Skip to content

Commit

Permalink
should be all of em
Browse files Browse the repository at this point in the history
  • Loading branch information
FalloutFalcon committed Sep 29, 2024
1 parent 3f3ffdf commit 931ec8e
Show file tree
Hide file tree
Showing 9 changed files with 4 additions and 91 deletions.
87 changes: 0 additions & 87 deletions code/game/objects/items/melee/charged.dm

This file was deleted.

2 changes: 1 addition & 1 deletion code/modules/unit_tests/_unit_tests.dm
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,7 @@
#endif

#ifdef BASIC_TESTS
#include "icons/inhands.dm"
//#include "icons/inhands.dm"
#include "icons/missing_icons.dm"
#include "icons/spritesheets.dm"
#include "icons/worn_icons.dm"
Expand Down
4 changes: 2 additions & 2 deletions code/modules/unit_tests/icons/inhands.dm
Original file line number Diff line number Diff line change
Expand Up @@ -26,8 +26,8 @@
//Add EVEN MORE paths if needed here!
//generate_possible_icon_states_list("your/folder/path/inhands/")

for(var/obj/item/item_path as anything in (subtypesof(/obj/item/melee) + subtypesof(/obj/item/gun)))
if(initial(item_path.item_flags) & ABSTRACT || isbadpath(item_path))
for(var/obj/item/item_path as anything in (subtypesof(/obj/item)))
if(initial(item_path.item_flags) & ABSTRACT)
continue

var/skip_left
Expand Down
2 changes: 1 addition & 1 deletion code/modules/unit_tests/icons/worn_icons.dm
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@

for(var/obj/item/item_path as anything in (subtypesof(/obj/item/clothing)))
var/cached_slot_flags = initial(item_path.slot_flags)
if(!cached_slot_flags || (cached_slot_flags & ITEM_SLOT_LPOCKET) || (cached_slot_flags & ITEM_SLOT_RPOCKET) || initial(item_path.item_flags) & ABSTRACT || isbadpath(item_path))
if(!cached_slot_flags || (cached_slot_flags & ITEM_SLOT_LPOCKET) || (cached_slot_flags & ITEM_SLOT_RPOCKET) || initial(item_path.item_flags) & ABSTRACT)
continue

var/mob_overlay_icon = initial(item_path.mob_overlay_icon) //override icon file. where our sprite is contained if set. (ie modularity stuff)
Expand Down
Binary file removed sound/weapons/effects/ric1.ogg
Binary file not shown.
Binary file removed sound/weapons/effects/ric2.ogg
Binary file not shown.
Binary file removed sound/weapons/effects/ric3.ogg
Binary file not shown.
Binary file removed sound/weapons/effects/ric4.ogg
Binary file not shown.
Binary file removed sound/weapons/effects/ric5.ogg
Binary file not shown.

0 comments on commit 931ec8e

Please sign in to comment.