From 73c059fac619b7b8a531bc1d217e49fc901a3213 Mon Sep 17 00:00:00 2001 From: FalloutFalcon <falloutfalconplays@gmail.com> Date: Wed, 18 Sep 2024 17:09:35 -0500 Subject: [PATCH] mabye thats what i need? --- code/game/turfs/turf.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index e5cc9709559c..1a92b1ec7eda 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -67,7 +67,7 @@ GLOBAL_LIST_EMPTY(created_baseturf_lists) var/list/atom/movable/opacity_sources // ID of the virtual level we're in - var/virtual_z = 0 + var/virtual_z = 1 /// If TRUE, radiation waves will qdelete if they step forwards into this turf, and stop propagating sideways if they encounter it. /// Used to stop radiation from travelling across virtual z-levels such as transit zones and planetary encounters.