Skip to content

Commit

Permalink
Fixes some stuff with legion infections (#3450)
Browse files Browse the repository at this point in the history
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

homeless skulls no longer complain about not being fed

## Why It's Good For The Game

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
fix: legion skulls will no longer check if they should rise up and
consume their owner if they are ownerless
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

Signed-off-by: Theos <[email protected]>
  • Loading branch information
SomeguyManperson authored Sep 27, 2024
1 parent 8665942 commit 7c219d8
Showing 1 changed file with 2 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -297,6 +297,8 @@

/// track our timers and reagents
/obj/item/organ/legion_skull/proc/skull_check()
if(!owner)
return
if(!malignance)
malignance = new()
malignance.infect(owner, FALSE)
Expand Down

0 comments on commit 7c219d8

Please sign in to comment.