From 816dc9137c1675320838cbc7bcfc04bf7d1dee1a Mon Sep 17 00:00:00 2001 From: FalloutFalcon Date: Sun, 5 May 2024 13:08:10 -0500 Subject: [PATCH] recalls enter so it triggers for real --- code/game/atoms_movable.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 7702d75b98f4..beb7cef2718f 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -821,7 +821,9 @@ var/impact_signal = SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, hit_atom, throwingdatum) if(impact_signal & COMPONENT_MOVABLE_IMPACT_FLIP_HITPUSH) hitpush = FALSE // hacky, tie this to something else or a proper workaround later - + if(isturf(loc)) + var/turf/T = loc + T.Entered(src) if(impact_signal & ~COMPONENT_MOVABLE_IMPACT_NEVERMIND) // in case a signal interceptor broke or deleted the thing before we could process our hit return hit_atom.hitby(src, throwingdatum=throwingdatum, hitpush=hitpush)