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names and stuf
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FalloutFalcon committed Nov 29, 2023
1 parent bed830b commit 9503b98
Showing 1 changed file with 29 additions and 11 deletions.
Original file line number Diff line number Diff line change
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)

/datum/outfit/generic
name = "Generic"

/datum/outfit/generic/engineer/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
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back = /obj/item/storage/backpack/messenger/inteq

/datum/outfit/generic/engineer/inteq
name = "Artificer"

/datum/outfit/generic/miner/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
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backpack_contents = list()

/datum/outfit/generic/miner
name = "Miner"

/datum/outfit/generic/oldminer/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
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)
)
/datum/outfit/generic/oldminer
name = "Old Miner"

/datum/outfit/generic/solgov/soldier/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
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)

/datum/outfit/generic/solgov/soldier
name = "Soldier"

/datum/outfit/generic/syndicate/infiltrator/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
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)

/datum/outfit/generic/syndicate/infiltrator
name = "Infiltrator"

/datum/outfit/generic/syndicate/operative/pre_equip(mob/living/carbon/human/H, visualsOnly)
uniform = /obj/item/clothing/under/syndicate
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back = /obj/item/storage/backpack

/datum/outfit/generic/syndicate/operative
name = "Operative"

/datum/outfit/generic/srm/hunter/pre_equip(mob/living/carbon/human/H, visualsOnly)
/datum/outfit/generic/srm/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
uniform = /obj/item/clothing/under/suit/roumain
shoes = /obj/item/clothing/shoes/workboots/mining
if(prob(50))
suit = /obj/item/clothing/suit/armor/roumain/shadow
head = /obj/item/clothing/head/cowboy/sec/roumain/shadow
else
suit = /obj/item/clothing/suit/armor/roumain
head = /obj/item/clothing/head/cowboy/sec/roumain
if(prob(25))
suit_store = /obj/item/gun/ballistic/shotgun/winchester
if(prob(75))
back = /obj/item/storage/backpack/cultpack
if(prob(75))
belt = pick(list(/obj/item/kitchen/knife/hunting = 1, /obj/item/gun/ballistic/derringer = 1))

/datum/outfit/generic/srm

/datum/outfit/generic/srm/shadow/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
suit = /obj/item/clothing/suit/armor/roumain/shadow
head = /obj/item/clothing/head/cowboy/sec/roumain/shadow

/datum/outfit/generic/srm/shadow
name = "Shadow"

/datum/outfit/generic/srm/hunter/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
suit = /obj/item/clothing/suit/armor/roumain
head = /obj/item/clothing/head/cowboy/sec/roumain
if(prob(75))
suit_store = pickweight(list(/obj/item/gun/ballistic/shotgun/winchester = 9, /obj/item/gun/ballistic/shotgun/winchester = 1))
r_pocket = /obj/item/book/manual/trickwines_4_brewers
belt = pick(list(/obj/item/kitchen/knife/hunting = 1, /obj/item/gun/ballistic/derringer = 1))
back = /obj/item/storage/backpack/cultpack
backpack_contents = list()
if(prob(75))
backpack_contents += list(/obj/item/ammo_box/c38_box = 1)
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