From e5da7e6f7b30c013d8a3f054e2b9949be086f243 Mon Sep 17 00:00:00 2001 From: Skrem_7 <98909416+Skrem7@users.noreply.github.com> Date: Wed, 13 Sep 2023 12:38:28 -0500 Subject: [PATCH] MAKES IT SO THE NT PDW-RIFLE HAS A PROPER DESCRIPtION (#2347) ## About The Pull Request spellfix moment ## Why It's Good For The Game clarity in descriptions is good I think :) ## Changelog :cl: spellcheck: typo moment in nt-svg rifle ammo type /:cl: --- code/modules/projectiles/guns/ballistic/assault.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/ballistic/assault.dm b/code/modules/projectiles/guns/ballistic/assault.dm index 6b0d14616ef74..fff17d1b8e07d 100644 --- a/code/modules/projectiles/guns/ballistic/assault.dm +++ b/code/modules/projectiles/guns/ballistic/assault.dm @@ -21,7 +21,7 @@ /obj/item/gun/ballistic/automatic/assualt/ak47/nt name = "\improper NT-SVG" - desc = "An even cheaper version of the already-cheap SVG-67, rechambered for the lightweight 4.6x38mm PDW cartridge. The flimsy folding stock and light construction make for a highly portable rifle lacking in accuracy and stopping power." + desc = "An even cheaper version of the already-cheap SVG-67, rechambered for the lightweight 4.6x30mm PDW cartridge. The flimsy folding stock and light construction make for a highly portable rifle lacking in accuracy and stopping power." icon = 'icons/obj/guns/48x32guns.dmi' fire_sound = 'sound/weapons/gun/rifle/shot.ogg' icon_state = "ak47_nt"