diff --git a/_maps/RandomRuins/SandRuins/whitesands_surface_camp_saloon.dmm b/_maps/RandomRuins/SandRuins/whitesands_surface_camp_saloon.dmm index d4c307df25d7..219fc7a6b6b6 100644 --- a/_maps/RandomRuins/SandRuins/whitesands_surface_camp_saloon.dmm +++ b/_maps/RandomRuins/SandRuins/whitesands_surface_camp_saloon.dmm @@ -243,7 +243,7 @@ }, /obj/effect/turf_decal/siding/wood, /obj/structure/chair/stool/bar, -/mob/living/simple_animal/hostile/human/hermit/survivor, +/mob/living/simple_animal/hostile/human/hermit/ranged/gunslinger, /turf/open/floor/wood, /area/ruin/whitesands/saloon) "gC" = ( @@ -445,7 +445,6 @@ "lI" = ( /obj/structure/table/wood/poker, /obj/effect/spawner/lootdrop/gambling, -/obj/item/spacecash/bundle/loadsamoney, /turf/open/floor/carpet, /area/ruin/whitesands/saloon) "lV" = ( @@ -890,6 +889,9 @@ dir = 4 }, /obj/effect/decal/cleanable/dirt, +/mob/living/simple_animal/hostile/human/hermit/survivor{ + dir = 4 + }, /turf/open/floor/wood{ icon_state = "wood-broken5" }, @@ -1029,7 +1031,8 @@ icon_state = "pulse_carbine"; name = "pulse rifle"; desc = "A supposedly heavy-duty, multifaceted energy rifle. The barrel looks off and the casing seems to be made of plastic"; - item_state = "pulse" + item_state = "pulse"; + icon = 'icons/obj/guns/manufacturer/nanotrasen_sharplite/48x32.dmi' }, /turf/open/floor/wood, /area/ruin/whitesands/saloon) @@ -1114,7 +1117,7 @@ /obj/structure/chair/stool/bar{ dir = 8 }, -/mob/living/simple_animal/hostile/human/hermit/survivor{ +/mob/living/simple_animal/hostile/human/hermit/ranged/gunslinger{ dir = 8 }, /turf/open/floor/wood, @@ -1497,7 +1500,7 @@ /area/ruin/whitesands/saloon) "Ua" = ( /obj/structure/chair/stool/bar, -/mob/living/simple_animal/hostile/human/hermit/survivor{ +/mob/living/simple_animal/hostile/human/hermit/ranged/gunslinger{ dir = 8 }, /turf/open/floor/wood{ @@ -1672,6 +1675,7 @@ pixel_y = 6; pixel_x = 3 }, +/obj/item/spacecash/bundle/loadsamoney, /turf/open/floor/carpet, /area/ruin/whitesands/saloon) "ZG" = (