diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm index 36da2cc3ae7d..7df3a453acfb 100644 --- a/code/__DEFINES/combat.dm +++ b/code/__DEFINES/combat.dm @@ -134,8 +134,11 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(/obj/item/gun))) #define EMBED_POINTY_SUPERIOR list("embed_chance" = 100, "ignore_throwspeed_threshold" = TRUE) //Gun weapon weight +/// Allows you to dual wield this gun and your offhand gun #define WEAPON_LIGHT 1 +/// Does not allow you to dual wield with this gun and your offhand gun #define WEAPON_MEDIUM 2 +/// You must wield the gun to fire this gun #define WEAPON_HEAVY 3 //Gun trigger guards #define TRIGGER_GUARD_ALLOW_ALL -1 diff --git a/code/modules/projectiles/guns/energy/laser_gatling.dm b/code/modules/projectiles/guns/energy/laser_gatling.dm index da6be347c3ba..b21e176b92e8 100644 --- a/code/modules/projectiles/guns/energy/laser_gatling.dm +++ b/code/modules/projectiles/guns/energy/laser_gatling.dm @@ -108,7 +108,7 @@ slot_flags = null w_class = WEIGHT_CLASS_HUGE custom_materials = null - weapon_weight = WEAPON_HEAVY + weapon_weight = WEAPON_MEDIUM ammo_type = list(/obj/item/ammo_casing/energy/laser/minigun) cell_type = /obj/item/stock_parts/cell/crap item_flags = NEEDS_PERMIT | SLOWS_WHILE_IN_HAND