diff --git a/code/modules/projectiles/boxes_magazines/_box_magazine.dm b/code/modules/projectiles/boxes_magazines/_box_magazine.dm index 6ca088220aa2..f75769cb3a84 100644 --- a/code/modules/projectiles/boxes_magazines/_box_magazine.dm +++ b/code/modules/projectiles/boxes_magazines/_box_magazine.dm @@ -55,13 +55,12 @@ update_appearance() -/** - * top_off is used to refill the magazine to max, in case you want to increase the size of a magazine with VV then refill it at once - * - * Arguments: - * * load_type - if you want to specify a specific ammo casing type to load, enter the path here, otherwise it'll use the basic [/obj/item/ammo_box/var/ammo_type]. Must be a compatible round - * * starting - Relevant for revolver cylinders, if FALSE then we mind the nulls that represent the empty cylinders (since those nulls don't exist yet if we haven't initialized when this is TRUE) - */ +/* + * top_off is used to refill the magazine to max, in case you want to increase the size of a magazine with VV then refill it at once + * Arguments: + * load_type - if you want to specify a specific ammo casing type to load, enter the path here, otherwise it'll use the basic [/obj/item/ammo_box/var/ammo_type]. Must be a compatible round + * starting - Relevant for revolver cylinders, if FALSE then we mind the nulls that represent the empty cylinders (since those nulls don't exist yet if we haven't initialized when this is TRUE) + */ /obj/item/ammo_box/proc/top_off(load_type, starting=FALSE) if(!load_type) //this check comes first so not defining an argument means we just go with default ammo load_type = ammo_type