From c0e24a4782cfc39e4baf0dc59fe0667cc749aa2a Mon Sep 17 00:00:00 2001 From: FalloutFalcon Date: Tue, 4 Jun 2024 03:03:28 -0500 Subject: [PATCH] yea --- code/modules/mod/mod_ai.dm | 4 ++-- code/modules/mod/mod_construction.dm | 2 +- code/modules/mod/modules/modules_maint.dm | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/code/modules/mod/mod_ai.dm b/code/modules/mod/mod_ai.dm index 6ca59aa72f5d..582336138301 100644 --- a/code/modules/mod/mod_ai.dm +++ b/code/modules/mod/mod_ai.dm @@ -7,10 +7,10 @@ /obj/item/mod/control/proc/insert_pai(mob/user, obj/item/paicard/card) if(ai) - balloon_alert(user, UNLINT("AI already installed!")) + balloon_alert(user, "ai already installed!") return if(!card.pai || !card.pai.mind) - balloon_alert(user, "pAI unresponsive!") + balloon_alert(user, "pai unresponsive!") return balloon_alert(user, "transferring to suit...") if(!do_after(user, 5 SECONDS, target = src)) diff --git a/code/modules/mod/mod_construction.dm b/code/modules/mod/mod_construction.dm index f00fce12dea5..0f37a4fd1f11 100644 --- a/code/modules/mod/mod_construction.dm +++ b/code/modules/mod/mod_construction.dm @@ -193,7 +193,7 @@ balloon_alert(user, "boots added") return playsound(src, 'sound/machines/click.ogg', 30, TRUE) - balloon_alert(user, "You fit [part] onto [src].") + balloon_alert(user, "you fit [part] onto [src].") boots = part step = BOOTS_STEP else if(part.tool_behaviour == TOOL_CROWBAR) //Deconstruct diff --git a/code/modules/mod/modules/modules_maint.dm b/code/modules/mod/modules/modules_maint.dm index 1ba304e8fe80..e735654ef2c5 100644 --- a/code/modules/mod/modules/modules_maint.dm +++ b/code/modules/mod/modules/modules_maint.dm @@ -114,7 +114,7 @@ if(prob(min(num_sheets_dispensed * 2, 30))) if(crisp_paper in mod.wearer.held_items) mod.wearer.dropItemToGround(crisp_paper, force = TRUE) - crisp_paper.balloon_alert(mod.wearer, "PC LOAD LETTER!") + crisp_paper.balloon_alert(mod.wearer, "pc load letter!") crisp_paper.visible_message(span_warning("[crisp_paper] bursts into flames, it's too crisp!")) crisp_paper.fire_act(1000, 100)