diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm index 67bd4dd04a31..da0bfc123213 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm @@ -781,14 +781,13 @@ if(prob(75)) backpack_contents += pickweight(list( /obj/item/reagent_containers/hypospray/medipen/stimpack/traitor = 1, - /obj/item/storage/firstaid/tactical = 1, + /obj/item/storage/firstaid/advanced = 1, /obj/item/gun/ballistic/automatic/pistol/solgov = 1, /obj/item/gps = 1, /obj/item/stock_parts/cell/gun/upgraded = 2, /obj/item/ammo_box/magazine/pistol556mm = 3, /obj/item/desk_flag/solgov = 3, /obj/item/stack/marker_beacon/ten = 3, - /obj/item/detective_scanner = 2, /obj/item/extinguisher/mini = 3, /obj/item/kitchen/knife/combat = 3, /obj/item/flashlight/seclite=3, @@ -829,18 +828,18 @@ suit = /obj/item/clothing/suit/armor/vest/infiltrator head = /obj/item/clothing/head/helmet/infiltrator shoes = /obj/item/clothing/shoes/combat/sneakboots - ears = /obj/item/radio/headset + ears = /obj/item/radio/headset/syndicate if(prob(70)) glasses = pickweight(list( /obj/item/clothing/glasses/regular/circle = 1, - /obj/item/clothing/glasses/sunglasses = 3, /obj/item/clothing/glasses/thermal/syndi = 2, - /obj/item/clothing/glasses/night = 2 + /obj/item/clothing/glasses/night = 2, + /obj/item/clothing/glasses/sunglasses = 3 ) ) mask = /obj/item/clothing/mask/infiltrator id = /obj/item/card/id/syndicate - back = /obj/item/storage/backpack/satchel/leather + back = /obj/item/storage/backpack backpack_contents = list() for(var/i = 1 to 3) if(prob(50)) @@ -887,10 +886,27 @@ if("Operative") id_job = "Operative" - if(prob(15)) - outfit = /datum/outfit/syndicatestormtroopercorpse + uniform = /obj/item/clothing/under/syndicate + shoes = /obj/item/clothing/shoes/combat + ears = /obj/item/radio/headset/syndicate + id = /obj/item/card/id/syndicate + r_pocket = /obj/item/tank/internals/emergency_oxygen + if(prob(25)) + suit = /obj/item/clothing/suit/space/hardsuit/syndi/scarlet + gloves = /obj/item/clothing/gloves/tackler/combat/insulated + mask = /obj/item/clothing/mask/gas/syndicate + back = /obj/item/tank/jetpack/oxygen + if else(prob(25)) + suit = /obj/item/clothing/head/helmet/space/hardsuit/syndi + gloves = /obj/item/clothing/gloves/tackler/combat/insulated + mask = /obj/item/clothing/mask/gas/syndicate + back = /obj/item/tank/jetpack/oxygen else - outfit = /datum/outfit/syndicatecommandocorpse + suit = /obj/item/clothing/suit/armor/vest + gloves = /obj/item/clothing/gloves/tackler/combat/insulated + mask = /obj/item/clothing/mask/gas + head = /obj/item/clothing/head/helmet/swat + back = /obj/item/storage/backpack if("Shadow") mob_species = /datum/species/shadow