-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/turf_decal/industrial/warning,
-/obj/effect/turf_decal/spline/fancy/opaque/black,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
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-/obj/effect/turf_decal/techfloor,
-/obj/effect/decal/cleanable/dirt/dust,
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"jb" = (
-/obj/effect/turf_decal/box/corners{
- dir = 4
- },
-/obj/effect/turf_decal/box/corners,
-/obj/effect/turf_decal/corner_steel_grid{
- dir = 9
- },
-/turf/open/floor/pod/dark,
-/area/ship/cargo)
-"jf" = (
-/obj/structure/table,
-/obj/item/reagent_containers/food/snacks/honeybar{
- pixel_x = 7;
- pixel_y = 1
- },
-/obj/item/storage/fancy/cigarettes/cigpack_uplift{
- pixel_x = -7
- },
-/obj/item/lighter{
- pixel_x = -4;
- pixel_y = -2
- },
-/obj/item/reagent_containers/food/drinks/coffee{
- pixel_x = 11;
- pixel_y = 3
- },
-/turf/open/floor/carpet/nanoweave/purple,
-/area/ship/science)
-"jh" = (
-/turf/open/floor/plasteel/stairs/mid{
- dir = 1
- },
-/area/ship/hallway/central)
-"jj" = (
-/obj/machinery/power/apc/auto_name/directional/south,
-/obj/structure/cable,
-/obj/effect/turf_decal/spline/fancy/opaque/black{
- dir = 4
- },
-/obj/machinery/light_switch{
- dir = 1;
- pixel_x = -12;
- pixel_y = -16
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/science)
-"jm" = (
-/obj/effect/turf_decal/techfloor/orange,
-/obj/item/radio/intercom/directional/west,
-/turf/open/floor/circuit/green,
-/area/ship/science/ai_chamber)
-"jn" = (
-/obj/structure/rack,
-/obj/item/stack/sheet/metal/fifty,
-/obj/item/stack/sheet/metal/fifty,
-/obj/effect/turf_decal/box/corners{
- dir = 4
- },
-/obj/item/stack/sheet/glass/fifty,
-/obj/machinery/light/small/directional/east,
-/turf/open/floor/plating,
-/area/ship/storage)
-"jr" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/corner_techfloor_grid,
-/obj/effect/turf_decal/techfloor/corner,
-/obj/effect/turf_decal/corner_techfloor_grid{
- dir = 8
- },
-/obj/effect/turf_decal/techfloor/corner{
- dir = 8
- },
-/obj/effect/turf_decal/corner_techfloor_gray{
- dir = 5
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/engineering/engine)
-"jx" = (
-/obj/structure/closet/secure_closet/engineering_personal{
- anchored = 1
- },
-/obj/effect/turf_decal/box,
-/obj/structure/sign/poster/contraband/tools{
- pixel_y = 32
- },
-/obj/item/clothing/suit/toggle/industrial,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering)
-"jB" = (
-/obj/structure/table/reinforced,
-/obj/item/disk/design_disk/clip_mechs,
-/obj/item/radio/intercom/directional/north,
-/turf/open/floor/plasteel/tech,
-/area/ship/hangar/port)
-"jD" = (
-/obj/structure/rack,
-/obj/item/mecha_parts/mecha_equipment/drill,
-/obj/item/mecha_parts/mecha_equipment/hydraulic_clamp,
-/obj/item/mecha_parts/mecha_equipment/thrusters/gas,
-/obj/effect/turf_decal/industrial/hatch/yellow,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/hangar/port)
-"jF" = (
-/obj/effect/turf_decal/trimline/opaque/purple/warning{
- dir = 8
- },
-/obj/effect/turf_decal/trimline/opaque/purple/filled/line{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/science)
-"jI" = (
-/obj/structure/closet/wall/directional/south,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 5
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/grimy,
-/area/ship/crew)
-"jN" = (
-/obj/effect/spawner/structure/window/plasma/reinforced/plastitanium,
-/turf/open/floor/plating,
-/area/ship/crew)
-"jO" = (
-/obj/structure/chair/office{
- dir = 4
- },
-/obj/effect/turf_decal/corner/transparent/mauve/diagonal,
-/obj/effect/turf_decal/steeldecal/steel_decals9,
-/turf/open/floor/plasteel/dark,
-/area/ship/science/xenobiology)
-"jP" = (
-/obj/machinery/power/shuttle/engine/electric{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/turf/open/floor/engine/hull,
-/area/ship/engineering)
-"jS" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/effect/turf_decal/spline/fancy/opaque/black{
- dir = 1
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/obj/structure/railing{
- dir = 1;
- layer = 3.1
- },
-/obj/machinery/camera/autoname{
- dir = 10
- },
-/turf/open/floor/plating,
-/area/ship/hallway/central)
-"jY" = (
-/obj/structure/chair/plastic{
- dir = 4
- },
-/obj/machinery/camera/autoname{
- dir = 4
- },
-/obj/machinery/light_switch{
- pixel_x = -9;
- pixel_y = 23
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/engine)
-"kd" = (
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 1
- },
-/obj/machinery/newscaster/directional/east,
-/turf/open/floor/plasteel/grimy,
-/area/ship/crew/dorm)
-"ke" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/turf_decal/industrial/warning{
- dir = 1
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4,
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"kg" = (
-/obj/effect/turf_decal/siding/wood{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only{
- dir = 4
- },
-/obj/machinery/door/firedoor/border_only{
- dir = 8
- },
-/turf/open/floor/wood,
-/area/ship/hallway/fore)
-"kh" = (
-/obj/effect/turf_decal/trimline/opaque/red/filled/warning,
-/obj/effect/turf_decal/trimline/opaque/red/filled/warning{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/firedoor/border_only{
- dir = 1
- },
-/obj/machinery/door/airlock/security{
- req_access = list(1)
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/science)
-"kl" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/effect/turf_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/ship/crew)
-"kn" = (
-/obj/machinery/porta_turret/ship,
-/turf/closed/wall/mineral/plastitanium/nodiagonal,
-/area/ship/bridge)
-"ko" = (
-/obj/structure/rack,
-/obj/machinery/door/window/brigdoor/westleft{
- dir = 4
- },
-/obj/effect/turf_decal/trimline/opaque/red/filled/line{
- dir = 4
- },
-/obj/effect/turf_decal/techfloor{
- dir = 8
- },
-/obj/item/stack/cable_coil/red{
- amount = 4
- },
-/obj/item/stack/sheet/rglass,
-/obj/item/stack/sheet/rglass,
-/obj/item/storage/toolbox/electrical{
- pixel_y = 10
- },
-/obj/item/mmi/posibrain,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/science/ai_chamber)
-"kp" = (
-/obj/effect/turf_decal/techfloor{
- dir = 10
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/hangar/port)
-"kq" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
-/area/ship/engineering)
-"kr" = (
-/obj/structure/filingcabinet,
-/obj/item/kitchen/knife/letter_opener,
-/obj/machinery/airalarm/directional/north,
-/obj/effect/turf_decal/industrial/hatch/yellow,
-/obj/item/clothing/mask/cigarette/cigar/havana,
-/obj/item/clothing/mask/cigarette/cigar/havana,
-/obj/item/clothing/mask/cigarette/cigar/havana,
-/obj/item/clothing/mask/cigarette/cigar/havana,
-/obj/item/clothing/mask/cigarette/cigar/havana,
-/obj/item/clothing/mask/cigarette/cigar/havana,
-/obj/structure/sign/poster/official/cohiba_robusto_ad{
- pixel_x = -32
- },
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/engineering)
-"kv" = (
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- dir = 8
- },
-/obj/effect/turf_decal/minutemen/edge{
- dir = 8
- },
-/obj/structure/extinguisher_cabinet/directional/east{
- pixel_y = 4
- },
-/turf/open/floor/mineral/plastitanium,
-/area/ship/bridge)
-"kw" = (
-/obj/effect/turf_decal/industrial/stand_clear,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/engine,
-/area/ship/hangar/port)
-"ky" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/effect/turf_decal/siding/wood,
-/obj/machinery/door/firedoor/border_only{
- dir = 4
- },
-/obj/machinery/door/firedoor/border_only{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/light_switch{
- dir = 1;
- pixel_y = -18
- },
-/turf/open/floor/wood,
-/area/ship/hallway/fore)
-"kF" = (
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/obj/machinery/power/terminal{
- dir = 8
- },
-/obj/effect/turf_decal/box,
-/obj/effect/turf_decal/spline/fancy/opaque/black{
- dir = 1
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering)
-"kS" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/machinery/holopad/emergency/engineering,
-/obj/effect/turf_decal/box,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/engine)
-"kW" = (
-/obj/structure/table/chem,
-/obj/item/reagent_containers/glass/beaker{
- pixel_x = -4;
- pixel_y = 6
- },
-/obj/item/reagent_containers/glass/beaker{
- pixel_x = 6;
- pixel_y = 11
- },
-/obj/structure/sign/departments/chemistry/pharmacy{
- pixel_y = 32
- },
-/obj/item/reagent_containers/glass/beaker{
- pixel_x = 7
- },
-/obj/effect/turf_decal/techfloor{
- dir = 9
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/science/xenobiology)
-"kZ" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/effect/turf_decal/siding/wood,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/light/directional/south,
-/turf/open/floor/wood,
-/area/ship/hallway/fore)
-"la" = (
-/obj/effect/turf_decal/industrial/warning/corner,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
- dir = 8
- },
-/obj/item/paper/crumpled,
-/obj/machinery/camera/autoname{
- dir = 1
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/cargo)
-"lb" = (
-/obj/effect/turf_decal/techfloor{
- dir = 6
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/hangar/port)
-"ld" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2,
-/obj/machinery/camera/autoname,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/atmospherics)
-"le" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/light_switch{
- dir = 1;
- pixel_y = -18
- },
-/turf/open/floor/wood,
-/area/ship/crew/office)
-"lk" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/effect/turf_decal/corner/opaque/black/diagonal,
-/turf/open/floor/plasteel/white,
-/area/ship/crew/canteen)
-"lm" = (
-/obj/machinery/firealarm/directional/north,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
-/obj/item/kirbyplants{
- icon_state = "plant-04";
- pixel_x = -7;
- pixel_y = 22
- },
-/turf/open/floor/carpet/nanoweave/purple,
-/area/ship/science)
-"lp" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/turf_decal/industrial/warning{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"lr" = (
-/obj/structure/window/reinforced,
-/obj/effect/turf_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/bridge)
-"lu" = (
-/obj/machinery/light/directional/south,
-/obj/effect/turf_decal/corner/opaque/black{
- dir = 1
- },
-/obj/effect/turf_decal/borderfloor,
-/turf/open/floor/plasteel/white,
-/area/ship/crew/canteen)
-"lv" = (
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "obendo"
- },
-/obj/effect/spawner/structure/window/plasma/reinforced/plastitanium,
-/turf/open/floor/plating,
-/area/ship/engineering)
-"lx" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 1
- },
-/obj/structure/closet/secure_closet/engineering_electrical{
- anchored = 1
- },
-/obj/effect/turf_decal/box,
-/obj/structure/extinguisher_cabinet/directional/south,
-/obj/machinery/light/directional/east,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering)
-"lz" = (
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- dir = 8
- },
-/obj/effect/turf_decal/trimline/opaque/purple/filled/corner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/obj/machinery/firealarm/directional/west,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/science)
-"lB" = (
-/obj/machinery/washing_machine,
-/turf/open/floor/plasteel/grimy,
-/area/ship/crew/dorm)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
-/area/ship/hallway/central)
-"lE" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/techfloor{
- dir = 5
- },
-/obj/structure/sign/poster/contraband/power{
- pixel_x = 32;
- pixel_y = 32
- },
-/obj/effect/turf_decal/corner_techfloor_gray{
- dir = 8
- },
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/engineering/engine)
-"lH" = (
-/obj/machinery/door/airlock/external,
-/obj/machinery/atmospherics/pipe/layer_manifold,
-/obj/effect/turf_decal/industrial/warning{
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-/turf/open/floor/plasteel/tech/grid,
-/area/ship/hallway/central)
-"Dw" = (
-/obj/structure/dresser,
-/obj/machinery/newscaster/directional/east,
-/turf/open/floor/wood,
-/area/ship/crew/dorm)
-"Dy" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/effect/turf_decal/box/corners{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/ship/storage)
-"DD" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hallway/central)
-"DI" = (
-/obj/effect/turf_decal/industrial/warning/corner,
-/obj/effect/turf_decal/spline/fancy/opaque/black/corner,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"DL" = (
-/obj/effect/turf_decal/industrial/warning{
- dir = 4
- },
-/obj/structure/railing{
- dir = 4;
- layer = 3.1
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2,
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"DM" = (
-/obj/machinery/camera/autoname{
- dir = 10
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/engine)
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-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/obj/effect/turf_decal/corner/transparent/purple/diagonal,
-/obj/effect/turf_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/obj/effect/turf_decal/steeldecal/steel_decals10,
-/turf/open/floor/plasteel/dark,
-/area/ship/science/xenobiology)
-"Eb" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/obj/machinery/atmospherics/components/unary/portables_connector/visible/layer3{
- dir = 8
- },
-/obj/effect/turf_decal/industrial/outline/yellow,
-/obj/machinery/light/directional/east,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/hangar/port)
-"Ec" = (
-/obj/machinery/airalarm/directional/east,
-/obj/effect/turf_decal/industrial/outline/yellow,
-/obj/structure/cable,
-/obj/machinery/power/port_gen/pacman{
- anchored = 1
- },
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/engineering/engine)
-"Ed" = (
-/obj/effect/turf_decal/box/corners,
-/obj/machinery/shieldgen,
-/obj/effect/decal/cleanable/garbage,
-/obj/machinery/light/small/broken/directional/east,
-/turf/open/floor/plating,
-/area/ship/storage)
-"Ef" = (
-/obj/structure/chair/comfy/shuttle{
- dir = 8
- },
-/obj/effect/turf_decal/steeldecal/steel_decals6,
-/turf/open/floor/plasteel/tech,
-/area/ship/bridge)
-"Ek" = (
-/turf/closed/wall/mineral/plastitanium/nodiagonal,
-/area/ship/bridge)
-"El" = (
-/obj/effect/turf_decal/trimline/opaque/purple/warning{
- dir = 8
- },
-/obj/effect/turf_decal/trimline/opaque/purple/filled/line{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/science)
-"Em" = (
-/obj/effect/turf_decal/spline/fancy/opaque/black{
- dir = 1
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/cargo)
-"En" = (
-/obj/structure/chair/sofa/brown/directional/west,
-/obj/machinery/light/small/directional/east,
-/turf/open/floor/carpet,
-/area/ship/crew)
-"Eo" = (
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/turf_decal/box/corners,
-/obj/machinery/power/ship_gravity,
-/turf/open/floor/plating,
-/area/ship/storage)
-"Ex" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/effect/turf_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/open/floor/wood,
-/area/ship/crew)
-"Ey" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/camera/autoname{
- dir = 10
- },
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
-/area/ship/engineering)
-"Ez" = (
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
- dir = 1
- },
-/obj/effect/turf_decal/industrial/warning{
- dir = 1
- },
-/obj/effect/turf_decal/spline/fancy/opaque/black{
- dir = 1
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"EC" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/glass,
-/turf/open/floor/engine,
-/area/ship/hangar/port)
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-/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden/layer4,
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hallway/central)
-"EE" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/atmospherics)
-"EG" = (
-/obj/structure/window/reinforced,
-/turf/open/floor/plasteel/tech,
-/area/ship/bridge)
-"EH" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on/layer4{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/ship/engineering/atmospherics)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/turf/open/floor/plating,
-/area/ship/storage)
-"EK" = (
-/obj/effect/turf_decal/spline/fancy/wood/corner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/camera/autoname{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/ship/crew)
-"EM" = (
-/obj/effect/turf_decal/spline/fancy/opaque/black,
-/obj/effect/turf_decal/minutemen/edge,
-/turf/open/floor/mineral/plastitanium,
-/area/ship/bridge)
-"EN" = (
-/obj/machinery/mech_bay_recharge_port{
- dir = 1
- },
-/obj/effect/turf_decal/box/corners,
-/obj/effect/turf_decal/box/corners{
- dir = 8
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/hangar/port)
-"ER" = (
-/obj/effect/turf_decal/industrial/outline/yellow,
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/obj/machinery/power/port_gen/pacman{
- anchored = 1
- },
-/obj/machinery/camera/autoname,
-/obj/structure/sign/warning/electricshock{
- pixel_y = 30
- },
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/engineering/engine)
-"EU" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/science/xenobiology)
-"EX" = (
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/effect/turf_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/effect/turf_decal/spline/fancy/opaque/black/corner{
- dir = 1
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"Fg" = (
-/turf/closed/wall/mineral/plastitanium/nodiagonal,
-/area/ship/engineering/engine)
-"Fl" = (
-/obj/machinery/door/poddoor/preopen{
- id = "obhangarent1"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/obj/effect/turf_decal/trimline/opaque/red/filled/warning,
-/obj/effect/turf_decal/trimline/opaque/red/filled/warning{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/research,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/science)
-"Fr" = (
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/turf_decal/minutemen/corner{
- dir = 4
- },
-/obj/item/mecha_parts/part/ripley_left_leg,
-/turf/open/floor/plasteel/mono/dark,
-/area/ship/hangar/port)
-"Fw" = (
-/obj/effect/turf_decal/siding/wood{
- dir = 1
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2,
-/obj/item/radio/intercom/directional/north,
-/turf/open/floor/wood,
-/area/ship/hallway/fore)
-"Fx" = (
-/obj/effect/turf_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/effect/turf_decal/techfloor{
- dir = 4
- },
-/obj/structure/railing/corner{
- dir = 1;
- layer = 3.1
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"Fy" = (
-/obj/effect/turf_decal/industrial/outline/red,
-/obj/effect/turf_decal/rechargefloor,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/hangar/port)
-"Fz" = (
-/obj/item/bedsheet/cosmos,
-/obj/structure/bed,
-/obj/structure/curtain/cloth,
-/turf/open/floor/carpet/royalblack,
-/area/ship/crew/office)
-"FC" = (
-/obj/effect/turf_decal/trimline/opaque/purple/filled/warning,
-/obj/effect/turf_decal/trimline/opaque/purple/filled/warning{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/firedoor/border_only{
- dir = 1
- },
-/obj/machinery/door/airlock/research,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/turf/open/floor/plasteel/tech,
-/area/ship/science/xenobiology)
-"FF" = (
-/obj/machinery/portable_atmospherics/scrubber/huge/movable,
-/obj/effect/turf_decal/box/corners{
- dir = 4
- },
-/obj/effect/turf_decal/box/corners,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/structure/sign/poster/contraband/gec{
- pixel_y = -30
- },
-/turf/open/floor/plating,
-/area/ship/storage)
-"FJ" = (
-/obj/structure/table/chem,
-/obj/machinery/reagentgrinder{
- pixel_y = 11
- },
-/obj/item/reagent_containers/food/snacks/grown/citrus/lemon{
- pixel_y = 8
- },
-/obj/effect/turf_decal/techfloor,
-/turf/open/floor/plasteel/dark,
-/area/ship/science/xenobiology)
-"FK" = (
-/obj/machinery/airalarm/directional/south,
-/obj/structure/table/reinforced,
-/obj/machinery/fax/clip,
-/turf/open/floor/plasteel/tech,
-/area/ship/bridge)
-"FN" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2,
-/obj/effect/turf_decal/corner/transparent/purple/diagonal,
-/turf/open/floor/plasteel/dark,
-/area/ship/science/xenobiology)
-"FR" = (
-/obj/effect/turf_decal/techfloor,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/light/directional/south,
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"Ga" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
-/obj/effect/turf_decal/spline/fancy/wood{
- dir = 9
- },
-/turf/open/floor/wood,
-/area/ship/crew)
-"Ge" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/item/screwdriver{
- icon_state = "screwdriver_nuke"
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/table,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/atmospherics)
-"Gg" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/effect/turf_decal/industrial/warning{
- dir = 1
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/oil,
-/obj/effect/turf_decal/arrows,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"Gh" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/turf/open/floor/plasteel/dark,
-/area/ship/hallway/central)
-"Gi" = (
-/obj/structure/frame/computer,
-/obj/effect/turf_decal/industrial/outline/yellow,
-/turf/open/floor/plasteel/tech,
-/area/ship/hangar/port)
-"Gk" = (
-/turf/open/floor/plating,
-/area/ship/external)
-"Gl" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 1
- },
-/obj/effect/turf_decal/techfloor,
-/obj/effect/decal/cleanable/dirt/dust,
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"Go" = (
-/obj/effect/turf_decal/siding/wood,
-/turf/open/floor/wood,
-/area/ship/crew/canteen)
-"Gs" = (
-/obj/machinery/computer/mech_bay_power_console,
-/obj/effect/turf_decal/industrial/outline/yellow,
-/turf/open/floor/plasteel/tech,
-/area/ship/hangar/port)
-"Gt" = (
-/obj/machinery/door/poddoor/preopen{
- id = "obhangarent1"
- },
-/obj/effect/turf_decal/trimline/opaque/red/filled/warning,
-/obj/effect/turf_decal/trimline/opaque/red/filled/warning{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/hallway/central)
-"Gu" = (
-/obj/structure/table/reinforced,
-/obj/item/desk_flag{
- pixel_y = 9
- },
-/obj/item/desk_flag/trans{
- pixel_x = -5;
- pixel_y = 4
- },
-/obj/effect/turf_decal/corner/opaque/black/diagonal,
-/turf/open/floor/plasteel/white,
-/area/ship/crew/canteen)
-"Gx" = (
-/obj/machinery/autolathe,
-/obj/effect/turf_decal/industrial/outline/yellow,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering)
-"Gz" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/science/xenobiology)
-"GA" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/obj/structure/railing{
- dir = 4;
- layer = 3.1
- },
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
-/area/ship/engineering)
-"GB" = (
-/obj/item/kirbyplants/random,
-/obj/structure/extinguisher_cabinet/directional/north,
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2,
-/turf/open/floor/wood,
-/area/ship/crew/canteen)
-"GD" = (
-/obj/effect/turf_decal/arrows{
- dir = 1
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/engine,
-/area/ship/hangar/port)
-"GF" = (
-/obj/effect/decal/cleanable/oil{
- icon_state = "floor4"
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/turf/open/floor/plating,
-/area/ship/storage)
-"GH" = (
-/obj/effect/spawner/structure/window/plasma/reinforced/plastitanium,
-/obj/machinery/door/poddoor/preopen{
- dir = 4;
- id = "obhangarent11"
- },
-/turf/open/floor/plating,
-/area/ship/hallway/central)
-"GI" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 4
- },
-/turf/open/floor/plasteel/tech/techmaint,
-/area/ship/science/ai_chamber)
-"GO" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
- dir = 8
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/crew/dorm)
-"GS" = (
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 4
- },
-/obj/effect/turf_decal/industrial/warning{
- dir = 1
- },
-/obj/effect/turf_decal/spline/fancy/opaque/black{
- dir = 1
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hangar/port)
-"GV" = (
-/obj/item/kirbyplants/random,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering)
-"Ha" = (
-/obj/machinery/light/small/directional/east,
-/turf/open/floor/wood,
-/area/ship/crew/dorm)
-"Hb" = (
-/obj/machinery/airalarm/directional/south,
-/obj/effect/turf_decal/industrial/hatch/yellow,
-/obj/structure/rack,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/mecha_kineticgun,
-/obj/item/mecha_parts/mecha_equipment/thrusters/gas,
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- },
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-/area/ship/crew/dorm)
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-(47,1,1) = {"
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-(48,1,1) = {"
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-(49,1,1) = {"
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-(50,1,1) = {"
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-(51,1,1) = {"
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-(55,1,1) = {"
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-(56,1,1) = {"
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diff --git a/_maps/shuttles/nanotrasen/nanotrasen_delta.dmm b/_maps/shuttles/nanotrasen/nanotrasen_delta.dmm
index 04484c12141b..b723b020aa36 100644
--- a/_maps/shuttles/nanotrasen/nanotrasen_delta.dmm
+++ b/_maps/shuttles/nanotrasen/nanotrasen_delta.dmm
@@ -47,12 +47,13 @@
/obj/machinery/atmospherics/components/binary/dp_vent_pump/layer4,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/structure/closet/emcloset/wall/directional/west,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white{
+ dir = 9
+ },
+/obj/effect/turf_decal/industrial/warning,
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"ar" = (
-/obj/effect/turf_decal/corner/opaque/brown{
- dir = 1
- },
/turf/open/floor/plasteel,
/area/ship/cargo)
"au" = (
@@ -67,6 +68,9 @@
/obj/machinery/door/firedoor/border_only{
dir = 8
},
+/obj/machinery/door/window/westright{
+ name = "Processor Access Door"
+ },
/turf/open/floor/plating,
/area/ship/cargo)
"ax" = (
@@ -111,7 +115,8 @@
/obj/machinery/door/firedoor/border_only{
dir = 1
},
-/turf/open/floor/plasteel/dark,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/hallway/port)
"aI" = (
/obj/structure/railing,
@@ -119,6 +124,7 @@
/obj/structure/chair/office{
dir = 4
},
+/obj/effect/turf_decal/trimline/transparent/white/filled/warning,
/turf/open/floor/plasteel,
/area/ship/cargo)
"aK" = (
@@ -143,20 +149,19 @@
/obj/machinery/door/airlock/external,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/hallway/port)
"aP" = (
/obj/machinery/door/airlock/public/glass{
name = "Port Hallway"
},
-/obj/effect/turf_decal/corner/opaque/blue/border{
- dir = 8
- },
/obj/machinery/door/firedoor/border_only{
dir = 1
},
/obj/machinery/door/firedoor/border_only,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/hallway/port)
"aQ" = (
/obj/machinery/conveyor{
@@ -173,16 +178,14 @@
/obj/structure/cable{
icon_state = "2-8"
},
-/obj/effect/turf_decal/corner/opaque/neutral{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
dir = 1
},
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
dir = 1
},
-/turf/open/floor/plasteel,
+/obj/structure/catwalk/over/plated_catwalk,
+/turf/open/floor/plating,
/area/ship/hallway/port)
"aV" = (
/obj/machinery/conveyor{
@@ -193,18 +196,29 @@
/area/ship/cargo)
"aW" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2,
-/obj/effect/turf_decal/corner/opaque/blue{
+/obj/structure/extinguisher_cabinet/directional/east,
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 4
+ },
+/obj/effect/turf_decal/corner/opaque/nsorange{
dir = 1
},
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 4
+/obj/structure/closet/wardrobe/cargotech{
+ populate = 0
},
-/obj/structure/closet/wardrobe/robotics_black,
-/obj/item/clothing/under/rank/rnd/roboticist,
-/obj/item/clothing/under/rank/rnd/roboticist/skirt,
-/obj/item/clothing/under/rank/rnd/roboticist,
-/obj/item/clothing/under/rank/rnd/roboticist/skirt,
-/obj/structure/extinguisher_cabinet/directional/north,
+/obj/item/clothing/suit/hooded/wintercoat/cargo,
+/obj/item/clothing/under/nanotrasen/supply,
+/obj/item/clothing/under/nanotrasen/supply,
+/obj/item/clothing/under/nanotrasen/supply,
+/obj/item/clothing/shoes/sneakers/black,
+/obj/item/clothing/shoes/sneakers/black,
+/obj/item/clothing/shoes/sneakers/black,
+/obj/item/clothing/gloves/fingerless,
+/obj/item/clothing/gloves/fingerless,
+/obj/item/clothing/gloves/fingerless,
+/obj/item/clothing/head/nanotrasen/cap/supply,
+/obj/item/clothing/head/nanotrasen/cap/supply,
+/obj/item/clothing/head/nanotrasen/cap/supply,
/turf/open/floor/plasteel,
/area/ship/crew)
"aZ" = (
@@ -213,9 +227,12 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4,
-/obj/structure/catwalk/over/plated_catwalk/dark,
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/industrial/warning{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/white,
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"bb" = (
/obj/structure/cable{
@@ -240,7 +257,7 @@
/obj/effect/spawner/lootdrop/ration,
/obj/effect/spawner/lootdrop/ration,
/obj/effect/spawner/lootdrop/ration,
-/turf/open/floor/plasteel/patterned,
+/turf/open/floor/plasteel/patterned/cargo_one,
/area/ship/cargo)
"bd" = (
/obj/effect/turf_decal/weather,
@@ -285,7 +302,11 @@
dir = 1
},
/obj/machinery/door/firedoor/border_only,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/hallway/port)
"bx" = (
/obj/effect/spawner/structure/window/shuttle,
@@ -348,13 +369,15 @@
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/obj/structure/catwalk/over/plated_catwalk,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"bK" = (
/obj/structure/closet/crate,
/obj/effect/turf_decal/industrial/outline/yellow,
-/turf/open/floor/plasteel/patterned,
+/turf/open/floor/plasteel/patterned/cargo_one,
/area/ship/cargo)
"bN" = (
/obj/machinery/conveyor/inverted{
@@ -403,23 +426,28 @@
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
dir = 8
},
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
-/area/ship/bridge)
-"bZ" = (
-/obj/effect/turf_decal/corner/opaque/blue{
+/obj/effect/turf_decal/siding/thinplating/dark{
dir = 4
},
+/obj/effect/turf_decal/siding/thinplating/dark{
+ dir = 8
+ },
+/turf/open/floor/plasteel/tech,
+/area/ship/bridge)
+"bZ" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
dir = 8
},
/obj/structure/chair/comfy/shuttle{
dir = 4
},
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"ce" = (
-/obj/structure/sign/nanotrasen,
+/obj/structure/sign/nanotrasen/ns,
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/ship/bridge)
"cg" = (
@@ -433,8 +461,13 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 1
},
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/thinplating/dark{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/thinplating/dark{
+ dir = 8
+ },
+/turf/open/floor/plasteel/tech,
/area/ship/bridge)
"ch" = (
/obj/machinery/holopad/emergency/command,
@@ -448,10 +481,10 @@
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
dir = 8
},
-/obj/effect/turf_decal/corner/opaque/blue/border{
+/obj/effect/turf_decal/corner/opaque/nsorange/border{
dir = 8
},
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"cl" = (
/obj/machinery/power/smes/engineering{
@@ -476,11 +509,15 @@
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
dir = 8
},
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/thinplating/dark{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/thinplating/dark{
+ dir = 8
+ },
+/turf/open/floor/plasteel/tech,
/area/ship/bridge)
"cp" = (
-/obj/effect/turf_decal/corner/opaque/blue,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
dir = 8
},
@@ -488,6 +525,7 @@
dir = 4;
name = "Helm"
},
+/obj/effect/turf_decal/corner/opaque/nsorange,
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"cs" = (
@@ -520,15 +558,14 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 1
},
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
-/area/ship/bridge)
-"cv" = (
-/obj/effect/turf_decal/corner/opaque/blue/border{
+/obj/effect/turf_decal/siding/thinplating/dark{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/thinplating/dark{
dir = 8
},
-/turf/open/floor/plasteel,
-/area/ship/hallway/central)
+/turf/open/floor/plasteel/tech,
+/area/ship/bridge)
"cz" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -540,8 +577,13 @@
/obj/machinery/atmospherics/pipe/manifold/orange/visible{
dir = 4
},
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"cB" = (
/obj/effect/turf_decal/industrial/warning{
@@ -578,8 +620,13 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/machinery/atmospherics/pipe/simple/orange/visible,
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"cF" = (
/obj/structure/cable{
@@ -589,11 +636,13 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 10
},
-/obj/structure/catwalk/over/plated_catwalk,
/obj/structure/chair{
dir = 1
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"cG" = (
/turf/closed/wall/mineral/titanium,
@@ -622,8 +671,13 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"cP" = (
/obj/structure/sign/departments/engineering,
@@ -644,7 +698,11 @@
/obj/machinery/door/firedoor/border_only{
dir = 1
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/crew)
"cS" = (
/obj/effect/spawner/structure/window/shuttle,
@@ -654,9 +712,6 @@
/turf/open/floor/plating,
/area/ship/cargo)
"cT" = (
-/obj/effect/turf_decal/corner/opaque/blue/border{
- dir = 8
- },
/obj/machinery/door/airlock/public/glass{
name = "Crew Quarters"
},
@@ -664,7 +719,8 @@
/obj/machinery/door/firedoor/border_only{
dir = 1
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/crew)
"cU" = (
/obj/machinery/portable_atmospherics/pump,
@@ -698,10 +754,7 @@
amount = 10
},
/obj/item/stack/sheet/plasteel/twenty,
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 4
- },
-/obj/effect/turf_decal/corner/opaque/blue{
+/obj/effect/turf_decal/borderfloor{
dir = 1
},
/turf/open/floor/plasteel,
@@ -737,8 +790,10 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 6
},
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 9
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"de" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
@@ -769,8 +824,11 @@
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
dir = 1
},
-/obj/structure/catwalk/over/plated_catwalk,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/crew)
"dl" = (
/obj/structure/cable{
@@ -782,11 +840,11 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 4
},
-/obj/effect/turf_decal/corner/opaque/bar,
-/obj/effect/turf_decal/corner/opaque/bar{
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white/corner{
dir = 1
},
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/crew)
"dm" = (
/obj/structure/cable{
@@ -797,11 +855,8 @@
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden/layer4,
-/obj/effect/turf_decal/corner/opaque/bar,
-/obj/effect/turf_decal/corner/opaque/bar{
- dir = 1
- },
-/turf/open/floor/plasteel,
+/obj/structure/catwalk/over/plated_catwalk,
+/turf/open/floor/plating,
/area/ship/crew)
"do" = (
/obj/structure/cable{
@@ -811,11 +866,14 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 4
},
-/obj/structure/catwalk/over/plated_catwalk,
/obj/structure/cable{
icon_state = "2-8"
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/medical)
"dp" = (
/obj/structure/cable{
@@ -827,8 +885,11 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 4
},
-/obj/structure/catwalk/over/plated_catwalk,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/medical)
"dq" = (
/obj/structure/cable{
@@ -840,12 +901,12 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/effect/turf_decal/corner/opaque/bar,
-/obj/effect/turf_decal/corner/opaque/bar{
+/obj/structure/closet/emcloset/wall/directional/north,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
dir = 1
},
-/obj/structure/closet/emcloset/wall/directional/north,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/crew)
"dr" = (
/obj/structure/cable{
@@ -855,8 +916,11 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/structure/catwalk/over/plated_catwalk,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/medical)
"ds" = (
/obj/structure/cable{
@@ -868,11 +932,13 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/structure/catwalk/over/plated_catwalk/white,
/obj/structure/cable{
icon_state = "4-8"
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/nanotrasen/ns/top{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
/area/ship/science/robotics)
"du" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
@@ -881,11 +947,13 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/structure/catwalk/over/plated_catwalk/white,
/obj/structure/cable{
icon_state = "4-8"
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/nanotrasen/ns/center{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
/area/ship/science/robotics)
"dv" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
@@ -956,7 +1024,8 @@
/obj/machinery/door/firedoor/border_only{
dir = 1
},
-/turf/open/floor/plasteel/dark,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"dG" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
@@ -969,15 +1038,15 @@
/turf/open/floor/plasteel,
/area/ship/crew)
"dI" = (
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 4
- },
-/obj/effect/turf_decal/corner/opaque/blue,
/obj/structure/table,
/obj/item/paper_bin,
-/obj/item/folder/blue,
+/obj/item/folder/yellow,
/obj/item/pen/fountain/captain,
-/obj/item/stamp/captain,
+/obj/item/stamp/qm,
+/obj/effect/turf_decal/corner/opaque/nsorange,
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"dK" = (
@@ -1056,7 +1125,7 @@
"ez" = (
/obj/machinery/airalarm/directional/north,
/obj/structure/bed,
-/obj/item/bedsheet/captain,
+/obj/item/bedsheet/qm,
/obj/structure/curtain/bounty,
/obj/machinery/light_switch{
dir = 4;
@@ -1069,9 +1138,6 @@
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/effect/turf_decal/corner/opaque/neutral{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
dir = 1
},
@@ -1079,29 +1145,30 @@
dir = 1
},
/obj/machinery/firealarm/directional/north,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/white,
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"ff" = (
-/obj/effect/turf_decal/corner/opaque/blue,
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 4
- },
-/obj/structure/closet/secure_closet{
- icon_state = "cap";
- name = "captain's locker";
+/obj/structure/closet/secure_closet/quartermaster{
+ populate = 0;
req_access = list(20)
},
-/obj/item/clothing/suit/hooded/wintercoat/captain,
-/obj/item/clothing/under/nanotrasen/captain/skirt,
-/obj/item/clothing/under/nanotrasen/captain,
-/obj/item/clothing/shoes/laceup,
-/obj/item/clothing/head/nanotrasen/captain/peaked,
-/obj/item/clothing/head/nanotrasen/captain,
+/obj/item/clothing/suit/hooded/wintercoat/cargo,
+/obj/item/clothing/under/nanotrasen/supply/qm,
+/obj/item/clothing/shoes/sneakers/brown,
+/obj/item/clothing/head/nanotrasen/cap/supply,
/obj/item/stock_parts/cell/gun,
/obj/item/gun/energy/laser,
-/obj/item/megaphone/command,
+/obj/item/megaphone/cargo,
/obj/machinery/light/small/directional/east,
-/obj/item/clothing/suit/armor/nanotrasen/captain,
+/obj/item/clothing/suit/armor/nanotrasen/slim,
+/obj/effect/turf_decal/corner/opaque/nsorange,
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"fy" = (
@@ -1123,7 +1190,10 @@
},
/obj/structure/table,
/obj/item/toy/cards/deck,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"fC" = (
/obj/machinery/atmospherics/pipe/simple/orange,
@@ -1145,9 +1215,9 @@
/area/ship/medical)
"gv" = (
/obj/docking_port/stationary{
- width = 30;
+ dwidth = 15;
height = 15;
- dwidth = 15
+ width = 30
},
/turf/template_noop,
/area/template_noop)
@@ -1187,16 +1257,19 @@
pixel_y = 1
},
/obj/machinery/light/small/built/directional/east,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 5
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"hd" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 5
},
-/obj/effect/turf_decal/corner/opaque/blue/border{
+/obj/effect/turf_decal/corner/opaque/nsorange/border{
dir = 8
},
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"hi" = (
/obj/structure/table,
@@ -1218,10 +1291,23 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 1
},
-/obj/structure/catwalk/over/plated_catwalk,
/obj/machinery/firealarm/directional/east,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 19;
+ pixel_y = 11
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
+"iB" = (
+/obj/effect/turf_decal/nanotrasen/ns/center_left{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
+/area/ship/science/robotics)
"jk" = (
/obj/structure/railing,
/obj/effect/turf_decal/siding/white,
@@ -1237,8 +1323,15 @@
pixel_x = -7;
pixel_y = 4
},
+/obj/effect/turf_decal/trimline/transparent/white/filled/warning,
/turf/open/floor/plasteel,
/area/ship/cargo)
+"jr" = (
+/obj/effect/turf_decal/nanotrasen/ns/bottom_right{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
+/area/ship/science/robotics)
"jt" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -1250,8 +1343,11 @@
/obj/machinery/atmospherics/pipe/simple/orange/visible{
dir = 10
},
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow/corner,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"jw" = (
/obj/structure/extinguisher_cabinet/directional/east,
@@ -1266,8 +1362,13 @@
/obj/machinery/atmospherics/pipe/simple/orange/visible{
dir = 9
},
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"jH" = (
/obj/machinery/porta_turret/ship/weak{
@@ -1287,8 +1388,11 @@
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
dir = 1
},
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"lc" = (
/obj/effect/turf_decal/corner/opaque/neutral,
@@ -1305,6 +1409,9 @@
icon_state = "1-2"
},
/obj/item/folder/white,
+/obj/effect/turf_decal/borderfloor{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/ship/medical)
"lp" = (
@@ -1319,13 +1426,10 @@
/turf/open/floor/plating,
/area/ship/bridge)
"ls" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 6
- },
-/obj/effect/turf_decal/corner/opaque/blue/border{
+/obj/effect/turf_decal/corner/opaque/nsorange/border{
dir = 8
},
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"lx" = (
/obj/machinery/rnd/production/circuit_imprinter/department/science,
@@ -1335,7 +1439,6 @@
/turf/open/floor/plasteel/white,
/area/ship/science/robotics)
"mf" = (
-/obj/effect/turf_decal/borderfloor,
/obj/machinery/door/airlock{
name = "Janitorial Closet"
},
@@ -1343,15 +1446,22 @@
dir = 1
},
/obj/machinery/door/firedoor/border_only,
-/turf/open/floor/plasteel/tech/grid,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/hallway/port)
+"mr" = (
+/obj/effect/turf_decal/nanotrasen/ns/bottom_left{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
+/area/ship/science/robotics)
"mt" = (
/obj/structure/sign/departments/medbay/alt,
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/ship/medical)
"mw" = (
/obj/structure/bed,
-/obj/item/bedsheet/blue,
+/obj/item/bedsheet/brown,
/obj/structure/window/reinforced/spawner/north,
/obj/structure/curtain/bounty,
/obj/effect/turf_decal/corner/opaque/bar{
@@ -1395,17 +1505,14 @@
/obj/item/clothing/glasses/hud/health{
pixel_y = -4
},
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 4
- },
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 1
- },
/obj/machinery/light_switch{
dir = 4;
pixel_x = -24;
pixel_y = -10
},
+/obj/effect/turf_decal/borderfloor{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/ship/medical)
"nq" = (
@@ -1426,17 +1533,19 @@
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
dir = 4
},
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"oq" = (
/obj/machinery/light/small/built/directional/south,
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/effect/turf_decal/corner/opaque/neutral{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
@@ -1444,7 +1553,11 @@
dir = 4
},
/obj/structure/closet/firecloset/wall/directional/south,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"oz" = (
/obj/effect/turf_decal/industrial/warning{
@@ -1464,7 +1577,7 @@
"oI" = (
/obj/machinery/airalarm/directional/south,
/obj/structure/bed,
-/obj/item/bedsheet/blue,
+/obj/item/bedsheet/brown,
/obj/structure/curtain/bounty,
/obj/effect/turf_decal/corner/opaque/bar{
dir = 1
@@ -1477,15 +1590,28 @@
"oN" = (
/obj/machinery/airalarm/directional/north,
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2,
-/obj/structure/rack,
-/obj/item/clothing/suit/hooded/wintercoat/science,
+/obj/structure/closet/wardrobe/robotics_black{
+ populate = 0
+ },
+/obj/item/clothing/under/nanotrasen/science/robotics,
+/obj/item/clothing/under/nanotrasen/science/robotics,
+/obj/item/clothing/glasses/hud/diagnostic,
+/obj/item/clothing/glasses/hud/diagnostic,
+/obj/item/clothing/suit/toggle/labcoat/nanotrasen,
+/obj/item/clothing/suit/toggle/labcoat/nanotrasen,
+/obj/item/clothing/shoes/sneakers/black,
+/obj/item/clothing/shoes/sneakers/black,
+/obj/item/clothing/gloves/fingerless,
+/obj/item/clothing/gloves/fingerless,
+/obj/item/clothing/head/soft/black,
+/obj/item/clothing/head/soft/black,
/obj/item/clothing/suit/hooded/wintercoat/science{
pixel_y = 4
},
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 4
+/obj/item/clothing/suit/hooded/wintercoat/science{
+ pixel_y = 4
},
-/obj/effect/turf_decal/corner/opaque/blue{
+/obj/effect/turf_decal/borderfloor{
dir = 1
},
/turf/open/floor/plasteel,
@@ -1522,7 +1648,8 @@
/obj/machinery/door/firedoor/border_only{
dir = 4
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/medical)
"qe" = (
/obj/effect/turf_decal/weather,
@@ -1542,23 +1669,20 @@
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/effect/turf_decal/corner/opaque/neutral{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/effect/turf_decal/corner/opaque/blue/bordercorner,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"qY" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
-/obj/effect/turf_decal/corner/opaque/brown{
- dir = 1
- },
/obj/machinery/button/door{
dir = 4;
id = "Mining Bay Door";
@@ -1587,11 +1711,12 @@
/obj/item/pickaxe,
/obj/item/mining_scanner,
/obj/machinery/light/small/directional/east,
-/turf/open/floor/plasteel/patterned,
+/turf/open/floor/plasteel/patterned/cargo_one,
/area/ship/cargo)
"rC" = (
/obj/machinery/door/airlock/external,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/hallway/port)
"rW" = (
/obj/machinery/atmospherics/components/binary/pump{
@@ -1615,8 +1740,11 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/yellow/corner,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"sv" = (
/obj/effect/turf_decal/industrial/outline/yellow,
@@ -1644,7 +1772,8 @@
/obj/machinery/door/firedoor/border_only{
dir = 4
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/crew)
"tf" = (
/obj/structure/sign/warning/vacuum/external{
@@ -1669,8 +1798,13 @@
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/simple/orange/visible,
-/obj/structure/catwalk/over,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"tU" = (
/obj/effect/turf_decal/industrial/warning{
@@ -1721,17 +1855,17 @@
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 1
- },
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 1
},
/obj/machinery/light/small/directional/west,
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 1
+ },
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/ship/crew)
"vG" = (
@@ -1768,13 +1902,18 @@
/obj/machinery/power/apc/auto_name/directional/east,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/machinery/atmospherics/pipe/simple/orange/visible,
-/obj/structure/catwalk/over,
/obj/machinery/light_switch{
- pixel_x = 19;
dir = 8;
+ pixel_x = 19;
pixel_y = 11
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"ww" = (
/obj/effect/decal/cleanable/dirt/dust,
@@ -1794,11 +1933,13 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 1
},
-/obj/structure/catwalk/over/plated_catwalk,
/obj/structure/cable{
icon_state = "1-2"
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"xz" = (
/obj/machinery/door/airlock/mining/glass{
@@ -1814,16 +1955,14 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/effect/turf_decal/corner/opaque/neutral{
- dir = 4
- },
/obj/machinery/door/firedoor/border_only{
dir = 8
},
/obj/machinery/door/firedoor/border_only{
dir = 4
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/hallway/port)
"xA" = (
/turf/open/floor/plasteel/dark,
@@ -1870,6 +2009,9 @@
pixel_x = -24;
pixel_y = -10
},
+/obj/effect/turf_decal/nanotrasen/ns/top_right{
+ dir = 4
+ },
/turf/open/floor/plasteel/white,
/area/ship/science/robotics)
"yy" = (
@@ -1892,7 +2034,8 @@
/obj/machinery/door/firedoor/border_only{
dir = 8
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/cargo)
"zJ" = (
/obj/item/toy/talking/AI,
@@ -1938,10 +2081,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/effect/turf_decal/corner/opaque/bar,
-/obj/effect/turf_decal/corner/opaque/bar{
- dir = 1
- },
/obj/machinery/light/small/built/directional/north,
/obj/structure/cable{
icon_state = "2-8"
@@ -1950,7 +2089,11 @@
pixel_x = 10;
pixel_y = 24
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/crew)
"AM" = (
/obj/structure/table,
@@ -1985,8 +2128,18 @@
/obj/machinery/door/firedoor/border_only{
dir = 8
},
-/turf/open/floor/plasteel/dark,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
+"AX" = (
+/obj/effect/turf_decal/corner/opaque/nsorange/border{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 6
+ },
+/turf/open/floor/plasteel/patterned/grid,
+/area/ship/hallway/central)
"Bh" = (
/obj/machinery/mecha_part_fabricator,
/obj/machinery/airalarm/directional/north,
@@ -2016,8 +2169,10 @@
/obj/machinery/airalarm/directional/east,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/obj/structure/catwalk/over/plated_catwalk,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"BE" = (
/obj/structure/cable{
@@ -2116,13 +2271,13 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
dir = 1
},
-/obj/effect/turf_decal/corner/opaque/blue,
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 8
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 9
},
+/obj/effect/turf_decal/corner/opaque/nsorange,
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/ship/hallway/port)
"DZ" = (
@@ -2180,9 +2335,12 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/structure/catwalk/over/plated_catwalk/dark,
/obj/machinery/light/small/directional/north,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"Hi" = (
/obj/structure/ore_box,
@@ -2200,19 +2358,21 @@
dir = 5
},
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4,
-/obj/structure/catwalk/over,
/obj/structure/cable{
icon_state = "4-8"
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 10
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"ID" = (
-/obj/effect/turf_decal/corner/opaque/blue,
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 4
- },
/obj/machinery/modular_computer/console/preset/command,
/obj/machinery/light/small/directional/east,
+/obj/effect/turf_decal/corner/opaque/nsorange,
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"IM" = (
@@ -2235,6 +2395,29 @@
},
/turf/open/floor/plating,
/area/ship/engineering)
+"Ja" = (
+/obj/machinery/door/airlock/engineering{
+ dir = 4;
+ name = "Engineering"
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 8
+ },
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/dark,
+/area/ship/engineering)
"Je" = (
/obj/machinery/conveyor{
dir = 1;
@@ -2247,7 +2430,6 @@
/turf/open/floor/plating,
/area/ship/cargo)
"Jf" = (
-/obj/effect/turf_decal/borderfloor,
/obj/machinery/door/airlock{
name = "Restroom"
},
@@ -2255,16 +2437,13 @@
/obj/machinery/door/firedoor/border_only{
dir = 1
},
-/turf/open/floor/plasteel/tech/grid,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/hallway/port)
"Jj" = (
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/effect/turf_decal/corner/opaque/blue,
-/obj/effect/turf_decal/corner/opaque/blue{
- dir = 8
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
dir = 4
@@ -2273,6 +2452,10 @@
dir = 1
},
/obj/machinery/light/small/directional/west,
+/obj/effect/turf_decal/corner/opaque/nsorange{
+ dir = 8
+ },
+/obj/effect/turf_decal/corner/opaque/nsorange,
/turf/open/floor/plasteel,
/area/ship/hallway/port)
"Jo" = (
@@ -2311,6 +2494,9 @@
/obj/effect/turf_decal/corner/opaque/neutral{
dir = 8
},
+/obj/effect/turf_decal/borderfloor{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/ship/medical)
"KV" = (
@@ -2344,16 +2530,16 @@
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"Lv" = (
-/obj/effect/turf_decal/corner/opaque/blue{
+/obj/machinery/computer/cargo/express/retro{
+ dir = 8
+ },
+/obj/effect/turf_decal/corner/opaque/nsorange,
+/obj/effect/turf_decal/corner/opaque/nsorange{
dir = 1
},
-/obj/effect/turf_decal/corner/opaque/blue{
+/obj/effect/turf_decal/corner/opaque/nsorange{
dir = 4
},
-/obj/effect/turf_decal/corner/opaque/blue,
-/obj/machinery/computer/cargo/express/retro{
- dir = 8
- },
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"Ly" = (
@@ -2363,10 +2549,7 @@
/obj/machinery/power/apc/auto_name/directional/west,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/structure/railing/corner,
-/obj/effect/turf_decal/corner/opaque/brown{
- dir = 1
- },
-/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/trimline/transparent/white/filled/warning,
/turf/open/floor/plasteel,
/area/ship/cargo)
"Mc" = (
@@ -2394,7 +2577,7 @@
/obj/item/reagent_containers/food/snacks/canned/beans,
/obj/item/reagent_containers/food/snacks/canned/beans,
/obj/machinery/firealarm/directional/east,
-/turf/open/floor/plasteel/patterned,
+/turf/open/floor/plasteel/patterned/cargo_one,
/area/ship/cargo)
"Ni" = (
/obj/structure/cable{
@@ -2416,15 +2599,13 @@
/obj/machinery/door/firedoor/border_only{
dir = 8
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/industrial/warning/fulltile,
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/science/robotics)
"NF" = (
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/effect/turf_decal/corner/opaque/neutral{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 4
},
@@ -2434,7 +2615,11 @@
/obj/machinery/airalarm/directional/north,
/obj/machinery/camera,
/obj/structure/extinguisher_cabinet/directional/south,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"NL" = (
/obj/structure/sign/warning/electricshock{
@@ -2462,6 +2647,22 @@
},
/turf/open/floor/plasteel/dark,
/area/ship/science/robotics)
+"Qi" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow,
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/techmaint,
+/area/ship/engineering)
"Qx" = (
/obj/structure/window/reinforced{
dir = 8
@@ -2493,7 +2694,10 @@
dir = 8
},
/obj/machinery/light/small/directional/east,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 6
+ },
+/turf/open/floor/plasteel/tech/techmaint,
/area/ship/engineering)
"QR" = (
/obj/structure/cable{
@@ -2522,9 +2726,6 @@
/obj/effect/turf_decal/industrial/loading{
dir = 8
},
-/obj/effect/turf_decal/corner/opaque/brown{
- dir = 1
- },
/obj/machinery/mineral/processing_unit_console{
machinedir = 6;
pixel_y = 26
@@ -2537,14 +2738,14 @@
/turf/open/floor/plasteel,
/area/ship/cargo)
"SE" = (
-/obj/effect/turf_decal/corner/opaque/blue,
-/obj/effect/turf_decal/corner/opaque/blue{
+/obj/machinery/computer/helm/retro{
dir = 8
},
-/obj/effect/turf_decal/corner/opaque/blue{
+/obj/effect/turf_decal/corner/opaque/nsorange,
+/obj/effect/turf_decal/corner/opaque/nsorange{
dir = 4
},
-/obj/machinery/computer/helm/retro{
+/obj/effect/turf_decal/corner/opaque/nsorange{
dir = 8
},
/turf/open/floor/plasteel/dark,
@@ -2554,6 +2755,9 @@
/obj/structure/cable{
icon_state = "1-2"
},
+/obj/effect/turf_decal/nanotrasen/ns/top_left{
+ dir = 4
+ },
/turf/open/floor/plasteel/white,
/area/ship/science/robotics)
"SN" = (
@@ -2568,7 +2772,13 @@
/obj/machinery/advanced_airlock_controller{
pixel_y = -20
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white{
+ dir = 6
+ },
+/obj/effect/turf_decal/industrial/warning{
+ dir = 1
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"SY" = (
/obj/effect/turf_decal/weather,
@@ -2581,6 +2791,9 @@
output_dir = 1
},
/obj/structure/plasticflaps/opaque,
+/obj/machinery/door/window/southleft{
+ name = "Processor Access Door"
+ },
/turf/open/floor/plating,
/area/ship/cargo)
"Td" = (
@@ -2589,6 +2802,9 @@
dir = 8
},
/obj/machinery/light/small/directional/east,
+/obj/effect/turf_decal/borderfloor{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/ship/medical)
"Te" = (
@@ -2603,9 +2819,11 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 9
},
-/obj/structure/catwalk/over/plated_catwalk,
/obj/structure/chair,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/central)
"TK" = (
/obj/machinery/door/poddoor{
@@ -2628,6 +2846,9 @@
/turf/open/floor/plating/airless,
/area/ship/engineering)
"Us" = (
+/obj/effect/turf_decal/nanotrasen/ns/center_right{
+ dir = 4
+ },
/turf/open/floor/plasteel/white,
/area/ship/science/robotics)
"Vt" = (
@@ -2686,6 +2907,11 @@
/obj/machinery/cryopod{
dir = 8
},
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 19;
+ pixel_y = 11
+ },
/turf/open/floor/plasteel/white,
/area/ship/crew)
"Xp" = (
@@ -2760,15 +2986,9 @@
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/effect/turf_decal/corner/opaque/neutral{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
-/obj/effect/turf_decal/corner/opaque/blue/bordercorner{
- dir = 8
- },
/obj/machinery/power/apc/auto_name/directional/north,
/obj/structure/cable{
icon_state = "0-8"
@@ -2776,7 +2996,13 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 4
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/white/corner{
+ dir = 8
+ },
+/turf/open/floor/plasteel/patterned/grid,
/area/ship/hallway/port)
"Yw" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
@@ -2785,11 +3011,13 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 4
},
-/obj/structure/catwalk/over/plated_catwalk/white,
/obj/structure/cable{
icon_state = "4-8"
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/nanotrasen/ns/bottom{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
/area/ship/science/robotics)
"YZ" = (
/obj/machinery/porta_turret/ship/weak{
@@ -2804,9 +3032,6 @@
/obj/structure/cable{
icon_state = "2-8"
},
-/obj/effect/turf_decal/corner/opaque/neutral{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
dir = 1
},
@@ -2817,7 +3042,8 @@
pixel_x = 10;
pixel_y = 24
},
-/turf/open/floor/plasteel,
+/obj/structure/catwalk/over/plated_catwalk,
+/turf/open/floor/plating,
/area/ship/hallway/port)
"Zl" = (
/obj/machinery/vending/boozeomat/all_access,
@@ -2949,7 +3175,7 @@ bB
bB
ai
gQ
-sp
+Qi
sv
ai
aa
@@ -2969,7 +3195,7 @@ BH
zT
bB
cP
-AW
+Ja
ai
ai
YZ
@@ -3061,13 +3287,13 @@ ae
ae
Yi
aP
-cv
-cv
ls
+ls
+AX
cj
hd
-cv
-cv
+ls
+ls
cT
dl
dG
@@ -3250,7 +3476,7 @@ Mc
cI
Us
du
-Us
+iB
Te
Mc
"}
@@ -3268,9 +3494,9 @@ aa
aa
HJ
Bh
-Us
+jr
Yw
-Us
+mr
rl
HJ
"}
diff --git a/_maps/shuttles/pirate/pirate_ember.dmm b/_maps/shuttles/pirate/pirate_ember.dmm
deleted file mode 100644
index 6173f14db95b..000000000000
--- a/_maps/shuttles/pirate/pirate_ember.dmm
+++ /dev/null
@@ -1,13021 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"ad" = (
-/turf/closed/wall/r_wall,
-/area/ship/bridge)
-"af" = (
-/obj/effect/turf_decal/siding/wood{
- dir = 4
- },
-/obj/structure/closet/secure_closet{
- icon_state = "cap";
- name = "\proper captain's locker";
- req_access_txt = "20"
- },
-/obj/item/clothing/under/rank/security/officer/frontier/admiral,
-/obj/item/clothing/gloves/combat,
-/obj/item/clothing/head/beret/sec/frontier/officer,
-/obj/item/clothing/accessory/holster/detective,
-/obj/item/clothing/glasses/hud/security/sunglasses/eyepatch,
-/obj/item/clothing/suit/armor/frontier,
-/obj/item/clothing/shoes/cowboy,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 8
- },
-/obj/machinery/button/door{
- id = "pirate_cutter_escape";
- name = "Escape Shutters";
- pixel_x = 7;
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- },
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- dir = 6
- },
-/turf/open/floor/plasteel,
-/area/ship/hallway/central)
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- },
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
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- },
-/area/ship/hallway/central)
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- dir = 4
- },
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-/obj/effect/turf_decal/industrial/outline/yellow,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/light/directional/east,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/incinerator)
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-/obj/effect/turf_decal/siding/wood{
- dir = 1
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- icon_state = "4-8"
- },
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- dir = 8
- },
-/turf/open/floor/concrete/tiles,
-/area/ship/crew)
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- layer = 3.1
- },
-/obj/machinery/door/poddoor{
- id = "pirate_cutter_escape";
- dir = 4
- },
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/crew/office)
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-/turf/closed/wall,
-/area/ship/crew)
-"eh" = (
-/obj/effect/spawner/structure/window/plasma/reinforced/plastitanium,
-/obj/machinery/door/poddoor{
- id = "cutter_windows_general"
- },
-/turf/open/floor/plating,
-/area/ship/security)
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-/obj/effect/turf_decal/steeldecal/steel_decals_central4{
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- },
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-/obj/structure/cable/yellow{
- icon_state = "1-2"
- },
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
-/obj/machinery/atmospherics/pipe/simple/purple/hidden,
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/electrical)
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- },
-/obj/structure/table/wood,
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- pixel_y = 9;
- pixel_x = -7
- },
-/obj/item/reagent_containers/food/drinks/mug{
- pixel_y = -2;
- pixel_x = 9
- },
-/obj/item/phone{
- desc = "Supposedly a direct line to Nanotrasen Central Command. It's not even plugged in.";
- pixel_x = 8;
- pixel_y = 7
- },
-/obj/item/cigbutt/cigarbutt{
- pixel_x = 2;
- pixel_y = 10
- },
-/obj/item/megaphone/sec{
- name = "syndicate megaphone";
- pixel_x = -4
- },
-/obj/machinery/airalarm/directional/west,
-/turf/open/floor/wood,
-/area/ship/security)
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-/obj/machinery/atmospherics/components/unary/vent_scrubber{
- dir = 4
- },
-/turf/open/floor/engine,
-/area/ship/engineering/engine)
-"eA" = (
-/obj/machinery/power/shuttle/engine/electric{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/turf/open/floor/plating,
-/area/ship/engineering/atmospherics)
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-/obj/effect/turf_decal/techfloor{
- dir = 4
- },
-/obj/effect/turf_decal/industrial/loading{
- dir = 1
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
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- },
-/turf/open/floor/plasteel/tech,
-/area/ship/engineering/incinerator)
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-/obj/effect/turf_decal/siding/wood,
-/obj/effect/turf_decal/siding/wood{
- dir = 1
- },
-/obj/structure/chair,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/decal/cleanable/vomit/old,
-/turf/open/floor/wood{
- icon_state = "wood-broken6"
- },
-/area/ship/crew/canteen)
-"eQ" = (
-/obj/structure/catwalk/over/plated_catwalk,
-/obj/structure/closet/secure_closet/engineering_welding{
- req_access = null;
- anchored = 1
- },
-/obj/machinery/light/small,
-/obj/item/seeds/cannabis{
- pixel_y = -5;
- pixel_x = -5
- },
-/obj/machinery/light/small/directional/south,
-/turf/open/floor/plating/rust,
-/area/ship/engineering)
-"eV" = (
-/obj/structure/bookcase/random,
-/turf/open/floor/concrete/reinforced,
-/area/ship/crew)
-"eY" = (
-/obj/structure/catwalk/over/plated_catwalk,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 6
- },
-/turf/open/floor/plating/rust,
-/area/ship/hallway/central)
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-/obj/effect/turf_decal/industrial/traffic,
-/obj/effect/turf_decal/industrial/traffic{
- dir = 1
- },
-/obj/item/radio/intercom/directional/south,
-/obj/machinery/light_switch{
- pixel_x = -12;
- dir = 1;
- pixel_y = -22
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 4
- },
-/turf/open/floor/plasteel/patterned/cargo_one,
-/area/ship/cargo)
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- dir = 8
- },
-/obj/effect/turf_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/effect/turf_decal/techfloor/corner{
- dir = 1
- },
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- dir = 8
- },
-/obj/effect/decal/cleanable/dirt/dust,
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- icon_state = "4-8"
- },
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- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/hallway/fore)
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-/obj/effect/turf_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/obj/effect/turf_decal/techfloor/corner,
-/obj/effect/turf_decal/trimline/transparent/lightgrey/line{
- dir = 8
- },
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- dir = 1;
- piping_layer = 4
- },
-/turf/open/floor/plasteel/tech/techmaint,
-/area/ship/engineering/atmospherics)
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-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4,
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2,
-/turf/open/floor/mineral/plastitanium,
-/area/ship/security/armory)
-"fl" = (
-/obj/effect/turf_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/light/small/directional/east,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/tank_dispenser/oxygen,
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/engineering/communications)
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-/obj/effect/turf_decal/industrial/warning{
- dir = 10;
- color = "#808080"
- },
-/obj/machinery/airalarm/directional/west,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 4
- },
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- pixel_x = -2
- },
-/obj/item/stack/sheet/mineral/sandbags{
- pixel_y = -1;
- pixel_x = 2
- },
-/turf/open/floor/mineral/plastitanium,
-/area/ship/security/armory)
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-/obj/effect/decal/cleanable/blood/tracks,
-/obj/effect/decal/cleanable/glass,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/light/small/broken/directional/east,
-/obj/machinery/light_switch{
- pixel_x = 21;
- dir = 8;
- pixel_y = 10
- },
-/turf/open/floor/plating/rust,
-/area/ship/maintenance/central)
-"ft" = (
-/obj/item/toy/plush/beeplushie{
- pixel_x = 12;
- pixel_y = 8
- },
-/obj/item/toy/plush/moth{
- pixel_x = -11;
- pixel_y = 6
- },
-/obj/item/toy/beach_ball,
-/obj/effect/turf_decal/weather/sand{
- dir = 5
- },
-/obj/effect/turf_decal/weather/sand{
- dir = 9
- },
-/obj/item/toy/seashell{
- pixel_y = -10;
- pixel_x = 11
- },
-/turf/open/floor/plating,
-/area/ship/hallway/fore)
-"fu" = (
-/obj/structure/grille,
-/obj/structure/window/plasma/reinforced/fulltile,
-/obj/machinery/atmospherics/pipe/layer_manifold/visible{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/ship/engineering/atmospherics)
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-/obj/structure/catwalk/over/plated_catwalk,
-/obj/machinery/airalarm/directional/north,
-/obj/machinery/door/firedoor/border_only{
- dir = 4
- },
-/obj/machinery/door/firedoor/border_only{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/ship/hallway/central)
-"fw" = (
-/turf/closed/wall/rust,
-/area/ship/engineering/electrical)
-"fy" = (
-/obj/structure/bed/roller,
-/obj/effect/decal/cleanable/blood/old,
-/obj/machinery/power/apc/auto_name/directional/west,
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/turf/open/floor/plating,
-/area/ship/medical)
-"fz" = (
-/obj/effect/turf_decal/industrial/traffic,
-/obj/effect/turf_decal/industrial/traffic{
- dir = 1
- },
-/turf/open/floor/plasteel/patterned/cargo_one,
-/area/ship/cargo)
-"fB" = (
-/obj/effect/turf_decal/industrial/hatch/yellow,
-/obj/structure/reagent_dispensers/fueltank,
-/obj/structure/railing{
- dir = 2;
- layer = 4.1
- },
-/obj/effect/turf_decal/industrial/warning,
-/turf/open/floor/plating,
-/area/ship/cargo)
-"fC" = (
-/turf/closed/wall/r_wall/syndicate/nodiagonal,
-/area/ship/security/range)
-"fD" = (
-/obj/structure/chair/comfy/grey/directional/south,
-/obj/effect/decal/cleanable/dirt/dust,
-/mob/living/simple_animal/pet/penguin/emperor,
-/turf/open/floor/carpet/nanoweave,
-/area/ship/security)
-"fH" = (
-/turf/closed/wall/r_wall/syndicate/nodiagonal,
-/area/ship/engineering/communications)
-"fL" = (
-/turf/closed/wall/r_wall,
-/area/ship/security/range)
-"fM" = (
-/obj/structure/table/reinforced,
-/obj/item/reagent_containers/glass/bottle/charcoal{
- pixel_x = -8;
- pixel_y = 12
- },
-/obj/item/storage/pill_bottle/epinephrine{
- pixel_x = 10;
- pixel_y = 9
- },
-/obj/item/storage/pill_bottle/mannitol{
- pixel_x = 7;
- pixel_y = 5
- },
-/obj/item/reagent_containers/glass/bottle/epinephrine{
- pixel_x = -9;
- pixel_y = 2
- },
-/obj/item/reagent_containers/glass/bottle/dexalin{
- pixel_x = 2;
- pixel_y = 8
- },
-/obj/item/reagent_containers/glass/bottle/antitoxin{
- pixel_x = -1;
- pixel_y = 4
- },
-/obj/item/reagent_containers/glass/bottle/formaldehyde{
- pixel_x = -2
- },
-/obj/item/storage/pill_bottle/happy{
- pixel_x = 8;
- pixel_y = -2
- },
-/obj/item/reagent_containers/syringe,
-/obj/item/reagent_containers/syringe/contraband{
- pixel_y = 5;
- pixel_x = -4
- },
-/obj/item/roller,
-/obj/item/reagent_containers/food/drinks/beer{
- pixel_x = -4
- },
-/obj/effect/decal/cleanable/cobweb,
-/obj/machinery/light/directional/north,
-/obj/structure/sign/poster/official/moth/epi{
- pixel_x = -32
- },
-/turf/open/floor/plasteel/patterned/cargo_one,
-/area/ship/medical)
-"fN" = (
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- dir = 2;
- layer = 4.1
- },
-/obj/structure/chair{
- dir = 1
- },
-/obj/effect/turf_decal/trimline/opaque/red/corner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
-/obj/effect/decal/cleanable/robot_debris,
-/turf/open/floor/plasteel/dark,
-/area/ship/security)
-"fP" = (
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/machinery/door/airlock/maintenance_hatch,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/firedoor/border_only{
- dir = 1
- },
-/obj/structure/barricade/wooden/crude,
-/turf/open/floor/plating,
-/area/ship/maintenance/fore)
-"fQ" = (
-/obj/machinery/door/poddoor/shutters{
- id = "cutter_cargo_shutters";
- name = "Cargo Shutters"
- },
-/obj/structure/cable,
-/obj/machinery/power/shieldwallgen/atmos{
- anchored = 1;
- dir = 4;
- id = "cutter_cargo";
- locked = 1
- },
-/turf/open/floor/plating,
-/area/ship/cargo)
-"fU" = (
-/obj/machinery/door/window/brigdoor/northright{
- dir = 4
- },
-/obj/effect/turf_decal/industrial/warning{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/security/range)
-"fX" = (
-/obj/effect/turf_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/effect/turf_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/obj/effect/turf_decal/techfloor/corner{
- dir = 1
- },
-/obj/effect/turf_decal/trimline/transparent/lightgrey/line{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/components/trinary/mixer/airmix/inverse{
- dir = 8
- },
-/turf/open/floor/plasteel/tech/techmaint,
-/area/ship/engineering/atmospherics)
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-/obj/structure/girder,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/plasteel,
-/area/ship/hallway/central)
-"gb" = (
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- dir = 4
- },
-/obj/effect/turf_decal/trimline/transparent/lightgrey/line{
- dir = 8
- },
-/obj/machinery/airalarm/directional/east,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/yellow/hidden/layer4,
-/turf/open/floor/plasteel/tech/techmaint,
-/area/ship/engineering/atmospherics)
-"gc" = (
-/obj/effect/turf_decal/techfloor,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/machinery/light/directional/south,
-/obj/item/radio/intercom/directional/south,
-/obj/machinery/firealarm/directional/south,
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
- dir = 8
- },
-/turf/open/floor/plasteel/tech,
-/area/ship/bridge)
-"gd" = (
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-/obj/effect/decal/cleanable/crayon,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/item/wallframe/light_fixture{
- pixel_y = -14;
- pixel_x = 5
- },
-/obj/structure/closet/crate/secure/loot,
-/obj/item/reagent_containers/glass/bottle/hydrogen{
- pixel_x = -9
- },
-/obj/item/reagent_containers/glass/bottle/carbon,
-/obj/item/reagent_containers/glass/beaker/meta{
- pixel_x = 6
- },
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- pixel_y = -5
- },
-/obj/item/reagent_containers/glass/bottle/carbon{
- pixel_x = -6;
- pixel_y = -7
- },
-/obj/item/reagent_containers/glass/bottle/oxygen{
- pixel_x = 6;
- pixel_y = -9
- },
-/obj/structure/sign/warning/explosives/alt{
- pixel_x = 32
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-/turf/open/floor/plating,
-/area/ship/maintenance/fore)
-"ge" = (
-/obj/structure/catwalk/over/plated_catwalk,
-/obj/effect/decal/cleanable/greenglow,
-/obj/machinery/vending/snack/random,
-/turf/open/floor/plating,
-/area/ship/hallway/central)
-"gg" = (
-/obj/effect/turf_decal/techfloor{
- dir = 8
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/item/radio/intercom/directional/west,
-/obj/machinery/firealarm/directional/west,
-/turf/open/floor/plasteel/dark,
-/area/ship/hallway/fore)
-"gi" = (
-/obj/structure/window/reinforced/spawner/east,
-/obj/structure/table/reinforced,
-/obj/structure/sign/poster/contraband/inteq_gec{
- pixel_y = -32
- },
-/obj/item/paper_bin{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/pen{
- pixel_x = 2;
- pixel_y = 5
- },
-/obj/item/desk_flag/trans{
- pixel_x = -11;
- pixel_y = -3
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/security/range)
-"gu" = (
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- dir = 4
- },
-/obj/effect/turf_decal/siding/thinplating/dark{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/ship/security)
-"gA" = (
-/obj/structure/salvageable/autolathe,
-/obj/effect/turf_decal/techfloor{
- dir = 1
- },
-/obj/machinery/airalarm/directional/south,
-/turf/open/floor/plasteel/telecomms_floor,
-/area/ship/security/range)
-"gC" = (
-/turf/closed/wall,
-/area/ship/engineering/electrical)
-"gK" = (
-/obj/effect/decal/cleanable/greenglow/filled,
-/obj/effect/decal/cleanable/plasma,
-/obj/structure/sign/poster/contraband/random{
- pixel_y = -32
- },
-/turf/open/floor/plating/airless{
- icon_state = "platingdmg3"
- },
-/area/ship/maintenance/port)
-"gL" = (
-/obj/effect/turf_decal/techfloor{
- dir = 1
- },
-/obj/effect/turf_decal/techfloor,
-/obj/machinery/suit_storage_unit/inherit/industrial,
-/obj/item/tank/jetpack/carbondioxide,
-/obj/item/clothing/suit/space/hardsuit/security/independent/frontier,
-/obj/item/clothing/mask/breath,
-/obj/machinery/light_switch{
- pixel_y = 24
- },
-/turf/open/floor/plasteel/tech/grid,
-/area/ship/security/armory)
-"gP" = (
-/turf/closed/wall/rust,
-/area/ship/security/armory)
-"hl" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/closed/wall/r_wall,
-/area/ship/engineering/atmospherics)
-"hm" = (
-/obj/structure/catwalk/over/plated_catwalk/dark,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
- dir = 6
- },
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/ship/engineering/incinerator)
-"ho" = (
-/obj/structure/railing{
- dir = 8;
- layer = 4.1
- },
-/obj/effect/turf_decal/techfloor{
- dir = 8
- },
-/obj/effect/turf_decal/spline/fancy/opaque/black{
- dir = 10
- },
-/obj/effect/turf_decal/steeldecal/steel_decals3{
- dir = 10;
- pixel_x = 16
- },
-/obj/structure/cable/yellow{
- icon_state = "0-8"
- },
-/obj/structure/cable/yellow{
- icon_state = "4-8"
- },
-/obj/machinery/power/terminal{
- dir = 1
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- },
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-/obj/item/trash/syndi_cakes,
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-/obj/item/trash/candy,
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-/obj/item/storage/bag/ore,
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- name = "Cargo Shutters";
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- name = "Window Shutters";
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- pixel_x = -10
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diff --git a/_maps/shuttles/pirate/pirate_tortuga.dmm b/_maps/shuttles/pirate/pirate_tortuga.dmm
new file mode 100644
index 000000000000..e6aea0c42ff8
--- /dev/null
+++ b/_maps/shuttles/pirate/pirate_tortuga.dmm
@@ -0,0 +1,5354 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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diff --git a/_maps/shuttles/subshuttles/Subshuttle Catalog.txt b/_maps/shuttles/subshuttles/Subshuttle Catalog.txt
index a42968567352..732d43938f30 100644
--- a/_maps/shuttles/subshuttles/Subshuttle Catalog.txt
+++ b/_maps/shuttles/subshuttles/Subshuttle Catalog.txt
@@ -68,3 +68,9 @@ Size = "10x7"
Purpose = "A boarding dropship employed by the PGFN."
File Path = "_maps\shuttles\subshuttles\pgf_nail.dmm"
+Name = "Brawler Attack Shuttle"
+Size = "15x11"
+Purpose = "A hit-and-run vessel made locally by the Frontiersmen."
+File Path = "_maps\shuttles\subshuttles\frontiersmen_brawler.dmm"
+
+
diff --git a/_maps/shuttles/subshuttles/frontiersmen_brawler.dmm b/_maps/shuttles/subshuttles/frontiersmen_brawler.dmm
new file mode 100644
index 000000000000..821918d660f2
--- /dev/null
+++ b/_maps/shuttles/subshuttles/frontiersmen_brawler.dmm
@@ -0,0 +1,587 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/obj/structure/cable/yellow{
+ icon_state = "4-9"
+ },
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+ icon_state = "streak2"
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+ },
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+ },
+/obj/structure/cable/yellow{
+ icon_state = "0-4"
+ },
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+ id = "brawler_aft"
+ },
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+ dir = 4
+ },
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+ dir = 1
+ },
+/obj/effect/turf_decal/siding/thinplating/corner{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 8
+ },
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+ id = "brawler_port"
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+ id = "brawler_port_holo";
+ dir = 8
+ },
+/obj/structure/cable/yellow{
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+"z" = (
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+ },
+/obj/docking_port/mobile{
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+ name = "brawler shuttle";
+ port_direction = 2;
+ preferred_direction = 4
+ },
+/obj/machinery/door/poddoor/shutters{
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+ id = "brawler_aft"
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+ id = "brawler_port"
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+ id = "brawler_port_holo";
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ icon_state = "0-2"
+ },
+/obj/machinery/button/door{
+ pixel_x = -23;
+ pixel_y = -7;
+ id = "brawler_port";
+ dir = 4
+ },
+/obj/machinery/button/shieldwallgen{
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+ },
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+ pixel_x = 7;
+ pixel_y = -5
+ },
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+ icon_state = "plating";
+ dir = 8
+ },
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+ pixel_x = -6;
+ pixel_y = 5
+ },
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+/area/ship/bridge)
+"C" = (
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+ pixel_x = -9;
+ pixel_y = 2
+ },
+/obj/effect/decal/cleanable/dirt,
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+"D" = (
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+ pixel_x = 5;
+ pixel_y = -2
+ },
+/obj/effect/turf_decal/siding/thinplating{
+ dir = 4
+ },
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+ dir = 8
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 8
+ },
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
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+"E" = (
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+ dir = 8;
+ id = "brawler_aft"
+ },
+/obj/machinery/power/shieldwallgen/atmos{
+ id = "brawler_aft_holo"
+ },
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+ icon_state = "0-2"
+ },
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+/area/ship/bridge)
+"F" = (
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+ dir = 4
+ },
+/obj/structure/table,
+/obj/item/radio/intercom/wideband/table{
+ dir = 4;
+ pixel_x = 6
+ },
+/obj/machinery/button/door{
+ id = "brawler_aft";
+ pixel_x = -7;
+ dir = 8
+ },
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/structure/cable/yellow{
+ icon_state = "0-8"
+ },
+/turf/open/floor/plasteel/mono,
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+"G" = (
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+ pixel_y = 25
+ },
+/turf/open/floor/plasteel/patterned/ridged,
+/area/ship/bridge)
+"I" = (
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+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/power/smes/shuttle/precharged,
+/obj/structure/cable/yellow{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plasteel/tech/grid,
+/area/ship/bridge)
+"J" = (
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+/obj/effect/turf_decal/siding/thinplating,
+/obj/effect/turf_decal/siding/thinplating{
+ dir = 1
+ },
+/obj/machinery/power/terminal{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/item/chair/plastic,
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+ pixel_y = 4;
+ pixel_x = -2
+ },
+/obj/item/chair/plastic{
+ pixel_y = 7
+ },
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+ pixel_y = 5;
+ pixel_x = -6
+ },
+/obj/structure/cable{
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+ dir = 1
+ },
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+/obj/machinery/power/port_gen/pacman,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/item/stack/sheet/mineral/plasma/twenty{
+ pixel_y = 9;
+ pixel_x = -5
+ },
+/turf/open/floor/plasteel,
+/area/ship/bridge)
+"M" = (
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+ id = "brawler_starboard"
+ },
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+ id = "brawler_starboard_holo";
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+ },
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+ pixel_y = 7;
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+ id = "brawler_starboard"
+ },
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+ pixel_x = -23;
+ id = "brawler_starboard_holo";
+ dir = 4
+ },
+/turf/open/floor/engine/hull/interior,
+/area/ship/bridge)
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+ },
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+"P" = (
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+/obj/structure/cable/yellow{
+ icon_state = "5-8"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "5-9"
+ },
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+/area/ship/bridge)
+"R" = (
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+"W" = (
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+/area/ship/bridge)
+"X" = (
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+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
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+ icon_state = "0-2"
+ },
+/obj/machinery/power/smes/shuttle/precharged{
+ dir = 1
+ },
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+ },
+/obj/effect/decal/cleanable/oil{
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+ pixel_x = -7
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+/area/ship/bridge)
+"Y" = (
+/obj/machinery/power/shuttle/engine/electric{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/engine/hull/reinforced,
+/area/ship/bridge)
+"Z" = (
+/obj/machinery/computer/helm{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/vomit/old{
+ pixel_x = -10;
+ pixel_y = 3
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/glass,
+/turf/open/floor/plasteel/mono,
+/area/ship/bridge)
+
+(1,1,1) = {"
+k
+W
+E
+z
+r
+W
+k
+"}
+(2,1,1) = {"
+k
+W
+B
+t
+P
+W
+k
+"}
+(3,1,1) = {"
+k
+W
+C
+p
+G
+W
+k
+"}
+(4,1,1) = {"
+k
+A
+u
+J
+a
+M
+k
+"}
+(5,1,1) = {"
+k
+y
+R
+L
+v
+c
+k
+"}
+(6,1,1) = {"
+Y
+W
+O
+x
+D
+W
+Y
+"}
+(7,1,1) = {"
+o
+I
+i
+N
+f
+X
+s
+"}
+(8,1,1) = {"
+k
+W
+F
+Z
+e
+W
+k
+"}
+(9,1,1) = {"
+k
+W
+g
+g
+g
+W
+k
+"}
diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm
index 204e24daeab6..30bcd4e253c8 100644
--- a/code/__DEFINES/DNA.dm
+++ b/code/__DEFINES/DNA.dm
@@ -156,6 +156,7 @@
#define ORGAN_SLOT_HEART_AID "heartdrive"
#define ORGAN_SLOT_BRAIN_ANTIDROP "brain_antidrop"
#define ORGAN_SLOT_BRAIN_ANTISTUN "brain_antistun"
+#define ORGAN_SLOT_BRAIN_JOYWIRE "brain_joywire"
#define ORGAN_SLOT_TAIL "tail"
#define ORGAN_SLOT_WINGS "wings"
#define ORGAN_SLOT_PARASITE_EGG "parasite_egg"
diff --git a/code/__DEFINES/blackmarket.dm b/code/__DEFINES/blackmarket.dm
index 5494c371db7b..042066df522d 100644
--- a/code/__DEFINES/blackmarket.dm
+++ b/code/__DEFINES/blackmarket.dm
@@ -3,8 +3,6 @@
// The BEST way of shipping items: accurate, "undetectable"
#define SHIPPING_METHOD_LTSRBT "LTSRBT"
-// Picks a random area to teleport the item to and gives you a minute to get there before it is sent.
-#define SHIPPING_METHOD_TELEPORT "Teleport"
-// Throws the item from somewhere at the station.
+// Throws the item from somewhere at the uplink.
#define SHIPPING_METHOD_LAUNCH "Launch"
diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm
index 6c5af25e41fd..408e0c77805c 100644
--- a/code/__DEFINES/dcs/signals.dm
+++ b/code/__DEFINES/dcs/signals.dm
@@ -552,6 +552,10 @@
///from [/obj/structure/closet/supplypod/proc/endlaunch]:
#define COMSIG_SUPPLYPOD_LANDED "supplypodgoboom"
+// Item mouse siganls
+#define COMSIG_ITEM_MOUSE_EXIT "item_mouse_exit" //from base of obj/item/MouseExited(): (location, control, params)
+#define COMSIG_ITEM_MOUSE_ENTER "item_mouse_enter" //from base of obj/item/MouseEntered(): (location, control, params)
+
///Called when an item is being offered, from [/obj/item/proc/on_offered(mob/living/carbon/offerer)]
#define COMSIG_ITEM_OFFERING "item_offering"
///Interrupts the offer proc
diff --git a/code/__DEFINES/inventory.dm b/code/__DEFINES/inventory.dm
index 79f178820285..8cd775c06f77 100644
--- a/code/__DEFINES/inventory.dm
+++ b/code/__DEFINES/inventory.dm
@@ -1,19 +1,5 @@
/*ALL DEFINES RELATED TO INVENTORY OBJECTS, MANAGEMENT, ETC, GO HERE*/
-//ITEM INVENTORY WEIGHT, FOR w_class
-/// Usually items smaller then a human hand, (e.g. playing cards, lighter, scalpel, coins/holochips)
-#define WEIGHT_CLASS_TINY 1
-/// Pockets can hold small and tiny items, (e.g. flashlight, multitool, grenades, GPS device)
-#define WEIGHT_CLASS_SMALL 2
-/// Standard backpacks can carry tiny, small & normal items, (e.g. fire extinguisher, stun baton, gas mask, metal sheets)
-#define WEIGHT_CLASS_NORMAL 3
-/// Items that can be weilded or equipped but not stored in an inventory, (e.g. defibrillator, backpack, space suits)
-#define WEIGHT_CLASS_BULKY 4
-/// Usually represents objects that require two hands to operate, (e.g. shotgun, two-handed melee weapons)
-#define WEIGHT_CLASS_HUGE 5
-/// Essentially means it cannot be picked up or placed in an inventory, (e.g. mech parts, safe)
-#define WEIGHT_CLASS_GIGANTIC 6
-
//Inventory depth: limits how many nested storage items you can access directly.
//1: stuff in mob, 2: stuff in backpack, 3: stuff in box in backpack, etc
#define INVENTORY_DEPTH 3
@@ -93,8 +79,10 @@
#define NO_VARIATION (1<<0)
#define DIGITIGRADE_VARIATION (1<<1)
#define DIGITIGRADE_VARIATION_NO_NEW_ICON (1<<2)
-#define VOX_VARIATION (1<<3)
-#define KEPORI_VARIATION (1<<4)
+#define DIGITIGRADE_VARIATION_SAME_ICON_FILE (1<<3) //intended for use with factional icon files for organization purposes, otherwise use either above. Ex of naming: a state called "nameof_thing" can be named "nameof_thing_digi"
+#define SNOUTED_VARIATION (1<<4) //Ex of naming: a state called "nameof_thing" can be named "nameof_thing_snouted"
+#define VOX_VARIATION (1<<5)
+#define KEPORI_VARIATION (1<<6)
#define NOT_DIGITIGRADE 0
#define FULL_DIGITIGRADE 1
diff --git a/code/__DEFINES/layers.dm b/code/__DEFINES/layers.dm
index 6f76dae9769f..d021558901f4 100644
--- a/code/__DEFINES/layers.dm
+++ b/code/__DEFINES/layers.dm
@@ -155,12 +155,22 @@
#define HUD_PLANE 42
#define HUD_LAYER 42
#define HUD_RENDER_TARGET "HUD_PLANE"
-#define ABOVE_HUD_PLANE 43
-#define ABOVE_HUD_LAYER 43
+#define VOLUMETRIC_STORAGE_BOX_PLANE 44
+#define VOLUMETRIC_STORAGE_BOX_LAYER 44
+#define VOLUMETRIC_STORAGE_BOX_RENDER_TARGET "VOLUME_STORAGE_BOX_PLANE"
+
+#define VOLUMETRIC_STORAGE_ITEM_PLANE 46
+#define VOLUMETRIC_STORAGE_ITEM_LAYER 46
+#define VOLUMETRIC_STORAGE_ACTIVE_ITEM_LAYER 48
+#define VOLUMETRIC_STORAGE_ACTIVE_ITEM_PLANE 48
+#define VOLUMETRIC_STORAGE_ITEM_RENDER_TARGET "VOLUME_STORAGE_ITEM_PLANE"
+
+#define ABOVE_HUD_PLANE 50
+#define ABOVE_HUD_LAYER 50
#define ABOVE_HUD_RENDER_TARGET "ABOVE_HUD_PLANE"
-#define SPLASHSCREEN_LAYER 54
-#define SPLASHSCREEN_PLANE 54
+#define SPLASHSCREEN_LAYER 75
+#define SPLASHSCREEN_PLANE 75
#define ADMIN_POPUP_LAYER 1
diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm
index cfd051bfdca3..8d54bd762e9e 100644
--- a/code/__DEFINES/mobs.dm
+++ b/code/__DEFINES/mobs.dm
@@ -135,10 +135,11 @@
#define BODYTYPE_ORGANIC (1<<0)
#define BODYTYPE_ROBOTIC (1<<1)
#define BODYTYPE_HUMANOID (1<<2) //Everything
-#define BODYTYPE_BOXHEAD (1<<3) //TV Head
-#define BODYTYPE_DIGITIGRADE (1<<4) //Cancer
-#define BODYTYPE_KEPORI (1<<5) //Just Kepori
-#define BODYTYPE_VOX (1<<6) //Big Vox
+#define BODYTYPE_SNOUT (1<<3) //Snouts
+#define BODYTYPE_BOXHEAD (1<<4) //TV Head
+#define BODYTYPE_DIGITIGRADE (1<<5) //Lizard legs
+#define BODYTYPE_KEPORI (1<<6) //Just Kepori
+#define BODYTYPE_VOX (1<<7) //Big Vox
// Health/damage defines
#define MAX_LIVING_HEALTH 100
diff --git a/code/__DEFINES/species_clothing_defines.dm b/code/__DEFINES/species_clothing_defines.dm
index df8c2db1afc8..c74a20877348 100644
--- a/code/__DEFINES/species_clothing_defines.dm
+++ b/code/__DEFINES/species_clothing_defines.dm
@@ -31,10 +31,12 @@
#define KEPORI_UNIFORM_PATH 'icons/mob/species/kepori/onmob_uniform_kepori.dmi'
#define KEPORI_SHOES_PATH 'icons/mob/species/kepori/onmob_feet_kepori.dmi'
#define KEPORI_SUIT_PATH 'icons/mob/species/kepori/onmob_suit_kepori.dmi'
+//#define KEPORI_EARS_PATH 'icons/mob/species/kepori/onmob_ears_kepori.dmi'
#define KEPORI_MASK_PATH 'icons/mob/species/kepori/onmob_mask_kepori.dmi'
#define KEPORI_HEAD_PATH 'icons/mob/species/kepori/onmob_head_kepori.dmi'
#define KEPORI_GLOVES_PATH 'icons/mob/species/kepori/onmob_hands_kepori.dmi'
//#define KEPORI_BELT_PATH 'icons/mob/species/kepori/onmob_belt_kepori.dmi'
+//#define KEPORI_GLASSES_PATH 'icons/mob/species/kepori/onmob_eyes_kepori.dmi'
#define KEPORI_UNDERWEAR_TORSO_PATH 'icons/mob/clothing/underwear/species/underwear_torso_kepori.dmi'
#define KEPORI_UNDERWEAR_LEGS_PATH 'icons/mob/clothing/underwear/species/underwear_legs_kepori.dmi'
#define KEPORI_UNDERWEAR_SOCKS_PATH 'icons/mob/clothing/underwear/species/underwear_socks_kepori.dmi'
diff --git a/code/__DEFINES/storage.dm b/code/__DEFINES/storage.dm
new file mode 100644
index 000000000000..cb657520e33f
--- /dev/null
+++ b/code/__DEFINES/storage.dm
@@ -0,0 +1,88 @@
+// storage_flags variable on /datum/component/storage
+
+// Storage limits. These can be combined (and usually are combined).
+/// Check max_items and contents.len when trying to insert
+#define STORAGE_LIMIT_MAX_ITEMS (1<<0)
+/// Check max_combined_w_class.
+#define STORAGE_LIMIT_COMBINED_W_CLASS (1<<1)
+/// Use the new volume system. Will automatically force rendering to use the new volume/baystation scaling UI so this is kind of incompatible with stuff like stack storage etc etc.
+#define STORAGE_LIMIT_VOLUME (1<<2)
+/// Use max_w_class
+#define STORAGE_LIMIT_MAX_W_CLASS (1<<3)
+
+#define STORAGE_FLAGS_LEGACY_DEFAULT (STORAGE_LIMIT_MAX_ITEMS | STORAGE_LIMIT_COMBINED_W_CLASS | STORAGE_LIMIT_MAX_W_CLASS)
+#define STORAGE_FLAGS_VOLUME_DEFAULT (STORAGE_LIMIT_VOLUME | STORAGE_LIMIT_MAX_W_CLASS)
+
+// UI defines
+/// Size of volumetric box icon
+#define VOLUMETRIC_STORAGE_BOX_ICON_SIZE 32
+/// Size of EACH left/right border icon for volumetric boxes
+#define VOLUMETRIC_STORAGE_BOX_BORDER_SIZE 1
+/// Minimum pixels an item must have in volumetric scaled storage UI
+#define MINIMUM_PIXELS_PER_ITEM 8
+/// Maximum number of objects that will be allowed to be displayed using the volumetric display system. Arbitrary number to prevent server lockups.
+#define MAXIMUM_VOLUMETRIC_ITEMS 256
+/// How much padding to give between items
+#define VOLUMETRIC_STORAGE_ITEM_PADDING 3
+/// How much padding to give to edges
+#define VOLUMETRIC_STORAGE_EDGE_PADDING 1
+
+//ITEM INVENTORY WEIGHT, FOR w_class
+/// Usually items smaller then a human hand, ex: Playing Cards, Lighter, Scalpel, Coins/Money
+#define WEIGHT_CLASS_TINY 1
+/// Fits within a small pocket, ex: Flashlight, Multitool, Grenades, GPS Device
+#define WEIGHT_CLASS_SMALL 2
+/// Can be carried in one hand comfortably, ex: Fire extinguisher, Stunbaton, Gas Mask, Metal Sheets
+#define WEIGHT_CLASS_NORMAL 3
+/// Items that can be wielded or equipped, (e.g. defibrillator, space suits). Often fits inside backpacks.
+#define WEIGHT_CLASS_BULKY 4
+/// Usually represents objects that require two hands to operate, (e.g. shotgun, two-handed melee weapons) May fit on some inventory slots
+#define WEIGHT_CLASS_HUGE 5
+/// Essentially means it cannot be picked up or placed in an inventory, ex: Mech Parts, Safe - Can not fit in Boh
+#define WEIGHT_CLASS_GIGANTIC 6
+
+// PLEASE KEEP ALL VOLUME DEFINES IN THIS FILE, it's going to be hell to keep track of them later.
+#define DEFAULT_VOLUME_TINY 1
+#define DEFAULT_VOLUME_SMALL 2
+#define DEFAULT_VOLUME_NORMAL 6
+#define DEFAULT_VOLUME_BULKY 12
+#define DEFAULT_VOLUME_HUGE 24
+#define DEFAULT_VOLUME_GIGANTIC 48
+
+GLOBAL_LIST_INIT(default_weight_class_to_volume, list(
+ "[WEIGHT_CLASS_TINY]" = DEFAULT_VOLUME_TINY,
+ "[WEIGHT_CLASS_SMALL]" = DEFAULT_VOLUME_SMALL,
+ "[WEIGHT_CLASS_NORMAL]" = DEFAULT_VOLUME_NORMAL,
+ "[WEIGHT_CLASS_BULKY]" = DEFAULT_VOLUME_BULKY,
+ "[WEIGHT_CLASS_HUGE]" = DEFAULT_VOLUME_HUGE,
+ "[WEIGHT_CLASS_GIGANTIC]" = DEFAULT_VOLUME_GIGANTIC
+ ))
+
+/// Macro for automatically getting the volume of an item from its w_class.
+#define AUTO_SCALE_VOLUME(w_class) (GLOB.default_weight_class_to_volume["[w_class]"])
+/// Macro for automatically getting the volume of a storage item from its max_w_class and max_combined_w_class.
+#define AUTO_SCALE_STORAGE_VOLUME(w_class, max_combined_w_class) (AUTO_SCALE_VOLUME(w_class) * (max_combined_w_class / w_class))
+
+// Let's keep all of this in one place. given what we put above anyways..
+
+// volume amount for items
+#define ITEM_VOLUME_DISK DEFAULT_VOLUME_TINY
+#define ITEM_VOLUME_CONTAINER_M 12 //makes nested toolboxes & toolbelts less efficient
+#define ITEM_VOLUME_MOB 40//prevents mob stacking
+
+// #define SAMPLE_VOLUME_AMOUNT 2
+
+// max_weight_class for storages
+//
+#define MAX_WEIGHT_CLASS_S_CONTAINER WEIGHT_CLASS_SMALL
+#define MAX_WEIGHT_CLASS_M_CONTAINER WEIGHT_CLASS_NORMAL
+#define MAX_WEIGHT_CLASS_BACKPACK WEIGHT_CLASS_NORMAL
+#define MAX_WEIGHT_CLASS_DUFFEL WEIGHT_CLASS_BULKY
+
+// max_volume for storages
+#define STORAGE_VOLUME_CONTAINER_S DEFAULT_VOLUME_NORMAL //3 small items
+#define STORAGE_VOLUME_CONTAINER_M (DEFAULT_VOLUME_NORMAL * 2) //6 small items
+#define STORAGE_VOLUME_SATCHEL (DEFAULT_VOLUME_NORMAL * 4) //4 normal items
+#define STORAGE_VOLUME_BACKPACK (DEFAULT_VOLUME_NORMAL * 6) //6 normal items, or 3 bulky items
+#define STORAGE_VOLUME_DUFFLEBAG (DEFAULT_VOLUME_NORMAL * 8) // 2 huge items, or 4 bulky items
+#define STORAGE_VOLUME_BAG_OF_HOLDING (DEFAULT_VOLUME_NORMAL * 9) //1.5X backpack
diff --git a/code/__HELPERS/_lists.dm b/code/__HELPERS/_lists.dm
index 28e2464aa8a9..f603e85292ad 100644
--- a/code/__HELPERS/_lists.dm
+++ b/code/__HELPERS/_lists.dm
@@ -16,7 +16,7 @@
#define LAZYREMOVE(L, I) if(L) { L -= I; if(!length(L)) { L = null; } }
#define LAZYADD(L, I) if(!L) { L = list(); } L += I;
#define LAZYOR(L, I) if(!L) { L = list(); } L |= I;
-#define LAZYFIND(L, V) L ? L.Find(V) : 0
+#define LAZYFIND(L, V) (L ? L.Find(V) : 0)
#define LAZYACCESS(L, I) (L ? (isnum(I) ? (I > 0 && I <= length(L) ? L[I] : null) : L[I]) : null)
#define LAZYSET(L, K, V) if(!L) { L = list(); } L[K] = V;
#define LAZYISIN(L, V) (L ? (V in L) : FALSE)
diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm
index 4348460c24d7..7cdaf32b0531 100644
--- a/code/__HELPERS/names.dm
+++ b/code/__HELPERS/names.dm
@@ -267,9 +267,19 @@ GLOBAL_LIST_INIT(ship_faction_to_prefixes, list(
"CMSV",
"CMGSV",
),
+ "CLIP Government" = list(
+ "LGSV",
+ "CGSV",
+ ),
"Nanotrasen" = list(
"NTSV",
),
+ "N+S Logistics" = list(
+ "NSSV",
+ ),
+ "Vigilitas Interstellar" = list(
+ "VISV",
+ ),
"Frontiersmen Fleet" = list(
"FFV",
),
diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm
index 406f0bb0b101..3d1c5778ee3c 100644
--- a/code/_globalvars/bitfields.dm
+++ b/code/_globalvars/bitfields.dm
@@ -263,6 +263,14 @@ DEFINE_BITFIELD(zap_flags, list(
"ZAP_OBJ_DAMAGE" = ZAP_OBJ_DAMAGE,
))
+
+DEFINE_BITFIELD(storage_flags, list(
+ "STORAGE_LIMIT_MAX_ITEMS" = STORAGE_LIMIT_MAX_ITEMS,
+ "STORAGE_LIMIT_MAX_W_CLASS" = STORAGE_LIMIT_MAX_W_CLASS,
+ "STORAGE_LIMIT_COMBINED_W_CLASS" = STORAGE_LIMIT_COMBINED_W_CLASS,
+ "STORAGE_LIMIT_VOLUME" = STORAGE_LIMIT_VOLUME,
+))
+
DEFINE_BITFIELD(bodytype, list(
"BODYTYPE_ORGANIC" = BODYTYPE_ORGANIC,
"BODYTYPE_ROBOTIC" = BODYTYPE_ROBOTIC,
diff --git a/code/_globalvars/lists/names.dm b/code/_globalvars/lists/names.dm
index ee9bc5bb429a..888def7a7182 100644
--- a/code/_globalvars/lists/names.dm
+++ b/code/_globalvars/lists/names.dm
@@ -41,11 +41,6 @@ List of configurable names in preferences and their metadata
),
*/
GLOBAL_LIST_INIT(preferences_custom_names, list(
- "human" = list("pref_name" = "Backup Human", "qdesc" = "backup human name, used in the event you are assigned a command role as another species", "group" = "backup_human", "allow_null" = FALSE),
- "clown" = list("pref_name" = "Clown" , "qdesc" = "clown name", "group" = "fun", "allow_null" = FALSE),
- "mime" = list("pref_name" = "Mime", "qdesc" = "mime name" , "group" = "fun", "allow_null" = FALSE),
"cyborg" = list("pref_name" = "Cyborg", "qdesc" = "cyborg name (Leave empty to use default naming scheme)", "group" = "silicons", "allow_null" = TRUE),
"ai" = list("pref_name" = "AI", "qdesc" = "ai name", "group" = "silicons", "allow_null" = FALSE),
- "religion" = list("pref_name" = "Chaplain religion", "qdesc" = "religion" , "group" = "chaplain", "allow_null" = FALSE),
- "deity" = list("pref_name" = "Chaplain deity", "qdesc" = "deity", "group" = "chaplain", "allow_null" = FALSE)
- ))
+))
diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm
index 8615b9a9aa6d..ef1f614809fe 100644
--- a/code/_onclick/hud/screen_objects.dm
+++ b/code/_onclick/hud/screen_objects.dm
@@ -241,20 +241,20 @@
user.swap_hand(held_index)
return TRUE
-/atom/movable/screen/close
- name = "close"
- layer = ABOVE_HUD_LAYER
- plane = ABOVE_HUD_PLANE
- icon_state = "backpack_close"
+// /atom/movable/screen/close
+// name = "close"
+// layer = ABOVE_HUD_LAYER
+// plane = ABOVE_HUD_PLANE
+// icon_state = "backpack_close"
-/atom/movable/screen/close/Initialize(mapload, new_master)
- . = ..()
- master = new_master
+// /atom/movable/screen/close/Initialize(mapload, new_master)
+// . = ..()
+// master = new_master
-/atom/movable/screen/close/Click()
- var/datum/component/storage/S = master
- S.hide_from(usr)
- return TRUE
+// /atom/movable/screen/close/Click()
+// var/datum/component/storage/S = master
+// S.hide_from(usr)
+// return TRUE
/atom/movable/screen/drop
name = "drop"
@@ -437,30 +437,6 @@
icon_state = "[base_icon_state][user.resting ? 0 : null]"
return ..()
-/atom/movable/screen/storage
- name = "storage"
- icon_state = "block"
- screen_loc = "7,7 to 10,8"
- layer = HUD_LAYER
- plane = HUD_PLANE
-
-/atom/movable/screen/storage/Initialize(mapload, new_master)
- . = ..()
- master = new_master
-
-/atom/movable/screen/storage/Click(location, control, params)
- if(world.time <= usr.next_move)
- return TRUE
- if(usr.incapacitated())
- return TRUE
- if (ismecha(usr.loc)) // stops inventory actions in a mech
- return TRUE
- if(master)
- var/obj/item/I = usr.get_active_held_item()
- if(I)
- master.attackby(null, I, usr, params)
- return TRUE
-
/atom/movable/screen/throw_catch
name = "throw/catch"
icon = 'icons/hud/screen_midnight.dmi'
diff --git a/code/_onclick/hud/storage.dm b/code/_onclick/hud/storage.dm
new file mode 100644
index 000000000000..c10375df4e8b
--- /dev/null
+++ b/code/_onclick/hud/storage.dm
@@ -0,0 +1,198 @@
+/atom/movable/screen/storage
+ name = "storage"
+ var/insertion_click = FALSE
+
+/atom/movable/screen/storage/Initialize(mapload, new_master)
+ . = ..()
+ master = new_master
+
+/atom/movable/screen/storage/Click(location, control, params)
+ if(!insertion_click)
+ return ..()
+ if(hud?.mymob && (hud.mymob != usr))
+ return
+ // just redirect clicks
+ if(master)
+ var/obj/item/I = usr.get_active_held_item()
+ if(I)
+ master.attackby(null, I, usr, params)
+ return TRUE
+
+/atom/movable/screen/storage/boxes
+ name = "storage"
+ icon_state = "block"
+ screen_loc = "7,7 to 10,8"
+ layer = HUD_LAYER
+ plane = HUD_PLANE
+ insertion_click = TRUE
+
+/atom/movable/screen/storage/close
+ name = "close"
+ layer = ABOVE_HUD_LAYER
+ plane = ABOVE_HUD_PLANE
+ icon_state = "backpack_close"
+
+/atom/movable/screen/storage/close/Click()
+ var/datum/component/storage/S = master
+ S.close(usr)
+ return TRUE
+
+/atom/movable/screen/storage/left
+ icon_state = "storage_start"
+ insertion_click = TRUE
+
+/atom/movable/screen/storage/right
+ icon_state = "storage_end"
+ insertion_click = TRUE
+
+/atom/movable/screen/storage/continuous
+ icon_state = "storage_continue"
+ insertion_click = TRUE
+
+/atom/movable/screen/storage/volumetric_box
+ icon_state = "stored_continue"
+ layer = VOLUMETRIC_STORAGE_BOX_LAYER
+ plane = VOLUMETRIC_STORAGE_BOX_PLANE
+ var/obj/item/our_item
+
+/atom/movable/screen/storage/volumetric_box/Initialize(mapload, new_master, obj/item/our_item)
+ src.our_item = our_item
+ RegisterSignal(our_item, COMSIG_ITEM_MOUSE_ENTER, PROC_REF(on_item_mouse_enter))
+ RegisterSignal(our_item, COMSIG_ITEM_MOUSE_EXIT, PROC_REF(on_item_mouse_exit))
+ return ..()
+
+/atom/movable/screen/storage/volumetric_box/Destroy()
+ makeItemInactive()
+ our_item = null
+ return ..()
+
+/atom/movable/screen/storage/volumetric_box/Click(location, control, params)
+ return our_item.Click(location, control, params)
+
+/atom/movable/screen/storage/volumetric_box/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
+ return our_item.MouseDrop(over, src_location, over_location, src_control, over_control, params)
+
+/atom/movable/screen/storage/volumetric_box/MouseExited(location, control, params)
+ makeItemInactive()
+
+/atom/movable/screen/storage/volumetric_box/MouseEntered(location, control, params)
+ . = ..()
+ makeItemActive()
+
+/atom/movable/screen/storage/volumetric_box/proc/on_item_mouse_enter()
+ makeItemActive()
+
+/atom/movable/screen/storage/volumetric_box/proc/on_item_mouse_exit()
+ makeItemInactive()
+
+/atom/movable/screen/storage/volumetric_box/proc/makeItemInactive()
+ return
+
+/atom/movable/screen/storage/volumetric_box/proc/makeItemActive()
+ return
+
+/atom/movable/screen/storage/volumetric_box/center
+ icon_state = "stored_continue"
+ var/atom/movable/screen/storage/volumetric_edge/stored_left/left
+ var/atom/movable/screen/storage/volumetric_edge/stored_right/right
+ var/atom/movable/screen/storage/item_holder/holder
+ var/pixel_size
+
+/atom/movable/screen/storage/volumetric_box/center/Initialize(mapload, new_master, our_item)
+ left = new(null, src, our_item)
+ right = new(null, src, our_item)
+ return ..()
+
+/atom/movable/screen/storage/volumetric_box/center/Destroy()
+ QDEL_NULL(left)
+ QDEL_NULL(right)
+ vis_contents.Cut()
+ if(holder)
+ QDEL_NULL(holder)
+ return ..()
+
+/atom/movable/screen/storage/volumetric_box/center/proc/on_screen_objects()
+ return list(src)
+
+
+//Sets the size of this box screen object and regenerates its left/right borders. This includes the actual border's size!
+/atom/movable/screen/storage/volumetric_box/center/proc/set_pixel_size(pixels)
+ if(pixel_size == pixels)
+ return
+ pixel_size = pixels
+ cut_overlays()
+ vis_contents.Cut()
+ //our icon size is 32 pixels.
+ var/multiplier = (pixels - (VOLUMETRIC_STORAGE_BOX_BORDER_SIZE * 2)) / VOLUMETRIC_STORAGE_BOX_ICON_SIZE
+ transform = matrix(multiplier, 0, 0, 0, 1, 0)
+ if(our_item)
+ if(holder)
+ qdel(holder)
+ holder = new(null, src, our_item)
+ holder.transform = matrix(1 / multiplier, 0, 0, 0, 1, 0)
+ holder.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+ holder.appearance_flags &= ~RESET_TRANSFORM
+ makeItemInactive()
+ vis_contents += holder
+ left.pixel_x = -((pixels - VOLUMETRIC_STORAGE_BOX_ICON_SIZE) * 0.5) - VOLUMETRIC_STORAGE_BOX_BORDER_SIZE
+ right.pixel_x = ((pixels - VOLUMETRIC_STORAGE_BOX_ICON_SIZE) * 0.5) + VOLUMETRIC_STORAGE_BOX_BORDER_SIZE
+ add_overlay(left)
+ add_overlay(right)
+
+/atom/movable/screen/storage/volumetric_box/center/makeItemInactive()
+ if(!holder)
+ return
+ holder.layer = VOLUMETRIC_STORAGE_ITEM_LAYER
+ holder.plane = VOLUMETRIC_STORAGE_ITEM_PLANE
+
+/atom/movable/screen/storage/volumetric_box/center/makeItemActive()
+ if(!holder)
+ return
+ holder.our_item.layer = VOLUMETRIC_STORAGE_ACTIVE_ITEM_LAYER //make sure we display infront of the others!
+ holder.our_item.plane = VOLUMETRIC_STORAGE_ACTIVE_ITEM_PLANE
+
+/atom/movable/screen/storage/volumetric_edge
+ layer = VOLUMETRIC_STORAGE_BOX_LAYER
+ plane = VOLUMETRIC_STORAGE_BOX_PLANE
+
+/atom/movable/screen/storage/volumetric_edge/Initialize(mapload, master, our_item)
+ src.master = master
+ return ..()
+
+/atom/movable/screen/storage/volumetric_edge/Click(location, control, params)
+ return master.Click(location, control, params)
+
+/atom/movable/screen/storage/volumetric_edge/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
+ return master.MouseDrop(over, src_location, over_location, src_control, over_control, params)
+
+/atom/movable/screen/storage/volumetric_edge/MouseExited(location, control, params)
+ return master.MouseExited(location, control, params)
+
+/atom/movable/screen/storage/volumetric_edge/MouseEntered(location, control, params)
+ . = ..()
+ return master.MouseEntered(location, control, params)
+
+/atom/movable/screen/storage/volumetric_edge/stored_left
+ icon_state = "stored_start"
+ appearance_flags = APPEARANCE_UI | KEEP_APART | RESET_TRANSFORM // Yes I know RESET_TRANSFORM is in APPEARANCE_UI but we're hard-asserting this incase someone changes it.
+
+/atom/movable/screen/storage/volumetric_edge/stored_right
+ icon_state = "stored_end"
+ appearance_flags = APPEARANCE_UI | KEEP_APART | RESET_TRANSFORM
+
+/atom/movable/screen/storage/item_holder
+ var/obj/item/our_item
+ vis_flags = NONE
+
+/atom/movable/screen/storage/item_holder/Initialize(mapload, new_master, obj/item/I)
+ . = ..()
+ our_item = I
+ vis_contents += I
+
+/atom/movable/screen/storage/item_holder/Destroy()
+ vis_contents.Cut()
+ our_item = null
+ return ..()
+
+/atom/movable/screen/storage/item_holder/Click(location, control, params)
+ return our_item.Click(location, control, params)
diff --git a/code/controllers/subsystem/blackmarket.dm b/code/controllers/subsystem/blackmarket.dm
index 6014259278d7..cbd07fcd8fda 100644
--- a/code/controllers/subsystem/blackmarket.dm
+++ b/code/controllers/subsystem/blackmarket.dm
@@ -5,8 +5,8 @@ SUBSYSTEM_DEF(blackmarket)
/// Descriptions for each shipping methods.
var/shipping_method_descriptions = list(
- SHIPPING_METHOD_LAUNCH="Launches the item at your coordinates from across deep space, cheap but you might not recieve your item at all.",
- SHIPPING_METHOD_LTSRBT="Long-To-Short-Range-Bluespace-Transceiver, a machine that prepares items at a remote storage location and then teleports them to the location of the uplink."
+ SHIPPING_METHOD_LAUNCH="Launches the item at your coordinates from across deep space. Cheap, but you might not recieve your item at all. We recommend being stationary in space, away from any large structures, for best results.",
+ SHIPPING_METHOD_LTSRBT="Long-To-Short-Range-Bluespace-Transceiver, a machine that prepares items at a remote storage location and then teleports them to the location of the LTRSBT."
)
/// List of all existing markets.
@@ -29,7 +29,8 @@ SUBSYSTEM_DEF(blackmarket)
if(!markets[M])
stack_trace("SSblackmarket: Item [I] available in market that does not exist.")
continue
- markets[M].add_item(item)
+ markets[M].add_item(item, FALSE)
+
qdel(I)
. = ..()
@@ -47,22 +48,10 @@ SUBSYSTEM_DEF(blackmarket)
switch(purchase.method)
// Find a ltsrbt pad and make it handle the shipping.
if(SHIPPING_METHOD_LTSRBT)
- if(!telepads.len)
- continue
- // Prioritize pads that don't have a cooldown active.
- var/free_pad_found = FALSE
- for(var/obj/machinery/ltsrbt/pad in telepads)
- if(pad.recharge_cooldown)
- continue
- pad.add_to_queue(purchase)
- queued_purchases -= purchase
- free_pad_found = TRUE
- break
-
- if(free_pad_found)
+ if(!purchase.uplink.target)
continue
- var/obj/machinery/ltsrbt/pad = pick(telepads)
+ var/obj/machinery/ltsrbt/pad = purchase.uplink.target
to_chat(recursive_loc_check(purchase.uplink.loc, /mob), "[purchase.uplink] flashes a message noting that the order is being processed by [pad].")
@@ -76,7 +65,7 @@ SUBSYSTEM_DEF(blackmarket)
var/pickedloc = vlevel.get_side_turf(startSide)
var/atom/movable/item = purchase.entry.spawn_item(pickedloc)
- item.throw_at(purchase.uplink, 3, 3, spin = FALSE)
+ item.safe_throw_at(purchase.uplink, 3, 3, spin = FALSE)
to_chat(recursive_loc_check(purchase.uplink.loc, /mob), "[purchase.uplink] flashes a message noting the order is being launched at your coordinates from [dir2text(startSide)].")
@@ -96,7 +85,7 @@ SUBSYSTEM_DEF(blackmarket)
/// Used to add /datum/blackmarket_purchase to queued_purchases var. Returns TRUE when queued.
/datum/controller/subsystem/blackmarket/proc/queue_item(datum/blackmarket_purchase/P)
- if(P.method == SHIPPING_METHOD_LTSRBT && !telepads.len)
+ if(P.method == SHIPPING_METHOD_LTSRBT && !P.uplink.target)
return FALSE
queued_purchases += P
return TRUE
diff --git a/code/controllers/subsystem/traumas.dm b/code/controllers/subsystem/traumas.dm
index d60eff11f391..64339d794205 100644
--- a/code/controllers/subsystem/traumas.dm
+++ b/code/controllers/subsystem/traumas.dm
@@ -149,8 +149,7 @@ SUBSYSTEM_DEF(traumas)
"birds" = typecacheof(list(
/obj/item/clothing/mask/gas/plaguedoctor, /obj/item/reagent_containers/food/snacks/cracker,
/obj/item/clothing/suit/chickensuit, /obj/item/clothing/head/chicken,
- /obj/item/clothing/suit/toggle/owlwings, /obj/item/clothing/under/costume/owl, /obj/item/clothing/mask/gas/owl_mask,
- /obj/item/clothing/head/helmet/space/freedom, /obj/item/clothing/suit/space/freedom)),
+ /obj/item/clothing/suit/toggle/owlwings, /obj/item/clothing/under/costume/owl, /obj/item/clothing/mask/gas/owl_mask)),
"anime" = typecacheof(list(
/obj/item/clothing/under/costume/schoolgirl, /obj/item/katana, /obj/item/reagent_containers/food/snacks/sashimi,
diff --git a/code/datums/components/crafting/recipes.dm b/code/datums/components/crafting/recipes.dm
index 9ec90bf09eac..ab7a2d4315d7 100644
--- a/code/datums/components/crafting/recipes.dm
+++ b/code/datums/components/crafting/recipes.dm
@@ -24,1112 +24,3 @@
*/
/datum/crafting_recipe/proc/check_requirements(mob/user, list/collected_requirements)
return TRUE
-
-/datum/crafting_recipe/IED
- name = "IED"
- result = /obj/item/grenade/iedcasing
- reqs = list(/datum/reagent/fuel = 50,
- /obj/item/stack/cable_coil = 1,
- /obj/item/assembly/igniter = 1,
- /obj/item/reagent_containers/food/drinks/soda_cans = 1)
- parts = list(/obj/item/reagent_containers/food/drinks/soda_cans = 1)
- time = 15
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/lance
- name = "Explosive Lance (Grenade)"
- result = /obj/item/spear/explosive
- reqs = list(/obj/item/spear = 1,
- /obj/item/grenade = 1)
- blacklist = list(/obj/item/spear/bonespear)
- parts = list(/obj/item/spear = 1,
- /obj/item/grenade = 1)
- time = 15
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/strobeshield
- name = "Strobe Shield"
- result = /obj/item/shield/riot/flash
- reqs = list(/obj/item/wallframe/flasher = 1,
- /obj/item/assembly/flash/handheld = 1,
- /obj/item/shield/riot = 1)
- time = 40
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/strobeshield/New()
- ..()
- blacklist |= subtypesof(/obj/item/shield/riot/)
-
-/datum/crafting_recipe/molotov
- name = "Molotov"
- result = /obj/item/reagent_containers/food/drinks/bottle/molotov
- reqs = list(/obj/item/reagent_containers/glass/rag = 1,
- /obj/item/reagent_containers/food/drinks/bottle = 1)
- parts = list(/obj/item/reagent_containers/food/drinks/bottle = 1)
- time = 40
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/stunprod
- name = "Stunprod"
- result = /obj/item/melee/baton/cattleprod
- reqs = list(/obj/item/restraints/handcuffs/cable = 1,
- /obj/item/stack/rods = 1,
- /obj/item/assembly/igniter = 1)
- time = 40
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/teleprod
- name = "Teleprod"
- result = /obj/item/melee/baton/cattleprod/teleprod
- reqs = list(/obj/item/restraints/handcuffs/cable = 1,
- /obj/item/stack/rods = 1,
- /obj/item/assembly/igniter = 1,
- /obj/item/stack/ore/bluespace_crystal = 1)
- time = 40
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/bola
- name = "Bola"
- result = /obj/item/restraints/legcuffs/bola
- reqs = list(/obj/item/restraints/handcuffs/cable = 1,
- /obj/item/stack/sheet/metal = 6)
- time = 20//15 faster than crafting them by hand!
- category= CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/gonbola
- name = "Gonbola"
- result = /obj/item/restraints/legcuffs/bola/gonbola
- reqs = list(/obj/item/restraints/handcuffs/cable = 1,
- /obj/item/stack/sheet/metal = 6,
- /obj/item/stack/sheet/animalhide/gondola = 1)
- time = 40
- category= CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/ed209
- name = "ED209"
- result = /mob/living/simple_animal/bot/secbot/ed209
- reqs = list(/obj/item/robot_suit = 1,
- /obj/item/clothing/head/helmet = 1,
- /obj/item/clothing/suit/armor/vest = 1,
- /obj/item/bodypart/leg/left/robot = 1,
- /obj/item/bodypart/leg/right/robot = 1,
- /obj/item/stack/sheet/metal = 1,
- /obj/item/stack/cable_coil = 1,
- /obj/item/gun/energy/disabler = 1,
- /obj/item/assembly/prox_sensor = 1)
- tools = list(TOOL_WELDER, TOOL_SCREWDRIVER)
- time = 60
- category = CAT_ROBOT
-
-/datum/crafting_recipe/secbot
- name = "Secbot"
- result = /mob/living/simple_animal/bot/secbot
- reqs = list(/obj/item/assembly/signaler = 1,
- /obj/item/clothing/head/helmet/sec = 1,
- /obj/item/melee/baton = 1,
- /obj/item/assembly/prox_sensor = 1,
- /obj/item/bodypart/r_arm/robot = 1)
- tools = list(TOOL_WELDER)
- time = 60
- category = CAT_ROBOT
-
-/datum/crafting_recipe/cleanbot
- name = "Cleanbot"
- result = /mob/living/simple_animal/bot/cleanbot
- reqs = list(/obj/item/reagent_containers/glass/bucket = 1,
- /obj/item/assembly/prox_sensor = 1,
- /obj/item/bodypart/r_arm/robot = 1)
- time = 40
- category = CAT_ROBOT
-
-/datum/crafting_recipe/floorbot
- name = "Floorbot"
- result = /mob/living/simple_animal/bot/floorbot
- reqs = list(/obj/item/storage/toolbox = 1,
- /obj/item/stack/tile/plasteel = 10,
- /obj/item/assembly/prox_sensor = 1,
- /obj/item/bodypart/r_arm/robot = 1)
- time = 40
- category = CAT_ROBOT
-
-/datum/crafting_recipe/medbot
- name = "Medbot"
- result = /mob/living/simple_animal/bot/medbot
- reqs = list(/obj/item/healthanalyzer = 1,
- /obj/item/storage/firstaid = 1,
- /obj/item/assembly/prox_sensor = 1,
- /obj/item/bodypart/r_arm/robot = 1)
- time = 40
- category = CAT_ROBOT
-
-/datum/crafting_recipe/honkbot
- name = "Honkbot"
- result = /mob/living/simple_animal/bot/honkbot
- reqs = list(/obj/item/storage/box/clown = 1,
- /obj/item/bodypart/r_arm/robot = 1,
- /obj/item/assembly/prox_sensor = 1,
- /obj/item/bikehorn/ = 1)
- time = 40
- category = CAT_ROBOT
-
-/datum/crafting_recipe/Firebot
- name = "Firebot"
- result = /mob/living/simple_animal/bot/firebot
- reqs = list(/obj/item/extinguisher = 1,
- /obj/item/bodypart/r_arm/robot = 1,
- /obj/item/assembly/prox_sensor = 1,
- /obj/item/clothing/head/hardhat/red = 1)
- time = 40
- category = CAT_ROBOT
-
-/datum/crafting_recipe/Vibebot
- name = "Vibebot"
- result = /mob/living/simple_animal/bot/vibebot
- reqs = list(/obj/item/light/bulb = 2,
- /obj/item/bodypart/head/robot = 1,
- /obj/item/assembly/prox_sensor = 1,
- /obj/item/toy/crayon = 1)
- time = 40
- category = CAT_ROBOT
-
-/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
- name = "Pneumatic Cannon"
- result = /obj/item/pneumatic_cannon/ghetto
- tools = list(TOOL_WELDER, TOOL_WRENCH)
- reqs = list(/obj/item/stack/sheet/metal = 4,
- /obj/item/stack/packageWrap = 8,
- /obj/item/pipe = 2)
- time = 50
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/flamethrower
- name = "Flamethrower"
- result = /obj/item/flamethrower
- reqs = list(/obj/item/weldingtool = 1,
- /obj/item/assembly/igniter = 1,
- /obj/item/stack/rods = 1)
- parts = list(/obj/item/assembly/igniter = 1,
- /obj/item/weldingtool = 1)
- tools = list(TOOL_SCREWDRIVER)
- time = 10
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/meteorslug
- name = "Meteorslug Shell"
- result = /obj/item/ammo_casing/shotgun/meteorslug
- reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
- /obj/item/rcd_ammo = 1,
- /obj/item/stock_parts/manipulator = 2)
- tools = list(TOOL_SCREWDRIVER)
- time = 5
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/pulseslug
- name = "Pulse Slug Shell"
- result = /obj/item/ammo_casing/shotgun/pulseslug
- reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
- /obj/item/stock_parts/capacitor/adv = 2,
- /obj/item/stock_parts/micro_laser/ultra = 1)
- tools = list(TOOL_SCREWDRIVER)
- time = 5
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/dragonsbreath
- name = "Dragonsbreath Shell"
- result = /obj/item/ammo_casing/shotgun/dragonsbreath
- reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1, /datum/reagent/phosphorus = 5)
- tools = list(TOOL_SCREWDRIVER)
- time = 5
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/frag12
- name = "FRAG-12 Shell"
- result = /obj/item/ammo_casing/shotgun/frag12
- reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
- /datum/reagent/glycerol = 5,
- /datum/reagent/toxin/acid = 5,
- /datum/reagent/toxin/acid/fluacid = 5)
- tools = list(TOOL_SCREWDRIVER)
- time = 5
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/ionslug
- name = "Ion Scatter Shell"
- result = /obj/item/ammo_casing/shotgun/ion
- reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
- /obj/item/stock_parts/micro_laser/ultra = 1,
- /obj/item/stock_parts/subspace/crystal = 1)
- tools = list(TOOL_SCREWDRIVER)
- time = 5
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/improvisedslug
- name = "Improvised Shotgun Shell"
- result = /obj/item/ammo_casing/shotgun/improvised
- reqs = list(/obj/item/stack/sheet/metal = 2,
- /obj/item/stack/cable_coil = 1,
- /datum/reagent/fuel = 10)
- tools = list(TOOL_SCREWDRIVER)
- time = 12
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/laserscatter
- name = "Scatter Laser Shell"
- result = /obj/item/ammo_casing/shotgun/laserscatter
- reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
- /obj/item/stock_parts/capacitor/adv = 1,
- /obj/item/stock_parts/micro_laser/high = 1)
- tools = list(TOOL_SCREWDRIVER)
- time = 5
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/ishotgun
- name = "Improvised Shotgun"
- result = /obj/item/gun/ballistic/shotgun/doublebarrel/improvised
- reqs = list(/obj/item/weaponcrafting/receiver = 1,
- /obj/item/pipe = 1,
- /obj/item/weaponcrafting/stock = 1,
- /obj/item/stack/packageWrap = 5)
- tools = list(TOOL_SCREWDRIVER)
- time = 100
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/chainsaw
- name = "Chainsaw"
- result = /obj/item/chainsaw
- reqs = list(/obj/item/circular_saw = 1,
- /obj/item/stack/cable_coil = 3,
- /obj/item/stack/sheet/plasteel = 5)
- tools = list(TOOL_WELDER)
- time = 50
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/spear
- name = "Spear"
- result = /obj/item/spear
- reqs = list(/obj/item/restraints/handcuffs/cable = 1,
- /obj/item/shard = 1,
- /obj/item/stack/rods = 1)
- parts = list(/obj/item/shard = 1)
- time = 40
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/spooky_camera
- name = "Camera Obscura"
- result = /obj/item/camera/spooky
- time = 15
- reqs = list(/obj/item/camera = 1,
- /datum/reagent/water/holywater = 10)
- parts = list(/obj/item/camera = 1)
- category = CAT_MISC
-
-/datum/crafting_recipe/skateboard
- name = "Skateboard"
- result = /obj/vehicle/ridden/scooter/skateboard
- time = 60
- reqs = list(/obj/item/stack/sheet/metal = 5,
- /obj/item/stack/rods = 10)
- category = CAT_MISC
-
-/datum/crafting_recipe/scooter
- name = "Scooter"
- result = /obj/vehicle/ridden/scooter
- time = 65
- reqs = list(/obj/item/stack/sheet/metal = 5,
- /obj/item/stack/rods = 12)
- category = CAT_MISC
-
-/datum/crafting_recipe/wheelchair
- name = "Wheelchair"
- result = /obj/vehicle/ridden/wheelchair
- reqs = list(/obj/item/stack/sheet/metal = 4,
- /obj/item/stack/rods = 6)
- time = 100
- category = CAT_MISC
-
-/datum/crafting_recipe/motorized_wheelchair
- name = "Motorized Wheelchair"
- result = /obj/vehicle/ridden/wheelchair/motorized
- reqs = list(/obj/item/stack/sheet/metal = 10,
- /obj/item/stack/rods = 8,
- /obj/item/stock_parts/manipulator = 2,
- /obj/item/stock_parts/capacitor = 1)
- parts = list(/obj/item/stock_parts/manipulator = 2,
- /obj/item/stock_parts/capacitor = 1)
- tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WRENCH)
- time = 200
- category = CAT_MISC
-
-/datum/crafting_recipe/mousetrap
- name = "Mouse Trap"
- result = /obj/item/assembly/mousetrap
- time = 10
- reqs = list(/obj/item/stack/sheet/cardboard = 1,
- /obj/item/stack/rods = 1)
- category = CAT_MISC
-
-/datum/crafting_recipe/papersack
- name = "Paper Sack"
- result = /obj/item/storage/box/papersack
- time = 10
- reqs = list(/obj/item/paper = 5)
- category = CAT_MISC
-
-
-/datum/crafting_recipe/flashlight_eyes
- name = "Flashlight Eyes"
- result = /obj/item/organ/eyes/robotic/flashlight
- time = 10
- reqs = list(
- /obj/item/flashlight = 2,
- /obj/item/restraints/handcuffs/cable = 1
- )
- category = CAT_MISC
-
-/datum/crafting_recipe/paperframes
- name = "Paper Frames"
- result = /obj/item/stack/sheet/paperframes/five
- time = 10
- reqs = list(/obj/item/stack/sheet/mineral/wood = 5, /obj/item/paper = 20)
- category = CAT_MISC
-
-/datum/crafting_recipe/naturalpaper
- name = "Hand-Pressed Paper"
- time = 30
- reqs = list(/datum/reagent/water = 50, /obj/item/stack/sheet/mineral/wood = 1)
- tools = list(/obj/item/hatchet)
- result = /obj/item/paper_bin/bundlenatural
- category = CAT_MISC
-
-/datum/crafting_recipe/toysword
- name = "Toy Sword"
- reqs = list(/obj/item/light/bulb = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4)
- result = /obj/item/toy/sword
- category = CAT_MISC
-
-/datum/crafting_recipe/blackcarpet
- name = "Black Carpet"
- reqs = list(/obj/item/stack/tile/carpet = 50, /obj/item/toy/crayon/black = 1)
- result = /obj/item/stack/tile/carpet/black/fifty
- category = CAT_MISC
-
-/datum/crafting_recipe/curtain
- name = "Curtains"
- reqs = list(/obj/item/stack/sheet/cotton/cloth = 4, /obj/item/stack/rods = 1)
- result = /obj/structure/curtain/cloth
- category = CAT_MISC
-
-/datum/crafting_recipe/showercurtain
- name = "Shower Curtains"
- reqs = list(/obj/item/stack/sheet/cotton/cloth = 2, /obj/item/stack/sheet/plastic = 2, /obj/item/stack/rods = 1)
- result = /obj/structure/curtain
- category = CAT_MISC
-
-/datum/crafting_recipe/extendohand
- name = "Extendo-Hand"
- reqs = list(/obj/item/bodypart/r_arm/robot = 1, /obj/item/clothing/gloves/boxing = 1)
- result = /obj/item/extendohand
- category = CAT_MISC
-
-/datum/crafting_recipe/chemical_payload
- name = "Chemical Payload (C4)"
- result = /obj/item/bombcore/chemical
- reqs = list(
- /obj/item/stock_parts/matter_bin = 1,
- /obj/item/grenade/c4 = 1,
- /obj/item/grenade/chem_grenade = 2
- )
- parts = list(/obj/item/stock_parts/matter_bin = 1, /obj/item/grenade/chem_grenade = 2)
- time = 30
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/chemical_payload2
- name = "Chemical Payload (Gibtonite)"
- result = /obj/item/bombcore/chemical
- reqs = list(
- /obj/item/stock_parts/matter_bin = 1,
- /obj/item/gibtonite = 1,
- /obj/item/grenade/chem_grenade = 2
- )
- parts = list(/obj/item/stock_parts/matter_bin = 1, /obj/item/grenade/chem_grenade = 2)
- time = 50
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/bonearmor
- name = "Bone Armor"
- result = /obj/item/clothing/suit/armor/bone
- time = 30
- reqs = list(/obj/item/stack/sheet/bone = 6)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bonetalisman
- name = "Bone Talisman"
- result = /obj/item/clothing/accessory/talisman
- time = 20
- reqs = list(/obj/item/stack/sheet/bone = 2,
- /obj/item/stack/sheet/sinew = 1)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bonenecklace
- name = "Hunter's Necklace"
- result = /obj/item/clothing/accessory/wolftalisman
- time = 35
- reqs = list(/obj/item/stack/sheet/bone = 2,
- /obj/item/stack/sheet/sinew = 3,
- /obj/item/crusher_trophy/wolf_ear = 2,
- /obj/item/crusher_trophy/fang = 1)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bonecodpiece
- name = "Skull Codpiece"
- result = /obj/item/clothing/accessory/skullcodpiece
- time = 20
- reqs = list(/obj/item/stack/sheet/bone = 2,
- /obj/item/crusher_trophy/legion_skull = 1,
- /obj/item/stack/sheet/animalhide/goliath_hide = 1)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bonestaff
- name = "Legion Staff"
- result = /obj/item/legion_staff
- time = 35
- reqs = list(/obj/item/stack/sheet/bone = 2,
- /obj/item/crusher_trophy/legion_skull = 2,\
- /obj/item/crusher_trophy/dwarf_skull = 1,
- /obj/item/organ/regenerative_core/legion = 1)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/skilt
- name = "Sinew Kilt"
- result = /obj/item/clothing/accessory/skilt
- time = 20
- reqs = list(/obj/item/stack/sheet/bone = 1,
- /obj/item/stack/sheet/sinew = 2)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bracers
- name = "Bone Bracers"
- result = /obj/item/clothing/gloves/bracer
- time = 20
- reqs = list(/obj/item/stack/sheet/bone = 2,
- /obj/item/stack/sheet/sinew = 1)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/skullhelm
- name = "Skull Helmet"
- result = /obj/item/clothing/head/helmet/skull
- time = 30
- reqs = list(/obj/item/stack/sheet/bone = 4)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/goliathcloak
- name = "Goliath Cloak"
- result = /obj/item/clothing/suit/hooded/cloak/goliath
- time = 50
- reqs = list(/obj/item/stack/sheet/leather = 2,
- /obj/item/stack/sheet/sinew = 2,
- /obj/item/stack/sheet/animalhide/goliath_hide = 2) //it takes 4 goliaths to make 1 cloak if the plates are skinned
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/drakecloak
- name = "Ash Drake Armour"
- result = /obj/item/clothing/suit/hooded/cloak/drake
- time = 60
- reqs = list(/obj/item/stack/sheet/bone = 10,
- /obj/item/stack/sheet/sinew = 2,
- /obj/item/stack/sheet/animalhide/ashdrake = 5)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/firebrand
- name = "Firebrand"
- result = /obj/item/match/firebrand
- time = 100 //Long construction time. Making fire is hard work.
- reqs = list(/obj/item/stack/sheet/mineral/wood = 2)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/gold_horn
- name = "Golden Bike Horn"
- result = /obj/item/bikehorn/golden
- time = 20
- reqs = list(/obj/item/stack/sheet/mineral/bananium = 5,
- /obj/item/bikehorn = 1)
- category = CAT_MISC
-
-/datum/crafting_recipe/bonedagger
- name = "Bone Dagger"
- result = /obj/item/kitchen/knife/combat/bone
- time = 20
- reqs = list(/obj/item/stack/sheet/bone = 2)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bonespear
- name = "Bone Spear"
- result = /obj/item/spear/bonespear
- time = 30
- reqs = list(/obj/item/stack/sheet/bone = 4,
- /obj/item/stack/sheet/sinew = 1)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/boneaxe
- name = "Bone Axe"
- result = /obj/item/fireaxe/boneaxe
- time = 50
- reqs = list(/obj/item/stack/sheet/bone = 6,
- /obj/item/stack/sheet/sinew = 3)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bonfire
- name = "Bonfire"
- time = 60
- reqs = list(/obj/item/grown/log = 5)
- parts = list(/obj/item/grown/log = 5)
- blacklist = list(/obj/item/grown/log/steel)
- result = /obj/structure/bonfire
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/rake //Category resorting incoming
- name = "Rake"
- time = 30
- reqs = list(/obj/item/stack/sheet/mineral/wood = 5)
- result = /obj/item/cultivator/rake
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/woodbucket
- name = "Wooden Bucket"
- time = 30
- reqs = list(/obj/item/stack/sheet/mineral/wood = 3)
- result = /obj/item/reagent_containers/glass/bucket/wooden
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/headpike
- name = "Spike Head (Glass Spear)"
- time = 65
- reqs = list(/obj/item/spear = 1,
- /obj/item/bodypart/head = 1)
- parts = list(/obj/item/bodypart/head = 1,
- /obj/item/spear = 1)
- blacklist = list(/obj/item/spear/explosive, /obj/item/spear/bonespear)
- result = /obj/structure/headpike
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/legionpike
- name = "Legion on a Spear"
- time = 55
- reqs = list(/obj/item/spear = 1,
- /obj/item/organ/regenerative_core = 1,
- /obj/item/crusher_trophy/legion_skull = 2)
- result = /obj/structure/legionpike
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/tribal_torch
- name = "Tribal Torch"
- result = /obj/item/candle/tribal_torch
- time = 30
- reqs = list(/obj/item/stack/sheet/mineral/wood = 4)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/headpikebone
- name = "Spike Head (Bone Spear)"
- time = 65
- reqs = list(/obj/item/spear/bonespear = 1,
- /obj/item/bodypart/head = 1)
- parts = list(/obj/item/bodypart/head = 1,
- /obj/item/spear/bonespear = 1)
- result = /obj/structure/headpike/bone
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/pressureplate
- name = "Pressure Plate"
- result = /obj/item/pressure_plate
- time = 5
- reqs = list(/obj/item/stack/sheet/metal = 1,
- /obj/item/stack/tile/plasteel = 1,
- /obj/item/stack/cable_coil = 2,
- /obj/item/assembly/igniter = 1)
- category = CAT_MISC
-
-
-/datum/crafting_recipe/rcl
- name = "Makeshift Rapid Pipe Cleaner Layer"
- result = /obj/item/rcl/ghetto
- time = 40
- tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WRENCH)
- reqs = list(/obj/item/stack/sheet/metal = 15)
- category = CAT_MISC
-
-/datum/crafting_recipe/mummy
- name = "Mummification Bandages (Mask)"
- result = /obj/item/clothing/mask/mummy
- time = 10
- tools = list(/obj/item/nullrod/egyptian)
- reqs = list(/obj/item/stack/sheet/cotton/cloth = 2)
- category = CAT_CLOTHING
-
-/datum/crafting_recipe/mummy/body
- name = "Mummification Bandages (Body)"
- result = /obj/item/clothing/under/costume/mummy
- reqs = list(/obj/item/stack/sheet/cotton/cloth = 5)
-
-/datum/crafting_recipe/chaplain_hood
- name = "Follower Hoodie"
- result = /obj/item/clothing/suit/hooded/chaplain_hoodie
- time = 10
- tools = list(/obj/item/clothing/suit/hooded/chaplain_hoodie, /obj/item/storage/book/bible)
- reqs = list(/obj/item/stack/sheet/cotton/cloth = 4)
- category = CAT_CLOTHING
-
-/datum/crafting_recipe/guillotine
- name = "Guillotine"
- result = /obj/structure/guillotine
- time = 150 // Building a functioning guillotine takes time
- reqs = list(/obj/item/stack/sheet/plasteel = 3,
- /obj/item/stack/sheet/mineral/wood = 20,
- /obj/item/stack/cable_coil = 10)
- tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER)
- category = CAT_MISC
-
-/datum/crafting_recipe/aitater
- name = "intelliTater"
- result = /obj/item/aicard/aitater
- time = 30
- tools = list(TOOL_WIRECUTTER)
- reqs = list(/obj/item/aicard = 1,
- /obj/item/reagent_containers/food/snacks/grown/potato = 1,
- /obj/item/stack/cable_coil = 5)
- category = CAT_MISC
-
-/datum/crafting_recipe/aitater/check_requirements(mob/user, list/collected_requirements)
- var/obj/item/aicard/aicard = collected_requirements[/obj/item/aicard][1]
- if(!aicard.AI)
- return TRUE
-
- to_chat(user, "You can't craft an intelliTater with an AI in the card!")
- return FALSE
-
-/datum/crafting_recipe/aispook
- name = "intelliLantern"
- result = /obj/item/aicard/aispook
- time = 30
- tools = list(TOOL_WIRECUTTER)
- reqs = list(/obj/item/aicard = 1,
- /obj/item/reagent_containers/food/snacks/grown/pumpkin = 1,
- /obj/item/stack/cable_coil = 5)
- category = CAT_MISC
-
-/datum/crafting_recipe/ghettojetpack
- name = "Improvised Jetpack"
- result = /obj/item/tank/jetpack/improvised
- time = 30
- reqs = list(/obj/item/tank/internals/oxygen = 2, /obj/item/extinguisher = 1, /obj/item/pipe = 3, /obj/item/stack/cable_coil = MAXCOIL)
- category = CAT_MISC
- tools = list(TOOL_WRENCH, TOOL_WELDER, TOOL_WIRECUTTER)
-
-/datum/crafting_recipe/multiduct
- name = "Multi-layer duct"
- result = /obj/machinery/duct/multilayered
- time = 5
- reqs = list(/obj/item/stack/ducts = 5)
- category = CAT_MISC
- tools = list(TOOL_WELDER)
-
-/datum/crafting_recipe/rib
- name = "Collosal Rib"
- always_availible = FALSE
- reqs = list(
- /obj/item/stack/sheet/bone = 10,
- /datum/reagent/fuel/oil = 5)
- result = /obj/structure/statue/bone/rib
- subcategory = CAT_PRIMAL
-
-/datum/crafting_recipe/skull
- name = "Skull Carving"
- always_availible = FALSE
- reqs = list(
- /obj/item/stack/sheet/bone = 6,
- /datum/reagent/fuel/oil = 5)
- result = /obj/structure/statue/bone/skull
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/halfskull
- name = "Cracked Skull Carving"
- always_availible = FALSE
- reqs = list(
- /obj/item/stack/sheet/bone = 3,
- /datum/reagent/fuel/oil = 5)
- result = /obj/structure/statue/bone/skull/half
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/boneshovel
- name = "Serrated Bone Shovel"
- always_availible = FALSE
- reqs = list(
- /obj/item/stack/sheet/bone = 4,
- /datum/reagent/fuel/oil = 5,
- /obj/item/shovel/spade = 1)
- result = /obj/item/shovel/serrated
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/lasso
- name = "Bone Lasso"
- reqs = list(
- /obj/item/stack/sheet/bone = 1,
- /obj/item/stack/sheet/sinew = 5)
- result = /obj/item/key/lasso
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/gripperoffbrand
- name = "Improvised Gripper Gloves"
- reqs = list(
- /obj/item/clothing/gloves/fingerless = 1,
- /obj/item/stack/tape = 1)
- result = /obj/item/clothing/gloves/tackler/offbrand
- category = CAT_CLOTHING
-
-/*WS edit - Normal BoH
-/datum/crafting_recipe/boh
- name = "Bag of Holding"
- reqs = list(
- /obj/item/bag_of_holding_inert = 1,
- /obj/item/assembly/signaler/anomaly/bluespace = 1)
- result = /obj/item/storage/backpack/holding
- category = CAT_CLOTHING
-*/
-
-/datum/crafting_recipe/ipickaxe
- name = "Improvised Pickaxe"
- reqs = list(
- /obj/item/crowbar = 1,
- /obj/item/kitchen/knife = 1,
- /obj/item/stack/tape = 1)
- result = /obj/item/pickaxe/improvised
- category = CAT_MISC
-
-/datum/crafting_recipe/chem_scanner
- name = "Reagent Scanner"
- time = 30
- tools = list(TOOL_WIRECUTTER, TOOL_SCREWDRIVER)
- reqs = list(
- /obj/item/healthanalyzer = 1,
- /obj/item/stack/cable_coil = 5,
- /obj/item/stock_parts/scanning_module = 1)
- result = /obj/item/reagent_scanner
- category = CAT_MISC
-
-/datum/crafting_recipe/filter
- name = "Seperatory Funnel"
- time = 40
- tools = list(TOOL_WELDER, TOOL_WIRECUTTER)
- reqs = list(
- /obj/item/stack/cable_coil = 1,
- /obj/item/reagent_containers/glass/beaker = 3)
- result = /obj/item/reagent_containers/glass/filter
- category = CAT_MISC
-
-/datum/crafting_recipe/dragonspear
- name = "Dragonslayer's Spear"
- result = /obj/item/spear/dragonspear
- time = 45
- reqs = list(/obj/item/crusher_trophy/ash_spike = 1,
- /obj/item/crusher_trophy/tail_spike = 2,
- /obj/item/stack/sheet/bone = 5,
- /obj/item/stack/sheet/sinew = 3)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/splint
- name = "Makeshift Splint"
- reqs = list(
- /obj/item/stack/rods = 2,
- /obj/item/stack/sheet/cotton/cloth = 4)
- result = /obj/item/stack/medical/splint/ghetto
- category = CAT_MISC
-
-/datum/crafting_recipe/cwzippo
- name = "Clockwork Zippo"
- reqs = list(
- /obj/item/lighter = 1,
- /obj/item/stack/tile/bronze = 5)
- result = /obj/item/lighter/clockwork
- category = CAT_MISC
-
-/datum/crafting_recipe/pipebow
- name = "Pipe Bow"
- result = /obj/item/gun/ballistic/bow/pipe
- reqs = list(/obj/item/pipe = 5,
- /obj/item/stack/sheet/plastic = 15,
- /obj/item/weaponcrafting/silkstring = 10)
- time = 450
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/arrow
- name = "Arrow"
- result = /obj/item/ammo_casing/caseless/arrow/wood
- time = 30
- reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
- /obj/item/stack/sheet/silk = 1,
- /obj/item/stack/rods = 1) //1 metal sheet = 2 rods= 2 arrows
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/bone_arrow
- name = "Bone Arrow"
- result = /obj/item/ammo_casing/caseless/arrow/bone
- time = 30
- reqs = list(/obj/item/stack/sheet/bone = 1,
- /obj/item/stack/sheet/sinew = 1,
- /obj/item/ammo_casing/caseless/arrow/ash = 1)
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/ashen_arrow
- name = "Fire hardened arrow"
- result = /obj/item/ammo_casing/caseless/arrow/ash
- tools = list(TOOL_WELDER)
- time = 30
- reqs = list(/obj/item/ammo_casing/caseless/arrow/wood = 1)
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/bronze_arrow
- name = "Bronze arrow"
- result = /obj/item/ammo_casing/caseless/arrow/bronze
- time = 30
- reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
- /obj/item/stack/tile/bronze = 1,
- /obj/item/stack/sheet/silk = 1)
- category = CAT_WEAPONRY
- subcategory = CAT_AMMO
-
-/datum/crafting_recipe/heavybonearmor
- name = "Heavy Bone Armor"
- result = /obj/item/clothing/suit/hooded/cloak/bone
- time = 60
- reqs = list(/obj/item/stack/sheet/bone = 8,
- /obj/item/stack/sheet/sinew = 3)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/watcherbola
- name = "Watcher Bola"
- result = /obj/item/restraints/legcuffs/bola/watcher
- time = 30
- reqs = list(/obj/item/stack/sheet/animalhide/goliath_hide = 2,
- /obj/item/restraints/handcuffs/cable/sinew = 1)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/goliathshield
- name = "Goliath shield"
- result = /obj/item/shield/riot/goliath
- time = 60
- reqs = list(/obj/item/stack/sheet/bone = 4,
- /obj/item/stack/sheet/animalhide/goliath_hide = 3)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bonesword
- name = "Bone Sword"
- result = /obj/item/claymore/bone
- time = 40
- reqs = list(/obj/item/stack/sheet/bone = 3,
- /obj/item/stack/sheet/sinew = 2)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/hunterbelt
- name = "Hunters Belt"
- result = /obj/item/storage/belt/mining/primitive
- time = 20
- reqs = list(/obj/item/stack/sheet/sinew = 2,
- /obj/item/stack/sheet/animalhide/goliath_hide = 2)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/quiver
- name = "Quiver"
- result = /obj/item/storage/bag/quiver/empty
- time = 80
- reqs = list(/obj/item/stack/sheet/leather = 3,
- /obj/item/stack/sheet/sinew = 4)
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/bone_bow
- name = "Bone Bow"
- result = /obj/item/gun/ballistic/bow/ashen
- time = 200
- reqs = list(/obj/item/stack/sheet/bone = 8,
- /obj/item/stack/sheet/sinew = 4)
- category = CAT_PRIMAL
-/datum/crafting_recipe/boneclub
- name = "Bone Club"
- result = /obj/item/melee/baseball_bat/bone
- time = 40
- reqs = list(/obj/item/stack/sheet/bone = 6)
- category = CAT_PRIMAL
-/datum/crafting_recipe/polarbearcloak
- name = "Polar Cloak"
- result = /obj/item/clothing/suit/hooded/cloak/goliath/polar
- time = 50
- reqs = list(/obj/item/stack/sheet/leather = 2,
- /obj/item/stack/sheet/sinew = 2,
- /obj/item/stack/sheet/animalhide/goliath_hide/polar_bear_hide = 2)
- blacklist = list(/obj/item/stack/sheet/animalhide/goliath_hide)
- category = CAT_PRIMAL
-/datum/crafting_recipe/portableseedextractor
- name = "Portable seed extractor"
- reqs = list(
- /obj/item/storage/bag/plants = 1,
- /obj/item/plant_analyzer = 1,
- /obj/item/stock_parts/manipulator = 1,
- /obj/item/stack/cable_coil = 2)
- result = /obj/item/storage/bag/plants/portaseeder //this will probably mean that you can craft portable seed extractors into themselves, sending the other materials into the void, but we still don't have a solution for recipes involving radios stealing your headset, so this is officially not my problem. "no, Tills-The-Soil, adding more analyzers and micro-manipulators to your portable seed extractor does not make it make more seeds. in fact it does exactly nothing."
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- category = CAT_MISC
-
-/datum/crafting_recipe/zip_pistol
- name = "Zip Pistol"
- result = /obj/item/gun/ballistic/automatic/zip_pistol
- reqs = list(/obj/item/stack/rods = 4,
- /obj/item/pipe = 1,
- /obj/item/stack/cable_coil = 15,
- /obj/item/weaponcrafting/receiver = 1,
- /obj/item/floor_painter = 1,
- /obj/item/stack/packageWrap = 10)
- tools = list(TOOL_SCREWDRIVER)
- time = 100
- category = CAT_WEAPONRY
- subcategory = CAT_WEAPON
-
-/datum/crafting_recipe/scrap_armor
- name = "Scrap Armor"
- result = /obj/item/clothing/suit/armor/vest/scrap_armor
- time = 60
- reqs = list(
- /obj/item/stack/sheet/metal = 10,
- /obj/item/stack/cable_coil = 20,
- )
- category = CAT_CLOTHING
-
-/datum/crafting_recipe/umbrellared
- name = "Red Drink Umbrella"
- result = /obj/item/garnish/umbrellared
- time = 1 SECONDS
- tools = list(/obj/item/toy/crayon/spraycan)
- reqs = list(
- /obj/item/paper = 1,
- /obj/item/stack/rods = 1)
- category = CAT_DRINK
-
-/datum/crafting_recipe/umbrellablue
- name = "Blue Drink Umbrella"
- result = /obj/item/garnish/umbrellablue
- time = 1 SECONDS
- tools = list(/obj/item/toy/crayon/spraycan)
- reqs = list(
- /obj/item/paper = 1,
- /obj/item/stack/rods = 1)
- category = CAT_DRINK
-
-/datum/crafting_recipe/umbrellagreen
- name = "Green Drink Umbrella"
- result = /obj/item/garnish/umbrellagreen
- time = 1 SECONDS
- tools = list(/obj/item/toy/crayon/spraycan)
- reqs = list(
- /obj/item/paper = 1,
- /obj/item/stack/rods = 1)
- category = CAT_DRINK
-
-/datum/crafting_recipe/ash_garnish
- name = "Ash Garnish"
- result = /obj/item/garnish/ash
- reqs = list(/datum/reagent/ash = 10)
- time = 5
- category = CAT_DRINK
-
-/datum/crafting_recipe/salt_garnish
- name = "Salt Garnish"
- result = /obj/item/garnish/salt
- reqs = list(/datum/reagent/consumable/sodiumchloride = 10)
- time = 5
- category = CAT_DRINK
-
-/datum/crafting_recipe/crystalamulet
- name = "Crystal Amulet"
- result = /obj/item/clothing/neck/crystal_amulet
- time = 4 SECONDS
- reqs = list(/obj/item/strange_crystal = 3)
- category = CAT_MISC
-
-/datum/crafting_recipe/crystalspear
- name = "Crystal Spear"
- result = /obj/item/spear/crystal
- time = 4 SECONDS
- reqs = list(/obj/item/strange_crystal = 2)
- category = CAT_MISC
-
-/datum/crafting_recipe/freezer
- name = "Freezer"
- result = /obj/structure/closet/crate/freezer
- time = 2 SECONDS
- reqs = list(/datum/reagent/consumable/ice = 25,
- /obj/item/stack/sheet/metal = 2)
- category = CAT_MISC
-
-/datum/crafting_recipe/aquarium
- name = "Aquarium"
- result = /obj/structure/aquarium
- time = 10 SECONDS
- reqs = list(/obj/item/stack/sheet/metal = 15,
- /obj/item/stack/sheet/glass = 10,
- /obj/item/aquarium_kit = 1)
- category = CAT_MISC
-
-/datum/crafting_recipe/mothplush
- name = "Moth Plushie"
- result = /obj/item/toy/plush/moth
- reqs = list(/obj/item/stack/sheet/animalhide/mothroach = 1,
- /obj/item/organ/heart = 1,
- /obj/item/stack/sheet/cotton/cloth = 3)
- category = CAT_MISC
-
-/datum/crafting_recipe/breakawayflask
- name = "Breakaway Flask"
- result = /obj/item/reagent_containers/food/drinks/breakawayflask
- time = 5 SECONDS
- reqs = list(/obj/item/stack/sheet/glass = 5,
- /obj/item/stack/sheet/mineral/plasma = 1)
- tools = list(TOOL_WELDER)
- category = CAT_DRINK
-
-/datum/crafting_recipe/fermenting_barrel
- name = "Wooden Barrel"
- result = /obj/structure/fermenting_barrel
- reqs = list(/obj/item/stack/sheet/mineral/wood = 8)
- time = 50
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/distiller
- name = "Distiller"
- result = /obj/structure/fermenting_barrel/distiller
- reqs = list(/obj/item/stack/sheet/mineral/wood = 8, /obj/item/stack/sheet/metal = 5, /datum/reagent/srm_bacteria = 30)
- time = 50
- category = CAT_PRIMAL
diff --git a/code/datums/components/crafting/tailoring.dm b/code/datums/components/crafting/recipes/clothing.dm
similarity index 69%
rename from code/datums/components/crafting/tailoring.dm
rename to code/datums/components/crafting/recipes/clothing.dm
index 4caaa55ded29..95b37502bcaf 100644
--- a/code/datums/components/crafting/tailoring.dm
+++ b/code/datums/components/crafting/recipes/clothing.dm
@@ -73,14 +73,6 @@
)
category = CAT_CLOTHING
-/datum/crafting_recipe/hudsunsecremoval
- name = "Security HUD removal"
- result = /obj/item/clothing/glasses/sunglasses
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- reqs = list(/obj/item/clothing/glasses/hud/security/sunglasses = 1)
- category = CAT_CLOTHING
-
/datum/crafting_recipe/hudsunmed
name = "Medical HUDsunglasses"
result = /obj/item/clothing/glasses/hud/health/sunglasses
@@ -93,14 +85,6 @@
)
category = CAT_CLOTHING
-/datum/crafting_recipe/hudsunmedremoval
- name = "Medical HUD removal"
- result = /obj/item/clothing/glasses/sunglasses
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- reqs = list(/obj/item/clothing/glasses/hud/health/sunglasses = 1)
- category = CAT_CLOTHING
-
/datum/crafting_recipe/hudsundiag
name = "Diagnostic HUDsunglasses"
result = /obj/item/clothing/glasses/hud/diagnostic/sunglasses
@@ -113,14 +97,6 @@
)
category = CAT_CLOTHING
-/datum/crafting_recipe/hudsundiagremoval
- name = "Diagnostic HUD removal"
- result = /obj/item/clothing/glasses/sunglasses
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- reqs = list(/obj/item/clothing/glasses/hud/diagnostic/sunglasses = 1)
- category = CAT_CLOTHING
-
/datum/crafting_recipe/sciencesunglasses
name = "Science Sunglasses"
result = /obj/item/clothing/glasses/sunglasses/chemical
@@ -133,14 +109,6 @@
)
category = CAT_CLOTHING
-/datum/crafting_recipe/sciencesunglassesremoval
- name = "Science Sunglasses Dissemble"
- result = /obj/item/clothing/glasses/sunglasses
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- reqs = list(/obj/item/clothing/glasses/sunglasses/reagent = 1)
- category = CAT_CLOTHING
-
/datum/crafting_recipe/medhudglasses // The prescription HUD glasses. This long to have them... #Lianvee
name = "MedicalHUD Prescription Glasses"
result = /obj/item/clothing/glasses/hud/health/prescription
@@ -153,14 +121,6 @@
)
category = CAT_CLOTHING
-/datum/crafting_recipe/medhudglassesremoval
- name = "MedicalHUD Prescription Glasses Disassembly"
- result = /obj/item/clothing/glasses/regular
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- reqs = list(/obj/item/clothing/glasses/hud/health/prescription = 1)
- category = CAT_CLOTHING
-
/datum/crafting_recipe/sechudglasses
name = "SecurityHUD Prescription Glasses"
result = /obj/item/clothing/glasses/hud/security/prescription
@@ -173,14 +133,6 @@
)
category = CAT_CLOTHING
-/datum/crafting_recipe/sechudglassesremoval
- name = "SecurityHUD Prescription Glasses Disassembly"
- result = /obj/item/clothing/glasses/regular
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- reqs = list(/obj/item/clothing/glasses/hud/security/prescription = 1)
- category = CAT_CLOTHING
-
/datum/crafting_recipe/mesonglasses
name = "Meson Prescription Glasses"
result = /obj/item/clothing/glasses/meson/prescription
@@ -193,14 +145,6 @@
)
category = CAT_CLOTHING
-/datum/crafting_recipe/mesonglassesremoval
- name = "Meson Prescription Glasses Disassembly"
- result = /obj/item/clothing/glasses/regular
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- reqs = list(/obj/item/clothing/glasses/meson/prescription = 1)
- category = CAT_CLOTHING
-
/datum/crafting_recipe/scienceglasses
name = "Science Prescription Glasses"
result = /obj/item/clothing/glasses/science/prescription
@@ -213,14 +157,6 @@
)
category = CAT_CLOTHING
-/datum/crafting_recipe/scienceglassesremoval
- name = "Science Prescription Glasses Disassembly"
- result = /obj/item/clothing/glasses/regular
- time = 20
- tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
- reqs = list(/obj/item/clothing/glasses/science/prescription = 1)
- category = CAT_CLOTHING
-
// Misc.
/datum/crafting_recipe/ghostsheet
name = "Ghost Sheet"
@@ -236,3 +172,21 @@
reqs = list(/obj/item/stack/sheet/leather = 2)
time = 45
category = CAT_CLOTHING
+
+/datum/crafting_recipe/gripperoffbrand
+ name = "Improvised Gripper Gloves"
+ reqs = list(
+ /obj/item/clothing/gloves/fingerless = 1,
+ /obj/item/stack/tape = 1)
+ result = /obj/item/clothing/gloves/tackler/offbrand
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/scrap_armor
+ name = "Scrap Armor"
+ result = /obj/item/clothing/suit/armor/vest/scrap_armor
+ time = 60
+ reqs = list(
+ /obj/item/stack/sheet/metal = 10,
+ /obj/item/stack/cable_coil = 20,
+ )
+ category = CAT_CLOTHING
diff --git a/code/datums/components/crafting/recipes/drink.dm b/code/datums/components/crafting/recipes/drink.dm
new file mode 100644
index 000000000000..5ca6d14814c1
--- /dev/null
+++ b/code/datums/components/crafting/recipes/drink.dm
@@ -0,0 +1,52 @@
+/datum/crafting_recipe/umbrellared
+ name = "Red Drink Umbrella"
+ result = /obj/item/garnish/umbrellared
+ time = 1 SECONDS
+ tools = list(/obj/item/toy/crayon/spraycan)
+ reqs = list(
+ /obj/item/paper = 1,
+ /obj/item/stack/rods = 1)
+ category = CAT_DRINK
+
+/datum/crafting_recipe/umbrellablue
+ name = "Blue Drink Umbrella"
+ result = /obj/item/garnish/umbrellablue
+ time = 1 SECONDS
+ tools = list(/obj/item/toy/crayon/spraycan)
+ reqs = list(
+ /obj/item/paper = 1,
+ /obj/item/stack/rods = 1)
+ category = CAT_DRINK
+
+/datum/crafting_recipe/umbrellagreen
+ name = "Green Drink Umbrella"
+ result = /obj/item/garnish/umbrellagreen
+ time = 1 SECONDS
+ tools = list(/obj/item/toy/crayon/spraycan)
+ reqs = list(
+ /obj/item/paper = 1,
+ /obj/item/stack/rods = 1)
+ category = CAT_DRINK
+
+/datum/crafting_recipe/ash_garnish
+ name = "Ash Garnish"
+ result = /obj/item/garnish/ash
+ reqs = list(/datum/reagent/ash = 10)
+ time = 5
+ category = CAT_DRINK
+
+/datum/crafting_recipe/salt_garnish
+ name = "Salt Garnish"
+ result = /obj/item/garnish/salt
+ reqs = list(/datum/reagent/consumable/sodiumchloride = 10)
+ time = 5
+ category = CAT_DRINK
+
+/datum/crafting_recipe/breakawayflask
+ name = "Breakaway Flask"
+ result = /obj/item/reagent_containers/food/drinks/breakawayflask
+ time = 5 SECONDS
+ reqs = list(/obj/item/stack/sheet/glass = 5,
+ /obj/item/stack/sheet/mineral/plasma = 1)
+ tools = list(TOOL_WELDER)
+ category = CAT_DRINK
diff --git a/code/datums/components/crafting/recipes/misc.dm b/code/datums/components/crafting/recipes/misc.dm
new file mode 100644
index 000000000000..4df0521bcff3
--- /dev/null
+++ b/code/datums/components/crafting/recipes/misc.dm
@@ -0,0 +1,213 @@
+/datum/crafting_recipe/skateboard
+ name = "Skateboard"
+ result = /obj/vehicle/ridden/scooter/skateboard
+ time = 60
+ reqs = list(/obj/item/stack/sheet/metal = 5,
+ /obj/item/stack/rods = 10)
+ category = CAT_MISC
+
+/datum/crafting_recipe/scooter
+ name = "Scooter"
+ result = /obj/vehicle/ridden/scooter
+ time = 65
+ reqs = list(/obj/item/stack/sheet/metal = 5,
+ /obj/item/stack/rods = 12)
+ category = CAT_MISC
+
+/datum/crafting_recipe/wheelchair
+ name = "Wheelchair"
+ result = /obj/vehicle/ridden/wheelchair
+ reqs = list(/obj/item/stack/sheet/metal = 4,
+ /obj/item/stack/rods = 6)
+ time = 100
+ category = CAT_MISC
+
+/datum/crafting_recipe/motorized_wheelchair
+ name = "Motorized Wheelchair"
+ result = /obj/vehicle/ridden/wheelchair/motorized
+ reqs = list(/obj/item/stack/sheet/metal = 10,
+ /obj/item/stack/rods = 8,
+ /obj/item/stock_parts/manipulator = 2,
+ /obj/item/stock_parts/capacitor = 1)
+ parts = list(/obj/item/stock_parts/manipulator = 2,
+ /obj/item/stock_parts/capacitor = 1)
+ tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WRENCH)
+ time = 200
+ category = CAT_MISC
+
+/datum/crafting_recipe/mousetrap
+ name = "Mouse Trap"
+ result = /obj/item/assembly/mousetrap
+ time = 10
+ reqs = list(/obj/item/stack/sheet/cardboard = 1,
+ /obj/item/stack/rods = 1)
+ category = CAT_MISC
+
+/datum/crafting_recipe/papersack
+ name = "Paper Sack"
+ result = /obj/item/storage/box/papersack
+ time = 10
+ reqs = list(/obj/item/paper = 5)
+ category = CAT_MISC
+
+/datum/crafting_recipe/flashlight_eyes
+ name = "Flashlight Eyes"
+ result = /obj/item/organ/eyes/robotic/flashlight
+ time = 10
+ reqs = list(
+ /obj/item/flashlight = 2,
+ /obj/item/restraints/handcuffs/cable = 1
+ )
+ category = CAT_MISC
+
+/datum/crafting_recipe/paperframes
+ name = "Paper Frames"
+ result = /obj/item/stack/sheet/paperframes/five
+ time = 10
+ reqs = list(/obj/item/stack/sheet/mineral/wood = 5, /obj/item/paper = 20)
+ category = CAT_MISC
+
+/datum/crafting_recipe/naturalpaper
+ name = "Hand-Pressed Paper"
+ time = 30
+ reqs = list(/datum/reagent/water = 50, /obj/item/stack/sheet/mineral/wood = 1)
+ tools = list(/obj/item/hatchet)
+ result = /obj/item/paper_bin/bundlenatural
+ category = CAT_MISC
+
+/datum/crafting_recipe/curtain
+ name = "Curtains"
+ reqs = list(/obj/item/stack/sheet/cotton/cloth = 4, /obj/item/stack/rods = 1)
+ result = /obj/structure/curtain/cloth
+ category = CAT_MISC
+
+/datum/crafting_recipe/showercurtain
+ name = "Shower Curtains"
+ reqs = list(/obj/item/stack/sheet/cotton/cloth = 2, /obj/item/stack/sheet/plastic = 2, /obj/item/stack/rods = 1)
+ result = /obj/structure/curtain
+ category = CAT_MISC
+
+/datum/crafting_recipe/extendohand
+ name = "Extendo-Hand"
+ reqs = list(/obj/item/bodypart/r_arm/robot = 1, /obj/item/clothing/gloves/boxing = 1)
+ result = /obj/item/extendohand
+ category = CAT_MISC
+
+/datum/crafting_recipe/pressureplate
+ name = "Pressure Plate"
+ result = /obj/item/pressure_plate
+ time = 5
+ reqs = list(/obj/item/stack/sheet/metal = 1,
+ /obj/item/stack/tile/plasteel = 1,
+ /obj/item/stack/cable_coil = 2,
+ /obj/item/assembly/igniter = 1)
+ category = CAT_MISC
+
+/datum/crafting_recipe/rcl
+ name = "Makeshift Rapid Pipe Cleaner Layer"
+ result = /obj/item/rcl/ghetto
+ time = 40
+ tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WRENCH)
+ reqs = list(/obj/item/stack/sheet/metal = 15)
+ category = CAT_MISC
+
+/datum/crafting_recipe/guillotine
+ name = "Guillotine"
+ result = /obj/structure/guillotine
+ time = 150 // Building a functioning guillotine takes time
+ reqs = list(/obj/item/stack/sheet/plasteel = 3,
+ /obj/item/stack/sheet/mineral/wood = 20,
+ /obj/item/stack/cable_coil = 10)
+ tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER)
+ category = CAT_MISC
+
+/datum/crafting_recipe/ghettojetpack
+ name = "Improvised Jetpack"
+ result = /obj/item/tank/jetpack/improvised
+ time = 30
+ reqs = list(/obj/item/tank/internals/oxygen = 2, /obj/item/extinguisher = 1, /obj/item/pipe = 3, /obj/item/stack/cable_coil = MAXCOIL)
+ category = CAT_MISC
+ tools = list(TOOL_WRENCH, TOOL_WELDER, TOOL_WIRECUTTER)
+
+/datum/crafting_recipe/multiduct
+ name = "Multi-layer duct"
+ result = /obj/machinery/duct/multilayered
+ time = 5
+ reqs = list(/obj/item/stack/ducts = 5)
+ category = CAT_MISC
+ tools = list(TOOL_WELDER)
+
+/datum/crafting_recipe/ipickaxe
+ name = "Improvised Pickaxe"
+ reqs = list(
+ /obj/item/crowbar = 1,
+ /obj/item/kitchen/knife = 1,
+ /obj/item/stack/tape = 1)
+ result = /obj/item/pickaxe/improvised
+ category = CAT_MISC
+
+/datum/crafting_recipe/chem_scanner
+ name = "Reagent Scanner"
+ time = 30
+ tools = list(TOOL_WIRECUTTER, TOOL_SCREWDRIVER)
+ reqs = list(
+ /obj/item/healthanalyzer = 1,
+ /obj/item/stack/cable_coil = 5,
+ /obj/item/stock_parts/scanning_module = 1)
+ result = /obj/item/reagent_scanner
+ category = CAT_MISC
+
+/datum/crafting_recipe/filter
+ name = "Seperatory Funnel"
+ time = 40
+ tools = list(TOOL_WELDER, TOOL_WIRECUTTER)
+ reqs = list(
+ /obj/item/stack/cable_coil = 1,
+ /obj/item/reagent_containers/glass/beaker = 3)
+ result = /obj/item/reagent_containers/glass/filter
+ category = CAT_MISC
+
+/datum/crafting_recipe/splint
+ name = "Makeshift Splint"
+ reqs = list(
+ /obj/item/stack/rods = 2,
+ /obj/item/stack/sheet/cotton/cloth = 4)
+ result = /obj/item/stack/medical/splint/ghetto
+ category = CAT_MISC
+
+/datum/crafting_recipe/portableseedextractor
+ name = "Portable seed extractor"
+ reqs = list(
+ /obj/item/storage/bag/plants = 1,
+ /obj/item/plant_analyzer = 1,
+ /obj/item/stock_parts/manipulator = 1,
+ /obj/item/stack/cable_coil = 2)
+ result = /obj/item/storage/bag/plants/portaseeder //this will probably mean that you can craft portable seed extractors into themselves, sending the other materials into the void, but we still don't have a solution for recipes involving radios stealing your headset, so this is officially not my problem. "no, Tills-The-Soil, adding more analyzers and micro-manipulators to your portable seed extractor does not make it make more seeds. in fact it does exactly nothing."
+ time = 20
+ tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
+ category = CAT_MISC
+
+/datum/crafting_recipe/freezer
+ name = "Freezer"
+ result = /obj/structure/closet/crate/freezer
+ time = 2 SECONDS
+ reqs = list(/datum/reagent/consumable/ice = 25,
+ /obj/item/stack/sheet/metal = 2)
+ category = CAT_MISC
+
+/datum/crafting_recipe/aquarium
+ name = "Aquarium"
+ result = /obj/structure/aquarium
+ time = 10 SECONDS
+ reqs = list(/obj/item/stack/sheet/metal = 15,
+ /obj/item/stack/sheet/glass = 10,
+ /obj/item/aquarium_kit = 1)
+ category = CAT_MISC
+
+/datum/crafting_recipe/mothplush
+ name = "Moth Plushie"
+ result = /obj/item/toy/plush/moth
+ reqs = list(/obj/item/stack/sheet/animalhide/mothroach = 1,
+ /obj/item/organ/heart = 1,
+ /obj/item/stack/sheet/cotton/cloth = 3)
+ category = CAT_MISC
diff --git a/code/datums/components/crafting/recipes/robot.dm b/code/datums/components/crafting/recipes/robot.dm
new file mode 100644
index 000000000000..a5558682e86b
--- /dev/null
+++ b/code/datums/components/crafting/recipes/robot.dm
@@ -0,0 +1,86 @@
+/datum/crafting_recipe/ed209
+ name = "ED209"
+ result = /mob/living/simple_animal/bot/secbot/ed209
+ reqs = list(/obj/item/robot_suit = 1,
+ /obj/item/clothing/head/helmet = 1,
+ /obj/item/clothing/suit/armor/vest = 1,
+ /obj/item/bodypart/leg/left/robot = 1,
+ /obj/item/bodypart/leg/right/robot = 1,
+ /obj/item/stack/sheet/metal = 1,
+ /obj/item/stack/cable_coil = 1,
+ /obj/item/gun/energy/disabler = 1,
+ /obj/item/assembly/prox_sensor = 1)
+ tools = list(TOOL_WELDER, TOOL_SCREWDRIVER)
+ time = 60
+ category = CAT_ROBOT
+
+/datum/crafting_recipe/secbot
+ name = "Secbot"
+ result = /mob/living/simple_animal/bot/secbot
+ reqs = list(/obj/item/assembly/signaler = 1,
+ /obj/item/clothing/head/helmet/sec = 1,
+ /obj/item/melee/baton = 1,
+ /obj/item/assembly/prox_sensor = 1,
+ /obj/item/bodypart/r_arm/robot = 1)
+ tools = list(TOOL_WELDER)
+ time = 60
+ category = CAT_ROBOT
+
+/datum/crafting_recipe/cleanbot
+ name = "Cleanbot"
+ result = /mob/living/simple_animal/bot/cleanbot
+ reqs = list(/obj/item/reagent_containers/glass/bucket = 1,
+ /obj/item/assembly/prox_sensor = 1,
+ /obj/item/bodypart/r_arm/robot = 1)
+ time = 40
+ category = CAT_ROBOT
+
+/datum/crafting_recipe/floorbot
+ name = "Floorbot"
+ result = /mob/living/simple_animal/bot/floorbot
+ reqs = list(/obj/item/storage/toolbox = 1,
+ /obj/item/stack/tile/plasteel = 10,
+ /obj/item/assembly/prox_sensor = 1,
+ /obj/item/bodypart/r_arm/robot = 1)
+ time = 40
+ category = CAT_ROBOT
+
+/datum/crafting_recipe/medbot
+ name = "Medbot"
+ result = /mob/living/simple_animal/bot/medbot
+ reqs = list(/obj/item/healthanalyzer = 1,
+ /obj/item/storage/firstaid = 1,
+ /obj/item/assembly/prox_sensor = 1,
+ /obj/item/bodypart/r_arm/robot = 1)
+ time = 40
+ category = CAT_ROBOT
+
+/datum/crafting_recipe/honkbot
+ name = "Honkbot"
+ result = /mob/living/simple_animal/bot/honkbot
+ reqs = list(/obj/item/storage/box/clown = 1,
+ /obj/item/bodypart/r_arm/robot = 1,
+ /obj/item/assembly/prox_sensor = 1,
+ /obj/item/bikehorn/ = 1)
+ time = 40
+ category = CAT_ROBOT
+
+/datum/crafting_recipe/Firebot
+ name = "Firebot"
+ result = /mob/living/simple_animal/bot/firebot
+ reqs = list(/obj/item/extinguisher = 1,
+ /obj/item/bodypart/r_arm/robot = 1,
+ /obj/item/assembly/prox_sensor = 1,
+ /obj/item/clothing/head/hardhat/red = 1)
+ time = 40
+ category = CAT_ROBOT
+
+/datum/crafting_recipe/Vibebot
+ name = "Vibebot"
+ result = /mob/living/simple_animal/bot/vibebot
+ reqs = list(/obj/item/light/bulb = 2,
+ /obj/item/bodypart/head/robot = 1,
+ /obj/item/assembly/prox_sensor = 1,
+ /obj/item/toy/crayon = 1)
+ time = 40
+ category = CAT_ROBOT
diff --git a/code/datums/components/crafting/recipes/tribal.dm b/code/datums/components/crafting/recipes/tribal.dm
new file mode 100644
index 000000000000..ec974a563fce
--- /dev/null
+++ b/code/datums/components/crafting/recipes/tribal.dm
@@ -0,0 +1,236 @@
+/datum/crafting_recipe/bonetalisman
+ name = "Bone Talisman"
+ result = /obj/item/clothing/accessory/talisman
+ time = 20
+ reqs = list(/obj/item/stack/sheet/bone = 2,
+ /obj/item/stack/sheet/sinew = 1)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/bonenecklace
+ name = "Hunter's Necklace"
+ result = /obj/item/clothing/accessory/wolftalisman
+ time = 35
+ reqs = list(/obj/item/stack/sheet/bone = 2,
+ /obj/item/stack/sheet/sinew = 3,
+ /obj/item/crusher_trophy/wolf_ear = 2,
+ /obj/item/crusher_trophy/fang = 1)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/bonecodpiece
+ name = "Skull Codpiece"
+ result = /obj/item/clothing/accessory/skullcodpiece
+ time = 20
+ reqs = list(/obj/item/stack/sheet/bone = 2,
+ /obj/item/crusher_trophy/legion_skull = 1,
+ /obj/item/stack/sheet/animalhide/goliath_hide = 1)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/skilt
+ name = "Sinew Kilt"
+ result = /obj/item/clothing/accessory/skilt
+ time = 20
+ reqs = list(/obj/item/stack/sheet/bone = 1,
+ /obj/item/stack/sheet/sinew = 2)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/bracers
+ name = "Bone Bracers"
+ result = /obj/item/clothing/gloves/bracer
+ time = 20
+ reqs = list(/obj/item/stack/sheet/bone = 2,
+ /obj/item/stack/sheet/sinew = 1)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/goliathcloak
+ name = "Goliath Cloak"
+ result = /obj/item/clothing/suit/hooded/cloak/goliath
+ time = 50
+ reqs = list(/obj/item/stack/sheet/leather = 2,
+ /obj/item/stack/sheet/sinew = 2,
+ /obj/item/stack/sheet/animalhide/goliath_hide = 2) //it takes 4 goliaths to make 1 cloak if the plates are skinned
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/drakecloak
+ name = "Ash Drake Armour"
+ result = /obj/item/clothing/suit/hooded/cloak/drake
+ time = 60
+ reqs = list(/obj/item/stack/sheet/bone = 10,
+ /obj/item/stack/sheet/sinew = 2,
+ /obj/item/stack/sheet/animalhide/ashdrake = 5)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/bonespear
+ name = "Bone Spear"
+ result = /obj/item/spear/bonespear
+ time = 30
+ reqs = list(/obj/item/stack/sheet/bone = 4,
+ /obj/item/stack/sheet/sinew = 1)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/boneaxe
+ name = "Bone Axe"
+ result = /obj/item/fireaxe/boneaxe
+ time = 50
+ reqs = list(/obj/item/stack/sheet/bone = 6,
+ /obj/item/stack/sheet/sinew = 3)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/bonfire
+ name = "Bonfire"
+ time = 60
+ reqs = list(/obj/item/grown/log = 5)
+ parts = list(/obj/item/grown/log = 5)
+ blacklist = list(/obj/item/grown/log/steel)
+ result = /obj/structure/bonfire
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/headpike
+ name = "Spike Head (Glass Spear)"
+ time = 65
+ reqs = list(/obj/item/spear = 1,
+ /obj/item/bodypart/head = 1)
+ parts = list(/obj/item/bodypart/head = 1,
+ /obj/item/spear = 1)
+ blacklist = list(/obj/item/spear/explosive, /obj/item/spear/bonespear)
+ result = /obj/structure/headpike
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/headpikebone
+ name = "Spike Head (Bone Spear)"
+ time = 65
+ reqs = list(/obj/item/spear/bonespear = 1,
+ /obj/item/bodypart/head = 1)
+ parts = list(/obj/item/bodypart/head = 1,
+ /obj/item/spear/bonespear = 1)
+ result = /obj/structure/headpike/bone
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/lasso
+ name = "Bone Lasso"
+ reqs = list(
+ /obj/item/stack/sheet/bone = 1,
+ /obj/item/stack/sheet/sinew = 5)
+ result = /obj/item/key/lasso
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/heavybonearmor
+ name = "Heavy Bone Armor"
+ result = /obj/item/clothing/suit/hooded/cloak/bone
+ time = 60
+ reqs = list(/obj/item/stack/sheet/bone = 8,
+ /obj/item/stack/sheet/sinew = 3)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/watcherbola
+ name = "Watcher Bola"
+ result = /obj/item/restraints/legcuffs/bola/watcher
+ time = 30
+ reqs = list(/obj/item/stack/sheet/animalhide/goliath_hide = 2,
+ /obj/item/restraints/handcuffs/cable/sinew = 1)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/goliathshield
+ name = "Goliath shield"
+ result = /obj/item/shield/riot/goliath
+ time = 60
+ reqs = list(/obj/item/stack/sheet/bone = 4,
+ /obj/item/stack/sheet/animalhide/goliath_hide = 3)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/bonesword
+ name = "Bone Sword"
+ result = /obj/item/claymore/bone
+ time = 40
+ reqs = list(/obj/item/stack/sheet/bone = 3,
+ /obj/item/stack/sheet/sinew = 2)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/hunterbelt
+ name = "Hunters Belt"
+ result = /obj/item/storage/belt/mining/primitive
+ time = 20
+ reqs = list(/obj/item/stack/sheet/sinew = 2,
+ /obj/item/stack/sheet/animalhide/goliath_hide = 2)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/quiver
+ name = "Quiver"
+ result = /obj/item/storage/bag/quiver/empty
+ time = 80
+ reqs = list(/obj/item/stack/sheet/leather = 3,
+ /obj/item/stack/sheet/sinew = 4)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/bone_bow
+ name = "Bone Bow"
+ result = /obj/item/gun/ballistic/bow/ashen
+ time = 200
+ reqs = list(/obj/item/stack/sheet/bone = 8,
+ /obj/item/stack/sheet/sinew = 4)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/polarbearcloak
+ name = "Polar Cloak"
+ result = /obj/item/clothing/suit/hooded/cloak/goliath/polar
+ time = 50
+ reqs = list(/obj/item/stack/sheet/leather = 2,
+ /obj/item/stack/sheet/sinew = 2,
+ /obj/item/stack/sheet/animalhide/goliath_hide/polar_bear_hide = 2)
+ blacklist = list(/obj/item/stack/sheet/animalhide/goliath_hide)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/distiller
+ name = "Distiller"
+ result = /obj/structure/fermenting_barrel/distiller
+ reqs = list(/obj/item/stack/sheet/mineral/wood = 8, /obj/item/stack/sheet/metal = 5, /datum/reagent/srm_bacteria = 30)
+ time = 50
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/crystalamulet
+ name = "Crystal Amulet"
+ result = /obj/item/clothing/neck/crystal_amulet
+ time = 4 SECONDS
+ reqs = list(/obj/item/strange_crystal = 3)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/crystalspear
+ name = "Crystal Spear"
+ result = /obj/item/spear/crystal
+ time = 4 SECONDS
+ reqs = list(/obj/item/strange_crystal = 2)
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/mushroom_bowl
+ name = "Mushroom Bowl"
+ result = /obj/item/reagent_containers/glass/bowl/mushroom_bowl
+ reqs = list(/obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings = 5)
+ time = 30
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/charcoal_stylus
+ name = "Charcoal Stylus"
+ result = /obj/item/pen/charcoal
+ reqs = list(/obj/item/stack/sheet/mineral/wood = 1, /datum/reagent/ash = 30)
+ time = 30
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/mushroom_mortar
+ name = "Mushroom Mortar"
+ result = /obj/item/reagent_containers/glass/mortar/mushroom
+ reqs = list(/obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings = 5)
+ time = 30
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/oar
+ name = "Goliath Bone Oar"
+ result = /obj/item/oar
+ reqs = list(/obj/item/stack/sheet/bone = 2)
+ time = 15
+ category = CAT_PRIMAL
+
+/datum/crafting_recipe/boat
+ name = "Goliath Hide Boat"
+ result = /obj/vehicle/ridden/lavaboat
+ reqs = list(/obj/item/stack/sheet/animalhide/goliath_hide = 3)
+ time = 50
+ category = CAT_PRIMAL
diff --git a/code/datums/components/crafting/recipes/weapon.dm b/code/datums/components/crafting/recipes/weapon.dm
new file mode 100644
index 000000000000..10f63bede5ce
--- /dev/null
+++ b/code/datums/components/crafting/recipes/weapon.dm
@@ -0,0 +1,310 @@
+/datum/crafting_recipe/IED
+ name = "IED"
+ result = /obj/item/grenade/iedcasing
+ reqs = list(/datum/reagent/fuel = 50,
+ /obj/item/stack/cable_coil = 1,
+ /obj/item/assembly/igniter = 1,
+ /obj/item/reagent_containers/food/drinks/soda_cans = 1)
+ parts = list(/obj/item/reagent_containers/food/drinks/soda_cans = 1)
+ time = 15
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/lance
+ name = "Explosive Lance (Grenade)"
+ result = /obj/item/spear/explosive
+ reqs = list(/obj/item/spear = 1,
+ /obj/item/grenade = 1)
+ blacklist = list(/obj/item/spear/bonespear)
+ parts = list(/obj/item/spear = 1,
+ /obj/item/grenade = 1)
+ time = 15
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/strobeshield
+ name = "Strobe Shield"
+ result = /obj/item/shield/riot/flash
+ reqs = list(/obj/item/wallframe/flasher = 1,
+ /obj/item/assembly/flash/handheld = 1,
+ /obj/item/shield/riot = 1)
+ time = 40
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/strobeshield/New()
+ ..()
+ blacklist |= subtypesof(/obj/item/shield/riot/)
+
+/datum/crafting_recipe/molotov
+ name = "Molotov"
+ result = /obj/item/reagent_containers/food/drinks/bottle/molotov
+ reqs = list(/obj/item/reagent_containers/glass/rag = 1,
+ /obj/item/reagent_containers/food/drinks/bottle = 1)
+ parts = list(/obj/item/reagent_containers/food/drinks/bottle = 1)
+ time = 40
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/stunprod
+ name = "Stunprod"
+ result = /obj/item/melee/baton/cattleprod
+ reqs = list(/obj/item/restraints/handcuffs/cable = 1,
+ /obj/item/stack/rods = 1,
+ /obj/item/assembly/igniter = 1)
+ time = 40
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/teleprod
+ name = "Teleprod"
+ result = /obj/item/melee/baton/cattleprod/teleprod
+ reqs = list(/obj/item/restraints/handcuffs/cable = 1,
+ /obj/item/stack/rods = 1,
+ /obj/item/assembly/igniter = 1,
+ /obj/item/stack/ore/bluespace_crystal = 1)
+ time = 40
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/bola
+ name = "Bola"
+ result = /obj/item/restraints/legcuffs/bola
+ reqs = list(/obj/item/restraints/handcuffs/cable = 1,
+ /obj/item/stack/sheet/metal = 6)
+ time = 20//15 faster than crafting them by hand!
+ category= CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/gonbola
+ name = "Gonbola"
+ result = /obj/item/restraints/legcuffs/bola/gonbola
+ reqs = list(/obj/item/restraints/handcuffs/cable = 1,
+ /obj/item/stack/sheet/metal = 6,
+ /obj/item/stack/sheet/animalhide/gondola = 1)
+ time = 40
+ category= CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
+ name = "Pneumatic Cannon"
+ result = /obj/item/pneumatic_cannon/ghetto
+ tools = list(TOOL_WELDER, TOOL_WRENCH)
+ reqs = list(/obj/item/stack/sheet/metal = 4,
+ /obj/item/stack/packageWrap = 8,
+ /obj/item/pipe = 2)
+ time = 50
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/flamethrower
+ name = "Flamethrower"
+ result = /obj/item/flamethrower
+ reqs = list(/obj/item/weldingtool = 1,
+ /obj/item/assembly/igniter = 1,
+ /obj/item/stack/rods = 1)
+ parts = list(/obj/item/assembly/igniter = 1,
+ /obj/item/weldingtool = 1)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 10
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/meteorslug
+ name = "Meteorslug Shell"
+ result = /obj/item/ammo_casing/shotgun/meteorslug
+ reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
+ /obj/item/rcd_ammo = 1,
+ /obj/item/stock_parts/manipulator = 2)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 5
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/pulseslug
+ name = "Pulse Slug Shell"
+ result = /obj/item/ammo_casing/shotgun/pulseslug
+ reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
+ /obj/item/stock_parts/capacitor/adv = 2,
+ /obj/item/stock_parts/micro_laser/ultra = 1)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 5
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/dragonsbreath
+ name = "Dragonsbreath Shell"
+ result = /obj/item/ammo_casing/shotgun/dragonsbreath
+ reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1, /datum/reagent/phosphorus = 5)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 5
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/frag12
+ name = "FRAG-12 Shell"
+ result = /obj/item/ammo_casing/shotgun/frag12
+ reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
+ /datum/reagent/glycerol = 5,
+ /datum/reagent/toxin/acid = 5,
+ /datum/reagent/toxin/acid/fluacid = 5)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 5
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/ionslug
+ name = "Ion Scatter Shell"
+ result = /obj/item/ammo_casing/shotgun/ion
+ reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
+ /obj/item/stock_parts/micro_laser/ultra = 1,
+ /obj/item/stock_parts/subspace/crystal = 1)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 5
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/improvisedslug
+ name = "Improvised Shotgun Shell"
+ result = /obj/item/ammo_casing/shotgun/improvised
+ reqs = list(/obj/item/stack/sheet/metal = 2,
+ /obj/item/stack/cable_coil = 1,
+ /datum/reagent/fuel = 10)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 12
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/laserscatter
+ name = "Scatter Laser Shell"
+ result = /obj/item/ammo_casing/shotgun/laserscatter
+ reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
+ /obj/item/stock_parts/capacitor/adv = 1,
+ /obj/item/stock_parts/micro_laser/high = 1)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 5
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/ishotgun
+ name = "Improvised Shotgun"
+ result = /obj/item/gun/ballistic/shotgun/doublebarrel/improvised
+ reqs = list(/obj/item/weaponcrafting/receiver = 1,
+ /obj/item/pipe = 1,
+ /obj/item/weaponcrafting/stock = 1,
+ /obj/item/stack/packageWrap = 5)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 100
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/chainsaw
+ name = "Chainsaw"
+ result = /obj/item/chainsaw
+ reqs = list(/obj/item/circular_saw = 1,
+ /obj/item/stack/cable_coil = 3,
+ /obj/item/stack/sheet/plasteel = 5)
+ tools = list(TOOL_WELDER)
+ time = 50
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/spear
+ name = "Spear"
+ result = /obj/item/spear
+ reqs = list(/obj/item/restraints/handcuffs/cable = 1,
+ /obj/item/shard = 1,
+ /obj/item/stack/rods = 1)
+ parts = list(/obj/item/shard = 1)
+ time = 40
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/chemical_payload
+ name = "Chemical Payload (C4)"
+ result = /obj/item/bombcore/chemical
+ reqs = list(
+ /obj/item/stock_parts/matter_bin = 1,
+ /obj/item/grenade/c4 = 1,
+ /obj/item/grenade/chem_grenade = 2
+ )
+ parts = list(/obj/item/stock_parts/matter_bin = 1, /obj/item/grenade/chem_grenade = 2)
+ time = 30
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/chemical_payload2
+ name = "Chemical Payload (Gibtonite)"
+ result = /obj/item/bombcore/chemical
+ reqs = list(
+ /obj/item/stock_parts/matter_bin = 1,
+ /obj/item/gibtonite = 1,
+ /obj/item/grenade/chem_grenade = 2
+ )
+ parts = list(/obj/item/stock_parts/matter_bin = 1, /obj/item/grenade/chem_grenade = 2)
+ time = 50
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/pipebow
+ name = "Pipe Bow"
+ result = /obj/item/gun/ballistic/bow/pipe
+ reqs = list(/obj/item/pipe = 5,
+ /obj/item/stack/sheet/plastic = 15,
+ /obj/item/weaponcrafting/silkstring = 10)
+ time = 450
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
+
+/datum/crafting_recipe/arrow
+ name = "Arrow"
+ result = /obj/item/ammo_casing/caseless/arrow/wood
+ time = 30
+ reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
+ /obj/item/stack/sheet/silk = 1,
+ /obj/item/stack/rods = 1) //1 metal sheet = 2 rods= 2 arrows
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/bone_arrow
+ name = "Bone Arrow"
+ result = /obj/item/ammo_casing/caseless/arrow/bone
+ time = 30
+ reqs = list(/obj/item/stack/sheet/bone = 1,
+ /obj/item/stack/sheet/sinew = 1,
+ /obj/item/ammo_casing/caseless/arrow/ash = 1)
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/ashen_arrow
+ name = "Fire hardened arrow"
+ result = /obj/item/ammo_casing/caseless/arrow/ash
+ tools = list(TOOL_WELDER)
+ time = 30
+ reqs = list(/obj/item/ammo_casing/caseless/arrow/wood = 1)
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/bronze_arrow
+ name = "Bronze arrow"
+ result = /obj/item/ammo_casing/caseless/arrow/bronze
+ time = 30
+ reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
+ /obj/item/stack/tile/bronze = 1,
+ /obj/item/stack/sheet/silk = 1)
+ category = CAT_WEAPONRY
+ subcategory = CAT_AMMO
+
+/datum/crafting_recipe/zip_pistol
+ name = "Zip Pistol"
+ result = /obj/item/gun/ballistic/automatic/zip_pistol
+ reqs = list(/obj/item/stack/rods = 4,
+ /obj/item/pipe = 1,
+ /obj/item/stack/cable_coil = 15,
+ /obj/item/weaponcrafting/receiver = 1,
+ /obj/item/floor_painter = 1,
+ /obj/item/stack/packageWrap = 10)
+ tools = list(TOOL_SCREWDRIVER)
+ time = 100
+ category = CAT_WEAPONRY
+ subcategory = CAT_WEAPON
diff --git a/code/datums/components/storage/concrete/_concrete.dm b/code/datums/components/storage/concrete/_concrete.dm
index c0a9bd162209..160b72fa9566 100644
--- a/code/datums/components/storage/concrete/_concrete.dm
+++ b/code/datums/components/storage/concrete/_concrete.dm
@@ -57,7 +57,7 @@
_contents_limbo = null
if(_user_limbo)
for(var/i in _user_limbo)
- show_to(i)
+ ui_show(i)
_user_limbo = null
/datum/component/storage/concrete/_insert_physical_item(obj/item/I, override = FALSE)
diff --git a/code/datums/components/storage/concrete/rped.dm b/code/datums/components/storage/concrete/rped.dm
index 455eb985f090..58a520d3a7bd 100644
--- a/code/datums/components/storage/concrete/rped.dm
+++ b/code/datums/components/storage/concrete/rped.dm
@@ -6,6 +6,7 @@
max_w_class = WEIGHT_CLASS_NORMAL
max_combined_w_class = 100
max_items = 50
+ storage_flags = STORAGE_FLAGS_LEGACY_DEFAULT
display_numerical_stacking = TRUE
/datum/component/storage/concrete/rped/can_be_inserted(obj/item/I, stop_messages, mob/M)
diff --git a/code/datums/components/storage/concrete/stack.dm b/code/datums/components/storage/concrete/stack.dm
index 319d1d4b3d41..19ea4fa58584 100644
--- a/code/datums/components/storage/concrete/stack.dm
+++ b/code/datums/components/storage/concrete/stack.dm
@@ -1,6 +1,7 @@
//Stack-only storage.
/datum/component/storage/concrete/stack
display_numerical_stacking = TRUE
+ storage_flags = STORAGE_FLAGS_LEGACY_DEFAULT
var/max_combined_stack_amount = 300
max_w_class = WEIGHT_CLASS_NORMAL
max_combined_w_class = WEIGHT_CLASS_NORMAL * 14
diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm
index bb79bbd282fa..4728e15cc205 100644
--- a/code/datums/components/storage/storage.dm
+++ b/code/datums/components/storage/storage.dm
@@ -26,9 +26,16 @@
var/locked = FALSE //when locked nothing can see inside or use it.
var/locked_flavor = "locked" //prevents tochat messages related to locked from sending
- var/max_w_class = WEIGHT_CLASS_SMALL //max size of objects that will fit.
- var/max_combined_w_class = 14 //max combined sizes of objects that will fit.
- var/max_items = 7 //max number of objects that will fit.
+ /// Storage flags, including what kinds of limiters we use for how many items we can hold
+ var/storage_flags = STORAGE_FLAGS_LEGACY_DEFAULT
+ /// Max w_class we can hold. Applies to [STORAGE_LIMIT_COMBINED_W_CLASS] and [STORAGE_LIMIT_VOLUME]
+ var/max_w_class = WEIGHT_CLASS_SMALL
+ /// Max combined w_class. Applies to [STORAGE_LIMIT_COMBINED_W_CLASS]
+ var/max_combined_w_class = WEIGHT_CLASS_SMALL * 7
+ /// Max items we can hold. Applies to [STORAGE_LIMIT_MAX_ITEMS]
+ var/max_items = 7
+ /// Max volume we can hold. Applies to [STORAGE_LIMIT_VOLUME]. Auto scaled on New() if unset.
+ var/max_volume
var/emp_shielded = FALSE
@@ -44,8 +51,8 @@
var/display_numerical_stacking = FALSE //stack things of the same type and show as a single object with a number.
- var/atom/movable/screen/storage/boxes //storage display object
- var/atom/movable/screen/close/closer //close button object
+ /// Ui objects by person. mob = list(objects)
+ var/list/ui_by_mob = list()
var/allow_big_nesting = FALSE //allow storage objects of the same or greater size.
@@ -58,19 +65,20 @@
var/screen_max_columns = 7 //These two determine maximum screen sizes.
var/screen_max_rows = INFINITY
var/screen_pixel_x = 16 //These two are pixel values for screen loc of boxes and closer
- var/screen_pixel_y = 16
+ var/screen_pixel_y = 25
var/screen_start_x = 4 //These two are where the storage starts being rendered, screen_loc wise.
var/screen_start_y = 2
//End
+ var/limited_random_access = FALSE //Quick if statement in accessible_items to determine if we care at all about what people can access at once.
+ var/limited_random_access_stack_position = 0 //If >0, can only access top items
+ var/limited_random_access_stack_bottom_up = FALSE
+
/datum/component/storage/Initialize(datum/component/storage/concrete/master)
if(!isatom(parent))
return COMPONENT_INCOMPATIBLE
if(master)
change_master(master)
- boxes = new(null, src)
- closer = new(null, src)
- orient2hud()
RegisterSignal(parent, COMSIG_CONTAINS_STORAGE, PROC_REF(on_check))
RegisterSignal(parent, COMSIG_IS_STORAGE_LOCKED, PROC_REF(check_locked))
@@ -113,11 +121,16 @@
/datum/component/storage/Destroy()
close_all()
- QDEL_NULL(boxes)
- QDEL_NULL(closer)
+ wipe_ui_objects()
LAZYCLEARLIST(is_using)
return ..()
+/datum/component/storage/proc/wipe_ui_objects()
+ for(var/i in ui_by_mob)
+ var/list/objects = ui_by_mob[i]
+ QDEL_LIST(objects)
+ ui_by_mob.Cut()
+
/datum/component/storage/PreTransfer()
update_actions()
@@ -171,6 +184,19 @@
var/datum/component/storage/concrete/master = master()
return master? master.real_location() : null
+//What players can access
+//this proc can probably eat a refactor at some point.
+/datum/component/storage/proc/accessible_items(random_access = TRUE)
+ var/list/contents = contents()
+ if(contents)
+ if(limited_random_access && random_access)
+ if(limited_random_access_stack_position && (length(contents) > limited_random_access_stack_position))
+ if(limited_random_access_stack_bottom_up)
+ contents.Cut(1, limited_random_access_stack_position + 1)
+ else
+ contents.Cut(1, length(contents) - limited_random_access_stack_position + 1)
+ return contents
+
/datum/component/storage/proc/canreach_react(datum/source, list/next)
SIGNAL_HANDLER
@@ -189,7 +215,7 @@
var/atom/A = parent
for(var/mob/living/L in can_see_contents())
if(!L.CanReach(A))
- hide_from(L)
+ ui_hide(L)
/datum/component/storage/proc/attack_self(datum/source, mob/M)
SIGNAL_HANDLER
@@ -315,7 +341,7 @@
if(!_target)
_target = get_turf(parent)
if(usr)
- hide_from(usr)
+ ui_hide(usr)
var/list/contents = contents()
var/atom/real_location = real_location()
for(var/obj/item/I in contents)
@@ -331,109 +357,12 @@
if(locked)
close_all()
-/datum/component/storage/proc/_process_numerical_display()
- . = list()
- var/atom/real_location = real_location()
- for(var/obj/item/I in real_location.contents)
- if(QDELETED(I))
- continue
- if(!.["[I.type]-[I.name]"])
- .["[I.type]-[I.name]"] = new /datum/numbered_display(I, 1)
- else
- var/datum/numbered_display/ND = .["[I.type]-[I.name]"]
- ND.number++
-
-//This proc determines the size of the inventory to be displayed. Please touch it only if you know what you're doing.
-/datum/component/storage/proc/orient2hud()
- var/atom/real_location = real_location()
- var/adjusted_contents = real_location.contents.len
-
- //Numbered contents display
- var/list/datum/numbered_display/numbered_contents
- if(display_numerical_stacking)
- numbered_contents = _process_numerical_display()
- adjusted_contents = numbered_contents.len
-
- var/columns = clamp(max_items, 1, screen_max_columns)
- var/rows = clamp(CEILING(adjusted_contents / columns, 1), 1, screen_max_rows)
- standard_orient_objs(rows, columns, numbered_contents)
-
-//This proc draws out the inventory and places the items on it. It uses the standard position.
-/datum/component/storage/proc/standard_orient_objs(rows, cols, list/obj/item/numerical_display_contents)
- boxes.screen_loc = "[screen_start_x]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y] to [screen_start_x+cols-1]:[screen_pixel_x],[screen_start_y+rows-1]:[screen_pixel_y]"
- var/cx = screen_start_x
- var/cy = screen_start_y
- if(islist(numerical_display_contents))
- for(var/type in numerical_display_contents)
- var/datum/numbered_display/ND = numerical_display_contents[type]
- ND.sample_object.mouse_opacity = MOUSE_OPACITY_OPAQUE
- ND.sample_object.screen_loc = "[cx]:[screen_pixel_x],[cy]:[screen_pixel_y]"
- ND.sample_object.maptext = "[(ND.number > 1)? "[ND.number]" : ""]"
- ND.sample_object.layer = ABOVE_HUD_LAYER
- ND.sample_object.plane = ABOVE_HUD_PLANE
- cx++
- if(cx - screen_start_x >= cols)
- cx = screen_start_x
- cy++
- if(cy - screen_start_y >= rows)
- break
- else
- var/atom/real_location = real_location()
- for(var/obj/O in real_location)
- if(QDELETED(O))
- continue
- O.mouse_opacity = MOUSE_OPACITY_OPAQUE //This is here so storage items that spawn with contents correctly have the "click around item to equip"
- O.screen_loc = "[cx]:[screen_pixel_x],[cy]:[screen_pixel_y]"
- O.maptext = ""
- O.layer = ABOVE_HUD_LAYER
- O.plane = ABOVE_HUD_PLANE
- cx++
- if(cx - screen_start_x >= cols)
- cx = screen_start_x
- cy++
- if(cy - screen_start_y >= rows)
- break
- closer.screen_loc = "[screen_start_x + cols]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y]"
-
-/datum/component/storage/proc/show_to(mob/M)
- if(!M.client)
- return FALSE
- var/atom/real_location = real_location()
- if(M.active_storage != src && (M.stat == CONSCIOUS))
- for(var/obj/item/I in real_location)
- if(I.on_found(M))
- return FALSE
- if(M.active_storage)
- M.active_storage.hide_from(M)
- orient2hud()
- M.client.screen |= boxes
- M.client.screen |= closer
- M.client.screen |= real_location.contents
- M.set_active_storage(src)
- LAZYOR(is_using, M)
- RegisterSignal(M, COMSIG_PARENT_QDELETING, PROC_REF(mob_deleted))
- return TRUE
-
/datum/component/storage/proc/mob_deleted(datum/source)
SIGNAL_HANDLER
- hide_from(source)
-
-/datum/component/storage/proc/hide_from(mob/M)
- if(M.active_storage == src)
- M.set_active_storage(null)
- LAZYREMOVE(is_using, M)
-
- UnregisterSignal(M, COMSIG_PARENT_QDELETING)
- if(!M.client)
- return TRUE
- var/atom/real_location = real_location()
- M.client.screen -= boxes
- M.client.screen -= closer
- M.client.screen -= real_location.contents
- return TRUE
+ ui_hide(source)
/datum/component/storage/proc/close(mob/M)
- hide_from(M)
+ ui_hide(M)
/datum/component/storage/proc/close_all()
SIGNAL_HANDLER
@@ -451,25 +380,6 @@
var/datum/component/storage/concrete/master = master()
master.emp_act(source, severity)
-//This proc draws out the inventory and places the items on it. tx and ty are the upper left tile and mx, my are the bottm right.
-//The numbers are calculated from the bottom-left The bottom-left slot being 1,1.
-/datum/component/storage/proc/orient_objs(tx, ty, mx, my)
- var/atom/real_location = real_location()
- var/cx = tx
- var/cy = ty
- boxes.screen_loc = "[tx]:,[ty] to [mx],[my]"
- for(var/obj/O in real_location)
- if(QDELETED(O))
- continue
- O.screen_loc = "[cx],[cy]"
- O.layer = ABOVE_HUD_LAYER
- O.plane = ABOVE_HUD_PLANE
- cx++
- if(cx > mx)
- cx = tx
- cy--
- closer.screen_loc = "[mx+1],[my]"
-
//Resets something that is being removed from storage.
/datum/component/storage/proc/_removal_reset(atom/movable/thing)
if(!istype(thing))
@@ -480,9 +390,7 @@
return master._removal_reset(thing)
/datum/component/storage/proc/_remove_and_refresh(datum/source, atom/movable/thing)
- SIGNAL_HANDLER
-
- _removal_reset(thing)
+ _removal_reset(thing) // THIS NEEDS TO HAPPEN AFTER SO LAYERING DOESN'T BREAK!
refresh_mob_views()
//Call this proc to handle the removal of an item from the storage item. The item will be moved to the new_location target, if that is null it's being deleted
@@ -499,7 +407,7 @@
var/list/seeing = can_see_contents()
for(var/i in seeing)
- show_to(i)
+ ui_show(i)
return TRUE
/datum/component/storage/proc/can_see_contents()
@@ -618,7 +526,7 @@
if(force || M.CanReach(parent, view_only = TRUE))
if(use_sound && !silent)
playsound(A, use_sound, 50, TRUE, -5)
- show_to(M)
+ ui_show(M)
/datum/component/storage/proc/mousedrop_receive(datum/source, atom/movable/O, mob/M)
SIGNAL_HANDLER
@@ -647,10 +555,6 @@
host.add_fingerprint(M)
to_chat(M, "[host] seems to be [locked_flavor]!")
return FALSE
- if(real_location.contents.len >= max_items)
- if(!stop_messages)
- to_chat(M, "[host] is full, make some space!")
- return FALSE //Storage item is full
if(length(can_hold))
if(!is_type_in_typecache(I, can_hold))
if(!stop_messages)
@@ -660,22 +564,34 @@
if(!stop_messages)
to_chat(M, "[host] cannot hold [I]!")
return FALSE
- if(I.w_class > max_w_class && !is_type_in_typecache(I, exception_hold))
- if(!stop_messages)
- to_chat(M, "[I] is too big for [host]!")
- return FALSE
- var/datum/component/storage/biggerfish = real_location.loc.GetComponent(/datum/component/storage)
- if(biggerfish && biggerfish.max_w_class < max_w_class)//return false if we are inside of another container, and that container has a smaller max_w_class than us (like if we're a bag in a box)
- if(!stop_messages)
- to_chat(M, "[I] can't fit in [host] while [real_location.loc] is in the way!")
- return FALSE
- var/sum_w_class = I.w_class
- for(var/obj/item/_I in real_location)
- sum_w_class += _I.w_class //Adds up the combined w_classes which will be in the storage item if the item is added to it.
- if(sum_w_class > max_combined_w_class)
- if(!stop_messages)
- to_chat(M, "[I] won't fit in [host], make some space!")
- return FALSE
+ // STORAGE LIMITS
+ if(storage_flags & STORAGE_LIMIT_MAX_ITEMS)
+ if(real_location.contents.len >= max_items)
+ if(!stop_messages)
+ to_chat(M, "[host] has too much junk in it, make some space!")
+ return FALSE //Storage item is full
+ if(storage_flags & STORAGE_LIMIT_MAX_W_CLASS)
+ if(I.w_class > max_w_class)
+ if(!stop_messages)
+ to_chat(M, "[I] is much too long for [host]!")
+ return FALSE
+ if(storage_flags & STORAGE_LIMIT_COMBINED_W_CLASS)
+ var/sum_w_class = I.w_class
+ for(var/obj/item/_I in real_location)
+ sum_w_class += _I.w_class //Adds up the combined w_classes which will be in the storage item if the item is added to it.
+ if(sum_w_class > max_combined_w_class)
+ if(!stop_messages)
+ to_chat(M, "[I] won't fit in [host], make some space!")
+ return FALSE
+ if(storage_flags & STORAGE_LIMIT_VOLUME)
+ var/sum_volume = I.get_w_volume()
+ for(var/obj/item/_I in real_location)
+ sum_volume += _I.get_w_volume()
+ if(sum_volume > get_max_volume())
+ if(!stop_messages)
+ to_chat(M, "[I] is too large to fit in [host], make some space!")
+ return FALSE
+ /////////////////
if(isitem(host))
var/obj/item/IP = host
var/datum/component/storage/STR_I = I.GetComponent(/datum/component/storage)
@@ -825,7 +741,7 @@
if(locked)
to_chat(user, "[parent] seems to be [locked_flavor]!")
else
- show_to(user)
+ ui_show(user)
if(use_sound)
playsound(A, use_sound, 50, TRUE, -5)
@@ -851,7 +767,7 @@
/datum/component/storage/proc/signal_hide_attempt(datum/source, mob/target)
SIGNAL_HANDLER
- return hide_from(target)
+ return ui_hide(target)
/datum/component/storage/proc/on_alt_click(datum/source, mob/user)
SIGNAL_HANDLER
@@ -896,3 +812,7 @@
to_chat(user, "[parent] now picks up all items in a tile at once.")
if(COLLECT_ONE)
to_chat(user, "[parent] now picks up one item at a time.")
+
+//Gets our max volume
+/datum/component/storage/proc/get_max_volume()
+ return max_volume || AUTO_SCALE_STORAGE_VOLUME(max_w_class, max_combined_w_class)
diff --git a/code/datums/components/storage/ui.dm b/code/datums/components/storage/ui.dm
new file mode 100644
index 000000000000..e3e4c126d730
--- /dev/null
+++ b/code/datums/components/storage/ui.dm
@@ -0,0 +1,253 @@
+// Generates a list of numbered_display datums for the numerical display system.
+/datum/component/storage/proc/_process_numerical_display()
+ . = list()
+ for(var/obj/item/I in accessible_items())
+ if(QDELETED(I))
+ continue
+ if(!.[I.type])
+ .[I.type] = new /datum/numbered_display(I, 1, src)
+ else
+ var/datum/numbered_display/ND = .[I.type]
+ ND.number++
+
+// Orients all objects in legacy mode, and returns the objects to show to the user.
+/datum/component/storage/proc/orient2hud_legacy(mob/user, maxcolumns)
+ . = list()
+ var/list/accessible_contents = accessible_items()
+ var/adjusted_contents = length(accessible_contents)
+ var/atom/movable/screen/storage/close/ui_close
+ var/atom/movable/screen/storage/boxes/ui_boxes
+
+ //Numbered contents display
+ var/list/datum/numbered_display/numbered_contents
+ if(display_numerical_stacking)
+ numbered_contents = _process_numerical_display()
+ adjusted_contents = numbered_contents.len
+
+ var/columns = limited_random_access_stack_position == 0 ? clamp(max_items, 1, maxcolumns ? maxcolumns : screen_max_columns) : clamp(limited_random_access_stack_position, 1, maxcolumns ? maxcolumns : screen_max_columns)
+ var/rows = clamp(CEILING(adjusted_contents / columns, 1), 1, screen_max_rows)
+
+ // First, boxes.
+ ui_boxes = get_ui_boxes()
+ ui_boxes.screen_loc = "[screen_start_x]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y] to [screen_start_x+columns-1]:[screen_pixel_x],[screen_start_y+rows-1]:[screen_pixel_y]"
+ . += ui_boxes
+ // Then, closer.
+ ui_close = get_ui_close()
+ ui_close.screen_loc = "[screen_start_x + columns]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y]"
+ . += ui_close
+ // Then orient the actual items.
+ var/cx = screen_start_x
+ var/cy = screen_start_y
+ if(islist(numbered_contents))
+ for(var/type in numbered_contents)
+ var/datum/numbered_display/ND = numbered_contents[type]
+ ND.sample_object.mouse_opacity = MOUSE_OPACITY_OPAQUE
+ ND.sample_object.screen_loc = "[cx]:[screen_pixel_x],[cy]:[screen_pixel_y]"
+ ND.sample_object.maptext = "[(ND.number > 1)? "[ND.number]" : ""]"
+ ND.sample_object.layer = ABOVE_HUD_LAYER
+ ND.sample_object.plane = ABOVE_HUD_PLANE
+ . += ND.sample_object
+ cx++
+ if(cx - screen_start_x >= columns)
+ cx = screen_start_x
+ cy++
+ if(cy - screen_start_y >= rows)
+ break
+ else
+ for(var/obj/O in accessible_items())
+ if(QDELETED(O))
+ continue
+ var/atom/movable/screen/storage/item_holder/D = new(null, src, O)
+ D.mouse_opacity = MOUSE_OPACITY_OPAQUE //This is here so storage items that spawn with contents correctly have the "click around item to equip"
+ D.screen_loc = "[cx]:[screen_pixel_x],[cy]:[screen_pixel_y]"
+ O.maptext = ""
+ O.layer = ABOVE_HUD_LAYER
+ O.plane = ABOVE_HUD_PLANE
+ . += D
+ cx++
+ if(cx - screen_start_x >= columns)
+ cx = screen_start_x
+ cy++
+ if(cy - screen_start_y >= rows)
+ break
+
+// Orients all objects in .. volumetric mode. Does not support numerical display!
+/datum/component/storage/proc/orient2hud_volumetric(mob/user, maxcolumns)
+ . = list()
+ var/atom/movable/screen/storage/left/ui_left
+ var/atom/movable/screen/storage/continuous/ui_continuous
+ var/atom/movable/screen/storage/close/ui_close
+
+ // Generate ui_item_blocks for missing ones and render+orient.
+ var/list/atom/contents = accessible_items()
+ // our volume
+ var/our_volume = get_max_volume()
+ var/horizontal_pixels = (maxcolumns * world.icon_size) - (VOLUMETRIC_STORAGE_EDGE_PADDING * 2)
+ var/max_horizontal_pixels = horizontal_pixels * screen_max_rows
+ // sigh loopmania time
+ var/used = 0
+ // define outside for performance
+ var/volume
+ var/list/volume_by_item = list()
+ var/list/percentage_by_item = list()
+ for(var/obj/item/I in contents)
+ if(QDELETED(I))
+ continue
+ volume = I.get_w_volume()
+ used += volume
+ volume_by_item[I] = volume
+ percentage_by_item[I] = volume / get_max_volume()
+ var/padding_pixels = ((length(percentage_by_item) - 1) * VOLUMETRIC_STORAGE_ITEM_PADDING) + VOLUMETRIC_STORAGE_EDGE_PADDING * 2
+ var/min_pixels = (MINIMUM_PIXELS_PER_ITEM * length(percentage_by_item)) + padding_pixels
+ // do the check for fallback for when someone has too much gamer gear
+ if((min_pixels) > (max_horizontal_pixels + 4)) // 4 pixel grace zone
+ to_chat(user, "[parent] was showed to you in legacy mode due to your items overrunning the three row limit! Consider not carrying too much or bugging a maintainer to raise this limit!")
+ return orient2hud_legacy(user, maxcolumns)
+ // after this point we are sure we can somehow fit all items into our max number of rows.
+
+ // determine rows
+ var/rows = clamp(CEILING(min_pixels / horizontal_pixels, 1), 1, screen_max_rows)
+
+ var/overrun = FALSE
+ if(used > our_volume)
+ // congratulations we are now in overrun mode. everything will be crammed to minimum storage pixels.
+ to_chat(user, "[parent] rendered in overrun mode due to more items inside than the maximum volume supports.")
+ overrun = TRUE
+
+ // how much we are using
+ var/using_horizontal_pixels = horizontal_pixels * rows
+
+ // item padding
+ using_horizontal_pixels -= padding_pixels
+
+ // define outside for marginal performance boost
+ var/obj/item/I
+ // start at this pixel from screen_start_x.
+ var/current_pixel = VOLUMETRIC_STORAGE_EDGE_PADDING
+ var/first = TRUE
+ var/row = 1
+
+ for(var/i in percentage_by_item)
+ I = i
+ var/percent = percentage_by_item[I]
+ var/atom/movable/screen/storage/volumetric_box/center/B = new /atom/movable/screen/storage/volumetric_box/center(null, src, I)
+ // SNOWFLAKE: force it to icon until we unfuck storage/click passing
+ I.mouse_opacity = MOUSE_OPACITY_ICON
+ var/pixels_to_use = overrun? MINIMUM_PIXELS_PER_ITEM : max(using_horizontal_pixels * percent, MINIMUM_PIXELS_PER_ITEM)
+ var/addrow = FALSE
+ if(CEILING(pixels_to_use, 1) >= FLOOR(horizontal_pixels - current_pixel - VOLUMETRIC_STORAGE_EDGE_PADDING, 1))
+ pixels_to_use = horizontal_pixels - current_pixel - VOLUMETRIC_STORAGE_EDGE_PADDING
+ addrow = TRUE
+
+ // now that we have pixels_to_use, place our thing and add it to the returned list.
+ B.screen_loc = "[screen_start_x]:[round(current_pixel + (pixels_to_use * 0.5) + (first? 0 : VOLUMETRIC_STORAGE_ITEM_PADDING), 1)],[screen_start_y+row-1]:[screen_pixel_y]"
+ // add the used pixels to pixel after we place the object
+ current_pixel += pixels_to_use + (first? 0 : VOLUMETRIC_STORAGE_ITEM_PADDING)
+ first = FALSE //apply padding to everything after this
+
+ // set various things
+ B.set_pixel_size(pixels_to_use)
+ B.name = I.name
+
+ // finally add our things.
+ . += B.on_screen_objects()
+
+ // go up a row if needed
+ if(addrow)
+ row++
+ first = TRUE //first in the row, don't apply between-item padding.
+ current_pixel = VOLUMETRIC_STORAGE_EDGE_PADDING
+
+ // Then, continuous section.
+ ui_continuous = get_ui_continuous()
+ ui_continuous.screen_loc = "[screen_start_x]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y] to [screen_start_x+maxcolumns-1]:[screen_pixel_x],[screen_start_y+rows-1]:[screen_pixel_y]"
+ . += ui_continuous
+ // Then, left.
+ ui_left = get_ui_left()
+ ui_left.screen_loc = "[screen_start_x]:[screen_pixel_x - 2],[screen_start_y]:[screen_pixel_y] to [screen_start_x]:[screen_pixel_x - 2],[screen_start_y+rows-1]:[screen_pixel_y]"
+ . += ui_left
+ // Then, closer, which is also our right element.
+ ui_close = get_ui_close()
+ ui_close.screen_loc = "[screen_start_x + maxcolumns]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y] to [screen_start_x + maxcolumns]:[screen_pixel_x],[screen_start_y + row - 1]:[screen_pixel_y]"
+ . += ui_close
+
+
+// Shows our UI to a mob.
+/datum/component/storage/proc/ui_show(mob/M)
+ if(!M.client)
+ return FALSE
+ if(ui_by_mob[M] || LAZYFIND(is_using, M))
+ // something went horribly wrong
+ // hide first
+ ui_hide(M)
+ var/list/cview = getviewsize(M.client.view)
+ // in tiles
+ var/maxallowedscreensize = cview[1]-8
+ // we got screen size, register signal
+ RegisterSignal(M, COMSIG_PARENT_QDELETING, PROC_REF(on_logout), override = TRUE)
+ if(M.active_storage != src)
+ if(M.active_storage)
+ M.active_storage.ui_hide(M)
+ M.active_storage = src
+ LAZYOR(is_using, M)
+ if(volumetric_ui())
+ //new volumetric ui bay-style
+ var/list/objects = orient2hud_volumetric(M, maxallowedscreensize)
+ M.client.screen |= objects
+ ui_by_mob[M] = objects
+ else
+ //old ui
+ var/list/objects = orient2hud_legacy(M, maxallowedscreensize)
+ M.client.screen |= objects
+ ui_by_mob[M] = objects
+ return TRUE
+
+// VV hooked to ensure no lingering screen objects.
+/datum/component/storage/vv_edit_var(var_name, var_value)
+ var/list/old
+ if(var_name == NAMEOF(src, storage_flags))
+ old = is_using.Copy()
+ for(var/i in is_using)
+ ui_hide(i)
+ . = ..()
+ if(old)
+ for(var/i in old)
+ ui_show(i)
+
+// Proc triggered by signal to ensure logging out clients don't linger.
+/datum/component/storage/proc/on_logout(datum/source, client/C)
+ ui_hide(source)
+
+// Hides our UI from a mob
+/datum/component/storage/proc/ui_hide(mob/M)
+ if(!M.client)
+ return TRUE
+ UnregisterSignal(M, list(COMSIG_PARENT_QDELETING))
+ M.client.screen -= ui_by_mob[M]
+ var/list/objects = ui_by_mob[M]
+ QDEL_LIST(objects)
+ if(M.active_storage == src)
+ M.active_storage = null
+ LAZYREMOVE(is_using, M)
+ return TRUE
+
+// Returns TRUE if we are using volumetric UI instead of box UI
+/datum/component/storage/proc/volumetric_ui()
+ var/atom/real_location = real_location()
+ return (storage_flags & STORAGE_LIMIT_VOLUME) && (length(real_location.contents) <= MAXIMUM_VOLUMETRIC_ITEMS) && !display_numerical_stacking
+
+// Gets our ui_boxes, making it if it doesn't exist.
+/datum/component/storage/proc/get_ui_boxes()
+ return new /atom/movable/screen/storage/boxes(null, src)
+
+// Gets our ui_left, making it if it doesn't exist.
+/datum/component/storage/proc/get_ui_left()
+ return new /atom/movable/screen/storage/left(null, src)
+
+// Gets our ui_close, making it if it doesn't exist.
+/datum/component/storage/proc/get_ui_close()
+ return new /atom/movable/screen/storage/close(null, src)
+
+// Gets our ui_continuous, making it if it doesn't exist.
+/datum/component/storage/proc/get_ui_continuous()
+ return new /atom/movable/screen/storage/continuous(null, src)
diff --git a/code/datums/mood_events/generic_negative_events.dm b/code/datums/mood_events/generic_negative_events.dm
index 84fca0443ca0..f5e51d1d59f4 100644
--- a/code/datums/mood_events/generic_negative_events.dm
+++ b/code/datums/mood_events/generic_negative_events.dm
@@ -292,3 +292,13 @@
description = "I was forced to eat cement...\n"
mood_change = -6
timeout = 4 MINUTES
+
+/datum/mood_event/joywire_emp
+ description = span_boldwarning("IT'S GONE!! IT'S GONE!!\n")
+ mood_change = -30
+ timeout = 5 MINUTES
+
+/datum/mood_event/mindscrew
+ description = span_boldwarning("It isn't ending... it isn't ending, come on...\n")
+ mood_change = -18
+ timeout = 3 MINUTES
diff --git a/code/datums/mood_events/generic_positive_events.dm b/code/datums/mood_events/generic_positive_events.dm
index d79847ea04c8..899c617a99d2 100644
--- a/code/datums/mood_events/generic_positive_events.dm
+++ b/code/datums/mood_events/generic_positive_events.dm
@@ -240,6 +240,11 @@
mood_change = 5
timeout = 3 MINUTES
+/datum/mood_event/joywire
+ description = span_boldnicegreen("I feel so joyous! Oh, so joyous!\n")
+ mood_change = 8
+ timeout = 10 SECONDS
+
/datum/mood_event/root
description = span_nicegreen("I rooted recently, it feels good to charge naturally.\n")
mood_change = 5
diff --git a/code/datums/numbered_display.dm b/code/datums/numbered_display.dm
index 9aa880aa75d9..b714be23fbbe 100644
--- a/code/datums/numbered_display.dm
+++ b/code/datums/numbered_display.dm
@@ -3,8 +3,8 @@
var/obj/item/sample_object
var/number
-/datum/numbered_display/New(obj/item/sample, _number = 1)
+/datum/numbered_display/New(obj/item/sample, _number = 1, datum/component/storage/parent)
if(!istype(sample))
qdel(src)
- sample_object = sample
+ sample_object = new /atom/movable/screen/storage/item_holder(null, parent, sample)
number = _number
diff --git a/code/datums/ruins/lavaland.dm b/code/datums/ruins/lavaland.dm
index d5cd93f05e6c..9944cb00fe55 100644
--- a/code/datums/ruins/lavaland.dm
+++ b/code/datums/ruins/lavaland.dm
@@ -4,15 +4,11 @@
prefix = "_maps/RandomRuins/LavaRuins/"
ruin_type = RUINTYPE_LAVA
-/datum/map_template/ruin/lavaland/biodome
- cost = 5
- allow_duplicates = FALSE
-
/datum/map_template/ruin/lavaland/biodome/winter
- name = "Biodome Winter"
+ name = "Solarian Winter Biodome"
id = "biodome-winter"
- description = "For those getaways where you want to get back to nature, but you don't want to leave the fortified military compound where you spend your days. \
- Includes a unique(*) laser pistol display case, and the recently introduced I.C.E(tm)."
+ description = "A Solarian frontier research facility created by the Pionierskompanien \
+ This one seems to simulate the wintery climate of the northern provinces, including a sauna!"
suffix = "lavaland_surface_biodome_winter.dmm"
/datum/map_template/ruin/lavaland/sin
diff --git a/code/datums/ruins/rockplanet.dm b/code/datums/ruins/rockplanet.dm
index 0d47dd51d7da..966694c400f7 100644
--- a/code/datums/ruins/rockplanet.dm
+++ b/code/datums/ruins/rockplanet.dm
@@ -73,8 +73,16 @@
id = "rockplanet_budgetcuts"
suffix = "rockplanet_budgetcuts.dmm"
+
+/datum/map_template/ruin/rockplanet/shippingdock
+ name = "Abandoned Shipping Dock"
+ description = "An abandoned shipping dock used by small cargo freighters and smugglers alike. Some malicious group seems to have trapped the place to eliminate scavengers."
+ id = "rockplanet_shippingdock"
+ suffix = "rockplanet_shippingdock.dmm"
+
/datum/map_template/ruin/rockplanet/nomadcrash
name = "Nomad Crash"
description = "A Crashed Arrow & Axe Interceptor. A long forgotten Crew. They tried their best to survive..."
id = "rockplanet_nomadcrash"
suffix = "rockplanet_nomadcrash.dmm"
+
diff --git a/code/datums/shuttles.dm b/code/datums/shuttles.dm
index 84e21fd0633b..1da1dcd04554 100644
--- a/code/datums/shuttles.dm
+++ b/code/datums/shuttles.dm
@@ -400,3 +400,8 @@
file_name = "pgf_nail"
name = "Nail-class Boarding Vessel"
prefix = "PGF"
+
+/datum/map_template/shuttle/subshuttles/brawler
+ file_name = "frontiersmen_brawler"
+ name = "Brawler-class Dropship"
+ prefix = "SV"
diff --git a/code/game/area/areas/ruins/lavaland.dm b/code/game/area/areas/ruins/lavaland.dm
index 3722fcb09356..5e8e706a319d 100644
--- a/code/game/area/areas/ruins/lavaland.dm
+++ b/code/game/area/areas/ruins/lavaland.dm
@@ -5,10 +5,26 @@
/area/ruin/powered/beach
icon_state = "dk_yellow"
-// Snow Biodome
+// Winter Biodome
-/area/ruin/powered/snow_biodome
- icon_state = "dk_yellow"
+/area/ruin/unpowered/winter_biodome
+ icon_state = "bluenew"
+ name = "Biodome Main Area"
+
+/area/ruin/unpowered/winter_biodome/entrance
+ name = "Biodome Entrance"
+
+/area/ruin/unpowered/winter_biodome/living_quarters
+ name = "Biodome Living Quarters"
+
+/area/ruin/unpowered/winter_biodome/cabin
+ name = "Biodome Cabin"
+
+/area/ruin/unpowered/winter_biodome/engineering
+ name = "Biodome Engineering"
+
+/area/ruin/unpowered/winter_biodome/sauna
+ name = "Biodome Sauna"
//Gluttony
diff --git a/code/game/area/areas/ruins/rockplanet.dm b/code/game/area/areas/ruins/rockplanet.dm
index a89969566196..ddbe80529771 100644
--- a/code/game/area/areas/ruins/rockplanet.dm
+++ b/code/game/area/areas/ruins/rockplanet.dm
@@ -1,4 +1,6 @@
/**********************Rock Planet Areas**************************/
+/area/ruin/rockplanet
+ icon_state = "red"
//syndicate
/area/ruin/rockplanet/syndicate
@@ -9,7 +11,26 @@
/area/ruin/rockplanet/nanotrasen
name = "Abandoned Research Facility"
always_unpowered = FALSE
- icon_state = "green"
+
+//shippingdock
+/area/ruin/rockplanet/shippingdockoffice
+ name = "Employee Office"
+ icon_state = "crew_quarters"
+
+/area/ruin/rockplanet/shippingdockcustoms
+ name = "Cargo Checkpoint"
+ icon_state = "security"
+
+/area/ruin/rockplanet/shippingdockwarehouse
+ name = "Warehouse"
+ icon_state = "storage"
+
+/area/ruin/rockplanet/shippingdocksecure
+ name = "Warehouse Secure Storage"
+ icon_state = "armory"
+
+/area/ruin/rockplanet/shippingdock
+ name = "Abandoned Shipping Dock"
//nomad
/area/ruin/rockplanet/nomad
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index b539e421508d..44d5de773f94 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -980,11 +980,8 @@
stoplag(1)
progress.end_progress()
to_chat(user, "You dump as much of [src_object.parent]'s contents [STR.insert_preposition]to [src] as you can.")
- STR.orient2hud(user)
- src_object.orient2hud(user)
if(user.active_storage) //refresh the HUD to show the transfered contents
- user.active_storage.close(user)
- user.active_storage.show_to(user)
+ user.active_storage.ui_show(user)
return TRUE
///Get the best place to dump the items contained in the source storage item?
diff --git a/code/game/objects/effects/decals/turfdecal/flooring_decals.dm b/code/game/objects/effects/decals/turfdecal/flooring_decals.dm
index f56bebfc7ba0..eb9fb026e958 100644
--- a/code/game/objects/effects/decals/turfdecal/flooring_decals.dm
+++ b/code/game/objects/effects/decals/turfdecal/flooring_decals.dm
@@ -138,6 +138,8 @@ TURF_DECAL_COLOR_HELPER(opaque/grey, COLOR_FLOORTILE_GRAY, 255)
TURF_DECAL_COLOR_HELPER(opaque/lightgrey, "#a8b2b6", 255)
TURF_DECAL_COLOR_HELPER(opaque/bottlegreen, "#57967f", 255)
TURF_DECAL_COLOR_HELPER(opaque/ntblue, "#283674", 255)
+TURF_DECAL_COLOR_HELPER(opaque/nsorange, "#FF6600", 255)
+TURF_DECAL_COLOR_HELPER(opaque/vired, "#d40000", 255)
TURF_DECAL_COLOR_HELPER(opaque/solgovblue, "#2d2a4e", 255)
TURF_DECAL_COLOR_HELPER(opaque/solgovgold, "#eeac2e", 255)
TURF_DECAL_COLOR_HELPER(opaque/syndiered, "#730622", 255)
@@ -163,6 +165,8 @@ TURF_DECAL_COLOR_HELPER(transparent/grey, COLOR_FLOORTILE_GRAY, 140)
TURF_DECAL_COLOR_HELPER(transparent/lightgrey, "#a8b2b6", 140)
TURF_DECAL_COLOR_HELPER(transparent/bottlegreen, "#57967f", 140)
TURF_DECAL_COLOR_HELPER(transparent/ntblue, "#283674", 140)
+TURF_DECAL_COLOR_HELPER(transparent/nsorange, "#FF6600", 140)
+TURF_DECAL_COLOR_HELPER(opaque/vired, "#d40000", 140)
TURF_DECAL_COLOR_HELPER(transparent/solgovblue, "#2d2a4e", 140)
TURF_DECAL_COLOR_HELPER(transparent/solgovgold, "#eeac2e", 140)
TURF_DECAL_COLOR_HELPER(transparent/syndiered, "#730622", 140)
@@ -797,6 +801,40 @@ TURF_DECAL_COLOR_HELPER(transparent/inteqbrown, "#4b2a18", 140)
/obj/effect/turf_decal/solgov/all/bottom_right
icon_state = "bottom-right-all"
+/obj/effect/turf_decal/nanotrasen //placeholder for sorting these together, add 3x3 NT and Vigilitas logos later
+ icon = 'icons/obj/nanotrasen_floor.dmi'
+ icon_state = "NS-2x2" //also placeholder
+
+/obj/effect/turf_decal/nanotrasen/ns
+ icon_state = "NS-2x2"
+
+/obj/effect/turf_decal/nanotrasen/ns/top_left
+ icon_state = "NS-top-left"
+
+/obj/effect/turf_decal/nanotrasen/ns/top
+ icon_state = "NS-top-center"
+
+/obj/effect/turf_decal/nanotrasen/ns/top_right
+ icon_state = "NS-top-right"
+
+/obj/effect/turf_decal/nanotrasen/ns/center_left
+ icon_state = "NS-center-left"
+
+/obj/effect/turf_decal/nanotrasen/ns/center
+ icon_state = "NS-center"
+
+/obj/effect/turf_decal/nanotrasen/ns/center_right
+ icon_state = "NS-center-right"
+
+/obj/effect/turf_decal/nanotrasen/ns/bottom_left
+ icon_state = "NS-bottom-left"
+
+/obj/effect/turf_decal/nanotrasen/ns/bottom
+ icon_state = "NS-bottom-center"
+
+/obj/effect/turf_decal/nanotrasen/ns/bottom_right
+ icon_state = "NS-bottom-right"
+
/obj/effect/turf_decal/road
name = "road decal"
icon_state = "road"
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 0cfa30f86a7c..00943573a12e 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -22,7 +22,14 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
///Icon file for right inhand overlays
var/righthand_file = 'icons/mob/inhands/items_righthand.dmi'
- var/supports_variations = null //This is a bitfield that defines what variations exist for bodyparts like Digi legs.
+ ///This is a bitfield that defines what variations exist for bodyparts like Digi legs.
+ var/supports_variations = null
+
+ ///If set, kepori wearing this use this instead of their clothing file
+ var/kepoi_override_icon
+
+ ///If set, vox wearing this use this instead of their clothing file
+ var/vox_override_icon
/// Needs to follow this syntax: either a list() with the x and y coordinates of the pixel you want to get the colour from, or a hexcolour. Colour one replaces red, two replaces blue, and three replaces green in the icon state.
var/list/greyscale_colors[3]
@@ -69,8 +76,11 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
///Whether or not we use stealthy audio levels for this item's attack sounds
var/stealthy_audio = FALSE
- ///How large is the object, used for stuff like whether it can fit in backpacks or not
+ /// Weight class for how much storage capacity it uses and how big it physically is meaning storages can't hold it if their maximum weight class isn't as high as it.
var/w_class = WEIGHT_CLASS_NORMAL
+ /// Volume override for the item, otherwise automatically calculated from w_class.
+ var/w_volume
+
///This is used to determine on which slots an item can fit.
var/slot_flags = 0
pass_flags = PASSTABLE
@@ -845,6 +855,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
/obj/item/MouseEntered(location, control, params)
. = ..()
+ SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_ENTER, location, control, params)
if((item_flags & IN_INVENTORY || item_flags & IN_STORAGE) && usr.client.prefs.enable_tips && !QDELETED(src))
var/timedelay = usr.client.prefs.tip_delay/100
var/user = usr
@@ -859,7 +870,8 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
. = ..()
remove_outline()
-/obj/item/MouseExited()
+/obj/item/MouseExited(location,control,params)
+ SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_EXIT, location, control, params)
deltimer(tip_timer)//delete any in-progress timer if the mouse is moved off the item before it finishes
closeToolTip(usr)
remove_outline()
@@ -982,6 +994,11 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
dropped(M, FALSE)
return ..()
+/// Get an item's volume that it uses when being stored.
+/obj/item/proc/get_w_volume()
+ // if w_volume is 0 you fucked up.
+ return w_volume || AUTO_SCALE_VOLUME(w_class)
+
/obj/item/proc/embedded(mob/living/carbon/human/embedded_mob)
return
diff --git a/code/game/objects/items/religion.dm b/code/game/objects/items/religion.dm
index 5128ff7cb758..e2507dfb911b 100644
--- a/code/game/objects/items/religion.dm
+++ b/code/game/objects/items/religion.dm
@@ -87,14 +87,6 @@
/obj/item/banner/security/mundane
inspiration_available = FALSE
-/datum/crafting_recipe/security_banner
- name = "Securistan Banner"
- result = /obj/item/banner/security/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/security/officer = 1)
- category = CAT_MISC
-
/obj/item/banner/medical
name = "meditopia banner"
desc = "The banner of Meditopia, generous benefactors that cure wounds and shelter the weak."
@@ -111,14 +103,6 @@
/obj/item/banner/medical/check_inspiration(mob/living/carbon/human/H)
return H.stat //Meditopia is moved to help those in need
-/datum/crafting_recipe/medical_banner
- name = "Meditopia Banner"
- result = /obj/item/banner/medical/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/medical = 1)
- category = CAT_MISC
-
/obj/item/banner/medical/special_inspiration(mob/living/carbon/human/H)
H.adjustToxLoss(-15)
H.setOxyLoss(0)
@@ -140,14 +124,6 @@
/obj/item/banner/science/check_inspiration(mob/living/carbon/human/H)
return H.on_fire //Sciencia is pleased by dedication to the art of Toxins
-/datum/crafting_recipe/science_banner
- name = "Sciencia Banner"
- result = /obj/item/banner/science/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/rnd/scientist = 1)
- category = CAT_MISC
-
/obj/item/banner/cargo
name = "cargonia banner"
desc = "The banner of the eternal Cargonia, with the mystical power of conjuring any object into existence."
@@ -161,14 +137,6 @@
/obj/item/banner/cargo/mundane
inspiration_available = FALSE
-/datum/crafting_recipe/cargo_banner
- name = "Cargonia Banner"
- result = /obj/item/banner/cargo/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/cargo/tech = 1)
- category = CAT_MISC
-
/obj/item/banner/engineering
name = "engitopia banner"
desc = "The banner of Engitopia, wielders of limitless power."
@@ -185,14 +153,6 @@
/obj/item/banner/engineering/special_inspiration(mob/living/carbon/human/H)
H.radiation = 0
-/datum/crafting_recipe/engineering_banner
- name = "Engitopia Banner"
- result = /obj/item/banner/engineering/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/engineering/engineer = 1)
- category = CAT_MISC
-
/obj/item/banner/command
name = "command banner"
desc = "The banner of Command, a staunch and ancient line of bueraucratic kings and queens."
diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm
index 200fc408768f..e3ef63e116d4 100644
--- a/code/game/objects/items/stacks/sheets/mineral.dm
+++ b/code/game/objects/items/stacks/sheets/mineral.dm
@@ -160,6 +160,9 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \
/obj/item/stack/sheet/mineral/uranium/twenty
amount = 20
+/obj/item/stack/sheet/mineral/uranium/ten
+ amount = 10
+
/obj/item/stack/sheet/mineral/uranium/five
amount = 5
@@ -210,6 +213,9 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
/obj/item/stack/sheet/mineral/plasma/twenty
amount = 20
+/obj/item/stack/sheet/mineral/plasma/ten
+ amount = 10
+
/obj/item/stack/sheet/mineral/plasma/five
amount = 5
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index a80ca9008401..7c28c93200a3 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -145,6 +145,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
new/datum/stack_recipe("loom", /obj/structure/loom, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("mortar", /obj/item/reagent_containers/glass/mortar, 3), \
new/datum/stack_recipe("firebrand", /obj/item/match/firebrand, 2, time = 100), \
+ new/datum/stack_recipe("torch", /obj/item/candle/tribal_torch, 4, time = 30), \
null, \
new/datum/stack_recipe_list("pews", list(
new /datum/stack_recipe("pew (middle)", /obj/structure/chair/pew, 3, one_per_turf = TRUE, on_floor = TRUE),
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index e1d8aa7a1f10..f8bb97d3a411 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -20,7 +20,7 @@
righthand_file = 'icons/mob/inhands/equipment/backpack_righthand.dmi'
pickup_sound = "rustle"
drop_sound = "rustle"
- w_class = WEIGHT_CLASS_BULKY
+ w_class = WEIGHT_CLASS_HUGE
slot_flags = ITEM_SLOT_BACK //ERROOOOO
resistance_flags = NONE
max_integrity = 300
@@ -31,9 +31,9 @@
/obj/item/storage/backpack/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
- STR.max_combined_w_class = 21
- STR.max_w_class = WEIGHT_CLASS_NORMAL
- STR.max_items = 21
+ STR.storage_flags = STORAGE_FLAGS_VOLUME_DEFAULT
+ STR.max_volume = STORAGE_VOLUME_BACKPACK
+ STR.max_w_class = MAX_WEIGHT_CLASS_BACKPACK
STR.use_sound = 'sound/items/storage/unzip.ogg'
/*
@@ -58,9 +58,8 @@
/obj/item/storage/backpack/holding/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
- STR.allow_big_nesting = TRUE
- STR.max_w_class = WEIGHT_CLASS_GIGANTIC
- STR.max_combined_w_class = 35
+ STR.storage_flags = STORAGE_FLAGS_VOLUME_DEFAULT
+ STR.max_volume = STORAGE_VOLUME_BAG_OF_HOLDING
/obj/item/storage/backpack/santabag
name = "Santa's Gift Bag"
@@ -218,6 +217,12 @@
greyscale_colors = list(list(11, 12), list(17, 18), list(10, 11))
supports_variations = VOX_VARIATION
+/obj/item/storage/backpack/satchel/ComponentInitialize()
+ . = ..()
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
+ STR.max_volume = STORAGE_VOLUME_BACKPACK
+ STR.max_w_class = MAX_WEIGHT_CLASS_M_CONTAINER
+
/obj/item/storage/backpack/satchel/leather
name = "leather satchel"
desc = "It's a very fancy satchel made with fine leather."
@@ -427,11 +432,13 @@
item_state = "duffel"
slowdown = 1
greyscale_colors = list(list(21, 11), list(14, 19), list(15, 16))
+ w_class = WEIGHT_CLASS_HUGE
/obj/item/storage/backpack/duffelbag/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
- STR.max_combined_w_class = 30
+ STR.max_volume = STORAGE_VOLUME_DUFFLEBAG
+ STR.max_w_class = MAX_WEIGHT_CLASS_DUFFEL
LAZYINITLIST(STR.exception_hold) // This code allows you to fit one mob holder into a duffel bag
STR.exception_hold += typecacheof(/obj/item/clothing/head/mob_holder)
diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm
index dc3d2deff0ba..ecee3894ccbb 100644
--- a/code/game/objects/items/storage/bags.dm
+++ b/code/game/objects/items/storage/bags.dm
@@ -45,10 +45,12 @@
/obj/item/storage/bag/trash/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
- STR.max_w_class = WEIGHT_CLASS_SMALL
- STR.max_combined_w_class = 30
- STR.max_items = 30
+ STR.max_w_class = WEIGHT_CLASS_NORMAL
+ STR.max_combined_w_class = 50
+ STR.max_items = 50
STR.set_holdable(null, list(/obj/item/disk/nuclear))
+ STR.limited_random_access = TRUE
+ STR.limited_random_access_stack_position = 3
/obj/item/storage/bag/trash/update_icon_state()
switch(contents.len)
@@ -83,8 +85,9 @@
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
- STR.max_combined_w_class = 60
- STR.max_items = 60
+ STR.max_combined_w_class = 75
+ STR.max_items = 75
+ STR.max_w_class = WEIGHT_CLASS_BULKY
/obj/item/storage/bag/trash/bluespace/cyborg
insertable = FALSE
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index d6ef29b86233..bfe08526311b 100644
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -10,7 +10,7 @@
attack_verb = list("whipped", "lashed", "disciplined")
max_integrity = 300
equip_sound = 'sound/items/equip/toolbelt_equip.ogg'
- w_class = WEIGHT_CLASS_BULKY
+ w_class = WEIGHT_CLASS_NORMAL
var/content_overlays = FALSE //If this is true, the belt will gain overlays based on what it's holding
supports_variations = VOX_VARIATION
greyscale_icon_state = "belt"
diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm
index c703aeb38a0d..87497a2a7562 100644
--- a/code/game/objects/items/storage/toolbox.dm
+++ b/code/game/objects/items/storage/toolbox.dm
@@ -10,7 +10,7 @@
throwforce = 12
throw_speed = 2
throw_range = 7
- w_class = WEIGHT_CLASS_BULKY
+ w_class = WEIGHT_CLASS_NORMAL
custom_materials = list(/datum/material/iron = 500)
attack_verb = list("robusted")
hitsound = 'sound/weapons/smash.ogg'
diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm
index e1ad81e21413..3265b36a3b41 100644
--- a/code/game/objects/items/stunbaton.dm
+++ b/code/game/objects/items/stunbaton.dm
@@ -300,8 +300,8 @@
preload_cell_type = /obj/item/stock_parts/cell/high
/obj/item/melee/baton/boomerang
- name = "\improper OZtek Boomerang"
- desc = "A device invented in 2486 for the great Space Emu War by the confederacy of Australicus, these high-tech boomerangs also work exceptionally well at stunning crewmembers. Just be careful to catch it when thrown!"
+ name = "\improper baton boomerang"
+ desc = "Apparently, someone thought that attaching the stunning part of a baton to a boomerang was a good idea. Just be careful to catch it when thrown!"
throw_speed = 1
icon_state = "boomerang"
item_state = "boomerang"
diff --git a/code/game/objects/structures/lavaland/geyser.dm b/code/game/objects/structures/lavaland/geyser.dm
index 224a11206d9f..af536d2e8c1c 100644
--- a/code/game/objects/structures/lavaland/geyser.dm
+++ b/code/game/objects/structures/lavaland/geyser.dm
@@ -35,7 +35,7 @@
to_chat(user, "The [name] is already active!")
return
- to_chat(user, "You start vigorously plunging [src]!")
+ to_chat(user, span_notice("You start vigorously plunging [src]!"))
if(do_after(user, 50 * P.plunge_mod, target = src) && !activated)
start_chemming()
@@ -61,6 +61,15 @@
var/plunge_mod = 1 //time*plunge_mod = total time we take to plunge an object
+
+/obj/item/plunger/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
+ . = ..()
+ if(!. && user.zone_selected == BODY_ZONE_HEAD && iscarbon(target))
+ var/mob/living/carbon/H = target
+ if(!H.wear_mask)
+ H.equip_to_slot_if_possible(src, ITEM_SLOT_MASK)
+ H.visible_message(span_warning("[user] slaps [src] onto [H]'s face!"), span_warning("[user] slaps [src] onto your face!"), span_hear("You hear violent plumbing."))
+
/obj/item/plunger/attack_obj(obj/O, mob/living/user)
if(!O.plunger_act(src, user))
return ..()
@@ -73,5 +82,5 @@
var/mob/living/carbon/H = hit_atom
if(!H.wear_mask)
H.equip_to_slot_if_possible(src, ITEM_SLOT_MASK)
- H.visible_message("The plunger slams into [H]'s face!", "The plunger suctions to your face!")
+ H.visible_message(span_warning("[src] slams into [H]'s face!"), span_warning("[src] suctions to your face!"), span_hear("You hear violent plumbing."))
diff --git a/code/game/objects/structures/signs/_signs.dm b/code/game/objects/structures/signs/_signs.dm
index 48a26493ae29..35a55824c806 100644
--- a/code/game/objects/structures/signs/_signs.dm
+++ b/code/game/objects/structures/signs/_signs.dm
@@ -212,9 +212,24 @@
name = "\improper Nanotrasen logo sign"
sign_change_name = "Corporate Logo - Nanotrasen"
desc = "A sign with the Nanotrasen logo on it. Glory to Nanotrasen!"
+ icon = 'icons/obj/nanotrasen_logos.dmi'
icon_state = "nanotrasen"
is_editable = TRUE
+/obj/structure/sign/nanotrasen/ns
+ name = "\improper N+S Logistics logo sign"
+ sign_change_name = "Corporate Logo - N+S Logistics"
+ desc = "A sign with the N+S Logistics compass rose on it."
+ icon_state = "ns"
+ is_editable = TRUE
+
+/obj/structure/sign/nanotrasen/vigilitas
+ name = "\improper Vigilitas Interstellar logo sign"
+ sign_change_name = "Corporate Logo - Vigilitas Interstellar"
+ desc = "A sign with Vigilitas Interstellar's VI logo on it."
+ icon_state = "vigilitas"
+ is_editable = TRUE
+
/obj/structure/sign/logo
name = "\improper Nanotrasen logo sign"
desc = "The Nanotrasen corporate logo."
diff --git a/code/game/turfs/closed/minerals.dm b/code/game/turfs/closed/minerals.dm
index b5eddacd3e41..ab46afa7e884 100644
--- a/code/game/turfs/closed/minerals.dm
+++ b/code/game/turfs/closed/minerals.dm
@@ -161,6 +161,10 @@
//Currently, Adamantine won't spawn as it has no uses. -Durandan
var/mineralChance = 5
+/turf/closed/mineral/ship
+ baseturfs = /turf/open/floor/plating/asteroid/ship
+ turf_type = /turf/open/floor/plating/asteroid/ship
+
/turf/closed/mineral/random/Initialize(mapload, inherited_virtual_z)
diff --git a/code/game/turfs/open/floor/plating/asteroid.dm b/code/game/turfs/open/floor/plating/asteroid.dm
index ee311f747d82..89f48aee49a1 100644
--- a/code/game/turfs/open/floor/plating/asteroid.dm
+++ b/code/game/turfs/open/floor/plating/asteroid.dm
@@ -126,3 +126,5 @@
baseturfs = /turf/open/floor/plating/asteroid/airless
turf_type = /turf/open/floor/plating/asteroid/airless
+/turf/open/floor/plating/asteroid/ship
+ baseturfs = /turf/open/floor/plating
diff --git a/code/modules/antagonists/changeling/powers/mutations.dm b/code/modules/antagonists/changeling/powers/mutations.dm
index d77c4ef6ff3c..f32c0dcc215b 100644
--- a/code/modules/antagonists/changeling/powers/mutations.dm
+++ b/code/modules/antagonists/changeling/powers/mutations.dm
@@ -488,6 +488,8 @@
name = "flesh mass"
icon_state = "lingspacehelmet"
desc = "A covering of pressure and temperature-resistant organic tissue with a glass-like chitin front."
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
item_flags = DROPDEL
clothing_flags = STOPSPRESSUREDAMAGE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
diff --git a/code/modules/cargo/blackmarket/blackmarket_item.dm b/code/modules/cargo/blackmarket/blackmarket_item.dm
index fa09c3985de6..cbadddcf1221 100644
--- a/code/modules/cargo/blackmarket/blackmarket_item.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_item.dm
@@ -28,6 +28,8 @@
var/availability_prob = 0
// Should there be an unlimited stock of an item
var/unlimited = FALSE
+ /// Should another item spawn alongside this one in the catalogue?
+ var/datum/blackmarket_item/pair_item
/datum/blackmarket_item/New()
if(isnull(price))
diff --git a/code/modules/cargo/blackmarket/blackmarket_items/clothing.dm b/code/modules/cargo/blackmarket/blackmarket_items/clothing.dm
index 95cb31d27a5e..951574fedfe2 100644
--- a/code/modules/cargo/blackmarket/blackmarket_items/clothing.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_items/clothing.dm
@@ -1,15 +1,45 @@
/datum/blackmarket_item/clothing
category = "Clothing"
-/datum/blackmarket_item/clothing/ninja_mask
- name = "Space Ninja Mask"
- desc = "Apart from being acid, lava, fireproof and being hard to take off someone it does nothing special on it's own."
- item = /obj/item/clothing/mask/gas/space_ninja
+/datum/blackmarket_item/clothing/cloth
+ name = "Build Your Own Jumpsuit Special"
+ desc = "Ever wanted to learn how to sew? This lovely selection of cloth is perfect to get some practice with."
+ item = /obj/item/stack/sheet/cotton/cloth/ten
price_min = 200
- price_max = 500
- stock_max = 3
- availability_prob = 40
+ price_max = 400
+ stock_max = 5
+ availability_prob = 80
+
+/datum/blackmarket_item/clothing/crown
+ name = "Crown"
+ desc = "A beautiful golden crown, rich with history and pedigree. Better worn than left to collect dust in a museum, right?"
+ item = /obj/item/clothing/head/crown/fancy
+
+ price_min = 1000
+ price_max = 2000
+ stock_max = 1
+ availability_prob = 20
+
+/datum/blackmarket_item/clothing/galaxy_blue
+ name = "Blue Galaxy Suit"
+ desc = "A handsome silk suit, treated with a finish of bluespace dust for an out of this world sheen."
+ item = /obj/item/clothing/under/rank/civilian/lawyer/galaxy
+
+ price_min = 500
+ price_max = 2000
+ stock = 1
+ availability_prob = 20
+
+/datum/blackmarket_item/clothing/galaxy_red
+ name = "Red Galaxy Suit"
+ desc = "A handsome silk suit, treated with a finish of telecrystal dust. It cuts a menacing figure."
+ item = /obj/item/clothing/under/rank/civilian/lawyer/galaxy/red
+
+ price_min = 500
+ price_max = 2000
+ stock = 1
+ availability_prob = 20
/datum/blackmarket_item/clothing/durathread_vest
name = "Durathread Vest"
@@ -31,15 +61,73 @@
stock_max = 4
availability_prob = 50
+/datum/blackmarket_item/clothing/degraded_armor_set
+ name = "Clearance Bin Armor Set"
+ desc = "Looking to protect yourself, but on a tight budget? These previously used vest and helmets served their former owners well! (May they rest in peace.)"
+ item = /obj/item/storage/box
+
+ price_min = 100
+ price_max = 400
+ stock_min = 4
+ stock_max = 6
+ availability_prob = 80
+
+/datum/blackmarket_item/clothing/degraded_armor_set/spawn_item(loc)
+ var/obj/item/storage/box/B = ..()
+ B.name = "Used Armor Set Box"
+ B.desc = "It smells distinctly of iron."
+ new /obj/item/clothing/head/helmet/old(B)
+ new /obj/item/clothing/suit/armor/vest/old(B)
+ return B
+
+/datum/blackmarket_item/clothing/frontiersmen_armor_set
+ name = "X-11 Bulletproof Armor Set"
+ desc = "We got a good deal on some extra bulletproof armor from a Frontiersmen Quartermaster, and we're passing those savings onto you!"
+ item = /obj/item/storage/box
+
+ price_min = 1000
+ price_max = 1750
+ stock_max = 3
+ availability_prob = 50
+
+/datum/blackmarket_item/clothing/frontiersmen_armor_set/spawn_item(loc)
+ var/obj/item/storage/box/B = ..()
+ B.name = "Bulletproof Armor Set Box"
+ B.desc = "A beat up looking box with some armor inside."
+ new /obj/item/clothing/suit/armor/vest/bulletproof/frontier(B)
+ new /obj/item/clothing/head/helmet/bulletproof/x11/frontier(B)
+ return B
+
+/datum/blackmarket_item/clothing/gezena_armor
+ name = "Raksha-Plating vest"
+ desc = "Genuine armor vests used by the PGF Marine Corp. If a military guy in a cape comes by, play dumb."
+ item = /obj/item/clothing/suit/armor/gezena/marine
+ pair_item = /datum/blackmarket_item/clothing/gezena_helmet
+
+ price_min = 750
+ price_max = 1250
+ stock_max = 3
+ availability_prob = 20
+
+/datum/blackmarket_item/clothing/gezena_helmet
+ name = "Raksha-Helm"
+ desc = "A helmet used by the PGF Marine Corp. They won't miss it. Not like there's much to protect up there anyways."
+ item = /obj/item/clothing/head/helmet/gezena
+
+ price_min = 500
+ price_max = 600
+ stock_max = 3
+ availability_prob = 0
+
/datum/blackmarket_item/clothing/full_spacesuit_set
name = "\improper Nanotrasen Branded Spacesuit Box"
desc = "A few boxes of \"Old Style\" space suits fell off the back of a space truck."
item = /obj/item/storage/box
- price_min = 1500
- price_max = 4000
+ price_min = 250
+ price_max = 750
stock_max = 3
- availability_prob = 30
+ availability_prob = 70
/datum/blackmarket_item/clothing/full_spacesuit_set/spawn_item(loc)
var/obj/item/storage/box/B = ..()
@@ -60,11 +148,31 @@
availability_prob = 70
/datum/blackmarket_item/clothing/combatmedic_suit
- name = "Combat Medic hardsuit"
- desc = "A discarded combat medic hardsuit, found in the ruins of a carpet bombed xeno hive. Definately used, but as sturdy as an anchor."
+ name = "Combat Medic Hardsuit"
+ desc = "A discarded combat medic hardsuit, found in the ruins of a carpet bombed xeno hive. Definitely used, but as sturdy as an anchor."
item = /obj/item/clothing/suit/space/hardsuit/combatmedic
- price_min = 5500
- price_max = 7000
- stock_max = 1
- availability_prob = 10
+ price_min = 1000
+ price_max = 2500
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/clothing/ramzi_suit
+ name = "Rusted Red Hardsuit"
+ desc = "A vintage ICW Era Gorlex Maruader hardsuit. The previous owner said we could have it when we pried it off their cold dead hands. Dry cleaning not included."
+ item = /obj/item/clothing/head/helmet/space/hardsuit/syndi/ramzi
+
+ price_min = 1500
+ price_max = 2500
+ stock = 1
+ availability_prob = 30
+
+/datum/blackmarket_item/clothing/frontiersmen_hardsuit
+ name = "Frontiersmen Hardsuit"
+ desc = "An old but durable hardsuit typically used by the Frontiersmen. We accept no liability if you're shot by CLIP while wearing this."
+ item = /obj/item/clothing/suit/space/hardsuit/security/independent/frontier
+
+ price_min = 1000
+ price_max = 2000
+ stock_max = 3
+ availability_prob = 40
diff --git a/code/modules/cargo/blackmarket/blackmarket_items/consumables.dm b/code/modules/cargo/blackmarket/blackmarket_items/consumables.dm
index 00cfd456ea13..6e6551b58e86 100644
--- a/code/modules/cargo/blackmarket/blackmarket_items/consumables.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_items/consumables.dm
@@ -1,20 +1,10 @@
/datum/blackmarket_item/consumable
category = "Consumables"
-/datum/blackmarket_item/consumable/clown_tears
- name = "Bowl of Clown's Tears"
- desc = "Guaranteed fresh from Weepy Boggins Tragic Kitchen"
- item = /obj/item/reagent_containers/food/snacks/soup/clownstears
- stock = 1
-
- price_min = 520
- price_max = 600
- availability_prob = 10
-
/datum/blackmarket_item/consumable/donk_pocket_box
name = "Box of Donk Pockets"
desc = "A well packaged box containing the favourite snack of every spacefarer."
- item = /obj/item/storage/box/donkpockets
+ item = /obj/effect/spawner/lootdrop/donkpockets
stock_min = 2
stock_max = 5
@@ -29,8 +19,8 @@
stock_min = 2
stock_max = 3
- price_min = 400
- price_max = 700
+ price_min = 200
+ price_max = 500
availability_prob = 50
/datum/blackmarket_item/consumable/suspicious_pills/spawn_item(loc)
@@ -52,12 +42,176 @@
price_max = 60
availability_prob = 50
+/datum/blackmarket_item/consumable/trickwine
+ name = "Trickwine"
+ desc = "The SRM keeps the recipes for their trickwines a closely guarded secret. The Hunters carrying those bottles? Less so."
+ item = /datum/reagent/consumable/ethanol/trickwine/ash_wine
+
+ price_min = 200
+ price_max = 600
+ stock_min = 3
+ stock_max = 7
+ availability_prob = 40
+
+/datum/blackmarket_item/consumable/trickwine/spawn_item(loc)
+ var/trickwine = pick(list(/obj/item/reagent_containers/food/drinks/breakawayflask/vintage/ashwine,
+ /obj/item/reagent_containers/food/drinks/breakawayflask/vintage/icewine,
+ /obj/item/reagent_containers/food/drinks/breakawayflask/vintage/shockwine,
+ /obj/item/reagent_containers/food/drinks/breakawayflask/vintage/hearthwine,
+ /obj/item/reagent_containers/food/drinks/breakawayflask/vintage/forcewine,
+ /obj/item/reagent_containers/food/drinks/breakawayflask/vintage/prismwine))
+ return new trickwine(loc)
+
+
/datum/blackmarket_item/consumable/pumpup
name = "Maintenance Pump-Up"
- desc = "Resist any Baton stun with this handy device!"
+ desc = "Resist any Baton stun with this handy instant tetanus free injector!."
item = /obj/item/reagent_containers/hypospray/medipen/pumpup
stock_max = 3
price_min = 50
price_max = 150
availability_prob = 90
+
+/datum/blackmarket_item/consumable/morphine
+ name = "Morphine Bottle"
+ desc = "Medicinal? Recreational? You can decide with this 30u bottle of morphine!"
+ item = /obj/item/reagent_containers/glass/bottle/morphine
+
+ price_min = 50
+ price_max = 150
+ stock_max = 4
+ availability_prob = 50
+
+/datum/blackmarket_item/consumable/cyanide
+ name = "Cyanide Bottle"
+ desc = "Cyanide, a tried and true classic for all your poisoning needs."
+ item = /obj/item/reagent_containers/glass/bottle/cyanide
+
+ price_min = 300
+ price_max = 600
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/consumable/sodium_thiopental
+ name = "Sodium Thiopental Bottle"
+ desc = "Sodium Thiopental, a potent and fast acting sedative for any occasion."
+ item = /obj/item/reagent_containers/glass/bottle/sodium_thiopental
+
+ price_min = 300
+ price_max = 600
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/consumable/amanitin
+ name = "Amanitin bottle"
+ desc = "A slow acting, but nearly undetectable poison. For the dignified assassin."
+ item = /obj/item/reagent_containers/glass/bottle/amanitin
+
+ price_min = 300
+ price_max = 600
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/consumable/gumballs
+ name = "Gumball"
+ desc = "Looking for a sweet treat? These gumballs are sure to satisfy."
+ item = /obj/item/reagent_containers/food/snacks/gumball
+
+ price_min = 10
+ price_max = 20
+ stock_min = 10
+ stock_max = 20
+ availability_prob = 80
+
+/datum/blackmarket_item/consumable/xeno_meat
+ name = "Xenomorph steak"
+ desc = "The Frontier's most dangerous game, delivered right to your plate! May constitute a violation of your local BARD laws and regulations."
+ item = /obj/item/reagent_containers/food/snacks/meat/slab/xeno
+
+ price_min = 300
+ price_max = 500
+ stock_max = 5
+ availability_prob = 20
+
+/datum/blackmarket_item/consumable/berries
+ name = "Berries"
+ desc = "Some fresh berries we found growing in the corner of our hangar. We're not 100% sure what species these are."
+ item = /obj/item/reagent_containers/food/snacks/grown/berries
+
+ price_min = 25
+ price_max = 100
+ stock_min = 10
+ stock_max = 20
+ availability_prob = 40
+
+/datum/blackmarket_item/consumable/berries/spawn_item(loc)
+ var/berries = pick(list(/obj/item/reagent_containers/food/snacks/grown/berries,
+ /obj/item/reagent_containers/food/snacks/grown/berries/poison/stealth,
+ /obj/item/reagent_containers/food/snacks/grown/berries/death/stealth))
+ return new berries(loc)
+
+/datum/blackmarket_item/consumable/ration
+ name = "Ration Pack"
+ desc = "PGF military surplus rations. What's in them? Who knows. Surprise is the spice of life after all."
+ item = /obj/effect/spawner/lootdrop/ration
+
+ price_min = 150
+ price_max = 400
+ availability_prob = 80
+ unlimited = TRUE
+
+/datum/blackmarket_item/consumable/thirteenloko
+ name = "Can of Thirteen Loko"
+ desc = "This product was quietly discontinued after multiple health related incidents. But you aren't a coward, are you?"
+ item = /obj/item/reagent_containers/food/drinks/soda_cans/thirteenloko
+
+ price_min = 10
+ price_max = 50
+ stock_min = 10
+ stock_max = 20
+ availability_prob = 50
+
+/datum/blackmarket_item/consumable/sutures
+ name = "Sutures"
+ desc = "A bundle of sutures for stitching up your latest bullet wound."
+ item = /obj/item/stack/medical/suture
+
+ price_min = 200
+ price_max = 450
+ stock_min = 2
+ stock_max = 5
+ availability_prob = 40
+
+/datum/blackmarket_item/consumable/regen_mesh
+ name = "Regenerative Mesh"
+ desc = "A smoothing pack of regenerative mesh for your burns."
+ item = /obj/item/stack/medical/mesh
+
+ price_min = 200
+ price_max = 450
+ stock_min = 2
+ stock_max = 5
+ availability_prob = 40
+
+/datum/blackmarket_item/consumable/bruise_pack
+ name = "Bruise Packs"
+ desc = "A bundle of old bruise packs, for you guessed it, bruises. Any rumors of these containing hazardous chemicals are just that. Rumors."
+ item = /obj/item/stack/medical/bruise_pack
+
+ price_min = 300
+ price_max = 500
+ stock_min = 2
+ stock_max = 5
+ availability_prob = 30
+
+/datum/blackmarket_item/consumable/ointment
+ name = "Burn ointment"
+ desc = "A tube of burn ointment. It's past the expiry date, but those are only suggestions."
+ item = /obj/item/stack/medical/ointment
+
+ price_min = 300
+ price_max = 500
+ stock_min = 2
+ stock_max = 5
+ availability_prob = 30
diff --git a/code/modules/cargo/blackmarket/blackmarket_items/emergency.dm b/code/modules/cargo/blackmarket/blackmarket_items/emergency.dm
new file mode 100644
index 000000000000..b609da87945d
--- /dev/null
+++ b/code/modules/cargo/blackmarket/blackmarket_items/emergency.dm
@@ -0,0 +1,52 @@
+/datum/blackmarket_item/emergency
+ category = "Emergency"
+
+/datum/blackmarket_item/emergency/plasma
+ name = "Ten Plasma Sheets"
+ desc = "Low on fuel? We can part with some plasma... for a reasonable price."
+ item = /obj/item/stack/sheet/mineral/plasma/ten
+
+ price_min = 1750
+ price_max = 2250
+ availability_prob = 100
+ unlimited = TRUE
+
+/datum/blackmarket_item/emergency/uranium
+ name = "Ten Uranium Sheets"
+ desc = "Fuel? Dirty Bomb? Fancy nightlight? Doesn't matter, we'll supply."
+ item = /obj/item/stack/sheet/mineral/uranium/ten
+
+ price_min = 1750
+ price_max = 2250
+ availability_prob = 100
+ unlimited = TRUE
+
+/datum/blackmarket_item/emergency/ion_thruster
+ name = "Ion Thruster"
+ desc = "Need a boost? We have a leftover engine board or two from a ship we happened to find. If you're lucky, you won't be the next."
+ item = /obj/item/circuitboard/machine/shuttle/engine/electric
+
+ price_min = 2000
+ price_max = 3000
+ stock_max = 5
+ availability_prob = 100
+
+/datum/blackmarket_item/emergency/oyxgen
+ name = "Oxygen Canister"
+ desc = "What keeps us all breathing. It'll keep you breathing too, if you know what's good for you."
+ item = /obj/machinery/portable_atmospherics/canister/oxygen
+
+ price_min = 2000
+ price_max = 3000
+ stock_max = 3
+ availability_prob = 100
+
+/datum/blackmarket_item/emergency/metal_foam
+ name = "Metal Foam Grenade"
+ desc = "Poor piloting blow a hole in the side of your hull? These metal foam grenades should keep everything important in."
+ item = /obj/item/grenade/chem_grenade/metalfoam
+
+ price_min = 300
+ price_max = 750
+ availability_prob = 100
+ unlimited = TRUE
diff --git a/code/modules/cargo/blackmarket/blackmarket_items/explosives.dm b/code/modules/cargo/blackmarket/blackmarket_items/explosives.dm
new file mode 100644
index 000000000000..7fe78cdcd055
--- /dev/null
+++ b/code/modules/cargo/blackmarket/blackmarket_items/explosives.dm
@@ -0,0 +1,88 @@
+/datum/blackmarket_item/explosive
+ category = "Explosives"
+
+/datum/blackmarket_item/explosive/emp_grenade
+ name = "EMP Grenade"
+ desc = "Use this grenade for SHOCKING results!"
+ item = /obj/item/grenade/empgrenade
+
+ price_min = 100
+ price_max = 400
+ stock_max = 5
+ availability_prob = 50
+
+/datum/blackmarket_item/explosive/h_e
+ name = "HE Grenade"
+ desc = "These high explosive grenades are sure to get some bang for your buck."
+ item = /obj/item/grenade/syndieminibomb/concussion
+
+ price_min = 100
+ price_max = 500
+ stock_min = 2
+ stock_max = 5
+ availability_prob = 25
+
+/datum/blackmarket_item/explosive/frag
+ name = "Fragmentation Grenade"
+ desc = "Pull the pin, count to three, and throw for best results."
+ item = /obj/item/grenade/frag
+
+ price_min = 100
+ price_max = 500
+ stock_min = 3
+ stock_max = 5
+ availability_prob = 40
+
+/datum/blackmarket_item/explosive/c4
+ name = "C4"
+ desc = "Looking to make an explosive entrance? These plastic explosives are perfect for the job."
+ item = /obj/item/grenade/c4
+
+ price_min = 100
+ price_max = 400
+ stock_min = 5
+ stock_max = 10
+ availability_prob = 50
+
+/datum/blackmarket_item/explosive/x4
+ name = "X4"
+ desc = "X4 Plastic Explosives! Better than W4, worse than Y4."
+ item = /obj/item/grenade/c4/x4
+
+ price_min = 400
+ price_max = 700
+ stock_min = 2
+ stock_max = 4
+ availability_prob = 25
+
+/datum/blackmarket_item/explosive/slipocalypse
+ name = "Slipocalyse Cluster Bomb"
+ desc = "Wash away the opposition with sudstastic grenade!"
+ item = /obj/item/grenade/clusterbuster/soap
+
+ price_min = 500
+ price_max = 1500
+ stock = 1
+ availability_prob = 10
+
+/datum/blackmarket_item/explosive/rusted_mine
+ name = "Landmine"
+ desc = "Recovered from a decades old ICW battlefield by our best EOD tech, Nicky Nine Fingers."
+ item = /obj/item/mine/pressure/explosive/rusty
+
+ price_min = 250
+ price_max = 500
+ stock_max = 7
+ availability_prob = 50
+
+/datum/blackmarket_item/explosive/rpg
+ name = "PML-9 RPG"
+ desc = "Offically, it's an anti-armor RPG launcher. Technically, it's anti-everything. Most things don't enjoy being hit in the face with high explosives."
+ item = /obj/item/gun/ballistic/rocketlauncher
+
+ price_min = 3500
+ price_max = 6500
+ stock_min = 2
+ stock_max = 5
+ availability_prob = 20
+
diff --git a/code/modules/cargo/blackmarket/blackmarket_items/misc.dm b/code/modules/cargo/blackmarket/blackmarket_items/misc.dm
index c9a165faaa2f..eb3de3c4040d 100644
--- a/code/modules/cargo/blackmarket/blackmarket_items/misc.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_items/misc.dm
@@ -16,26 +16,11 @@
desc = "Yeehaw, hardboiled friends! This holster is the first step in your dream of becoming a detective and being allowed to shoot real guns!"
item = /obj/item/clothing/accessory/holster
- price_min = 400
+ price_min = 200
price_max = 800
stock_max = 8
availability_prob = 60
-/datum/blackmarket_item/misc/holywater
- name = "Flask of holy water"
- desc = "Father Lootius' own brand of ready-made holy water."
- item = /obj/item/reagent_containers/food/drinks/bottle/holywater
-
- price_min = 400
- price_max = 600
- stock_max = 3
- availability_prob = 40
-
-/datum/blackmarket_item/misc/holywater/spawn_item(loc)
- if (prob(6.66))
- return new /obj/item/reagent_containers/glass/beaker/unholywater(loc)
- return ..()
-
/datum/blackmarket_item/misc/strange_seed
name = "Strange Seeds"
desc = "An Exotic Variety of seed that can contain anything from glow to acid."
@@ -51,7 +36,74 @@
desc = "This easily hidden satchel can become a versatile tool to anybody with the desire to keep certain items out of sight and out of mind."
item = /obj/item/storage/backpack/satchel/flat/empty
- price_min = 750
+ price_min = 250
price_max = 1000
stock_max = 2
availability_prob = 30
+
+/datum/blackmarket_item/misc/organs
+ name = "Organ Freezer"
+ desc = "Need some fresh organs in a jiffy? We got you covered. Make good use of them, someone died to get these to you."
+ item = /obj/structure/closet/crate/freezer/surplus_limbs/organs
+
+ price_min = 1000
+ price_max = 2500
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/misc/abandoned_crate
+ name = "Abandoned Crate"
+ desc = "Why, it could be anything. Are you feeling lucky?"
+ item = /obj/structure/closet/crate/secure/loot
+
+ price_min = 250
+ price_max = 400
+ availability_prob = 100
+ unlimited = TRUE
+
+/datum/blackmarket_item/misc/spygass
+ name = "Spy Glass Kit"
+ desc = "A set of trick glasses and a linked camera. Suit and dashing shades not included."
+ item = /obj/item/storage/box/rxglasses/spyglasskit
+
+ price_min = 250
+ price_max = 1000
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/misc/ripley_mk_4
+ name = "Ripley Mk IV Upgrade Kit"
+ desc = "Pimp out your Ripley to the CLIP Mark IV Rogue Model today! Killjoy bureaucrats not included, thank god."
+ item = /obj/item/mecha_parts/mecha_equipment/conversion_kit/ripley/clip
+
+ price_min = 1500
+ price_max = 2500
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/misc/secret_docs
+ name = "Classified Documents"
+ desc = "Good people died to get these. Luckily, we aren't good people."
+ item = /obj/item/documents
+
+ price_min = 1000
+ price_max = 10000
+ stock = 1
+ availability_prob = 40
+
+/datum/blackmarket_item/consumable/secret_docs/spawn_item(loc)
+ var/docs = pick(list(/obj/item/documents/nanotrasen,
+ /obj/item/documents/solgov,
+ /obj/item/documents/terragov,
+ /obj/item/documents/syndicate/red))
+ return new docs(loc)
+
+/datum/blackmarket_item/misc/black_box
+ name = "Blackbox"
+ desc = "Recorded in here is final moments of some poor souls who are no longer with us. We suggest watching it with friends and popcorn."
+ item = /obj/item/blackbox
+
+ price_min = 1000
+ price_max = 10000
+ stock = 1
+ availability_prob = 40
diff --git a/code/modules/cargo/blackmarket/blackmarket_items/tools.dm b/code/modules/cargo/blackmarket/blackmarket_items/tools.dm
index 0b2cb16aa827..0c86f608e51c 100644
--- a/code/modules/cargo/blackmarket/blackmarket_items/tools.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_items/tools.dm
@@ -5,60 +5,81 @@
name = "Experimental Wrench"
desc = "The extra fast and handy wrench you always wanted!"
item = /obj/item/wrench/caravan
- stock = 1
- price_min = 400
- price_max = 800
- availability_prob = 20
+ price_min = 100
+ price_max = 200
+ stock_max = 3
+ availability_prob = 40
/datum/blackmarket_item/tool/caravan_wirecutters
name = "Experimental Wirecutters"
desc = "The extra fast and handy wirecutters you always wanted!"
item = /obj/item/wirecutters/caravan
- stock = 1
- price_min = 400
- price_max = 800
- availability_prob = 20
+ price_min = 100
+ price_max = 200
+ stock_max = 3
+ availability_prob = 40
/datum/blackmarket_item/tool/caravan_screwdriver
name = "Experimental Screwdriver"
desc = "The extra fast and handy screwdriver you always wanted!"
item = /obj/item/screwdriver/caravan
- stock = 1
- price_min = 400
- price_max = 800
- availability_prob = 20
+ price_min = 100
+ price_max = 200
+ stock_max = 3
+ availability_prob = 40
/datum/blackmarket_item/tool/caravan_crowbar
name = "Experimental Crowbar"
desc = "The extra fast and handy crowbar you always wanted!"
item = /obj/item/crowbar/red/caravan
- stock = 1
- price_min = 400
- price_max = 800
+ price_min = 100
+ price_max = 200
+ stock_max = 3
+ availability_prob = 40
+
+/datum/blackmarket_item/tool/combat_wrench
+ name = "Combat Wrench"
+ desc = "Under fire while doing repairs? With this dual purpose wrench, never be caught unprepared again!"
+ item = /obj/item/wrench/combat
+
+ price_min = 500
+ price_max = 2500
+ stock = 1
availability_prob = 20
+/datum/blackmarket_item/tool/syndi_toolbox
+ name = "Syndicate Toolbox"
+ desc = "A set of specialized tools, built to precision perfection and certified by the GEC."
+ item = /obj/item/storage/toolbox/syndicate
+
+ price_min = 500
+ price_max = 2000
+ stock = 1
+ availability_prob = 30
+
/datum/blackmarket_item/tool/binoculars
name = "Binoculars"
desc = "Increase your sight by 150% with this handy Tool!"
item = /obj/item/binoculars
- stock = 1
- price_min = 400
- price_max = 960
- availability_prob = 30
+ price_min = 50
+ price_max = 300
+ stock_min = 2
+ stock_max = 4
+ availability_prob = 70
/datum/blackmarket_item/tool/riot_shield
name = "Riot Shield"
desc = "Protect yourself from an unexpected Riot at your local Police department!"
item = /obj/item/shield/riot
- price_min = 450
- price_max = 650
- stock_max = 2
+ price_min = 300
+ price_max = 800
+ stock_max = 3
availability_prob = 50
/datum/blackmarket_item/tool/thermite_bottle
@@ -66,10 +87,20 @@
desc = "30u of Thermite to assist in creating a quick access point or get away!"
item = /obj/item/reagent_containers/glass/bottle/thermite
- price_min = 500
+ price_min = 100
+ price_max = 600
+ stock_max = 10
+ availability_prob = 50
+
+/datum/blackmarket_item/tool/thermite_jug
+ name = "Thermite Jug"
+ desc = "An extra large 150u jug of thermite. For those hard to reach places."
+ item = /obj/item/reagent_containers/glass/chem_jug/thermite
+
+ price_min = 400
price_max = 1500
stock_max = 3
- availability_prob = 30
+ availability_prob = 20
/datum/blackmarket_item/tool/science_goggles
name = "Science Goggles"
@@ -80,3 +111,105 @@
price_max = 200
stock_max = 3
availability_prob = 50
+
+/datum/blackmarket_item/tool/thermal_eyepatch
+ name = "Thermal Eyepatch"
+ desc = "A thermal eyepatch, capable of tracking the heat signatures of living beings through solid objects."
+ item = /obj/item/clothing/glasses/thermal/eyepatch
+
+ price_min = 1000
+ price_max = 3000
+ stock = 1
+ availability_prob = 20
+
+/datum/blackmarket_item/tool/jumpboots
+ name = "Jump Boots"
+ desc = "Jump ahead of the competition with these specialized mining boots!"
+ item = /obj/item/clothing/shoes/bhop
+
+ price_min = 100
+ price_max = 1000
+ stock = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/tool/rocket_gloves
+ name = "Rocket Gloves"
+ desc = "The pinacle of tackling technology, no one will be able to resist a tackle from these rocket propelled gloves. Make sure not to miss though, we don't sell wheelchairs."
+ item = /obj/item/clothing/gloves/tackler/rocket
+
+ price_min = 500
+ price_max = 2000
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/tool/chem_master
+ name = "Chem Master Board"
+ desc = "A Chem Master board, capable of seperating and packaging reagents. Perfect for any aspiring at home chemist."
+ item = /obj/item/circuitboard/machine/chem_master
+
+ price_min = 1000
+ price_max = 3000
+ stock = 1
+ availability_prob = 30
+
+/datum/blackmarket_item/tool/rcd
+ name = "Rapid Construction Device"
+ desc = "Borrowed from a GEC construction site, this handy device will make building a cinch."
+ item = /obj/item/construction/rcd
+
+ price_min = 1000
+ price_max = 3000
+ stock = 1
+ availability_prob = 30
+
+/datum/blackmarket_item/tool/suppressor
+ name = "Suppressor"
+ desc = "A suppressor, for when you to keep your murder on the down low."
+ item = /obj/item/suppressor
+
+ price_min = 100
+ price_max = 700
+ stock_min = 3
+ stock_max = 6
+ availability_prob = 60
+
+/datum/blackmarket_item/tool/blastwave
+ name = "Blastwave Jackhammer"
+ desc = "We found a shipment of brand new hypersonic jackhammers in a cargo freighter. So we don't need these old ones anymore."
+ item = /obj/item/pickaxe/drill/jackhammer/old
+
+ price_min = 750
+ price_max = 1750
+ stock_max = 3
+ availability_prob = 40
+
+/datum/blackmarket_item/tool/impro_jetpack
+ name = "Improvised Jetpack"
+ desc = "A lovingly handcrafted jetpack built by our salvage techs. For the frugal space explorer."
+ item = /obj/item/tank/jetpack/improvised
+
+ price_min = 500
+ price_max = 1000
+ stock_min = 3
+ stock_max = 6
+ availability_prob = 70
+
+/datum/blackmarket_item/tool/jet_harness
+ name = "Jet Harness"
+ desc = "A compact oxygen filled jet harness for tactical EVA insertions and extractions."
+ item = /obj/item/tank/jetpack/oxygen/harness
+
+ price_min = 1250
+ price_max = 3500
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/tool/jetpack_upgrade
+ name = "Hardsuit Jetpack Upgrade"
+ desc = "A modular jetpack compatible with most hardsuits. If the screws feel a bit loose, it's because the last suit it was attached to was beyond recovery."
+ item = /obj/item/tank/jetpack/suit
+
+ price_min = 1750
+ price_max = 3000
+ stock = 1
+ availability_prob = 25
diff --git a/code/modules/cargo/blackmarket/blackmarket_items/weapons.dm b/code/modules/cargo/blackmarket/blackmarket_items/weapons.dm
index dea11a4c36d3..8832729e58af 100644
--- a/code/modules/cargo/blackmarket/blackmarket_items/weapons.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_items/weapons.dm
@@ -6,9 +6,10 @@
desc = "Get the janitor back at his own game with this affordable prank kit."
item = /obj/item/restraints/legcuffs/beartrap
- price_min = 300
- price_max = 550
- stock_max = 3
+ price_min = 150
+ price_max = 400
+ stock_min = 3
+ stock_max = 7
availability_prob = 40
/datum/blackmarket_item/weapon/shotgun_dart
@@ -34,30 +35,312 @@
stock_max = 3
availability_prob = 60
-/datum/blackmarket_item/weapon/emp_grenade
- name = "EMP Grenade"
- desc = "Use this grenade for SHOCKING results!"
- item = /obj/item/grenade/empgrenade
+/datum/blackmarket_item/weapon/switchblade
+ name = "Switchblade"
+ desc = "Extra shrap switchblades for intimidation AND style. Bandages not included if you cut yourself."
+ item = /obj/item/switchblade
- price_min = 100
- price_max = 400
- stock_max = 2
+ price_min = 500
+ price_max = 700
+ stock_max = 3
availability_prob = 50
+/datum/blackmarket_item/weapon/sabre
+ name = "SUNS Dueling Sabre"
+ desc = "A mastercrafted sabre formerly wielded by a SUNS academic. It's very sharp, we had to spend hours stitching our fingers back on after getting it."
+ item = /obj/item/storage/belt/sabre/suns
+
+ price_min = 1500
+ price_max = 3500
+ stock = 1
+ availability_prob = 25
+
/datum/blackmarket_item/weapon/derringer
name = "Derringer"
desc = "A concealable handgun small enough to hide nearly anywhere. Uses .38 revolver rounds."
item = /obj/item/gun/ballistic/derringer
- price_min = 400
- price_max = 600
+ price_min = 100
+ price_max = 500
stock_max = 6
availability_prob = 50
-/datum/blackmarket_item/weapon/derringer
+/datum/blackmarket_item/weapon/golden
name = "Golden Derringer"
desc = "A rare custom-made concealable weapon designed to fire illegal .357 rounds."
item = /obj/item/gun/ballistic/derringer/gold
price_min = 1000
price_max = 3000
- stock_max = 1
- availability_prob = 5
+ stock = 1
+ availability_prob = 10
+
+/datum/blackmarket_item/weapon/himehabu
+ name = "Himehabu Pistol"
+ desc = "Great things come in small packages. The Himehabu is perfect for all your espionage needs. Chambered in .22lr."
+ item = /obj/item/gun/ballistic/automatic/pistol/himehabu
+ pair_item = /datum/blackmarket_item/weapon/himehabu_mag
+
+ price_min = 100
+ price_max = 600
+ stock_max = 6
+ availability_prob = 50
+
+/datum/blackmarket_item/weapon/himehabu_mag
+ name = "Himehabu Magazines"
+ desc = "Compact 10 round .22lr magazines for use in the Himehabu pistol."
+ item = /obj/item/ammo_box/magazine/m22lr
+
+ price_min = 100
+ price_max = 200
+ stock_min = 3
+ stock_max = 6
+ availability_prob = 0
+
+/datum/blackmarket_item/weapon/e10
+ name = "E-10 Laser Pistol"
+ desc = "Sharplite letting you down? Try these classic Eoehoma Firearms E-10 Laser Pistols."
+ item = /obj/item/gun/energy/laser/e10
+
+ price_min = 500
+ price_max = 1250
+ stock_max = 5
+ availability_prob = 20
+
+/datum/blackmarket_item/weapon/e11
+ name = "E-11 Energy Gun"
+ desc = "Look. I'll be straight with you. These guns are awful. But, they are cheap if you're that desperate."
+ item = /obj/item/gun/energy/e_gun/e11
+
+ price_min = 250
+ price_max = 750
+ stock = 5
+ availability_prob = 60
+
+/datum/blackmarket_item/weapon/e40
+ name = "E-40 Hybrid Assault Rifle"
+ desc = "A dual mode hybrid assault rifle made by the now defunct Eoehoma Firearms. Capable of firing both bullets AND lasers, for the discerning dealer in death. Chambered in Eoehoma .299 Caseless."
+ item = /obj/item/gun/ballistic/automatic/assault/e40
+ pair_item = /datum/blackmarket_item/weapon/e40_mag
+
+ price_min = 7000
+ price_max = 13000
+ stock = 1
+ availability_prob = 20
+
+/datum/blackmarket_item/weapon/e40_mag
+ name = "Eoehoma .299 Caseless Magazine"
+ desc = "A 30 round magazine for the E-40 Hybrid Rifle."
+ item = /obj/item/ammo_box/magazine/e40
+
+ price_min = 750
+ price_max = 1250
+ stock_min = 2
+ stock_max = 4
+ availability_prob = 0
+
+/datum/blackmarket_item/weapon/e50
+ name = "E-50 Energy Emitter"
+ desc = "An Eoehoma Firearms E-50 Emitter cannon. For when you want a send a message. A really big message."
+ item = /obj/item/gun/energy/laser/e50
+
+ price_min = 4000
+ price_max = 7000
+ stock_max = 2
+ availability_prob = 20
+
+/datum/blackmarket_item/weapon/saber_smg
+ name = "Saber 9mm SMG"
+ desc = "A prototype 9mm submachine gun. Most of these never got past the RND phase and into distribution. But we happen know a guy."
+ item = /obj/item/gun/ballistic/automatic/smg/proto
+ pair_item = /datum/blackmarket_item/weapon/saber_mag
+
+ price_min = 2500
+ price_max = 4200
+ stock_max = 2
+ availability_prob = 25
+
+/datum/blackmarket_item/weapon/saber_mag
+ name = "Saber 9mm SMG Magazines"
+ desc = "Magazines for use in the Saber 9mm SMG. No, they don't work as swords."
+ item = /obj/item/ammo_box/magazine/smgm9mm
+
+ price_min = 500
+ price_max = 1000
+ stock = 2
+ availability_prob = 0
+
+/datum/blackmarket_item/weapon/bg_16
+ name = "BG-16 Beam Gun"
+ desc = "Not satisfied by Etherbor's civilian offerings? Try this military grade one we found!"
+ item = /obj/item/gun/energy/kalix/pgf
+
+ price_min = 2500
+ price_max = 5000
+ stock = 2
+ availability_prob = 20
+
+/datum/blackmarket_item/weapon/sawn_illestren
+ name = "Sawn off Illestren Rifle"
+ desc = "We had to saw down the barrels on these to fit them in the smuggling compartment. They don't aim too good, but it still packs a good punch."
+ item = /obj/item/gun/ballistic/rifle/illestren/sawn
+
+ price_min = 600
+ price_max = 1250
+ stock_min = 2
+ stock_max = 5
+ availability_prob = 60
+
+/datum/blackmarket_item/weapon/combat_shotgun
+ name = "Combat Shotgun"
+ desc = "Are your arms tired from pumping Hunter's Pride shotguns? This semi-automatic combat shotgun will make killing a breeze."
+ item = /obj/item/gun/ballistic/shotgun/automatic/combat
+
+ price_min = 2000
+ price_max = 4000
+ stock_max = 3
+ availability_prob = 40
+
+/datum/blackmarket_item/weapon/mecha_weapon_bay
+ name = "Concealed Weapons Bay"
+ desc = "Ripley with a laser cannon? Odysseus with a missile rack? Sky's the limit with this omni-compatible weapons bay! (Missiles and lasers not included)"
+ item = /obj/item/mecha_parts/concealed_weapon_bay
+
+ price_min = 1000
+ price_max = 2000
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/weapon/model_h
+ name = "Model H"
+ desc = "A Model H slug pistol. The H stands for Hurt. Chambered in ferromagnetic slugs."
+ item = /obj/item/gun/ballistic/automatic/powered/gauss/modelh
+ pair_item = /datum/blackmarket_item/weapon/model_h_mag
+
+ price_min = 2000
+ price_max = 3500
+ stock = 2
+ availability_prob = 35
+
+/datum/blackmarket_item/weapon/model_h/spawn_item(loc)
+ var/model_h = pick(list(/obj/item/gun/ballistic/automatic/powered/gauss/modelh/suns,
+ /obj/item/gun/ballistic/automatic/powered/gauss/modelh))
+ return new model_h(loc)
+
+/datum/blackmarket_item/weapon/model_h_mag
+ name = "Model H Magazine"
+ desc = "A 10 round magazine for Model H slug pistol."
+ item = /obj/item/ammo_box/magazine/modelh
+
+ price_min = 500
+ price_max = 1000
+ stock_max = 4
+ availability_prob = 0
+
+/datum/blackmarket_item/weapon/sgg
+ name = "SSG-669C Rotary Sniper Rifle"
+ desc = "I could tell you it's full name, but we'd be here all day. It's a sniper rifle. It shoots people from far away. Chambered in 8x58mm."
+ item = /obj/item/gun/ballistic/rifle/solgov
+ pair_item = /datum/blackmarket_item/weapon/sgg_stripper
+
+ price_min = 3000
+ price_max = 6000
+ stock = 1
+ availability_prob = 20
+
+/datum/blackmarket_item/weapon/sgg_stripper
+ name = "8x58mm Stripper Clip"
+ desc = "A five round 8x58mm stripper clip for use with the SGG-669C."
+ item = /obj/item/ammo_box/a858
+
+ price_min = 500
+ price_max = 1000
+ stock_min = 4
+ stock_max = 6
+ availability_prob = 0
+
+/datum/blackmarket_item/weapon/pistole_c
+ name = "Pistole C"
+ desc = "Pistole Compact? Pistole Caseless? Pistole Cheese? Fuck if I know. All I know is these little numbers pack a nasty sting. Chambered in 5.56 caseless."
+ item = /obj/item/gun/ballistic/automatic/pistol/solgov/old
+ pair_item = /datum/blackmarket_item/weapon/pistole_c_mag
+
+ price_min = 900
+ price_max = 1250
+ stock_max = 3
+ availability_prob = 30
+
+/datum/blackmarket_item/weapon/pistole_c_mag
+ name = "5.56 Caseless Magazine"
+ desc = "A 12 round magazine for the Pistole Cheese."
+ item = /obj/item/ammo_box/magazine/pistol556mm
+
+ price_min = 250
+ price_max = 750
+ stock_max = 2
+ availability_prob = 0
+
+/datum/blackmarket_item/weapon/proto_gauss
+ name = "Prototype Gauss Rifle"
+ desc = "A prototype gauss rifle made by Nanotrasen. Perfect for making swiss cheese out of people. Chambered in ferromagnetic pellets."
+ item = /obj/item/gun/ballistic/automatic/powered/gauss
+ pair_item = /datum/blackmarket_item/weapon/proto_gauss_mag
+
+ price_min = 3500
+ price_max = 6000
+ stock = 2
+ availability_prob = 25
+
+/datum/blackmarket_item/weapon/proto_gauss_mag
+ name = "Prototype Gauss Rifle Magazine"
+ desc = "A 25 round ferromagnetic pellet magazine for the prototype gauss rifle."
+ item = /obj/item/ammo_box/magazine/gauss
+
+ price_min = 600
+ price_max = 1100
+ stock_min = 2
+ stock_max = 4
+ availability_prob = 0
+
+/datum/blackmarket_item/weapon/tec
+ name = "TEC-9 Machine Pistol"
+ desc = "Hallelujah! It's raining lead! This 9mm machine pistol is capable of spitting out bullets at rapid pace."
+ item = /obj/item/gun/ballistic/automatic/pistol/tec9
+ pair_item = /datum/blackmarket_item/weapon/tec_mag
+
+ price_min = 1500
+ price_max = 2750
+ stock_max = 2
+ availability_prob = 35
+
+/datum/blackmarket_item/weapon/tec_mag
+ name = "TEC-9 AP Magazine"
+ desc = "A 20 round magazine of AP ammo for the TEC-9 machine pistol."
+ item = /obj/item/ammo_box/magazine/tec9
+
+ price_min = 600
+ price_max = 1000
+ stock_max = 2
+ availability_prob = 0
+
+/datum/blackmarket_item/weapon/scout
+ name = "HP Scout"
+ desc = "A scoped rifle chambered in .300 Magnum. As the name would imply, perfect for scouts. Try not to tunnel vision with the scope like the last guy."
+ item = /obj/item/gun/ballistic/rifle/scout
+ pair_item = /datum/blackmarket_item/weapon/scout_stripper
+
+ price_min = 4000
+ price_max = 6500
+ stock = 1
+ availability_prob = 20
+
+/datum/blackmarket_item/weapon/scout_stripper
+ name = ".300 Magnum Stripper Clip"
+ desc = "A 5 round .300 Magnum stripper clips for use with the HP Scout."
+ item = /obj/item/ammo_box/a300
+
+ price_min = 500
+ price_max = 1000
+ stock_min = 4
+ stock_max = 6
+ availability_prob = 0
+
+
diff --git a/code/modules/cargo/blackmarket/blackmarket_market.dm b/code/modules/cargo/blackmarket/blackmarket_market.dm
index 6979d62e1021..3e055048a85b 100644
--- a/code/modules/cargo/blackmarket/blackmarket_market.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_market.dm
@@ -13,8 +13,8 @@
var/list/categories = list()
/// Adds item to the available items and add it's category if it is not in categories yet.
-/datum/blackmarket_market/proc/add_item(datum/blackmarket_item/item)
- if(!prob(initial(item.availability_prob)))
+/datum/blackmarket_market/proc/add_item(datum/blackmarket_item/item, paired)
+ if(!prob(initial(item.availability_prob)) && !paired)
return FALSE
if(ispath(item))
@@ -25,6 +25,10 @@
available_items[item.category] = list()
available_items[item.category] += item
+
+ if(item.pair_item)
+ add_item(item.pair_item, TRUE)
+
return TRUE
/// Handles buying the item, this is mainly for future use and moving the code away from the uplink.
@@ -49,5 +53,4 @@
/datum/blackmarket_market/blackmarket
name = "Black Market"
shipping = list(SHIPPING_METHOD_LTSRBT =50,
- SHIPPING_METHOD_LAUNCH =10,
- SHIPPING_METHOD_TELEPORT=75)
+ SHIPPING_METHOD_LAUNCH =10)
diff --git a/code/modules/cargo/blackmarket/blackmarket_telepad.dm b/code/modules/cargo/blackmarket/blackmarket_telepad.dm
index 0a77d9822bf3..0dea6c59b819 100644
--- a/code/modules/cargo/blackmarket/blackmarket_telepad.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_telepad.dm
@@ -27,7 +27,7 @@
/// Current recharge progress.
var/recharge_cooldown = 0
/// Base recharge time which is used to get recharge_time.
- var/base_recharge_time = 100
+ var/base_recharge_time = 10
/// Current /datum/blackmarket_purchase being recieved.
var/recieving
/// Current /datum/blackmarket_purchase being sent to the target uplink.
@@ -37,10 +37,8 @@
/obj/machinery/ltsrbt/Initialize()
. = ..()
- SSblackmarket.telepads += src
/obj/machinery/ltsrbt/Destroy()
- SSblackmarket.telepads -= src
// Bye bye orders.
if(SSblackmarket.telepads.len)
for(var/datum/blackmarket_purchase/P in queue)
@@ -49,9 +47,9 @@
/obj/machinery/ltsrbt/RefreshParts()
recharge_time = base_recharge_time
- // On tier 4 recharge_time should be 20 and by default it is 80 as scanning modules should be tier 1.
+ // On tier 4 recharge_time should be 2 and by default it is 8 as scanning modules should be tier 1.
for(var/obj/item/stock_parts/scanning_module/scan in component_parts)
- recharge_time -= scan.rating * 10
+ recharge_time -= scan.rating
recharge_cooldown = recharge_time
power_efficiency = 0
@@ -61,6 +59,16 @@
if(!power_efficiency)
power_efficiency = 1
+/// Stores the LTSRBT Data in the uplink for linking
+/obj/machinery/ltsrbt/attackby(obj/item/O, mob/user, params)
+ if(istype(O, /obj/item/blackmarket_uplink))
+ var/obj/item/blackmarket_uplink/uplink = O
+ uplink.target = src
+ to_chat(user, "[src] linked to [O].")
+ return TRUE
+
+ return ..()
+
/// Adds /datum/blackmarket_purchase to queue unless the machine is free, then it sets the purchase to be instantly recieved
/obj/machinery/ltsrbt/proc/add_to_queue(datum/blackmarket_purchase/purchase)
if(!recharge_cooldown && !recieving && !transmitting)
diff --git a/code/modules/cargo/blackmarket/blackmarket_uplink.dm b/code/modules/cargo/blackmarket/blackmarket_uplink.dm
index e8abd0424b2d..26363bf71b82 100644
--- a/code/modules/cargo/blackmarket/blackmarket_uplink.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_uplink.dm
@@ -2,6 +2,7 @@
name = "Black Market Uplink"
icon = 'icons/obj/blackmarket.dmi'
icon_state = "uplink"
+ desc = "A jury rigged uplink capable of accessing illicit or grey market vendors. There's a port on side for linking it to a LTSRBT for more practical shipping."
// UI variables.
var/viewing_category
@@ -13,6 +14,8 @@
var/money = 0
/// List of typepaths for "/datum/blackmarket_market"s that this uplink can access.
var/list/accessible_markets = list(/datum/blackmarket_market/blackmarket)
+ // Linked LTSRBT for uplink to send to.
+ var/obj/machinery/ltsrbt/target
/obj/item/blackmarket_uplink/Initialize()
. = ..()
@@ -53,6 +56,10 @@
user.put_in_hands(holochip)
to_chat(user, "You withdraw [amount_to_remove] credits into a holochip.")
+/obj/item/blackmarket_uplink/examine(mob/user)
+ . = ..()
+ . += "It's LTSRBT link [target ? "contains a [target]." : "is empty."]"
+
/obj/item/blackmarket_uplink/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
@@ -87,7 +94,7 @@
/obj/item/blackmarket_uplink/ui_static_data(mob/user)
var/list/data = list()
data["delivery_method_description"] = SSblackmarket.shipping_method_descriptions
- data["ltsrbt_built"] = SSblackmarket.telepads.len
+ data["ltsrbt_built"] = target
data["markets"] = list()
for(var/M in accessible_markets)
var/datum/blackmarket_market/BM = SSblackmarket.markets[M]
@@ -155,7 +162,7 @@
time = 30
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER, TOOL_MULTITOOL)
reqs = list(
- /obj/item/stock_parts/subspace/amplifier = 1,
+ /obj/item/stock_parts/scanning_module = 1,
/obj/item/stack/cable_coil = 15,
/obj/item/radio = 1,
/obj/item/analyzer = 1
diff --git a/code/modules/cargo/packs/ammo.dm b/code/modules/cargo/packs/ammo.dm
index f1e46fe88cc8..5d94d25b61c4 100644
--- a/code/modules/cargo/packs/ammo.dm
+++ b/code/modules/cargo/packs/ammo.dm
@@ -76,8 +76,8 @@
/datum/supply_pack/ammo/winchester_ammo
name = "Flaming Arrow and Detective Special .38 Ammo Boxes"
- desc = "Contains a 30 round ammo boxes for refilling .38 weapons."
- cost = 500
+ desc = "Contains two 50 round ammo boxes for refilling .38 weapons."
+ cost = 250
contains = list(/obj/item/ammo_box/c38_box,
/obj/item/ammo_box/c38_box)
crate_name = "ammo crate"
diff --git a/code/modules/cargo/packs/gun.dm b/code/modules/cargo/packs/gun.dm
index 4025db76d300..3424b48b941a 100644
--- a/code/modules/cargo/packs/gun.dm
+++ b/code/modules/cargo/packs/gun.dm
@@ -30,8 +30,7 @@
name = "Stechkin Pistol Crate"
desc = "Contains a concealable stechkin pistol, produced by Scarborough Arms and chambered in 10mm."
cost = 1000
- contains = list(/obj/item/gun/ballistic/automatic/pistol,
- /obj/item/gun/ballistic/automatic/pistol)
+ contains = list(/obj/item/gun/ballistic/automatic/pistol)
/datum/supply_pack/gun/candors
name = "Candor Pistol Crate"
@@ -119,17 +118,17 @@
/datum/supply_pack/gun/hellfire_shotgun
name = "Hellfire Shotgun Crate"
- desc = "For when you need to deal with 7 hooligans. Contains a pump shotgun, with a 8-round capacity."
+ desc = "For when you need to deal with 8 hooligans. Contains a pump shotgun, with a 8-round capacity."
cost = 2000
contains = list(/obj/item/gun/ballistic/shotgun/hellfire)
- crate_name = "shotguns crate"
+ crate_name = "shotgun crate"
/datum/supply_pack/gun/brimstone_shotgun
name = "Brimstone Shotgun Crate"
desc = "For when you need to deal with 5 hooligans, and QUICKLY. Contains a slamfire shotgun, with a 5-round capacity. Warranty voided if sawed off."
cost = 2000
contains = list(/obj/item/gun/ballistic/shotgun/brimstone)
- crate_name = "shotguns crate"
+ crate_name = "shotgun crate"
/*
Rifles
@@ -137,14 +136,14 @@
/datum/supply_pack/gun/winchester
name = "Flaming Arrow Lever Action Rifle Crate"
- desc = "Contains a antiquated lever action rifle intended for hunting wildlife. Chambered in .38 rounds."
+ desc = "Contains an antiquated lever action rifle intended for hunting wildlife. Chambered in .38 rounds."
cost = 750
contains = list(/obj/item/gun/ballistic/shotgun/flamingarrow)
crate_name = "rifle crate"
/datum/supply_pack/gun/illestren
name = "Illestren Rifle Crate"
- desc = "Contains a expertly made bolt action rifle intended for hunting wildlife. Chambered in 8x50mmR rounds."
+ desc = "Contains an expertly made bolt action rifle intended for hunting wildlife. Chambered in 8x50mmR rounds."
cost = 1250
contains = list(/obj/item/gun/ballistic/rifle/illestren)
crate_name = "rifle crate"
@@ -165,7 +164,7 @@
/datum/supply_pack/gun/cobra20
name = "Cobra-20 SMG Crate"
- desc = "Contains a .45 submachine gun, manufactured by Scarborough Arms and chambered in .45"
+ desc = "Contains a .45 submachine gun, manufactured by Scaraborough Arms and chambered in .45"
cost = 3000
contains = list(/obj/item/gun/ballistic/automatic/smg/c20r/cobra)
crate_name = "SMG crate"
diff --git a/code/modules/cargo/packs/machinery.dm b/code/modules/cargo/packs/machinery.dm
index 0bf718fffdd5..825329e97c80 100644
--- a/code/modules/cargo/packs/machinery.dm
+++ b/code/modules/cargo/packs/machinery.dm
@@ -176,7 +176,7 @@
/datum/supply_pack/machinery/blackmarket_telepad
name = "Black Market LTSRBT"
desc = "Need a faster and better way of transporting your illegal goods from and to the sector? Fear not, the Long-To-Short-Range-Bluespace-Transceiver (LTSRBT for short) is here to help. Contains a LTSRBT circuit, two bluespace crystals, and one ansible."
- cost = 5000
+ cost = 1000
contains = list(
/obj/item/circuitboard/machine/ltsrbt,
/obj/item/stack/ore/bluespace_crystal/artificial,
diff --git a/code/modules/client/loadout/loadout_general.dm b/code/modules/client/loadout/loadout_general.dm
index 5b8df328e6e2..d9e6d8f13020 100644
--- a/code/modules/client/loadout/loadout_general.dm
+++ b/code/modules/client/loadout/loadout_general.dm
@@ -30,10 +30,6 @@
display_name = "bandana, red"
path = /obj/item/clothing/mask/bandana/red
-/datum/gear/bible
- display_name = "bible"
- path = /obj/item/storage/book/bible
-
/datum/gear/flask
display_name = "flask"
path = /obj/item/reagent_containers/food/drinks/flask
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index f4584749609c..b1aef68b112b 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -2507,20 +2507,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
/datum/preferences/proc/get_default_name(name_id)
switch(name_id)
- if("human")
- return random_unique_name()
if("ai")
return pick(GLOB.ai_names)
if("cyborg")
return DEFAULT_CYBORG_NAME
- if("clown")
- return pick(GLOB.clown_names)
- if("mime")
- return pick(GLOB.mime_names)
- if("religion")
- return DEFAULT_RELIGION
- if("deity")
- return DEFAULT_DEITY
return random_unique_name()
/datum/preferences/proc/ask_for_custom_name(mob/user,name_id)
diff --git a/code/modules/clothing/factions/clip.dm b/code/modules/clothing/factions/clip.dm
index b44c899f40c6..97eed2728fb6 100644
--- a/code/modules/clothing/factions/clip.dm
+++ b/code/modules/clothing/factions/clip.dm
@@ -6,6 +6,7 @@
icon = 'icons/obj/clothing/faction/clip/uniforms.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/uniforms.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
icon_state = "clip_deck"
item_state = "b_suit"
@@ -16,7 +17,7 @@
dying_key = DYE_REGISTRY_UNDER //??? // it's for washing machines don't worry about it
can_adjust = FALSE
- supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | KEPORI_VARIATION // a new record!
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE | VOX_VARIATION // a new record! UPDATE 2 MONTHS LATER: :'(
/obj/item/clothing/under/clip/minutemen
name = "clip minutemen fatigues"
@@ -28,7 +29,7 @@
strip_delay = 50
can_adjust = FALSE
- supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | KEPORI_VARIATION
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE | VOX_VARIATION
/obj/item/clothing/under/clip/formal
name = "formal clip outfit"
@@ -37,7 +38,7 @@
icon_state = "clip_formal"
armor = null
- supports_variations = null
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE | VOX_VARIATION
/obj/item/clothing/under/clip/formal/alt
name = "formal clip outfit"
@@ -62,6 +63,8 @@
icon_state = "clip_medic"
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE | VOX_VARIATION
+
/obj/item/clothing/under/clip/officer
name = "clip minutemen officer uniform"
desc = "A uniform used by higher ranking officers of the CLIP Minutemen."
@@ -69,6 +72,8 @@
item_state = "g_suit"
can_adjust = FALSE
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE | VOX_VARIATION
+
/obj/item/clothing/under/clip/officer/alt
name = "clip minutemen officer uniform"
desc = "A uniform with a pencil skirt used by higher ranking officers of the CLIP Minutemen."
@@ -109,6 +114,8 @@
icon_state = "clip_general"
item_state = "clip_general"
+ supports_variations = DIGITIGRADE_VARIATION_NO_NEW_ICON
+
/obj/item/clothing/suit/armor/vest/capcarapace/clip/admiral
name = "CLIP Minutemen admiral trenchcoat"
desc = "A very fancy trenchcoat used by admirals of the CLIP Minutemen."
@@ -137,7 +144,8 @@
armor = list("melee" = 25, "bullet" = 10, "laser" = 25, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
cold_protection = CHEST|LEGS|ARMS
heat_protection = CHEST|LEGS|ARMS
- supports_variations = DIGITIGRADE_VARIATION_NO_NEW_ICON
+
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE
/obj/item/clothing/suit/armor/clip_capcoat
name = "\improper CLIP Minutemen captain's coat"
@@ -152,23 +160,28 @@
armor = list("melee" = 25, "bullet" = 10, "laser" = 25, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
cold_protection = CHEST|LEGS|ARMS
heat_protection = CHEST|LEGS|ARMS
- supports_variations = DIGITIGRADE_VARIATION_NO_NEW_ICON
+
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE
//spacesuits
-/obj/item/clothing/suit/space/hardsuit/security/independent/clip //TODO: replace
- name = "\improper CMM Patroller hardsuit"
- desc = "A hardsuit used by the CLIP Minutemen. To reduce costs, its a modified version of a more popular model from a independent manufacturer, and given to patrol vessels. As should be obvious, it's not extremely armored, as it's made for reconnaissance and speed."
+/obj/item/clothing/suit/space/hardsuit/clip_patroller
+ name = "\improper CM-410 'Patroller' EVA Hardsuit"
+ desc = "A CLIP produced hardsuit adapted from an existing design. Intended for reconnaissance and speed, it's not extremely armored, that job goes to the Spotter hardsuit."
icon = 'icons/obj/clothing/faction/clip/suits.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/suits.dmi'
icon_state = "hardsuit-clip-patrol"
hardsuit_type = "hardsuit-clip-patrol"
- helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security/independent/clip
+ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/clip_patroller
-/obj/item/clothing/head/helmet/space/hardsuit/security/independent/clip //TODO: replace
- name = "\improper CMM Patroller hardsuit helmet"
- desc = "A hardsuit used by the CLIP Minutemen. To reduce costs, its a modified version of a more popular model from a independent manufacturer, and given to patrol vessels. As should be obvious, it's not extremely armored, as it's made for reconnaissance and speed."
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE
+
+ armor = list("melee" = 35, "bullet" = 25, "laser" = 20,"energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
+
+/obj/item/clothing/head/helmet/space/hardsuit/clip_patroller
+ name = "\improper CM-410 'Patroller' EVA Hardsuit helmet"
+ desc = "A CLIP produced hardsuit adapted from an existing design. Intended for reconnaissance and speed, it's not extremely armored, that job goes to the Spotter hardsuit."
icon = 'icons/obj/clothing/faction/clip/head.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/head.dmi'
@@ -176,6 +189,10 @@
icon_state = "hardsuit0-clip-patrol"
hardsuit_type = "clip-patrol"
+ supports_variations = SNOUTED_VARIATION
+
+ armor = list("melee" = 35, "bullet" = 25, "laser" = 20,"energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
+
/obj/item/clothing/suit/space/hardsuit/clip_spotter
name = "CM-490 'Spotter' Combat Hardsuit"
desc = "CLIP's standard EVA combat hardsuit. Due to CLIP's doctrine on range, it doesn't have advanced components that allow swift movement, and thus slows down the user despite the heavy armor."
@@ -193,6 +210,8 @@
resistance_flags = null
slowdown = 1
+ supports_variations = DIGITIGRADE_VARIATION_SAME_ICON_FILE
+
/obj/item/clothing/head/helmet/space/hardsuit/clip_spotter
name = "CM-490 'Spotter' Combat Hardsuit Helmet"
desc = "CLIP's standard EVA combat hardsuit. Due to CLIP's doctrine on range, it doesn't have advanced components that allow swift movement, and thus slows down the user despite the heavy armor."
@@ -206,6 +225,7 @@
armor = list("melee" = 50, "bullet" = 50, "laser" = 30, "energy" = 40, "bomb" = 35, "bio" = 100, "rad" = 60, "fire" = 50, "acid" = 80)
resistance_flags = null
+ supports_variations = SNOUTED_VARIATION
//hats
/obj/item/clothing/head/clip
@@ -213,59 +233,78 @@
desc = "A standard issue soft cap dating back to the original Zohil colonial peroid. While usually given to recruits and volunteers, it's sometimes used by occasionally by some Minutemen."
icon = 'icons/obj/clothing/faction/clip/head.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/head.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
// lefthand_file = 'icons/mob/inhands/faction/clip/gezena_lefthand.dmi'
// righthand_file = 'icons/mob/inhands/faction/clip/gezena_righthand.dmi'
icon_state = "clip_cap"
item_state = "bluecloth"
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/clip/corpsman
name = "\improper CLIP Minutemen corpsman cap"
desc = "A standard issue soft cap dating back to the original Zohil colonial peroid. This one is in corpsman colors."
icon_state = "clip_mediccap"
item_state = "whitecloth"
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/clip/slouch
name = "CLIP Minutemen slouch hat"
desc = "A commanding slouch hat used by the CLIP Minutemen."
icon_state = "clip_slouch_hat"
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/clip/slouch/officer
name = "CLIP Minutemen officer's slouch hat"
desc = "A commanding slouch hat adorned with a officer's badge, used by the CLIP Minutemen."
icon_state = "clip_officer_hat"
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/clip/boonie
name = "CLIP Minutemen boonie hat"
desc = "A wide brimmed cap to keep yourself cool during blistering hot weather."
icon_state = "clip_boonie"
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/clip/bicorne
name = "general's bicorne"
desc = "A fancy bicorne used by generals of the CLIP Minutemen."
icon_state = "clip_general_hat"
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/helmet/bulletproof/x11/clip
name = "\improper Minutemen X11 Helmet"
desc = "A bulletproof helmet worn by members of the CLIP Minutemen."
icon = 'icons/obj/clothing/faction/clip/head.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/head.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
icon_state = "clip_x11"
allow_post_reskins = FALSE
unique_reskin = null
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/helmet/bulletproof/m10/clip_vc
name = "\improper Minutemen Vehicle Crewman M10 Helmet"
desc = "A light bulletproof helmet worn by Vehicle Crewmen of the CLIP Minutemen. The ear padding protects the ears from loud noises and the microphone automatically connects with a headset."
icon = 'icons/obj/clothing/faction/clip/head.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/head.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
icon_state = "clip_m10_vc"
allow_post_reskins = FALSE
unique_reskin = null
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/helmet/bulletproof/m10/clip_vc/ComponentInitialize()
. = ..()
AddComponent(/datum/component/wearertargeting/earprotection, list(ITEM_SLOT_HEAD))
@@ -278,6 +317,8 @@
mob_overlay_icon = 'icons/mob/clothing/faction/clip/head.dmi'
icon_state = "riot_clip"
+ supports_variations = SNOUTED_VARIATION
+
//GOLD
/obj/item/clothing/head/fedora/det_hat/clip
name = "GOLD fedora"
@@ -285,19 +326,25 @@
icon = 'icons/obj/clothing/faction/clip/head.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/head.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
icon_state = "clip_fedora"
item_state = "detective"
+ supports_variations = VOX_VARIATION
+
/obj/item/clothing/head/flatcap/clip
name = "GOLD flatcap"
desc = "A hat issued by the GOLD division of the CLIP Minutemen. An office worker's hat."
icon = 'icons/obj/clothing/faction/clip/head.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/head.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
icon_state = "flatcap_clip"
item_state = "detective"
+
+ supports_variations = VOX_VARIATION
//mask
/obj/item/clothing/mask/gas/clip
@@ -310,6 +357,10 @@
icon_state = "clip-gasmask"
strip_delay = 60
+ flags_inv = HIDEEARS|HIDEFACE|HIDEFACIALHAIR
+
+ supports_variations = SNOUTED_VARIATION
+
//gloves
/obj/item/clothing/gloves/color/latex/nitrile/clip
@@ -318,10 +369,13 @@
icon = 'icons/obj/clothing/faction/clip/hands.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/hands.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
icon_state = "nitrile_clip"
item_state = "nitrile_clip"
+ supports_variations = VOX_VARIATION
+
//boots
//belt
@@ -331,12 +385,15 @@
icon = 'icons/obj/clothing/faction/clip/belt.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/belt.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
icon_state = "clipwebbing"
item_state = "clipwebbing"
unique_reskin = null
+ supports_variations = VOX_VARIATION
+
/obj/item/storage/belt/military/clip/p16/PopulateContents()
for(var/i in 1 to 4)
new /obj/item/ammo_box/magazine/p16(src)
@@ -383,9 +440,12 @@
icon = 'icons/obj/clothing/faction/clip/belt.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/clip/belt.dmi'
+ vox_override_icon = 'icons/mob/clothing/faction/clip/vox.dmi'
icon_state = "clip-medwebbing"
+ supports_variations = VOX_VARIATION
+
/obj/item/storage/belt/medical/webbing/clip/prefilled/PopulateContents()
new /obj/item/reagent_containers/medigel/styptic(src)
new /obj/item/reagent_containers/medigel/styptic(src)
@@ -402,6 +462,8 @@
icon_state = "clippack"
+ supports_variations = VOX_VARIATION
+
/obj/item/storage/backpack/satchel/sec/clip
name = "clip satchel"
desc = "A robust satchel for anti-piracy related needs."
diff --git a/code/modules/clothing/head/berets.dm b/code/modules/clothing/head/berets.dm
index d2b1789589a4..8d6f97eb4bd2 100644
--- a/code/modules/clothing/head/berets.dm
+++ b/code/modules/clothing/head/berets.dm
@@ -232,6 +232,8 @@
/obj/item/clothing/head/beret/centcom_formal
name = "\improper CentCom Formal Beret"
desc = "Sometimes, a compromise between fashion and defense needs to be made. Thanks to Nanotrasen's most recent nano-fabric durability enhancements, this time, it's not the case."
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
icon_state = "beret_badge"
greyscale_colors = "#46b946#f2c42e"
armor = list("melee" = 80, "bullet" = 80, "laser" = 50, "energy" = 50, "bomb" = 100, "bio" = 100, "fire" = 100, "acid" = 90)
diff --git a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm
index f44e133360e6..036d6ffbd417 100644
--- a/code/modules/clothing/head/collectable.dm
+++ b/code/modules/clothing/head/collectable.dm
@@ -46,6 +46,8 @@
/obj/item/clothing/head/collectable/police
name = "collectable police officer's hat"
desc = "A collectable police officer's Hat. This hat emphasizes that you are THE LAW."
+ icon = 'icons/obj/clothing/head/armor.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/armor.dmi'
icon_state = "policehelm"
dog_fashion = /datum/dog_fashion/head/warden
@@ -77,6 +79,8 @@
/obj/item/clothing/head/collectable/pirate
name = "collectable pirate hat"
desc = "You'd make a great Dread Syndie Roberts!"
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
icon_state = "pirate"
dog_fashion = /datum/dog_fashion/head/pirate
@@ -121,6 +125,8 @@
/obj/item/clothing/head/collectable/thunderdome
name = "collectable Thunderdome helmet"
desc = "Go Red! I mean Green! I mean Red! No Green!"
+ icon = 'icons/obj/clothing/head/armor.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/armor.dmi'
icon_state = "thunderdome"
clothing_flags = SNUG_FIT
flags_inv = HIDEHAIR
@@ -128,6 +134,8 @@
/obj/item/clothing/head/collectable/swat
name = "collectable SWAT helmet"
desc = "That's not real blood. That's red paint." //Reference to the actual description
+ icon = 'icons/obj/clothing/head/armor.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/armor.dmi'
icon_state = "swat"
item_state = "swat"
clothing_flags = SNUG_FIT
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 651ebe8b0745..dee6b0d0c9ee 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -1,6 +1,8 @@
/obj/item/clothing/head/helmet
name = "helmet"
desc = "Standard Security gear. Protects the head from impacts."
+ icon = 'icons/obj/clothing/head/armor.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/armor.dmi'
icon_state = "helmet"
item_state = "helmet"
var/flashlight_state = "helmet_flight_overlay"
@@ -480,16 +482,6 @@
armor = list("melee" = 20, "bullet" = 10, "laser" = 30, "energy" = 40, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 40, "acid" = 50)
strip_delay = 60
-/obj/item/clothing/head/helmet/r_trapper
- name = "reinforced trapper hat"
- desc = "An occasional sight on the heads of Frontiersmen stationed on cold worlds. 200% bear."
- icon_state = "rus_ushanka"
- item_state = "rus_ushanka"
- body_parts_covered = HEAD
- cold_protection = HEAD
- min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
- armor = list("melee" = 25, "bullet" = 20, "laser" = 20, "energy" = 30, "bomb" = 20, "bio" = 50, "rad" = 20, "fire" = -10, "acid" = 50)
-
/obj/item/clothing/head/helmet/infiltrator
name = "infiltrator helmet"
desc = "The galaxy isn't big enough for the two of us."
diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm
index 5ad2aef7a75a..f81b5a8b8259 100644
--- a/code/modules/clothing/head/jobs.dm
+++ b/code/modules/clothing/head/jobs.dm
@@ -177,6 +177,8 @@
/obj/item/clothing/head/warden
name = "warden's police hat"
desc = "It's a special hat issued to the Warden of a security force. A classic symbol of middling authority."
+ icon = 'icons/obj/clothing/head/armor.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/armor.dmi'
icon_state = "policehelm"
dog_fashion = /datum/dog_fashion/head/warden
diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm
index 7ede2b87abd0..61f032b5ef61 100644
--- a/code/modules/clothing/head/misc.dm
+++ b/code/modules/clothing/head/misc.dm
@@ -70,6 +70,8 @@
/obj/item/clothing/head/syndicatefake
name = "black space-helmet replica"
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
icon_state = "syndicate-helm-black-red"
item_state = "syndicate-helm-black-red"
desc = "A plastic replica of a Syndicate agent's space helmet. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!"
@@ -129,6 +131,8 @@
/obj/item/clothing/head/pirate
name = "pirate hat"
desc = "Yarr."
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
icon_state = "pirate"
item_state = "pirate"
dog_fashion = /datum/dog_fashion/head/pirate
@@ -161,6 +165,8 @@
/obj/item/clothing/head/bandana
name = "pirate bandana"
desc = "Yarr."
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
icon_state = "bandana"
item_state = "bandana"
diff --git a/code/modules/clothing/outfits/factions/frontiersmen.dm b/code/modules/clothing/outfits/factions/frontiersmen.dm
index c30de3d40432..e8119ddffac4 100644
--- a/code/modules/clothing/outfits/factions/frontiersmen.dm
+++ b/code/modules/clothing/outfits/factions/frontiersmen.dm
@@ -30,6 +30,7 @@
jobtype = /datum/job/assistant
head = /obj/item/clothing/head/beret/sec/frontier
+ shoes = /obj/item/clothing/shoes/sneakers/black // you do not get jackboots!!!! fuck you!!!!
// Atmospheric Technician
@@ -64,11 +65,9 @@
ears = /obj/item/radio/headset/pirate/alt/captain
uniform = /obj/item/clothing/under/rank/security/officer/frontier/officer
head = /obj/item/clothing/head/caphat/frontier
- mask = /obj/item/clothing/mask/gas/sechailer
suit = /obj/item/clothing/suit/armor/frontier
shoes = /obj/item/clothing/shoes/cowboy/black
gloves = /obj/item/clothing/gloves/combat
- glasses = /obj/item/clothing/glasses/hud/security/sunglasses/eyepatch
/datum/outfit/job/frontiersmen/captain/admiral
name = "Frontiersmen - Admiral"
@@ -80,8 +79,6 @@
ears = /obj/item/radio/headset/pirate/captain
gloves = /obj/item/clothing/gloves/color/evening
suit = null
- mask = null
- glasses = null
// Chief Engineer
/datum/outfit/job/frontiersmen/ce
@@ -106,13 +103,10 @@
jobtype = /datum/job/engineer
accessory = /obj/item/clothing/accessory/armband/engine
- belt = /obj/item/storage/belt/utility/full/engi
- suit = /obj/item/clothing/suit/toggle/industrial
+ suit = /obj/item/clothing/suit/hazardvest
shoes = /obj/item/clothing/shoes/workboots
- glasses = /obj/item/clothing/glasses/welding
- head = /obj/item/clothing/head/beret/sec/frontier
+ head = /obj/item/clothing/head/hardhat
- l_pocket = /obj/item/radio
r_pocket = /obj/item/analyzer
// Cook
@@ -167,7 +161,6 @@
jobtype = /datum/job/officer
accessory = /obj/item/clothing/accessory/armband
- head = /obj/item/clothing/head/beret/sec/frontier
mask = /obj/item/clothing/mask/gas/sechailer/balaclava
suit = null
uniform = /obj/item/clothing/under/rank/security/officer/frontier
@@ -188,6 +181,5 @@
accessory = /obj/item/clothing/accessory/armband/med
uniform = /obj/item/clothing/under/rank/security/officer/frontier
- glasses = /obj/item/clothing/glasses/hud/health/prescription
+ glasses = /obj/item/clothing/glasses/hud/health
r_pocket = /obj/item/kitchen/knife/combat/survival
- backpack_contents = list(/obj/item/storage/firstaid/medical)
diff --git a/code/modules/clothing/outfits/factions/nanotrasen.dm b/code/modules/clothing/outfits/factions/nanotrasen.dm
index 8186f222dc70..93f1ee3a347c 100644
--- a/code/modules/clothing/outfits/factions/nanotrasen.dm
+++ b/code/modules/clothing/outfits/factions/nanotrasen.dm
@@ -48,6 +48,18 @@
chameleon_extras = list(/obj/item/gun/energy/e_gun, /obj/item/stamp/captain)
+/datum/outfit/job/nanotrasen/captain/ns
+ name = "Nanotrasen - Captain (N+S Logistics)"
+
+ head = /obj/item/clothing/head/nanotrasen/cap/supply
+ uniform = /obj/item/clothing/under/nanotrasen/supply/qm
+ dcoat = /obj/item/clothing/suit/hooded/wintercoat/cargo
+ shoes = /obj/item/clothing/shoes/sneakers/brown
+ glasses = /obj/item/clothing/glasses/sunglasses
+ l_hand = /obj/item/clipboard
+
+ chameleon_extras = /obj/item/stamp/qm
+
/datum/outfit/job/nanotrasen/captain/centcom
name = "Nanotrasen - Captain (Central Command)"
diff --git a/code/modules/clothing/spacesuits/_spacesuits.dm b/code/modules/clothing/spacesuits/_spacesuits.dm
index fe89fab6b21d..bd1817e1bf45 100644
--- a/code/modules/clothing/spacesuits/_spacesuits.dm
+++ b/code/modules/clothing/spacesuits/_spacesuits.dm
@@ -2,6 +2,8 @@
// Meaning the the suit is defined directly after the corrisponding helmet. Just like below!
/obj/item/clothing/head/helmet/space
name = "space helmet"
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
icon_state = "spaceold"
desc = "A special helmet with solar UV shielding to protect your eyes from harmful rays."
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | SNUG_FIT | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS //WS Port - Cit Internals
diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm
index e999caf7624b..ae6ebb525a64 100644
--- a/code/modules/clothing/spacesuits/miscellaneous.dm
+++ b/code/modules/clothing/spacesuits/miscellaneous.dm
@@ -281,28 +281,6 @@ Contains:
flash_protect = FLASH_PROTECTION_NONE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 20, "fire" = 50, "acid" = 65)
-/obj/item/clothing/head/helmet/space/freedom
- name = "eagle helmet"
- desc = "An advanced, space-proof helmet. It appears to be modeled after an old-world eagle."
- icon_state = "griffinhat"
- item_state = "griffinhat"
- armor = list("melee" = 20, "bullet" = 40, "laser" = 30, "energy" = 40, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 80)
- strip_delay = 130
- max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
- resistance_flags = ACID_PROOF | FIRE_PROOF
-
-/obj/item/clothing/suit/space/freedom
- name = "eagle suit"
- desc = "An advanced, light suit, fabricated from a mixture of synthetic feathers and space-resistant material. A gun holster appears to be integrated into the suit and the wings appear to be stuck in 'freedom' mode."
- icon_state = "freedom"
- item_state = "freedom"
- allowed = list(/obj/item/gun, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
- armor = list("melee" = 20, "bullet" = 40, "laser" = 30,"energy" = 40, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 80)
- strip_delay = 130
- max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
- resistance_flags = ACID_PROOF | FIRE_PROOF
- slowdown = 0
-
//Carpsuit, bestsuit, lovesuit
/obj/item/clothing/head/helmet/space/hardsuit/carp
name = "carp helmet"
@@ -581,14 +559,3 @@ Contains:
icon_state = "space-inteq"
armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 15, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
w_class = WEIGHT_CLASS_NORMAL
-
-/obj/item/clothing/suit/space/scar
- name = "Scar Suit"
- desc = "A heavily modified eva suit, custom made for the captain of the ember."
- icon_state = "hostile_env"
- item_state = "hostile_env"
- max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
- resistance_flags = FIRE_PROOF
- slowdown = 0.5
- armor = list("melee" = 40, "bullet" = 35, "laser" = 30, "energy" = 25, "bomb" = 70, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
- allowed = list(/obj/item/gun, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/melee/transforming/energy, /obj/item/tank/internals)
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index 8ae55a847280..889bcc0420f2 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -15,6 +15,8 @@
greyscale_colors = list(list(18, 19), list(13, 18), list(20, 15))
greyscale_icon_state = "armor"
+ supports_variations = DIGITIGRADE_VARIATION_NO_NEW_ICON | VOX_VARIATION
+
/obj/item/clothing/suit/armor/Initialize()
. = ..()
if(!allowed)
diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm
index 43c349d6e095..79aaf15c4d34 100644
--- a/code/modules/clothing/suits/jobs.dm
+++ b/code/modules/clothing/suits/jobs.dm
@@ -129,6 +129,8 @@
body_parts_covered = CHEST|ARMS
togglename = "buttons"
+ supports_variations = DIGITIGRADE_VARIATION_NO_NEW_ICON
+
/obj/item/clothing/suit/toggle/lawyer/purple
name = "purple suit jacket"
desc = "A foppish dress jacket."
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index a1680fcaba0c..f8e8c3f69909 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -326,6 +326,8 @@
/obj/item/clothing/head/hooded/human_head
name = "bloated human head"
desc = "A horribly bloated and mismatched human head."
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
icon_state = "lingspacehelmet"
body_parts_covered = HEAD
flags_cover = HEADCOVERSEYES
diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm
index 8bc5646f2218..41c1cddde5a1 100644
--- a/code/modules/clothing/suits/wiz_robe.dm
+++ b/code/modules/clothing/suits/wiz_robe.dm
@@ -55,6 +55,8 @@
/obj/item/clothing/head/wizard/santa
name = "Santa's hat"
desc = "Ho ho ho. Merrry X-mas!"
+ icon = 'icons/obj/clothing/head/spacesuits.dmi'
+ mob_overlay_icon = 'icons/mob/clothing/head/spacesuits.dmi'
icon_state = "santahat"
flags_inv = HIDEHAIR|HIDEFACIALHAIR
dog_fashion = null
diff --git a/code/modules/mining/equipment/survival_pod.dm b/code/modules/mining/equipment/survival_pod.dm
index 5e012735b706..817970a00602 100644
--- a/code/modules/mining/equipment/survival_pod.dm
+++ b/code/modules/mining/equipment/survival_pod.dm
@@ -281,13 +281,15 @@
//Signs
/obj/structure/sign/mining
- name = "\improper Nanotrasen mining corps sign"
- desc = "A sign of relief for weary miners, and a warning for would-be competitors to Nanotrasen's mining claims."
- icon_state = "nanotrasen"
+ name = "\improper N+S mining corps sign"
+ desc = "A sign of relief for weary miners, and a warning for would-be competitors to N+S's mining claims."
+ icon = 'icons/obj/nanotrasen_logos.dmi'
+ icon_state = "ns"
/obj/structure/sign/mining/survival
name = "shelter sign"
desc = "A high visibility sign designating a safe shelter."
+ icon = 'icons/obj/structures/signs/sign.dmi'
icon_state = "secureareaold"
//Fluff
diff --git a/code/modules/mining/lavaland/ash_flora.dm b/code/modules/mining/lavaland/ash_flora.dm
index 0bade04d3fe8..f9563cc078eb 100644
--- a/code/modules/mining/lavaland/ash_flora.dm
+++ b/code/modules/mining/lavaland/ash_flora.dm
@@ -432,14 +432,6 @@
user.put_in_hands(result)
to_chat(user, "You finish breaking [src]")
-//CRAFTING
-
-/datum/crafting_recipe/mushroom_bowl
- name = "Mushroom Bowl"
- result = /obj/item/reagent_containers/glass/bowl/mushroom_bowl
- reqs = list(/obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings = 5)
- time = 30
- category = CAT_PRIMAL
/obj/item/reagent_containers/food/snacks/customizable/salad/ashsalad
desc = "Very ashy."
diff --git a/code/modules/mob/dead/new_player/sprite_accessories/ipc.dm b/code/modules/mob/dead/new_player/sprite_accessories/ipc.dm
index b13b8f96a51e..16f7e269c760 100644
--- a/code/modules/mob/dead/new_player/sprite_accessories/ipc.dm
+++ b/code/modules/mob/dead/new_player/sprite_accessories/ipc.dm
@@ -301,6 +301,7 @@
var/has_screen = TRUE //do we have a screen to toggle
var/has_overlay = FALSE //does this chasis have a overlay icon?
var/is_digi = FALSE //does this chasis use digitigrade
+ var/has_snout = FALSE
/datum/sprite_accessory/ipc_chassis/mcgreyscale
name = "Morpheus Cyberkinetics (Custom)"
@@ -354,6 +355,7 @@
color_src = MUTCOLORS
has_overlay = TRUE
use_eyes = TRUE
+ has_snout = TRUE
/datum/sprite_accessory/ipc_chassis/pgfmechanicsdigigrade
name = "PGF MECHANICS TYPE-D"
@@ -363,6 +365,7 @@
has_overlay = TRUE
use_eyes = TRUE
is_digi = TRUE
+ has_snout = TRUE
/datum/sprite_accessory/ipc_chassis/inteqsprinter
name = "Inteq Mothership 'Sprinter'"
diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm
index 23e937acf102..11eeef8b4a8e 100644
--- a/code/modules/mob/living/carbon/alien/alien.dm
+++ b/code/modules/mob/living/carbon/alien/alien.dm
@@ -180,3 +180,7 @@
/mob/living/carbon/alien/on_standing_up()
. = ..()
update_icons()
+
+/mob/living/carbon/alien/examine(mob/user)
+ . = ..()
+ . += "It's a strange creature."
diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
index ec4105fde0ce..ccd6540ffca1 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
@@ -291,7 +291,7 @@ Doesn't work on other aliens/AI.*/
/obj/effect/proc_holder/alien/sneak/fire(mob/living/carbon/alien/humanoid/user)
if(!active)
- user.alpha = 25
+ user.alpha = 150
user.sneaking = TRUE
active = TRUE
to_chat(user, "You blend into the shadows...")
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
index 5163821a9573..57835578cf84 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
@@ -100,8 +100,7 @@
return
else //Maybe uses plasma in the future, although that wouldn't make any sense...
- leaping = 1
- weather_immunities += "lava"
+ leaping = TRUE
update_icons()
throw_at(leap_target, MAX_ALIEN_LEAP_DIST, 2, src, FALSE, TRUE, callback = CALLBACK(src, PROC_REF(leap_end)))
@@ -115,7 +114,6 @@
* the icons of the hunter.
*/
/mob/living/carbon/alien/humanoid/hunter/proc/leap_end()
- leaping = 0
- LAZYREMOVE(weather_immunities, "lava")
+ leaping = FALSE
update_icons()
diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
index 49ff1e88937b..4e797ede06c0 100644
--- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
+++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
@@ -104,7 +104,8 @@
if(gib_on_success)
new_xeno.visible_message("[new_xeno] bursts out of [owner] in a shower of gore!", "You exit [owner], your previous host.", "You hear organic matter ripping and tearing!")
- owner.gib()
+ owner.adjustBruteLoss(200)
+ owner.cut_overlay(overlay)
else
new_xeno.visible_message("[new_xeno] wriggles out of [owner]!", "You exit [owner], your previous host.")
owner.adjustBruteLoss(40)
diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm
index a9caeba37208..c9cdcaf8199c 100644
--- a/code/modules/mob/living/carbon/alien/special/facehugger.dm
+++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm
@@ -47,7 +47,7 @@
/// Whether or not this facehugger can actually impregnate targets
var/sterile = FALSE
/// How long it takes for a facehugger to impregnate a target once attached
- var/pregnation_time = 10 SECONDS
+ var/pregnation_time = 5 SECONDS
/// How long it takes between coupling attempts
var/couple_retry_time = 15 SECONDS
/// The mob's internal mask version, stored within the mob when the facehugger isn't being used as an item.
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index e8034dcf13f0..1ba4f3e6ce78 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -284,30 +284,30 @@
return TRUE
apply_damage(damage, BRUTE, affecting, armor_block)
- if(M.a_intent == INTENT_DISARM) //Always drop item in hand on first go. If no item exists, try to shove them back. If you share the tile with the target, slam them directly into the ground to stun them and slightly damage them.
- var/obj/item/I = get_active_held_item()
- if(I && dropItemToGround(I))
- playsound(loc, 'sound/weapons/slash.ogg', 25, TRUE, -1)
- visible_message("[M] disarms [src]!", \
- "[M] disarms you!", "You hear aggressive shuffling!", null, M)
- to_chat(M, "You disarm [src]!")
- else if(get_dist(src, M) != 0)
- playsound(loc, 'sound/weapons/pierce.ogg', 25, TRUE, -1)
- var/shovetarget = get_edge_target_turf(M, get_dir(M, get_step_away(src, M)))
- Knockdown(0.3 SECONDS)
- throw_at(shovetarget, 4, 2, M, force = MOVE_FORCE_OVERPOWERING)
- log_combat(M, src, "shoved")
- visible_message("[M] tackles [src] down!", \
- "[M] shoves you with great force!", "You hear aggressive shuffling followed by a loud thud!", null, M)
- to_chat(M, "You shove [src] with great force!")
- else
- Paralyze(3 SECONDS)
- adjustBruteLoss(5)
- playsound(loc, 'sound/weapons/punch3.ogg', 25, TRUE, -1)
- visible_message("[M] slams [src] into the floor!", \
- "[M] slams you into the ground!", "You hear something slam loudly onto the floor!", null, M)
- to_chat(M, "You slam [src] into the floor beneath you!")
- log_combat(M, src, "slammed into the ground")
+ if(M.a_intent == INTENT_DISARM) //Always drop item in hand on first go. If no item exists, try to shove them back. If you share the tile with the target, slam them directly into the ground to stun them and slightly damage them.
+ var/obj/item/I = get_active_held_item()
+ if(I && dropItemToGround(I) && prob(50))
+ playsound(loc, 'sound/weapons/slash.ogg', 25, TRUE, -1)
+ visible_message("[M] disarms [src]!", \
+ "[M] disarms you!", "You hear aggressive shuffling!", null, M)
+ to_chat(M, "You disarm [src]!")
+ else if(get_dist(src, M) != 0)
+ playsound(loc, 'sound/weapons/pierce.ogg', 25, TRUE, -1)
+ var/shovetarget = get_edge_target_turf(M, get_dir(M, get_step_away(src, M)))
+ Knockdown(0.3 SECONDS)
+ throw_at(shovetarget, 4, 2, M, force = MOVE_FORCE_OVERPOWERING)
+ log_combat(M, src, "shoved")
+ visible_message("[M] tackles [src] down!", \
+ "[M] shoves you with great force!", "You hear aggressive shuffling followed by a loud thud!", null, M)
+ to_chat(M, "You shove [src] with great force!")
+ else
+ Paralyze(1 SECONDS)
+ adjustBruteLoss(5)
+ playsound(loc, 'sound/weapons/punch3.ogg', 25, TRUE, -1)
+ visible_message("[M] slams [src] into the floor!", \
+ "[M] slams you into the ground!", "You hear something slam loudly onto the floor!", null, M)
+ to_chat(M, "You slam [src] into the floor beneath you!")
+ log_combat(M, src, "slammed into the ground")
/mob/living/carbon/human/attack_larva(mob/living/carbon/alien/larva/L)
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index eb79dbed2883..7a20c38dd541 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -859,9 +859,9 @@ GLOBAL_LIST_EMPTY(roundstart_races)
if(H.dna.species.bodytype & BODYTYPE_DIGITIGRADE)
var/uniform_compatible = FALSE
var/suit_compatible = FALSE
- if(!(H.w_uniform) || (H.w_uniform.supports_variations & DIGITIGRADE_VARIATION) || (H.w_uniform.supports_variations & DIGITIGRADE_VARIATION_NO_NEW_ICON)) //Checks uniform compatibility
+ if(!(H.w_uniform) || (H.w_uniform.supports_variations & DIGITIGRADE_VARIATION) || (H.w_uniform.supports_variations & DIGITIGRADE_VARIATION_NO_NEW_ICON) || (H.w_uniform.supports_variations & DIGITIGRADE_VARIATION_SAME_ICON_FILE)) //Checks uniform compatibility
uniform_compatible = TRUE
- if((!H.wear_suit) || (H.wear_suit.supports_variations & DIGITIGRADE_VARIATION) || !(H.wear_suit.body_parts_covered & LEGS) || (H.wear_suit.supports_variations & DIGITIGRADE_VARIATION_NO_NEW_ICON)) //Checks suit compatability
+ if((!H.wear_suit) || (H.wear_suit.supports_variations & DIGITIGRADE_VARIATION) || !(H.wear_suit.body_parts_covered & LEGS) || (H.wear_suit.supports_variations & DIGITIGRADE_VARIATION_NO_NEW_ICON) || (H.wear_suit.supports_variations & DIGITIGRADE_VARIATION_SAME_ICON_FILE)) //Checks suit compatability
suit_compatible = TRUE
var/show_digitigrade = suit_compatible && (uniform_compatible || H.wear_suit?.flags_inv & HIDEJUMPSUIT) //If the uniform is hidden, it doesnt matter if its compatible
diff --git a/code/modules/mob/living/carbon/human/species_types/IPC.dm b/code/modules/mob/living/carbon/human/species_types/IPC.dm
index 988466ec1533..9410111c9e4f 100644
--- a/code/modules/mob/living/carbon/human/species_types/IPC.dm
+++ b/code/modules/mob/living/carbon/human/species_types/IPC.dm
@@ -273,7 +273,11 @@
if(chassis_of_choice.is_digi)
if(istype(BP,/obj/item/bodypart/leg))
- BP.bodytype = BODYTYPE_HUMANOID | BODYTYPE_ROBOTIC | BODYTYPE_DIGITIGRADE //i hate this so much
+ BP.bodytype |= BODYTYPE_DIGITIGRADE //i hate this so much
+
+ if(chassis_of_choice.has_snout)
+ if(istype(BP,/obj/item/bodypart/head))
+ BP.bodytype |= BODYTYPE_SNOUT //hate. hate. (tik tok tts)
if(BP.uses_mutcolor)
BP.should_draw_greyscale = TRUE
diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
index 384677cfb73c..6cb15357cc64 100644
--- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
@@ -3,6 +3,7 @@
name = "\improper Sarathi"
id = SPECIES_SARATHI
default_color = "00FF00"
+ species_age_max = 175
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,SCLERA,EMOTE_OVERLAY,MUTCOLORS_SECONDARY)
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_REPTILE
mutant_bodyparts = list("tail_lizard", "face_markings", "frills", "horns", "spines", "body_markings", "legs")
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 09445cef4c4e..be99a1e4d547 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -124,25 +124,32 @@ There are several things that need to be remembered:
var/mutable_appearance/uniform_overlay
- var/icon_file
+ var/icon_file = U.mob_overlay_icon
var/handled_by_bodytype = TRUE
if(!uniform_overlay)
//Kapu's autistic attempt at digitigrade handling
//Hi Kapu
- if((dna.species.bodytype & BODYTYPE_DIGITIGRADE) && (U.supports_variations & DIGITIGRADE_VARIATION))
+ if((dna.species.bodytype & BODYTYPE_DIGITIGRADE) && ((U.supports_variations & DIGITIGRADE_VARIATION) || (U.supports_variations & DIGITIGRADE_VARIATION_SAME_ICON_FILE)))
icon_file = DIGITIGRADE_PATH
+ if((U.supports_variations & DIGITIGRADE_VARIATION_SAME_ICON_FILE))
+ icon_file = U.mob_overlay_icon
+ target_overlay = "[target_overlay]_digi"
else if((dna.species.bodytype & BODYTYPE_VOX) && (U.supports_variations & VOX_VARIATION))
icon_file = VOX_UNIFORM_PATH
+ if(U.vox_override_icon)
+ icon_file = U.vox_override_icon
else if((dna.species.bodytype & BODYTYPE_KEPORI) && (U.supports_variations & KEPORI_VARIATION))
icon_file = KEPORI_UNIFORM_PATH
+ if(U.kepoi_override_icon)
+ icon_file = U.kepoi_override_icon
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(U))))
handled_by_bodytype = FALSE
icon_file = U.mob_overlay_icon || DEFAULT_UNIFORM_PATH
- uniform_overlay = U.build_worn_icon(default_layer = UNIFORM_LAYER, default_icon_file = icon_file, isinhands = FALSE, override_file = icon_file, override_state = target_overlay, mob_species = CHECK_USE_AUTOGEN)
+ uniform_overlay = U.build_worn_icon(default_layer = UNIFORM_LAYER, default_icon_file = icon_file, override_file = icon_file, isinhands = FALSE, override_file = icon_file, override_state = target_overlay, mob_species = CHECK_USE_AUTOGEN)
if(!uniform_overlay)
return
@@ -205,19 +212,23 @@ There are several things that need to be remembered:
update_hud_gloves(I)
var/handled_by_bodytype = TRUE
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
if((dna.species.bodytype & BODYTYPE_VOX) && (I.supports_variations & VOX_VARIATION))
icon_file = VOX_GLOVES_PATH
+ if(I.vox_override_icon)
+ icon_file = I.vox_override_icon
if((dna.species.bodytype & BODYTYPE_KEPORI) && (I.supports_variations & KEPORI_VARIATION))
icon_file = KEPORI_GLOVES_PATH
+ if(I.kepoi_override_icon)
+ icon_file = I.kepoi_override_icon
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
handled_by_bodytype = FALSE
icon_file = DEFAULT_GLOVES_PATH
- gloves_overlay = I.build_worn_icon(default_layer = GLOVES_LAYER, default_icon_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
+ gloves_overlay = I.build_worn_icon(default_layer = GLOVES_LAYER, default_icon_file = icon_file, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
if(!gloves_overlay)
return
@@ -241,16 +252,23 @@ There are several things that need to be remembered:
if(!(head?.flags_inv & HIDEEYES) && !(wear_mask?.flags_inv & HIDEEYES))
var/mutable_appearance/glasses_overlay
var/handled_by_bodytype = TRUE
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
if((dna.species.bodytype & BODYTYPE_VOX) && (I.supports_variations & VOX_VARIATION))
icon_file = VOX_GLASSES_PATH
-
+ if(I.vox_override_icon)
+ icon_file = I.vox_override_icon
+/*uncomment post kepori resprite
+ if((dna.species.bodytype & BODYTYPE_KEPORI) && (I.supports_variations & KEPORI_VARIATION))
+ icon_file = KEPORI_GLASSES_PATH
+ if(I.kepoi_override_icon)
+ icon_file = I.kepoi_override_icon
+*/
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
handled_by_bodytype = FALSE
icon_file = DEFAULT_GLASSES_PATH
- glasses_overlay = I.build_worn_icon(default_layer = GLASSES_LAYER, default_icon_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
+ glasses_overlay = I.build_worn_icon(default_layer = GLASSES_LAYER, default_icon_file = icon_file, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
if(!glasses_overlay)
return
@@ -274,11 +292,18 @@ There are several things that need to be remembered:
update_hud_ears(I)
var/handled_by_bodytype = TRUE
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
if((dna.species.bodytype & BODYTYPE_VOX) && (I.supports_variations & VOX_VARIATION))
icon_file = VOX_EARS_PATH
-
+ if(I.vox_override_icon)
+ icon_file = I.vox_override_icon
+/*uncomment post kepori resprite
+ if((dna.species.bodytype & BODYTYPE_KEPORI) && (I.supports_variations & KEPORI_VARIATION))
+ icon_file = KEPORI_EARS_PATH
+ if(I.kepoi_override_icon)
+ icon_file = I.kepoi_override_icon
+*/
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
handled_by_bodytype = FALSE
icon_file = DEFAULT_EARS_PATH
@@ -304,26 +329,34 @@ There are several things that need to be remembered:
if(shoes)
var/obj/item/I = shoes
var/mutable_appearance/shoes_overlay
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
+ var/target_overlay = I.icon_state
update_hud_shoes(I)
var/handled_by_bodytype = TRUE
- if((dna.species.bodytype & BODYTYPE_DIGITIGRADE) && (I.supports_variations & DIGITIGRADE_VARIATION))
+ if((dna.species.bodytype & BODYTYPE_DIGITIGRADE) && ((I.supports_variations & DIGITIGRADE_VARIATION) || (I.supports_variations & DIGITIGRADE_VARIATION_SAME_ICON_FILE)))
var/obj/item/bodypart/leg = src.get_bodypart(BODY_ZONE_L_LEG)
if(leg.bodytype & BODYTYPE_DIGITIGRADE && !leg.plantigrade_forced)
icon_file = DIGITIGRADE_SHOES_PATH
+ if((I.supports_variations & DIGITIGRADE_VARIATION_SAME_ICON_FILE))
+ icon_file = I.mob_overlay_icon
+ target_overlay = "[target_overlay]_digi"
- if((I.supports_variations & VOX_VARIATION) && (dna.species.bodytype & BODYTYPE_VOX))
+ if((dna.species.bodytype & BODYTYPE_VOX) && (I.supports_variations & VOX_VARIATION))
icon_file = VOX_SHOES_PATH
+ if(I.vox_override_icon)
+ icon_file = I.vox_override_icon
- if((I.supports_variations & KEPORI_VARIATION) && (dna.species.bodytype & BODYTYPE_KEPORI))
+ if((dna.species.bodytype & BODYTYPE_KEPORI) && (I.supports_variations & KEPORI_VARIATION))
icon_file = KEPORI_SHOES_PATH
+ if(I.kepoi_override_icon)
+ icon_file = I.kepoi_override_icon
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
handled_by_bodytype = FALSE
icon_file = DEFAULT_SHOES_PATH
- shoes_overlay = I.build_worn_icon(default_layer = SHOES_LAYER, default_icon_file = icon_file, isinhands = FALSE, mob_species = CHECK_USE_AUTOGEN)
+ shoes_overlay = I.build_worn_icon(default_layer = SHOES_LAYER, default_icon_file = icon_file, override_file = icon_file, isinhands = FALSE, mob_species = CHECK_USE_AUTOGEN, override_state = target_overlay)
if(!shoes_overlay)
return
@@ -346,8 +379,7 @@ There are several things that need to be remembered:
var/t_state = I.item_state
if(!t_state)
t_state = I.icon_state
-
- s_store_overlay = mutable_appearance('icons/mob/clothing/belt_mirror.dmi', t_state, -SUIT_STORE_LAYER)
+ s_store_overlay = I.build_worn_icon(default_layer = -SUIT_STORE_LAYER, default_icon_file = 'icons/mob/clothing/belt_mirror.dmi', override_state = t_state)
if(!s_store_overlay)
return
@@ -360,25 +392,33 @@ There are several things that need to be remembered:
if(client && hud_used && hud_used.inv_slots[TOBITSHIFT(ITEM_SLOT_BACK) + 1])
var/atom/movable/screen/inventory/inv = hud_used.inv_slots[TOBITSHIFT(ITEM_SLOT_HEAD) + 1]
inv.update_appearance()
-
if(head)
var/obj/item/I = head
var/mutable_appearance/head_overlay
update_hud_head(I)
var/handled_by_bodytype = TRUE
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
+ var/target_overlay = I.icon_state
- if((I.supports_variations & VOX_VARIATION) && (dna.species.bodytype & BODYTYPE_VOX))
+ var/obj/item/bodypart/head_bodypart = src.get_bodypart(BODY_ZONE_HEAD)
+ if((head_bodypart.bodytype & BODYTYPE_SNOUT) && (I.supports_variations & SNOUTED_VARIATION))
+ target_overlay = "[target_overlay]_snouted"
+
+ if((dna.species.bodytype & BODYTYPE_VOX) && (I.supports_variations & VOX_VARIATION))
icon_file = VOX_HEAD_PATH
+ if(I.vox_override_icon)
+ icon_file = I.vox_override_icon
- if((I.supports_variations & KEPORI_VARIATION) && (dna.species.bodytype & BODYTYPE_KEPORI))
+ if((dna.species.bodytype & BODYTYPE_KEPORI) && (I.supports_variations & KEPORI_VARIATION))
icon_file = KEPORI_HEAD_PATH
+ if(I.kepoi_override_icon)
+ icon_file = I.kepoi_override_icon
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
handled_by_bodytype = FALSE
icon_file = DEFAULT_HEAD_PATH
- head_overlay = I.build_worn_icon(default_layer = HEAD_LAYER, default_icon_file = icon_file, isinhands = FALSE, mob_species = CHECK_USE_AUTOGEN)
+ head_overlay = I.build_worn_icon(default_layer = HEAD_LAYER, default_icon_file = icon_file, override_file = icon_file, isinhands = FALSE, mob_species = CHECK_USE_AUTOGEN, override_state = target_overlay)
if(!head_overlay)
return
@@ -399,19 +439,23 @@ There are several things that need to be remembered:
var/mutable_appearance/belt_overlay
update_hud_belt(I)
var/handled_by_bodytype
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
if((I.supports_variations & VOX_VARIATION) && (dna.species.bodytype & BODYTYPE_VOX))
icon_file = VOX_BELT_PATH
+ if(I.vox_override_icon)
+ icon_file = I.vox_override_icon
//if((I.supports_variations & KEPORI_VARIATION) && (dna.species.bodytype & BODYTYPE_KEPORI))
//icon_file = KEPORI_BELT_PATH
+ //if(I.kepoi_override_icon)
+// icon_file = I.kepoi_override_icon
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
handled_by_bodytype = FALSE
icon_file = DEFAULT_BELT_PATH
- belt_overlay = I.build_worn_icon(default_layer = BELT_LAYER, default_icon_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
+ belt_overlay = I.build_worn_icon(default_layer = BELT_LAYER, default_icon_file = icon_file, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
if(!belt_overlay)
return
@@ -432,24 +476,31 @@ There are several things that need to be remembered:
var/obj/item/I = wear_suit
var/mutable_appearance/suit_overlay
update_hud_wear_suit(I)
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
+ var/target_overlay = I.icon_state
var/handled_by_bodytype = TRUE
- if(dna.species.bodytype & BODYTYPE_DIGITIGRADE)
- if(I.supports_variations & DIGITIGRADE_VARIATION)
- icon_file = DIGITIGRADE_SUIT_PATH
+ if((dna.species.bodytype & BODYTYPE_DIGITIGRADE) && ((I.supports_variations & DIGITIGRADE_VARIATION) || (I.supports_variations & DIGITIGRADE_VARIATION_SAME_ICON_FILE)))
+ icon_file = DIGITIGRADE_SUIT_PATH
+ if((I.supports_variations & DIGITIGRADE_VARIATION_SAME_ICON_FILE))
+ icon_file = I.mob_overlay_icon
+ target_overlay = "[target_overlay]_digi"
else if((dna.species.bodytype & BODYTYPE_VOX) && (I.supports_variations & VOX_VARIATION))
icon_file = VOX_SUIT_PATH
+ if(I.vox_override_icon)
+ icon_file = I.vox_override_icon
else if((dna.species.bodytype & BODYTYPE_KEPORI) && (I.supports_variations & KEPORI_VARIATION))
icon_file = KEPORI_SUIT_PATH
+ if(I.kepoi_override_icon)
+ icon_file = I.kepoi_override_icon
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
handled_by_bodytype = FALSE
icon_file = I.mob_overlay_icon
- suit_overlay = wear_suit.build_worn_icon(default_layer = SUIT_LAYER, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
+ suit_overlay = wear_suit.build_worn_icon(default_layer = SUIT_LAYER, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN, override_state = target_overlay)
if(!suit_overlay)
return
@@ -496,21 +547,30 @@ There are several things that need to be remembered:
var/obj/item/I = wear_mask
update_hud_wear_mask(I)
var/mutable_appearance/mask_overlay
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
+ var/target_overlay = I.icon_state
var/handled_by_bodytype = TRUE
if(!(ITEM_SLOT_MASK in check_obscured_slots()))
+ var/obj/item/bodypart/head_bodypart = src.get_bodypart(BODY_ZONE_HEAD)
+ if((head_bodypart.bodytype & BODYTYPE_SNOUT) && (I.supports_variations & SNOUTED_VARIATION))
+ target_overlay = "[target_overlay]_snouted"
+
if((dna.species.bodytype & BODYTYPE_VOX) && (I.supports_variations & VOX_VARIATION))
icon_file = VOX_MASK_PATH
+ if(I.vox_override_icon)
+ icon_file = I.vox_override_icon
if((dna.species.bodytype & BODYTYPE_KEPORI) && (I.supports_variations & KEPORI_VARIATION))
icon_file = KEPORI_MASK_PATH
+ if(I.kepoi_override_icon)
+ icon_file = I.kepoi_override_icon
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
icon_file = DEFAULT_MASK_PATH
handled_by_bodytype = FALSE
- mask_overlay = I.build_worn_icon(default_layer = FACEMASK_LAYER, default_icon_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
+ mask_overlay = I.build_worn_icon(default_layer = FACEMASK_LAYER, default_icon_file = icon_file, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN, override_state = target_overlay)
if(!mask_overlay)
return
@@ -530,14 +590,14 @@ There are several things that need to be remembered:
var/obj/item/I = wear_neck
update_hud_neck(I)
if(!(ITEM_SLOT_NECK in check_obscured_slots()))
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
var/handled_by_bodytype = TRUE
if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
handled_by_bodytype = FALSE
icon_file = DEFAULT_NECK_PATH
- overlays_standing[NECK_LAYER] = wear_neck.build_worn_icon(default_layer = NECK_LAYER, default_icon_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
+ overlays_standing[NECK_LAYER] = wear_neck.build_worn_icon(default_layer = NECK_LAYER, default_icon_file = icon_file, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
apply_overlay(NECK_LAYER)
@@ -553,7 +613,7 @@ There are several things that need to be remembered:
var/obj/item/I = back
var/mutable_appearance/back_overlay
update_hud_back(I)
- var/icon_file
+ var/icon_file = I.mob_overlay_icon
var/handled_by_bodytype = TRUE
if((dna.species.bodytype & BODYTYPE_VOX) && (I.supports_variations & VOX_VARIATION))
icon_file = VOX_BACK_PATH
@@ -562,7 +622,7 @@ There are several things that need to be remembered:
icon_file = DEFAULT_BACK_PATH
handled_by_bodytype = FALSE
- back_overlay = I.build_worn_icon(default_layer = BACK_LAYER, default_icon_file = icon_file, isinhands = FALSE, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
+ back_overlay = I.build_worn_icon(default_layer = BACK_LAYER, default_icon_file = icon_file, override_file = icon_file, isinhands = FALSE, override_file = icon_file, mob_species = CHECK_USE_AUTOGEN)
if(!back_overlay)
return
diff --git a/code/modules/mob/living/inhand_holder.dm b/code/modules/mob/living/inhand_holder.dm
index e16dcf9e3326..f593a269cbd6 100644
--- a/code/modules/mob/living/inhand_holder.dm
+++ b/code/modules/mob/living/inhand_holder.dm
@@ -7,7 +7,8 @@
icon_state = ""
slot_flags = NONE
moth_edible = FALSE
- w_class = 20 // so that only one can fit in a duffel bag
+ w_class = WEIGHT_CLASS_BULKY
+ w_volume = ITEM_VOLUME_MOB// so that only one can fit in a duffel bag
var/mob/living/held_mob
/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/M, worn_state, head_icon, lh_icon, rh_icon, worn_slot_flags = NONE)
diff --git a/code/modules/mob/living/simple_animal/hostile/skeleton.dm b/code/modules/mob/living/simple_animal/hostile/skeleton.dm
index 477233566f35..978353978e9a 100644
--- a/code/modules/mob/living/simple_animal/hostile/skeleton.dm
+++ b/code/modules/mob/living/simple_animal/hostile/skeleton.dm
@@ -36,24 +36,6 @@
footstep_type = FOOTSTEP_MOB_SHOE
-/mob/living/simple_animal/hostile/skeleton/eskimo
- name = "undead eskimo"
- desc = "The reanimated remains of some poor traveler."
- icon_state = "eskimo"
- icon_living = "eskimo"
- icon_dead = "eskimo_dead"
- maxHealth = 55
- health = 55
- weather_immunities = list("snow")
- melee_damage_lower = 17
- melee_damage_upper = 20
- deathmessage = "collapses into a pile of bones, its gear falling to the floor!"
- loot = list(/obj/effect/decal/remains/human,
- /obj/item/spear,
- /obj/item/clothing/shoes/winterboots,
- /obj/item/clothing/suit/hooded/wintercoat)
-
-
/mob/living/simple_animal/hostile/skeleton/templar
name = "undead templar"
desc = "The reanimated remains of a holy templar knight."
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index b289c32e85e0..cd913c57fb0a 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -80,13 +80,6 @@
custom_materials = null
grind_results = list(/datum/reagent/ash = 5, /datum/reagent/cellulose = 10)
-/datum/crafting_recipe/charcoal_stylus
- name = "Charcoal Stylus"
- result = /obj/item/pen/charcoal
- reqs = list(/obj/item/stack/sheet/mineral/wood = 1, /datum/reagent/ash = 30)
- time = 30
- category = CAT_PRIMAL
-
/obj/item/pen/fountain/captain
name = "captain's fountain pen"
desc = "It's an expensive Oak fountain pen. The nib is quite sharp."
diff --git a/code/modules/projectiles/guns/ballistic/rifle.dm b/code/modules/projectiles/guns/ballistic/rifle.dm
index 9c45ac569da8..1632e175fd8e 100644
--- a/code/modules/projectiles/guns/ballistic/rifle.dm
+++ b/code/modules/projectiles/guns/ballistic/rifle.dm
@@ -113,6 +113,14 @@
item_state = "illestren_factory_sawn"
mob_overlay_state = item_state
+/obj/item/gun/ballistic/rifle/illestren/sawn
+ name = "sawn-off Illestren rifle"
+ desc = "An Illestren rifle sawn down to a ridiculously small size. There was probably a reason it wasn't made this short to begin with, but it still packs a punch."
+ item_state = "illestren_sawn"
+ sawn_off = TRUE
+ weapon_weight = WEAPON_MEDIUM
+
+
/obj/item/gun/ballistic/rifle/solgov
name = "SSG-669C"
desc = "A bolt-action sniper rifle used by Solarian troops. Beloved for its rotary design and accuracy. Chambered in 8x58mm Caseless."
diff --git a/code/modules/projectiles/guns/faction/gezena/energy_gunsword.dm b/code/modules/projectiles/guns/faction/gezena/energy_gunsword.dm
index 8684fa867288..aea05fb8fe51 100644
--- a/code/modules/projectiles/guns/faction/gezena/energy_gunsword.dm
+++ b/code/modules/projectiles/guns/faction/gezena/energy_gunsword.dm
@@ -7,7 +7,7 @@
lefthand_file = 'icons/obj/guns/faction/gezena/lefthand.dmi'
righthand_file = 'icons/obj/guns/faction/gezena/righthand.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/belt.dmi'
- w_class = WEIGHT_CLASS_NORMAL
+ w_class = WEIGHT_CLASS_BULKY
modifystate = TRUE
@@ -45,6 +45,7 @@
desc = "An advanced variant of the BG-12, the BG-16 is the military-grade beam gun designed and manufactured by Etherbor Industries as the standard-issue close-range weapon of the PGF."
icon_state = "pgfgun"
item_state = "pgfgun"
+ w_class = WEIGHT_CLASS_NORMAL
cell_type = /obj/item/stock_parts/cell/gun/pgf
ammo_type = list(/obj/item/ammo_casing/energy/pgf , /obj/item/ammo_casing/energy/disabler/hitscan)
@@ -72,8 +73,7 @@
desc = "Etherbor's current and sidearm offering. While intended for marines, it's also available for civillians"
icon_state = "kalixpistol"
item_state = "kalixpistol"
- w_class = WEIGHT_CLASS_SMALL
-
+ w_class = WEIGHT_CLASS_NORMAL
modifystate = FALSE
wield_delay = 0.2 SECONDS
diff --git a/code/modules/reagents/reagent_containers/mortar.dm b/code/modules/reagents/reagent_containers/mortar.dm
index c139a0b6fb09..a397176b6afa 100644
--- a/code/modules/reagents/reagent_containers/mortar.dm
+++ b/code/modules/reagents/reagent_containers/mortar.dm
@@ -136,11 +136,3 @@ to accommodate additional materials.
/obj/item/reagent_containers/glass/mortar/mushroom
icon_state = "mortar_shroom"
custom_materials = list(/datum/material/biomass = MINERAL_MATERIAL_AMOUNT)
-
-// Mushroom recipes are all over the place so I'm just putting it here
-/datum/crafting_recipe/mushroom_mortar
- name = "Mushroom Mortar"
- result = /obj/item/reagent_containers/glass/mortar/mushroom
- reqs = list(/obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings = 5)
- time = 30
- category = CAT_PRIMAL
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 6e4a1b61d06f..343ff920df20 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -395,6 +395,17 @@
category = list("Misc", "Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
+/datum/design/cyberimp_joywire
+ name = "\improper Midi-Sed pleasure vivifier"
+ desc = "A widely popular (and addictive) implant produced by Miditeke-Sedari Tokoce that stimulates the brain's pleasure centers. Dramatically increases mood, but interferes with taste reception even if uninstalled."
+ id = "ci-joywire"
+ build_type = PROTOLATHE | MECHFAB
+ construction_time = 60
+ materials = list(/datum/material/iron = 600, /datum/material/glass = 600, /datum/material/gold = 500, /datum/material/silver = 500)
+ build_path = /obj/item/organ/cyberimp/brain/joywire
+ category = list("Misc", "Medical Designs")
+ departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
+
/datum/design/cyberimp_nutriment
name = "Nutriment Pump Implant"
desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are starving."
diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm
index aac9842415c5..af76ef1d00fa 100644
--- a/code/modules/research/techweb/all_nodes.dm
+++ b/code/modules/research/techweb/all_nodes.dm
@@ -521,7 +521,7 @@
display_name = "Cybernetic Implants"
description = "Electronic implants that improve humans."
prereq_ids = list("adv_biotech", "datatheory")
- design_ids = list("ci-nutriment", "ci-breather", "ci-gloweyes", "ci-welding", "ci-medhud", "ci-sechud", "ci-diaghud")
+ design_ids = list("ci-nutriment", "ci-breather", "ci-gloweyes", "ci-welding", "ci-medhud", "ci-sechud", "ci-diaghud", "ci-joywire")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000
diff --git a/code/modules/ruins/lavalandruin_code/biodome_winter.dm b/code/modules/ruins/lavalandruin_code/biodome_winter.dm
new file mode 100644
index 000000000000..85fed2a74324
--- /dev/null
+++ b/code/modules/ruins/lavalandruin_code/biodome_winter.dm
@@ -0,0 +1,9 @@
+
+/obj/item/paper/pamphlet/biodomelore
+ name = "Solarian Frontier Project Pamphlet"
+ default_raw_text = "Extrasolar Biodome Project
The Most Serene Solar and Intersolar Confederation welcomes you to one of our many experimental biodomes out in the frontier.
These facilities are developed and built as a collaboration with the Pionierskompanien and are to serve as extrasolar research bases for our most accomplished scientists and scribes. These facilities utilize breakthroughs in terraforming technology to create a comfortable, habitable environment in even the harshest of locales. Your purpose here is to research and report on the effectiveness of the technology utilized within the central dome, as well as maintain and protect the facility."
+
+/obj/item/paper/crumpled/bloody/winterbiodome
+ name = "hastily written note"
+ default_raw_text = "Scheiße, I knew this would happen eventually. Legions have been piling up outside for days, and one of my former coworkers was unwise enough to let them in.
...They're all dead. I can hear the legions outside. The display case with the Claris is locked tight, and I cant find anything to break the glass with.
Please forgive me. My time is up. If anyone finds this, the Claris is yours. Just avenge us."
+
diff --git a/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm b/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm
index 5d29bf9dc2a6..7a26946f0ddc 100644
--- a/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm
+++ b/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm
@@ -226,21 +226,10 @@
/obj/structure/closet/crate/grave/loot/lead_researcher/PopulateContents() //ADVANCED GRAVEROBBING
..()
new /obj/effect/decal/cleanable/blood/gibs/old(src)
- new /obj/item/book/granter/crafting_recipe/boneyard_notes(src)
/obj/effect/decal/remains/human/grave
turf_loc_check = FALSE
-/obj/item/book/granter/crafting_recipe/boneyard_notes
- name = "The Complete Works of Lavaland Bone Architecture"
- desc = "Pried from the lead Archaeologist's cold, dead hands, this seems to explain how ancient bone architecture was erected long ago."
- crafting_recipe_types = list(/datum/crafting_recipe/rib, /datum/crafting_recipe/boneshovel, /datum/crafting_recipe/halfskull, /datum/crafting_recipe/skull)
- icon = 'icons/obj/library.dmi'
- icon_state = "boneworking_learing"
- oneuse = FALSE
- remarks = list("Who knew you could bend bones that far back?", "I guess that was much easier before the planet heated up...", "So that's how they made those ruins survive the ashstorms. Neat!", "The page is just filled with insane ramblings about some 'legion' thing.", "But why would they need vinegar to polish the bones? And rags too?", "You spend a few moments cleaning dirt and blood off of the page, yeesh.")
-
-
//***Fluff items for lore/intrigue
/obj/item/paper/crumpled/muddy/fluff/elephant_graveyard
name = "posted warning"
diff --git a/code/modules/spells/spell.dm b/code/modules/spells/spell.dm
index f91eb07f52cb..45d7f96b7df4 100644
--- a/code/modules/spells/spell.dm
+++ b/code/modules/spells/spell.dm
@@ -366,7 +366,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
smoke.start()
-/obj/effect/proc_holder/spell/proc/cast(list/targets,mob/user = usr)
+/obj/effect/proc_holder/spell/proc/cast(list/targets, mob/user = usr)
return
/obj/effect/proc_holder/spell/proc/view_or_range(distance = world.view, center=usr, type="view")
diff --git a/code/modules/spells/spell_types/wizard.dm b/code/modules/spells/spell_types/wizard.dm
index 387a2ee9712c..2fab8c5848ef 100644
--- a/code/modules/spells/spell_types/wizard.dm
+++ b/code/modules/spells/spell_types/wizard.dm
@@ -242,46 +242,34 @@
sound = 'sound/magic/repulse.ogg'
var/maxthrow = 5
var/sparkle_path = /obj/effect/temp_visual/gravpush
- var/anti_magic_check = TRUE
var/repulse_force = MOVE_FORCE_EXTREMELY_STRONG
-
+ var/stun_amt = 5
action_icon_state = "repulse"
-/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/targets,mob/user = usr, stun_amt = 5)
+/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/hit_turfs, mob/user = usr)
var/list/thrownatoms = list()
- var/atom/throwtarget
var/distfromcaster
playMagSound()
- for(var/atom/movable/hit_target as anything in targets) //Done this way so things don't get thrown all around hilariously.
- thrownatoms += hit_target
- for(var/am in thrownatoms)
- var/atom/movable/AM = am
+ for(var/turf/T in hit_turfs)
+ for(var/atom/movable/hit_target in T.contents)
+ thrownatoms += hit_target
+
+ for(var/thrown_atom in thrownatoms)
+ if(!ismovable(thrown_atom))
+ continue
+ var/atom/movable/AM = thrown_atom
if(AM == user || AM.anchored)
continue
-
- if(ismob(AM))
- var/mob/M = AM
- if(M.anti_magic_check(anti_magic_check, FALSE))
- continue
-
- throwtarget = get_edge_target_turf(user, get_dir(user, get_step_away(AM, user)))
- distfromcaster = get_dist(user, AM)
- if(distfromcaster == 0)
- if(isliving(AM))
- var/mob/living/M = AM
- M.Paralyze(40)
- M.adjustBruteLoss(5)
- shake_camera(AM, 2, 1)
- to_chat(M, "You're slammed into the floor by [user]!")
- else
- new sparkle_path(get_turf(AM), get_dir(user, AM)) //created sparkles will disappear on their own
- if(isliving(AM))
- var/mob/living/M = AM
- shake_camera(AM, 2, 1)
+ var/atom/throwtarget = get_edge_target_turf(user, get_dir(user, get_step_away(AM, user)))
+ new sparkle_path(get_turf(AM), get_dir(user, AM)) //created sparkles will disappear on their own
+ if(isliving(AM))
+ var/mob/living/M = AM
+ shake_camera(AM, 2, 1)
+ if(stun_amt)
M.Paralyze(stun_amt)
- to_chat(M, "You're thrown back by [user]!")
- AM.safe_throw_at(throwtarget, ((clamp((maxthrow - (clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user, force = repulse_force)//So stuff gets tossed around at the same time.
+ to_chat(M, "You're thrown back by [user]!")
+ AM.safe_throw_at(throwtarget, ((clamp((maxthrow - (clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user, force = repulse_force)//So stuff gets tossed around at the same time.
/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno //i fixed conflicts only to find out that this is in the WIZARD file instead of the xeno file?!
name = "Tail Sweep"
@@ -297,7 +285,7 @@
action_icon = 'icons/mob/actions/actions_xeno.dmi'
action_icon_state = "tailsweep"
action_background_icon_state = "bg_alien"
- anti_magic_check = FALSE
+ stun_amt = 0
/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno/cast(list/targets,mob/user = usr)
if(iscarbon(user))
diff --git a/code/modules/surgery/bodyparts/species_parts/ethereal_bodyparts.dm b/code/modules/surgery/bodyparts/species_parts/ethereal_bodyparts.dm
index 7ee9a58e3a2b..0794602de953 100644
--- a/code/modules/surgery/bodyparts/species_parts/ethereal_bodyparts.dm
+++ b/code/modules/surgery/bodyparts/species_parts/ethereal_bodyparts.dm
@@ -4,6 +4,7 @@
limb_id = SPECIES_ELZUOSE
is_dimorphic = FALSE
uses_mutcolor = TRUE
+ bodytype = BODYTYPE_HUMANOID | BODYTYPE_ORGANIC | BODYTYPE_SNOUT
/obj/item/bodypart/chest/ethereal
icon = 'icons/mob/species/ethereal/bodyparts.dmi'
diff --git a/code/modules/surgery/bodyparts/species_parts/lizard_bodyparts.dm b/code/modules/surgery/bodyparts/species_parts/lizard_bodyparts.dm
index 862b3377f96e..50e37ee93e12 100644
--- a/code/modules/surgery/bodyparts/species_parts/lizard_bodyparts.dm
+++ b/code/modules/surgery/bodyparts/species_parts/lizard_bodyparts.dm
@@ -4,6 +4,7 @@
limb_id = SPECIES_SARATHI
uses_mutcolor = TRUE
is_dimorphic = FALSE
+ bodytype = BODYTYPE_HUMANOID | BODYTYPE_ORGANIC | BODYTYPE_SNOUT
/obj/item/bodypart/chest/lizard
icon = 'icons/mob/species/lizard/bodyparts.dmi'
diff --git a/code/modules/surgery/organs/augments_internal.dm b/code/modules/surgery/organs/augments_internal.dm
index f623bb67606b..022292c282b8 100644
--- a/code/modules/surgery/organs/augments_internal.dm
+++ b/code/modules/surgery/organs/augments_internal.dm
@@ -137,6 +137,36 @@
/obj/item/organ/cyberimp/brain/anti_stun/proc/reboot()
organ_flags &= ~ORGAN_FAILING
+/obj/item/organ/cyberimp/brain/joywire
+ name = "\improper Midi-Sed pleasure vivifier"
+ desc = "A widely popular (and addictive) implant produced by Miditeke-Sedari Tokoce that stimulates the brain's pleasure centers. Dramatically increases mood, but interferes with taste reception even if uninstalled."
+ implant_color = "#FFABE0"
+ slot = ORGAN_SLOT_BRAIN_JOYWIRE
+
+/obj/item/organ/cyberimp/brain/joywire/on_life()
+ if(owner || !(organ_flags & ORGAN_FAILING))
+ SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "joywire", /datum/mood_event/joywire)
+ ADD_TRAIT(owner, TRAIT_AGEUSIA, TRAIT_GENERIC)
+
+/obj/item/organ/cyberimp/brain/joywire/emp_act(severity)
+ . = ..()
+ if(!owner || . & EMP_PROTECT_SELF)
+ return
+ organ_flags |= ORGAN_FAILING
+ SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "joywire")
+ SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "joywire_emp", /datum/mood_event/joywire_emp)
+ to_chat(owner, span_boldwarning("That feeling of dream-like, distilled joy is suddenly diluted. Misery sets in..."))
+
+/obj/item/organ/cyberimp/brain/mindscrew
+ name = "\improper Midi-Sed MNDFCK implant"
+ desc = "A horrific after-market modification of Midi-Sed's pleasure vivifier that stimulates intense pain in the brain. Dramatically hurts a user's mood and mental state, and lingers for a time after removal."
+ implant_color = "#5E1108"
+ slot = ORGAN_SLOT_BRAIN_JOYWIRE
+
+/obj/item/organ/cyberimp/brain/mindscrew/on_life()
+ if(owner || !(organ_flags & ORGAN_FAILING))
+ SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "mindscrew", /datum/mood_event/mindscrew)
+
//[[[[MOUTH]]]]
/obj/item/organ/cyberimp/mouth
zone = BODY_ZONE_PRECISE_MOUTH
diff --git a/code/modules/vehicles/lavaboat.dm b/code/modules/vehicles/lavaboat.dm
index 3c893b9bf8a8..547bac91a2f0 100644
--- a/code/modules/vehicles/lavaboat.dm
+++ b/code/modules/vehicles/lavaboat.dm
@@ -29,21 +29,6 @@
force = 12
w_class = WEIGHT_CLASS_NORMAL
resistance_flags = LAVA_PROOF | FIRE_PROOF
-
-/datum/crafting_recipe/oar
- name = "Goliath Bone Oar"
- result = /obj/item/oar
- reqs = list(/obj/item/stack/sheet/bone = 2)
- time = 15
- category = CAT_PRIMAL
-
-/datum/crafting_recipe/boat
- name = "Goliath Hide Boat"
- result = /obj/vehicle/ridden/lavaboat
- reqs = list(/obj/item/stack/sheet/animalhide/goliath_hide = 3)
- time = 50
- category = CAT_PRIMAL
-
//Dragon Boat
diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm
index acc26ebe4ee9..bbc53154aac6 100644
--- a/code/modules/vending/wardrobes.dm
+++ b/code/modules/vending/wardrobes.dm
@@ -554,7 +554,7 @@
/obj/item/clothing/suit/armor/vest/bulletproof = 3,
/obj/item/clothing/suit/armor/riot/clip = 3,
- /obj/item/clothing/suit/space/hardsuit/security/independent/clip = 3,
+ /obj/item/clothing/suit/space/hardsuit/clip_patroller = 3,
/obj/item/clothing/suit/space/hardsuit/clip_spotter = 3,
/obj/item/clothing/head/helmet/bulletproof/x11/clip = 3,
diff --git a/html/changelogs/archive/2024-05.yml b/html/changelogs/archive/2024-05.yml
index 405c2b161257..bb7347130e78 100644
--- a/html/changelogs/archive/2024-05.yml
+++ b/html/changelogs/archive/2024-05.yml
@@ -57,3 +57,63 @@
2024-05-20:
MarkSuckerberg:
- rscadd: Autowiki generated reagents list page
+2024-05-21:
+ Apogee-dev:
+ - tweak: Made the Delta more obviously affiliated with N+S Logistics
+ FalloutFalcon:
+ - balance: some xeno stuff needed nerfs
+ - bugfix: fixed a bunch of xeno issues
+ - rscdel: deleted some bad recipes like a golden horn, black carpet, aitater, and
+ legion staff
+ - code_imp: organized recipe files
+ Gristlebee:
+ - rscadd: A bunch of new items for the Black Market catalogue
+ - rscadd: Two new Black Market Tabs, Explosives and Emergency
+ - rscadd: Sawn off Illestren typepath
+ - rscdel: Black Market Teleportation
+ - rscdel: Space Ninja mask and Clown Tears from Black Market
+ - tweak: Black Market Uplink uses a micro laser instead of an ansible for crafting
+ - tweak: Black Market descriptions and examines
+ - tweak: Black Market Uplinks link directly to a specific LTSRBT
+ - balance: Black Market item price and stock adjusted
+ - balance: LTSRBT is faster
+ - code_imp: pair_item var for Black Market items
+ Martinpachu:
+ - rscdel: Removed the bible from loadout, as well as the religion and deity names
+ because god is dead. Clown and mime names too.
+ - balance: The civilian etherbor weapons have been made larger (the SG-8 being normal
+ sized and the BG-12 being bulky sized)
+ Sadhorizon:
+ - tweak: Sarathi max age is now 175.
+ SomeguyManperson:
+ - rscadd: you can now attach plungers to people by hand, rather than throwing
+ Sun-Soaked:
+ - rscadd: Volumetric storage on backpacks.
+ - rscadd: trash bags now have more storage space, but only make a small amount of
+ their contents accessible at any given time.
+ Zevotech:
+ - rscadd: Remaps lavaland_surface_biodome_winter.dmm
+ - rscdel: Removes the "Undead Eskimo" mob
+ generalthrax:
+ - rscadd: Add mood-boosting vivifier cybernetic implants to boost your mood to Cybernetic
+ Implants node. Preservation of the sense of taste not included
+ - rscadd: Adds a hacked variant of the above (not yet obtainable) to give terrible
+ mood to those installed with it!
+ meemofcourse:
+ - rscadd: Tortuga-class.
+ - rscadd: Brawler-class.
+ - rscdel: Ember-class.
+ - rscdel: Scar suit.
+ - tweak: Frontiersmen outfits start with less stuff.
+ retlaw34:
+ - rscdel: Vela-class, is this even player facing?
+ - rscadd: Variants of clip outfits
+ - rscdel: reinforced trapper hat
+ - rscadd: resprites the indie sec suit and it's clip variant
+ - tweak: Some extremely minor code tweaks
+ - rscadd: adds support to make adding species variants easier, jesus christ it was
+ bad before.
+ - rscadd: snouted variant support for sprites
+2024-05-22:
+ Zevotech:
+ - rscadd: rockplanet_shippingdock.dmm and associated code
diff --git a/icons/hud/screen_gen.dmi b/icons/hud/screen_gen.dmi
index cad55a6ea290..b26bc7375dbb 100644
Binary files a/icons/hud/screen_gen.dmi and b/icons/hud/screen_gen.dmi differ
diff --git a/icons/mob/clothing/faction/clip/head.dmi b/icons/mob/clothing/faction/clip/head.dmi
index 2122a9a2f328..71edbf436e96 100644
Binary files a/icons/mob/clothing/faction/clip/head.dmi and b/icons/mob/clothing/faction/clip/head.dmi differ
diff --git a/icons/mob/clothing/faction/clip/mask.dmi b/icons/mob/clothing/faction/clip/mask.dmi
index a46424e63096..81e70c7f036f 100644
Binary files a/icons/mob/clothing/faction/clip/mask.dmi and b/icons/mob/clothing/faction/clip/mask.dmi differ
diff --git a/icons/mob/clothing/faction/clip/suits.dmi b/icons/mob/clothing/faction/clip/suits.dmi
index f7a64dc8b320..785040d022fe 100644
Binary files a/icons/mob/clothing/faction/clip/suits.dmi and b/icons/mob/clothing/faction/clip/suits.dmi differ
diff --git a/icons/mob/clothing/faction/clip/uniforms.dmi b/icons/mob/clothing/faction/clip/uniforms.dmi
index 71ad9e1b6a3e..436c00d77554 100644
Binary files a/icons/mob/clothing/faction/clip/uniforms.dmi and b/icons/mob/clothing/faction/clip/uniforms.dmi differ
diff --git a/icons/mob/clothing/faction/clip/vox.dmi b/icons/mob/clothing/faction/clip/vox.dmi
new file mode 100644
index 000000000000..882e41864ea0
Binary files /dev/null and b/icons/mob/clothing/faction/clip/vox.dmi differ
diff --git a/icons/mob/clothing/head.dmi b/icons/mob/clothing/head.dmi
index 0cef6fb347d0..721de12b60b6 100644
Binary files a/icons/mob/clothing/head.dmi and b/icons/mob/clothing/head.dmi differ
diff --git a/icons/mob/clothing/head/armor.dmi b/icons/mob/clothing/head/armor.dmi
new file mode 100644
index 000000000000..4cec91ad0110
Binary files /dev/null and b/icons/mob/clothing/head/armor.dmi differ
diff --git a/icons/mob/clothing/head/spacesuits.dmi b/icons/mob/clothing/head/spacesuits.dmi
new file mode 100644
index 000000000000..12923a0e281c
Binary files /dev/null and b/icons/mob/clothing/head/spacesuits.dmi differ
diff --git a/icons/mob/clothing/suits/spacesuits.dmi b/icons/mob/clothing/suits/spacesuits.dmi
index 2876cd8cdfed..ee9896871a91 100644
Binary files a/icons/mob/clothing/suits/spacesuits.dmi and b/icons/mob/clothing/suits/spacesuits.dmi differ
diff --git a/icons/mob/species/kepori/onmob_feet_kepori.dmi b/icons/mob/species/kepori/onmob_feet_kepori.dmi
index f352a422378a..7af39a1f676d 100644
Binary files a/icons/mob/species/kepori/onmob_feet_kepori.dmi and b/icons/mob/species/kepori/onmob_feet_kepori.dmi differ
diff --git a/icons/mob/species/misc/digitigrade.dmi b/icons/mob/species/misc/digitigrade.dmi
index 2c856e073380..8736b8057f14 100644
Binary files a/icons/mob/species/misc/digitigrade.dmi and b/icons/mob/species/misc/digitigrade.dmi differ
diff --git a/icons/mob/species/misc/digitigrade_shoes.dmi b/icons/mob/species/misc/digitigrade_shoes.dmi
index 9ad6cc1827ed..9d08980b1e58 100644
Binary files a/icons/mob/species/misc/digitigrade_shoes.dmi and b/icons/mob/species/misc/digitigrade_shoes.dmi differ
diff --git a/icons/mob/species/misc/digitigrade_suits.dmi b/icons/mob/species/misc/digitigrade_suits.dmi
index 31dd9ad9c8e6..8bdb115b0370 100644
Binary files a/icons/mob/species/misc/digitigrade_suits.dmi and b/icons/mob/species/misc/digitigrade_suits.dmi differ
diff --git a/icons/mob/species/vox/onmob_back_vox.dmi b/icons/mob/species/vox/onmob_back_vox.dmi
index d8b23da46543..953ff24a290e 100644
Binary files a/icons/mob/species/vox/onmob_back_vox.dmi and b/icons/mob/species/vox/onmob_back_vox.dmi differ
diff --git a/icons/mob/species/vox/onmob_feet_vox.dmi b/icons/mob/species/vox/onmob_feet_vox.dmi
index fc17db0fc122..0b06074851aa 100644
Binary files a/icons/mob/species/vox/onmob_feet_vox.dmi and b/icons/mob/species/vox/onmob_feet_vox.dmi differ
diff --git a/icons/mob/species/vox/onmob_hands_vox.dmi b/icons/mob/species/vox/onmob_hands_vox.dmi
index e1527c62b702..ff5c1a11df61 100644
Binary files a/icons/mob/species/vox/onmob_hands_vox.dmi and b/icons/mob/species/vox/onmob_hands_vox.dmi differ
diff --git a/icons/mob/species/vox/onmob_suit_vox.dmi b/icons/mob/species/vox/onmob_suit_vox.dmi
index 298f46032ab1..7b2ee1c8d1c9 100644
Binary files a/icons/mob/species/vox/onmob_suit_vox.dmi and b/icons/mob/species/vox/onmob_suit_vox.dmi differ
diff --git a/icons/obj/clothing/faction/clip/head.dmi b/icons/obj/clothing/faction/clip/head.dmi
index 3982f324b9a2..b98ec00ea8e8 100644
Binary files a/icons/obj/clothing/faction/clip/head.dmi and b/icons/obj/clothing/faction/clip/head.dmi differ
diff --git a/icons/obj/clothing/faction/clip/suits.dmi b/icons/obj/clothing/faction/clip/suits.dmi
index 16390028fee7..81e6ee001a2b 100644
Binary files a/icons/obj/clothing/faction/clip/suits.dmi and b/icons/obj/clothing/faction/clip/suits.dmi differ
diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index a2e35c6c5070..2ee023557f56 100644
Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ
diff --git a/icons/obj/clothing/head/armor.dmi b/icons/obj/clothing/head/armor.dmi
new file mode 100644
index 000000000000..c6792be933fc
Binary files /dev/null and b/icons/obj/clothing/head/armor.dmi differ
diff --git a/icons/obj/clothing/head/spacesuits.dmi b/icons/obj/clothing/head/spacesuits.dmi
new file mode 100644
index 000000000000..5c2351c7489f
Binary files /dev/null and b/icons/obj/clothing/head/spacesuits.dmi differ
diff --git a/icons/obj/clothing/suits/spacesuits.dmi b/icons/obj/clothing/suits/spacesuits.dmi
index a8d7782b37e4..c86acdcbf3e5 100644
Binary files a/icons/obj/clothing/suits/spacesuits.dmi and b/icons/obj/clothing/suits/spacesuits.dmi differ
diff --git a/icons/obj/nanotrasen_floor.dmi b/icons/obj/nanotrasen_floor.dmi
new file mode 100644
index 000000000000..1e7dc7821a6f
Binary files /dev/null and b/icons/obj/nanotrasen_floor.dmi differ
diff --git a/icons/obj/nanotrasen_logos.dmi b/icons/obj/nanotrasen_logos.dmi
new file mode 100644
index 000000000000..27d1bd6194fb
Binary files /dev/null and b/icons/obj/nanotrasen_logos.dmi differ
diff --git a/icons/obj/structures/signs/sign.dmi b/icons/obj/structures/signs/sign.dmi
index e5ff1a7cf19e..523953b599c7 100644
Binary files a/icons/obj/structures/signs/sign.dmi and b/icons/obj/structures/signs/sign.dmi differ
diff --git a/shiptest.dme b/shiptest.dme
index acf246680b11..44c2b608d3c6 100644
--- a/shiptest.dme
+++ b/shiptest.dme
@@ -136,6 +136,7 @@
#include "code\__DEFINES\statpanel.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\stock_parts.dm"
+#include "code\__DEFINES\storage.dm"
#include "code\__DEFINES\subsystems.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
@@ -281,6 +282,7 @@
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\screentip.dm"
+#include "code\_onclick\hud\storage.dm"
#include "code\_onclick\hud\swarmer.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\controller.dm"
@@ -541,7 +543,12 @@
#include "code\datums\components\crafting\crafting.dm"
#include "code\datums\components\crafting\guncrafting.dm"
#include "code\datums\components\crafting\recipes.dm"
-#include "code\datums\components\crafting\tailoring.dm"
+#include "code\datums\components\crafting\recipes\clothing.dm"
+#include "code\datums\components\crafting\recipes\drink.dm"
+#include "code\datums\components\crafting\recipes\misc.dm"
+#include "code\datums\components\crafting\recipes\robot.dm"
+#include "code\datums\components\crafting\recipes\tribal.dm"
+#include "code\datums\components\crafting\recipes\weapon.dm"
#include "code\datums\components\fantasy\_fantasy.dm"
#include "code\datums\components\fantasy\affix.dm"
#include "code\datums\components\fantasy\prefixes.dm"
@@ -552,6 +559,7 @@
#include "code\datums\components\plumbing\reaction_chamber.dm"
#include "code\datums\components\plumbing\splitter.dm"
#include "code\datums\components\storage\storage.dm"
+#include "code\datums\components\storage\ui.dm"
#include "code\datums\components\storage\concrete\_concrete.dm"
#include "code\datums\components\storage\concrete\bag_of_holding.dm"
#include "code\datums\components\storage\concrete\bluespace.dm"
@@ -1878,6 +1886,8 @@
#include "code\modules\cargo\blackmarket\blackmarket_uplink.dm"
#include "code\modules\cargo\blackmarket\blackmarket_items\clothing.dm"
#include "code\modules\cargo\blackmarket\blackmarket_items\consumables.dm"
+#include "code\modules\cargo\blackmarket\blackmarket_items\emergency.dm"
+#include "code\modules\cargo\blackmarket\blackmarket_items\explosives.dm"
#include "code\modules\cargo\blackmarket\blackmarket_items\misc.dm"
#include "code\modules\cargo\blackmarket\blackmarket_items\tools.dm"
#include "code\modules\cargo\blackmarket\blackmarket_items\weapons.dm"
@@ -3249,6 +3259,7 @@
#include "code\modules\ruins\icemoonruin_code\library.dm"
#include "code\modules\ruins\icemoonruin_code\wrath.dm"
#include "code\modules\ruins\lavalandruin_code\biodome_clown_planet.dm"
+#include "code\modules\ruins\lavalandruin_code\biodome_winter.dm"
#include "code\modules\ruins\lavalandruin_code\codelab.dm"
#include "code\modules\ruins\lavalandruin_code\elephantgraveyard.dm"
#include "code\modules\ruins\lavalandruin_code\pizzaparty.dm"
diff --git a/tgui/yarn.lock b/tgui/yarn.lock
index c71f2a55d264..17de1b885e24 100644
--- a/tgui/yarn.lock
+++ b/tgui/yarn.lock
@@ -6586,6 +6586,13 @@ __metadata:
languageName: node
linkType: hard
+"minipass@npm:^5.0.0":
+ version: 5.0.0
+ resolution: "minipass@npm:5.0.0"
+ checksum: 425dab288738853fded43da3314a0b5c035844d6f3097a8e3b5b29b328da8f3c1af6fc70618b32c29ff906284cf6406b6841376f21caaadd0793c1d5a6a620ea
+ languageName: node
+ linkType: hard
+
"minizlib@npm:^2.0.0, minizlib@npm:^2.1.1":
version: 2.1.2
resolution: "minizlib@npm:2.1.2"
@@ -8474,16 +8481,16 @@ resolve@^2.0.0-next.3:
linkType: hard
"tar@npm:^6.0.2, tar@npm:^6.1.0":
- version: 6.1.11
- resolution: "tar@npm:6.1.11"
+ version: 6.2.1
+ resolution: "tar@npm:6.2.1"
dependencies:
chownr: ^2.0.0
fs-minipass: ^2.0.0
- minipass: ^3.0.0
+ minipass: ^5.0.0
minizlib: ^2.1.1
mkdirp: ^1.0.3
yallist: ^4.0.0
- checksum: a04c07bb9e2d8f46776517d4618f2406fb977a74d914ad98b264fc3db0fe8224da5bec11e5f8902c5b9bcb8ace22d95fbe3c7b36b8593b7dfc8391a25898f32f
+ checksum: f1322768c9741a25356c11373bce918483f40fa9a25c69c59410c8a1247632487edef5fe76c5f12ac51a6356d2f1829e96d2bc34098668a2fc34d76050ac2b6c
languageName: node
linkType: hard