From bbdce8857ad42f0d51c6f09c2211af91c82b3c92 Mon Sep 17 00:00:00 2001 From: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com> Date: Tue, 28 Nov 2023 18:16:24 -0600 Subject: [PATCH] Apply suggestions from code review Co-authored-by: Mark Suckerberg Signed-off-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com> --- .../mob/living/simple_animal/hostile/mining_mobs/hivelord.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm index f0d34b3897cc..d01ebeb7185f 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm @@ -585,7 +585,7 @@ if(prob(85)) back = /obj/item/storage/backpack/explorer //someone could totally make these backpacks a subtype and just have them be there. It'd cut down this file size a bit. backpack_contents = list() - for(var/i = 1 to 3) + for(var/count in 1 to 3) if(prob(70)) backpack_contents += pickweight(list( /obj/item/borg/upgrade/modkit/damage = 1, @@ -671,7 +671,7 @@ if(prob(70)) back = /obj/item/storage/backpack backpack_contents = list() - for(var/i = 1 to 3) + for(var/count in 1 to 3) if(prob(75)) backpack_contents += pickweight(list( /obj/item/slime_extract/grey = 1,