From 73c059fac619b7b8a531bc1d217e49fc901a3213 Mon Sep 17 00:00:00 2001
From: FalloutFalcon <falloutfalconplays@gmail.com>
Date: Wed, 18 Sep 2024 17:09:35 -0500
Subject: [PATCH] mabye thats what i need?

---
 code/game/turfs/turf.dm | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index e5cc9709559c..1a92b1ec7eda 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -67,7 +67,7 @@ GLOBAL_LIST_EMPTY(created_baseturf_lists)
 	var/list/atom/movable/opacity_sources
 
 	// ID of the virtual level we're in
-	var/virtual_z = 0
+	var/virtual_z = 1
 
 	/// If TRUE, radiation waves will qdelete if they step forwards into this turf, and stop propagating sideways if they encounter it.
 	/// Used to stop radiation from travelling across virtual z-levels such as transit zones and planetary encounters.