diff --git a/code/game/MapData/shuttles/nanotrasen_ranger.dm b/code/game/MapData/shuttles/nanotrasen_ranger.dm index e83a0a8dba62..40f7816c2eb0 100644 --- a/code/game/MapData/shuttles/nanotrasen_ranger.dm +++ b/code/game/MapData/shuttles/nanotrasen_ranger.dm @@ -101,7 +101,7 @@ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/lp resistance_flags = null max_heat_protection_temperature = null - slowdown = 1.2 + supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION /obj/item/clothing/head/helmet/space/hardsuit/ert/lp armor = list("melee" = 50, "bullet" = 40, "laser" = 30, "energy" = 40, "bomb" = 35, "bio" = 100, "rad" = 60, "fire" = 50, "acid" = 80) @@ -111,7 +111,7 @@ max_heat_protection_temperature = null /obj/item/clothing/suit/space/hardsuit/ert/lp/sec - armor = list("melee" = 35, "bullet" = 15, "laser" = 30, "energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75) + armor = list("melee" = 40, "bullet" = 40, "laser" = 20, "energy" = 20, "bomb" = 20, "bio" = 100, "rad" = 50, "fire" = 40, "acid" = 40) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/lp/sec name = "Loss Prevention Security Hardsuit" desc = "The best of the best security staff get assigned to the ERT. Second best are given this Hardsuit as a part of the LP Team." @@ -119,7 +119,7 @@ item_state = "ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/lp/sec - armor = list("melee" = 35, "bullet" = 20, "laser" = 30,"energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75) + armor = list("melee" = 40, "bullet" = 40, "laser" = 20,"energy" = 20, "bomb" = 20, "bio" = 100, "rad" = 50, "fire" = 40, "acid" = 40) hardsuit_type = "ert_security" name = "Loss Prevention Security Hardsuit Helmet" desc = "The helmet that comes attached to the LP Team Security Hardsuit." @@ -127,7 +127,7 @@ item_state = "hardsuit0-ert_security" /obj/item/clothing/suit/space/hardsuit/ert/lp/engi - armor = list("melee" = 30, "bullet" = 15, "laser" = 15, "energy" = 20, "bomb" = 10, "bio" = 100, "rad" = 75, "fire" = 100, "acid" = 75) + armor = list("melee" = 30, "bullet" = 20, "laser" = 30, "energy" = 30, "bomb" = 25, "bio" = 100, "rad" = 75, "fire" = 90, "acid" = 75) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/lp/engi name = "Loss Prevention Engineering Hardsuit" desc = "The best of the best engineering staff get assigned to the ERT. Second best are given this Hardsuit as a part of the LP Team." @@ -135,7 +135,7 @@ item_state = "ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/lp/engi - armor = list("melee" = 30, "bullet" = 15, "laser" = 15, "energy" = 20, "bomb" = 10, "bio" = 100, "rad" = 75, "fire" = 100, "acid" = 75) + armor = list("melee" = 38, "bullet" = 20, "laser" = 30, "energy" = 30, "bomb" = 25, "bio" = 100, "rad" = 75, "fire" = 90, "acid" = 75) name = "Loss Prevention Engineering Hardsuit Helmet" desc = "The helmet that comes attached to the LP Team Engineering Hardsuit." icon_state = "hardsuit0-ert_engineer" @@ -143,25 +143,27 @@ hardsuit_type = "ert_engineer" /obj/item/clothing/suit/space/hardsuit/ert/lp/med - armor = list("melee" = 30, "bullet" = 15, "laser" = 15, "energy" = 20, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75) + armor = list("melee" = 25, "bullet" = 25, "laser" = 25, "energy" = 25, "bomb" = 25, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/lp/med name = "Loss Prevention Medical Hardsuit" desc = "The best of the best medical staff get assigned to the ERT. Second best are given this Hardsuit as a part of the LP Team." icon_state = "ert_medical" item_state = "ert_medical" + slowdown = 0.5 /obj/item/clothing/head/helmet/space/hardsuit/ert/lp/med - armor = list("melee" = 30, "bullet" = 15, "laser" = 15, "energy" = 20, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75) + armor = list("melee" = 25, "bullet" = 25, "laser" = 25, "energy" = 25, "bomb" = 25, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60) name = "Loss Prevention Medical Hardsuit Helmet" desc = "The helmet that comes attached to the LP Team Medical Hardsuit." icon_state = "hardsuit0-ert_medical" item_state = "hardsuit0-ert_medical" hardsuit_type = "ert_medical" + clothing_flags = SCAN_REAGENTS /obj/item/clothing/head/helmet/space/hardsuit/lp name = "RIG heatsuit helmet" desc = "The helmet to the RIG heat suit. It's packed with heat diverting materials, coolant pipes, and a two inch thick face screen." - armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75) + armor = list("melee" = 5, "bullet" = 5, "laser" = 1, "energy" = 1, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75) heat_protection = HEAD max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT resistance_flags = ACID_PROOF | FIRE_PROOF