From 867c9e5bb0a7f72b8aa7bcd4d441e5845eac855a Mon Sep 17 00:00:00 2001 From: meem <75212565+meemofcourse@users.noreply.github.com> Date: Thu, 29 Aug 2024 08:08:55 -0400 Subject: [PATCH] Raises character slot limit to 30 (#3089) ## About The Pull Request ![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/9dd55f82-55d4-47c6-b1f9-bf6597d78cf6) mark was wrong god save us all ## Why It's Good For The Game You know how we encourage playing different characters for the multiple factions? Currently, we have 6 player factions (CLIP, PGF, NT, SRM, Inteq, SolCon) plus 6 branches of the Syndicate (ACLF, Cybersun, Hardliners, SUNS, NGR, GEC) and 2 special factions (Fronties, Ramzi). If I wanted two characters for each faction (officer, assistant, medic, whatever) and one for each special faction, I'd need 26 slots. 40 seems good. ## Changelog :cl: add: Character slots have been raised to 40. BYOND members get 50. /:cl: --------- Signed-off-by: rye-rice <58402542+rye-rice@users.noreply.github.com> Co-authored-by: rye-rice <58402542+rye-rice@users.noreply.github.com> --- code/modules/client/preferences.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 317828283dbd..ec5b7d188db0 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -5,7 +5,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) //doohickeys for savefiles var/path var/default_slot = 1 //Holder so it doesn't default to slot 1, rather the last one used - var/max_save_slots = 20 + var/max_save_slots = 30 //non-preference stuff var/muted = 0 @@ -227,7 +227,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) load_path(C.ckey) unlock_content = C.IsByondMember() if(unlock_content) - max_save_slots = 30 + max_save_slots = 50 var/loaded_preferences_successfully = load_preferences() if(loaded_preferences_successfully) if(load_character())