diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index 61c8f044e3c4..241b231043fe 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -301,6 +301,7 @@ body_parts_covered = CHEST|GROIN|ARMS icon_state = "solgov_overcoat" item_state = "solgov_overcoat" + supports_variations = DIGITIGRADE_VARIATION /obj/item/clothing/suit/solgov/jacket name = "SolGov jacket" diff --git a/code/modules/clothing/suits/wintercoats.dm b/code/modules/clothing/suits/wintercoats.dm index 684e4d46add9..aaa7bae9e02c 100644 --- a/code/modules/clothing/suits/wintercoats.dm +++ b/code/modules/clothing/suits/wintercoats.dm @@ -185,3 +185,21 @@ /obj/item/clothing/head/hooded/winterhood/centcom icon_state = "winterhood_centcom" armor = list("melee" = 35, "bullet" = 40, "laser" = 40, "energy" = 50, "bomb" = 35, "bio" = 10, "rad" = 10, "fire" = 10, "acid" = 60) + +// SolGov + +/obj/item/clothing/suit/hooded/wintercoat/solgov + name = "solgov winter coat" + desc = "An armored wintercoat in the colors of the IRMG, the zipper tab is the golden shield of the IRMG." + icon_state = "coatsolgov" + item_state = "coatsolgov" + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 20, "fire" = 30, "acid" = 45) + hoodtype = /obj/item/clothing/head/hooded/winterhood/solgov + +/obj/item/clothing/suit/hooded/wintercoat/solgov/Initialize(mapload) + . = ..() + allowed += GLOB.security_wintercoat_allowed + +/obj/item/clothing/head/hooded/winterhood/solgov + icon_state = "winterhood_solgov" + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 20, "fire" = 30, "acid" = 45) diff --git a/icons/mob/species/misc/digitigrade_suits.dmi b/icons/mob/species/misc/digitigrade_suits.dmi index 3cf6722c6463..eaca5e34a629 100644 Binary files a/icons/mob/species/misc/digitigrade_suits.dmi and b/icons/mob/species/misc/digitigrade_suits.dmi differ