From effce9fd6132c1dce6ace6332c9eaf6487efcf62 Mon Sep 17 00:00:00 2001
From: Apogee-dev <60533805+Apogee-dev@users.noreply.github.com>
Date: Tue, 26 Nov 2024 22:56:37 -0800
Subject: [PATCH] Replaces sec hailers in outfits, boxes, and maps (#3828)
## About The Pull Request
Replaces sec hailers with breath masks or faction-appropriate gas masks
wherever they appear.
## Why It's Good For The Game
Hailers are kind of a vestigial station item at this point,
theoretically associated with Vigilitas but still having the same design
from TG. I don't like them for a couple reasons.
- First off: they're gas masks that fit in your pocket. No eye
protection, yes, but any future gas mask buffs (and they do need buffs)
would also apply to these. This is the exact reason I made balaclavas
breath masks instead of gas masks earlier this year. Major protection in
your pocket is boring the way noslips are boring, and stuff like that
should look bulky and _be_ bullky.
- Secondly: Aesthetically, they don't match VI's style. Or anyone's,
really. VI's friendly neighborhood mall cops wouldn't wear them and
militaries would just use actual full face masks.
- Thirdly: pretty much anywhere they're currently used, they could be
replaced with a normal breath mask or a normal gas mask (which is, of
course, exactly what this PR does).
## Changelog
:cl:
balance: replaced sec hailers in outfits and maps with gas masks or
breath masks depending on circumstance
/:cl:
---
.../RockRuins/rockplanet_budgetcuts.dmm | 26 +-
_maps/shuttles/inteq/inteq_valor.dmm | 2 +-
.../shuttles/nanotrasen/nanotrasen_heron.dmm | 2 +-
.../shuttles/nanotrasen/nanotrasen_ranger.dmm | 536 +++++++++---------
.../syndicate_cybersun_litieguai.dmm | 6 +-
code/game/machinery/suit_storage_unit.dm | 6 +-
code/game/objects/items/storage/boxes.dm | 2 +-
.../crates_lockers/closets/secure/security.dm | 4 +-
code/modules/cargo/packs/costumes_toys.dm | 2 +-
.../clothing/outfits/ert/frontiersmen_ert.dm | 2 +-
.../hostile/human/frontiersman.dm | 14 +-
.../hostile/mining_mobs/hivelord_outfits.dm | 2 +-
12 files changed, 297 insertions(+), 307 deletions(-)
diff --git a/_maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm b/_maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm
index 4f7dd5413840..3eeb093aa53f 100644
--- a/_maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm
+++ b/_maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm
@@ -96,7 +96,6 @@
req_access_txt = "3"
},
/obj/item/gun/energy/e_gun/hos,
-/obj/item/clothing/mask/gas/sechailer,
/obj/item/clothing/shoes/cowboy/black,
/obj/item/storage/belt/military,
/obj/item/clothing/suit/armor/vest/leather,
@@ -106,6 +105,7 @@
/obj/item/clothing/under/rank/security/head_of_security/alt/skirt,
/obj/item/clothing/under/rank/security/head_of_security/nt,
/obj/item/clothing/under/rank/security/head_of_security/nt/skirt,
+/obj/item/clothing/mask/gas/vigilitas,
/turf/open/floor/wood,
/area/ruin/rockplanet/nanotrasen)
"by" = (
@@ -566,8 +566,8 @@
"jb" = (
/obj/structure/bed,
/obj/effect/turf_decal/industrial/warning{
- dir = 2;
- color = "#808080"
+ color = "#808080";
+ dir = 2
},
/obj/effect/decal/cleanable/vomit,
/obj/effect/decal/cleanable/blood/old,
@@ -944,8 +944,8 @@
"oO" = (
/obj/effect/decal/cleanable/dirt/dust,
/obj/item/wallframe/light_fixture{
- pixel_y = -14;
- pixel_x = 10
+ pixel_x = 10;
+ pixel_y = -14
},
/turf/open/floor/plating{
icon_state = "panelscorched"
@@ -1185,8 +1185,8 @@
pixel_y = 5
},
/obj/item/trash/sosjerky{
- pixel_y = 8;
- pixel_x = -2
+ pixel_x = -2;
+ pixel_y = 8
},
/turf/open/floor/plasteel/dark,
/area/ruin/rockplanet/nanotrasen)
@@ -1348,8 +1348,8 @@
pixel_x = -32
},
/obj/effect/turf_decal/industrial/warning{
- dir = 1;
- color = "#808080"
+ color = "#808080";
+ dir = 1
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
@@ -1615,8 +1615,8 @@
"Bl" = (
/obj/structure/bed,
/obj/effect/turf_decal/industrial/warning{
- dir = 1;
- color = "#808080"
+ color = "#808080";
+ dir = 1
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
@@ -2139,8 +2139,8 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/cobweb,
/obj/effect/turf_decal/industrial/warning{
- dir = 2;
- color = "#808080"
+ color = "#808080";
+ dir = 2
},
/turf/open/floor/plasteel,
/area/ruin/rockplanet/nanotrasen)
diff --git a/_maps/shuttles/inteq/inteq_valor.dmm b/_maps/shuttles/inteq/inteq_valor.dmm
index 1db2ec07d37b..90bb139eab9e 100644
--- a/_maps/shuttles/inteq/inteq_valor.dmm
+++ b/_maps/shuttles/inteq/inteq_valor.dmm
@@ -668,7 +668,7 @@
/obj/effect/turf_decal/industrial/outline/yellow,
/obj/item/clothing/glasses/hud/security/sunglasses/inteq,
/obj/item/clothing/head/helmet/swat/inteq,
-/obj/item/clothing/mask/gas/sechailer,
+/obj/item/clothing/mask/gas/inteq,
/obj/item/radio/intercom/directional/north,
/turf/open/floor/plasteel,
/area/ship/crew/office)
diff --git a/_maps/shuttles/nanotrasen/nanotrasen_heron.dmm b/_maps/shuttles/nanotrasen/nanotrasen_heron.dmm
index 29a64340fe3d..31b65dd7747c 100644
--- a/_maps/shuttles/nanotrasen/nanotrasen_heron.dmm
+++ b/_maps/shuttles/nanotrasen/nanotrasen_heron.dmm
@@ -2587,7 +2587,7 @@
/obj/item/clothing/accessory/medal/gold/heroism,
/obj/item/clothing/accessory/holster/detective,
/obj/item/clothing/mask/bandana/skull,
-/obj/item/clothing/mask/gas/sechailer,
+/obj/item/clothing/mask/gas/vigilitas,
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/steeldecal/steel_decals10,
/obj/effect/turf_decal/steeldecal/steel_decals10{
diff --git a/_maps/shuttles/nanotrasen/nanotrasen_ranger.dmm b/_maps/shuttles/nanotrasen/nanotrasen_ranger.dmm
index b38ddeee9892..c006dcd06703 100644
--- a/_maps/shuttles/nanotrasen/nanotrasen_ranger.dmm
+++ b/_maps/shuttles/nanotrasen/nanotrasen_ranger.dmm
@@ -2,16 +2,16 @@
"ab" = (
/obj/structure/table/wood,
/obj/item/flashlight/lamp/green{
+ layer = 4.2;
pixel_x = 5;
- pixel_y = 11;
- layer = 4.2
+ pixel_y = 11
},
/obj/item/toy/plush/moth/redish{
pixel_x = -4
},
/obj/item/folder/red{
- pixel_x = -4;
layer = 3.01;
+ pixel_x = -4;
pixel_y = -8
},
/obj/effect/turf_decal/siding/wood{
@@ -20,9 +20,9 @@
/obj/structure/cable,
/obj/machinery/power/apc/auto_name/directional/east,
/obj/machinery/light_switch{
+ dir = 8;
pixel_x = 20;
- pixel_y = 11;
- dir = 8
+ pixel_y = 11
},
/turf/open/floor/wood,
/area/ship/crew/specialized/security)
@@ -70,8 +70,8 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/turf/open/floor/plasteel/stairs{
- dir = 1;
- color = "#a8b2b6"
+ color = "#a8b2b6";
+ dir = 1
},
/area/ship/bridge)
"aD" = (
@@ -112,8 +112,8 @@
dir = 8
},
/obj/effect/turf_decal/siding{
- dir = 4;
- color = "#730622"
+ color = "#730622";
+ dir = 4
},
/obj/machinery/door/poddoor/shutters{
dir = 4;
@@ -345,9 +345,9 @@
dir = 1
},
/obj/item/radio/weather_monitor{
- pixel_x = 25;
anchored = 1;
- name = "barometric monitor"
+ name = "barometric monitor";
+ pixel_x = 25
},
/turf/open/floor/circuit/telecomms,
/area/ship/science/ai_chamber)
@@ -383,8 +383,8 @@
"cW" = (
/obj/docking_port/mobile{
dir = 2;
- preferred_direction = 4;
- port_direction = 8
+ port_direction = 8;
+ preferred_direction = 4
},
/obj/machinery/camera/autoname,
/obj/machinery/light/floor,
@@ -412,8 +412,8 @@
/obj/machinery/light/small/directional/south,
/obj/machinery/light_switch{
dir = 4;
- pixel_y = 8;
- pixel_x = -21
+ pixel_x = -21;
+ pixel_y = 8
},
/turf/open/floor/carpet/orange,
/area/ship/crew/specialized/cargo)
@@ -463,8 +463,8 @@
dir = 4
},
/obj/effect/turf_decal/siding/thinplating{
- dir = 1;
- color = "#a8b2b6"
+ color = "#a8b2b6";
+ dir = 1
},
/obj/effect/turf_decal/trimline/opaque/vired/arrow_ccw,
/obj/machinery/light/dim/directional/north,
@@ -544,9 +544,9 @@
/area/ship/hallway/central)
"ef" = (
/obj/docking_port/stationary{
- width = 30;
+ dwidth = 15;
height = 15;
- dwidth = 15
+ width = 30
},
/turf/template_noop,
/area/template_noop)
@@ -586,8 +586,8 @@
dir = 4
},
/obj/effect/turf_decal/siding/thinplating{
- dir = 1;
- color = "#a8b2b6"
+ color = "#a8b2b6";
+ dir = 1
},
/obj/effect/turf_decal/trimline/opaque/vired/arrow_ccw,
/obj/machinery/advanced_airlock_controller{
@@ -633,16 +633,16 @@
"eT" = (
/obj/machinery/button/door{
dir = 1;
- pixel_y = -21;
id = "Rangar_Starboard_Blasts";
name = "Blast Doors";
+ pixel_y = -21;
req_ship_access = 1
},
/obj/machinery/button/shieldwallgen{
dir = 1;
+ id = "Ranger_Starboard_holofield";
pixel_x = 9;
- pixel_y = -20;
- id = "Ranger_Starboard_holofield"
+ pixel_y = -20
},
/obj/structure/cable{
icon_state = "4-8"
@@ -659,11 +659,11 @@
"eU" = (
/obj/machinery/computer/helm/viewscreen/directional/north,
/obj/machinery/button/door{
- pixel_x = 12;
- pixel_y = 4;
dir = 8;
- name = "Supply Quarters Windows";
id = "Ranger_Supply_Specialist_Quarters";
+ name = "Supply Quarters Windows";
+ pixel_x = 12;
+ pixel_y = 4;
req_ship_access = 1
},
/obj/effect/turf_decal/siding/wood{
@@ -749,8 +749,8 @@
},
/obj/effect/turf_decal/techfloor,
/obj/machinery/door/window/brigdoor/northright{
- req_access_txt = "1";
name = "Secure Lockup";
+ req_access_txt = "1";
req_ship_access = 1
},
/turf/open/floor/plasteel/tech,
@@ -813,11 +813,11 @@
name = "Cryogenic Storage"
},
/obj/machinery/button/door{
- pixel_x = -21;
dir = 4;
- pixel_y = 3;
+ id = "RangerCryoShutters";
name = "Cryogenics Access";
- id = "RangerCryoShutters"
+ pixel_x = -21;
+ pixel_y = 3
},
/turf/open/floor/plasteel/stairs{
color = "#8A9397"
@@ -1018,8 +1018,8 @@
pixel_y = 9
},
/obj/item/storage/guncase/pistol{
- pixel_y = -4;
- pixel_x = -7
+ pixel_x = -7;
+ pixel_y = -4
},
/obj/item/melee/knife/survival{
pixel_x = 7;
@@ -1079,8 +1079,8 @@
/obj/structure/grille,
/obj/machinery/door/firedoor/window,
/obj/machinery/door/poddoor/shutters{
- id = "Engineering_Specialist_Shutters";
dir = 4;
+ id = "Engineering_Specialist_Shutters";
name = "Communications Shutters"
},
/obj/structure/window/reinforced/fulltile/shuttle,
@@ -1177,12 +1177,12 @@
/area/ship/hallway/central)
"ix" = (
/obj/item/storage/box/syringes{
- pixel_y = 10;
- pixel_x = -5
+ pixel_x = -5;
+ pixel_y = 10
},
/obj/item/reagent_containers/glass/bottle/mannitol{
- pixel_y = 8;
- pixel_x = 8
+ pixel_x = 8;
+ pixel_y = 8
},
/obj/item/reagent_containers/glass/bottle/morphine{
pixel_x = 5
@@ -1246,8 +1246,8 @@
dir = 10
},
/obj/item/clipboard{
- pixel_y = -2;
- pixel_x = -7
+ pixel_x = -7;
+ pixel_y = -2
},
/obj/item/pen{
pixel_x = -7;
@@ -1399,14 +1399,14 @@
icon_state = "computer-right"
},
/obj/machinery/light_switch{
- pixel_y = 23;
- name = "External Lighting Switch";
color = "#efbc43";
- pixel_x = 6
+ name = "External Lighting Switch";
+ pixel_x = 6;
+ pixel_y = 23
},
/obj/item/paper{
- name = "NT Spaceworks Notice";
- default_raw_text = "Dear engineer, please bring your attention to the advanced control mechanisms present on and around this console. There is an external lighting switch to toggle the vessel's exterior lighting, highlighted in yellow, an air alarm connected to this console which controls external atmospherics fittings, and the console itself, which can read external atmosphere from a main sensor affixed to the fore of the vessel. -NT Spaceworks"
+ default_raw_text = "Dear engineer, please bring your attention to the advanced control mechanisms present on and around this console. There is an external lighting switch to toggle the vessel's exterior lighting, highlighted in yellow, an air alarm connected to this console which controls external atmospherics fittings, and the console itself, which can read external atmosphere from a main sensor affixed to the fore of the vessel. -NT Spaceworks";
+ name = "NT Spaceworks Notice"
},
/turf/open/floor/plasteel/mono/dark,
/area/ship/external/dark)
@@ -1421,8 +1421,8 @@
pixel_y = 2
},
/obj/item/storage/firstaid/medical{
- pixel_y = 7;
- pixel_x = -2
+ pixel_x = -2;
+ pixel_y = 7
},
/obj/machinery/power/apc/auto_name/directional/north,
/obj/structure/cable{
@@ -1546,8 +1546,8 @@
pixel_y = 10
},
/obj/item/folder/red{
- pixel_x = -4;
layer = 3.01;
+ pixel_x = -4;
pixel_y = -8
},
/obj/item/folder,
@@ -1637,25 +1637,25 @@
dir = 4
},
/obj/structure/window/reinforced/survival_pod{
- dir = 6;
- density = 0
+ density = 0;
+ dir = 6
},
/obj/structure/window/reinforced/survival_pod{
- dir = 10;
- density = 0
+ density = 0;
+ dir = 10
},
/turf/open/floor/plasteel/white,
/area/ship/crew/specialized/cargo)
"lp" = (
/obj/machinery/button/door{
dir = 8;
- pixel_y = 6;
- pixel_x = 22;
id = "Ranger_FireFighting_Shut";
name = "Ready Room";
- req_ship_access = 1;
+ pixel_x = 22;
+ pixel_y = 6;
+ req_one_access = list(50, 10, 5, 1, 20);
req_one_access_txt = "50,10,5,1,20";
- req_one_access = list(50, 10, 5, 1, 20)
+ req_ship_access = 1
},
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
dir = 1
@@ -1680,8 +1680,8 @@
/obj/structure/grille,
/obj/machinery/door/poddoor/preopen{
dir = 4;
- name = "Intelligence Core";
- id = "AiCore"
+ id = "AiCore";
+ name = "Intelligence Core"
},
/obj/structure/window/reinforced/fulltile/shuttle,
/turf/open/floor/plating,
@@ -1700,8 +1700,8 @@
},
/obj/machinery/door/poddoor/preopen{
dir = 4;
- name = "Intelligence Core";
- id = "AiCore"
+ id = "AiCore";
+ name = "Intelligence Core"
},
/obj/machinery/door/airlock/engineering/glass{
dir = 4;
@@ -1726,8 +1726,8 @@
},
/obj/effect/turf_decal/techfloor,
/obj/structure/sign/warning/coldtemp{
- pixel_y = -29;
- layer = 2.8
+ layer = 2.8;
+ pixel_y = -29
},
/turf/open/floor/plasteel/mono/dark,
/area/ship/engineering)
@@ -1804,8 +1804,8 @@
"mv" = (
/obj/machinery/light/dim/directional/east,
/obj/effect/turf_decal/siding/thinplating{
- dir = 1;
- color = "#a8b2b6"
+ color = "#a8b2b6";
+ dir = 1
},
/obj/machinery/shower{
dir = 1
@@ -1877,28 +1877,28 @@
},
/obj/structure/table/reinforced,
/obj/item/stack/marker_beacon/thirty{
+ amount = 100;
icon_state = "markerrandom";
pixel_x = -9;
- pixel_y = 13;
- amount = 100
+ pixel_y = 13
},
/obj/item/stack/marker_beacon/thirty{
+ amount = 100;
icon_state = "markerrandom";
pixel_x = 11;
- pixel_y = 13;
- amount = 100
+ pixel_y = 13
},
/obj/item/stack/marker_beacon/thirty{
+ amount = 100;
icon_state = "markerrandom";
pixel_x = 5;
- pixel_y = 13;
- amount = 100
+ pixel_y = 13
},
/obj/item/stack/marker_beacon/thirty{
+ amount = 100;
icon_state = "markerrandom";
pixel_x = -2;
- pixel_y = 13;
- amount = 100
+ pixel_y = 13
},
/obj/item/stock_parts/cell/gun,
/obj/effect/turf_decal/corner/opaque/syndiered/three_quarters{
@@ -1947,18 +1947,18 @@
"nE" = (
/obj/machinery/button/door{
dir = 2;
- pixel_x = -2;
- name = "Access Blast Doors";
id = "Ranger_AI_Core_Blasts";
+ name = "Access Blast Doors";
+ pixel_x = -2;
pixel_y = 22;
req_access_txt = "10";
req_ship_access = 1
},
/obj/machinery/button/shieldwallgen{
dir = 2;
+ id = "AI_Core_Field_Engi";
pixel_x = 6;
- pixel_y = 20;
- id = "AI_Core_Field_Engi"
+ pixel_y = 20
},
/obj/effect/turf_decal/techfloor{
dir = 8
@@ -2064,8 +2064,8 @@
/obj/structure/chair/sofa/brown/corner/directional/south,
/obj/machinery/light/dim/directional/east,
/obj/item/ammo_casing/spent{
- pixel_x = 13;
- desc = "A spent bullet-casing that someone hid behind the couch, likely to avoid the Lieutenant's ire."
+ desc = "A spent bullet-casing that someone hid behind the couch, likely to avoid the Lieutenant's ire.";
+ pixel_x = 13
},
/turf/open/floor/plasteel/lightgrey,
/area/ship/hallway/central)
@@ -2158,11 +2158,11 @@
},
/obj/machinery/button/door{
dir = 8;
- pixel_x = 26;
id = "AiCore";
name = "Core Access";
- req_access_txt = "20";
+ pixel_x = 26;
pixel_y = 8;
+ req_access_txt = "20";
req_ship_access = 1
},
/obj/effect/turf_decal/spline/fancy/opaque/black{
@@ -2302,12 +2302,12 @@
},
/obj/structure/table/wood,
/obj/item/toy/plush/moth/deadhead{
- pixel_x = -7;
- layer = 4.3
+ layer = 4.3;
+ pixel_x = -7
},
/obj/item/folder/yellow{
- pixel_y = -4;
- pixel_x = 4
+ pixel_x = 4;
+ pixel_y = -4
},
/obj/item/pen/survival{
pixel_x = 5;
@@ -2317,11 +2317,11 @@
dir = 5
},
/obj/machinery/button/door{
- pixel_x = 22;
- pixel_y = -2;
dir = 8;
- name = "Engineering Quarters Windows";
id = "Ranger_Engineering_Specialist_Quarters";
+ name = "Engineering Quarters Windows";
+ pixel_x = 22;
+ pixel_y = -2;
req_ship_access = 1
},
/obj/structure/cable{
@@ -2332,9 +2332,9 @@
pixel_y = 21
},
/obj/item/flashlight/lamp/green{
+ layer = 4.2;
pixel_x = 12;
- pixel_y = 13;
- layer = 4.2
+ pixel_y = 13
},
/obj/machinery/power/apc/auto_name/directional/north,
/turf/open/floor/wood,
@@ -2419,8 +2419,8 @@
dir = 8
},
/obj/effect/turf_decal/siding{
- dir = 4;
- color = "#730622"
+ color = "#730622";
+ dir = 4
},
/obj/machinery/door/poddoor/shutters{
dir = 4;
@@ -2566,10 +2566,10 @@
dir = 9
},
/obj/machinery/button/door{
- pixel_y = 21;
id = "BridgeAtrium";
name = "Atrium Shutters";
pixel_x = 9;
+ pixel_y = 21;
req_ship_access = 1
},
/turf/open/floor/plasteel/telecomms_floor,
@@ -2577,9 +2577,9 @@
"sl" = (
/obj/machinery/telecomms/processor/preset_four{
autolinkers = list("processor4","bus");
- network = "nt_commnet";
id = "Nanotrasen Communications Processor";
- layer = 3.09
+ layer = 3.09;
+ network = "nt_commnet"
},
/obj/effect/turf_decal/techfloor{
dir = 4
@@ -2655,10 +2655,10 @@
"sU" = (
/obj/machinery/button/door{
dir = 4;
- pixel_x = -22;
- pixel_y = 8;
id = "Ranger_Cycler_Shutters";
name = "Air Cycler Shutters";
+ pixel_x = -22;
+ pixel_y = 8;
req_ship_access = 1
},
/obj/structure/chair/handrail{
@@ -2806,11 +2806,11 @@
"tZ" = (
/obj/machinery/button/door{
dir = 4;
- pixel_x = -21;
- name = "Shutters";
id = "Ranger_SB_maint_shut";
- req_ship_access = 1;
- pixel_y = 5
+ name = "Shutters";
+ pixel_x = -21;
+ pixel_y = 5;
+ req_ship_access = 1
},
/turf/open/floor/plating,
/area/ship/engineering/engines/starboard)
@@ -2859,24 +2859,24 @@
pixel_y = -8
},
/obj/item/holosign_creator/engineering{
- pixel_y = 6;
- pixel_x = -5
+ pixel_x = -5;
+ pixel_y = 6
},
/obj/item/holosign_creator/atmos{
- pixel_y = 6;
- pixel_x = 6
+ pixel_x = 6;
+ pixel_y = 6
},
/obj/item/flashlight/seclite{
pixel_x = 2;
pixel_y = 15
},
/obj/item/gps{
- pixel_y = 9;
- pixel_x = -12
+ pixel_x = -12;
+ pixel_y = 9
},
/obj/item/melee/knife/survival{
- pixel_y = 6;
- pixel_x = 5
+ pixel_x = 5;
+ pixel_y = 6
},
/obj/item/clothing/head/welding{
pixel_y = -9
@@ -2894,9 +2894,9 @@
/area/ship/engineering)
"ux" = (
/obj/machinery/telecomms/hub{
- network = "nt_commnet";
+ autolinkers = list("hub","bus","relay","messaging","nanotrasen","broadcasterB","receiverB");
id = "Nanotrasen Communications Hub";
- autolinkers = list("hub","bus","relay","messaging","nanotrasen","broadcasterB","receiverB")
+ network = "nt_commnet"
},
/obj/effect/turf_decal/techfloor{
dir = 1
@@ -2924,8 +2924,8 @@
dir = 1
},
/obj/machinery/door/poddoor/shutters/preopen{
- name = "Corridor Lockdown Port";
- id = "RangerPortShutters"
+ id = "RangerPortShutters";
+ name = "Corridor Lockdown Port"
},
/obj/effect/turf_decal/corner/opaque/vired/half{
dir = 8
@@ -2976,8 +2976,8 @@
"vh" = (
/obj/effect/turf_decal/corner/opaque/blue/diagonal,
/obj/machinery/door/window{
- req_ship_access = 1;
- name = "Surgical Compartment"
+ name = "Surgical Compartment";
+ req_ship_access = 1
},
/obj/effect/turf_decal/borderfloorwhite{
dir = 1
@@ -3095,12 +3095,12 @@
pixel_y = 4
},
/obj/machinery/button/door{
- pixel_x = 26;
dir = 8;
- name = "Medical Shutters";
id = "MedShutters";
- req_ship_access = 1;
- req_access_txt = "5"
+ name = "Medical Shutters";
+ pixel_x = 26;
+ req_access_txt = "5";
+ req_ship_access = 1
},
/obj/machinery/light_switch{
dir = 8;
@@ -3265,8 +3265,8 @@
"wu" = (
/obj/machinery/telecomms/server/presets/nanotrasen{
autolinkers = list("nanotrasen","hub");
- network = "nt_commnet";
- freq_listening = list(1353,1447,1459)
+ freq_listening = list(1353,1447,1459);
+ network = "nt_commnet"
},
/obj/item/disk/holodisk/lp/stations,
/obj/effect/turf_decal/techfloor{
@@ -3287,8 +3287,8 @@
pixel_y = 4
},
/obj/item/storage/box/donkpockets/donkpocketspicy{
- pixel_y = 9;
- pixel_x = 7
+ pixel_x = 7;
+ pixel_y = 9
},
/obj/structure/table/reinforced{
color = "#8A9397"
@@ -3298,15 +3298,15 @@
/area/ship/hallway/central)
"wE" = (
/obj/machinery/button/door{
- pixel_y = 21;
- name = "Blast Doors";
id = "Ranger_Port_Blasts";
+ name = "Blast Doors";
+ pixel_y = 21;
req_ship_access = 1
},
/obj/machinery/button/shieldwallgen{
- pixel_y = 20;
+ id = "Ranger_Port_holofields";
pixel_x = 8;
- id = "Ranger_Port_holofields"
+ pixel_y = 20
},
/obj/effect/turf_decal/trimline/transparent/white/filled/corner{
dir = 4
@@ -3444,15 +3444,15 @@
/obj/effect/turf_decal/industrial/warning,
/obj/machinery/button/shieldwallgen{
dir = 8;
+ id = "AI_Core_Field_Engi";
pixel_x = 20;
- pixel_y = 9;
- id = "AI_Core_Field_Engi"
+ pixel_y = 9
},
/obj/machinery/button/door{
dir = 8;
- pixel_x = 22;
- name = "Access Blast Doors";
id = "Ranger_AI_Core_Blasts";
+ name = "Access Blast Doors";
+ pixel_x = 22;
pixel_y = 1;
req_access_txt = "10";
req_ship_access = 1
@@ -3516,12 +3516,12 @@
dir = 1
},
/obj/structure/window/reinforced/survival_pod{
- dir = 5;
- density = 0
+ density = 0;
+ dir = 5
},
/obj/structure/window/reinforced/survival_pod{
- dir = 9;
- density = 0
+ density = 0;
+ dir = 9
},
/turf/open/floor/plasteel/white,
/area/ship/crew/specialized/cargo)
@@ -3532,8 +3532,8 @@
/obj/structure/window/reinforced/fulltile/shuttle,
/obj/structure/grille,
/obj/machinery/door/poddoor/shutters{
- name = "Security Specialist's Quarters";
- id = "Ranger_Security_Specialist_Quarters"
+ id = "Ranger_Security_Specialist_Quarters";
+ name = "Security Specialist's Quarters"
},
/obj/machinery/door/firedoor/window,
/turf/open/floor/plating,
@@ -3548,8 +3548,8 @@
"yU" = (
/obj/machinery/door/window/brigdoor/eastright{
dir = 2;
- req_access_txt = "1";
name = "Armory";
+ req_access_txt = "1";
req_ship_access = 1
},
/obj/effect/turf_decal/steeldecal/steel_decals10{
@@ -3660,9 +3660,9 @@
dir = 4
},
/obj/structure/filingcabinet/chestdrawer{
+ density = 0;
dir = 4;
- pixel_x = -6;
- density = 0
+ pixel_x = -6
},
/obj/structure/cable{
icon_state = "4-8"
@@ -3672,8 +3672,8 @@
pixel_y = -1
},
/obj/item/paper/crumpled{
- pixel_y = -6;
- pixel_x = -4
+ pixel_x = -4;
+ pixel_y = -6
},
/obj/item/paper/crumpled{
pixel_x = -10;
@@ -3694,8 +3694,8 @@
"zM" = (
/obj/structure/window/reinforced/fulltile/shuttle,
/obj/machinery/door/poddoor/shutters{
- name = "Security Specialist's Quarters";
- id = "Ranger_Security_Specialist_Quarters"
+ id = "Ranger_Security_Specialist_Quarters";
+ name = "Security Specialist's Quarters"
},
/obj/structure/grille,
/obj/machinery/door/firedoor/window,
@@ -3737,11 +3737,11 @@
},
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
/obj/machinery/button/door{
- pixel_x = -22;
- pixel_y = 1;
dir = 4;
- name = "Medical Quarters Windows";
id = "Ranger_Medical_Specialist_Quarters";
+ name = "Medical Quarters Windows";
+ pixel_x = -22;
+ pixel_y = 1;
req_ship_access = 1
},
/turf/open/floor/wood,
@@ -3790,17 +3790,17 @@
dir = 1
},
/obj/machinery/button/door{
- pixel_y = 20;
- pixel_x = -5;
- name = "Starboard Corridor Shutters";
id = "RangerStarboardShutters";
+ name = "Starboard Corridor Shutters";
+ pixel_x = -5;
+ pixel_y = 20;
req_ship_access = 1
},
/obj/machinery/button/door{
- pixel_y = 20;
- pixel_x = 5;
- name = "Port Corridor Shutters";
id = "RangerPortShutters";
+ name = "Port Corridor Shutters";
+ pixel_x = 5;
+ pixel_y = 20;
req_ship_access = 1
},
/turf/open/floor/plasteel/telecomms_floor,
@@ -3874,9 +3874,9 @@
name = "Ready Room";
pixel_x = -22;
pixel_y = 6;
+ req_one_access = list(50, 10, 5, 1, 20);
req_one_access_txt = "50,10,5,1,20";
- req_ship_access = 1;
- req_one_access = list(50, 10, 5, 1, 20)
+ req_ship_access = 1
},
/obj/item/clothing/suit/space/hardsuit/ert/lp/sec,
/obj/machinery/suit_storage_unit/inherit{
@@ -3960,8 +3960,8 @@
dir = 1
},
/obj/effect/turf_decal/siding/thinplating{
- dir = 1;
- color = "#a8b2b6"
+ color = "#a8b2b6";
+ dir = 1
},
/obj/effect/decal/cleanable/cobweb,
/turf/open/floor/plasteel/showroomfloor,
@@ -4055,14 +4055,14 @@
/obj/structure/crate_shelf,
/obj/machinery/light_switch{
dir = 4;
- pixel_y = 8;
- pixel_x = -21
+ pixel_x = -21;
+ pixel_y = 8
},
/obj/machinery/button/door{
- pixel_x = -22;
dir = 4;
- name = "Cargo Privacy Shutters";
id = "Ranger_Cargo_Privacy";
+ name = "Cargo Privacy Shutters";
+ pixel_x = -22;
pixel_y = -1;
req_ship_access = 1
},
@@ -4071,15 +4071,15 @@
"Cq" = (
/obj/machinery/button/door{
dir = 4;
- pixel_x = -21;
+ id = "Ranger_AI_Core_Ext_Blasts";
name = "Outer Window Blast Doors";
- id = "Ranger_AI_Core_Ext_Blasts"
+ pixel_x = -21
},
/obj/machinery/light/dim/directional/south,
/obj/machinery/telecomms/message_server/preset{
autolinkers = list("messaging","hub");
- network = "nt_commnet";
- layer = 3.1
+ layer = 3.1;
+ network = "nt_commnet"
},
/obj/effect/turf_decal/techfloor{
dir = 1
@@ -4098,9 +4098,9 @@
"CB" = (
/obj/machinery/telecomms/bus/preset_four{
autolinkers = list("hub","processor4","bus");
- network = "nt_commnet";
+ freq_listening = list(1353,1447,1459);
id = "Nanotrasen Communications Bus";
- freq_listening = list(1353,1447,1459)
+ network = "nt_commnet"
},
/obj/effect/turf_decal/techfloor{
dir = 4
@@ -4181,11 +4181,11 @@
"CW" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/machinery/button/door{
- pixel_x = 21;
dir = 8;
- pixel_y = 3;
+ id = "RangerCryoShutters";
name = "Cryogenics Access";
- id = "RangerCryoShutters"
+ pixel_x = 21;
+ pixel_y = 3
},
/obj/machinery/door/poddoor/shutters/preopen{
id = "RangerCryoShutters";
@@ -4205,8 +4205,8 @@
/area/ship/engineering/engines/starboard)
"Dr" = (
/obj/machinery/power/shieldwallgen/atmos/roundstart{
- id = "AI_Core_Field_Engi";
- dir = 8
+ dir = 8;
+ id = "AI_Core_Field_Engi"
},
/obj/machinery/door/poddoor{
dir = 2;
@@ -4251,40 +4251,40 @@
},
/obj/machinery/button/door{
id = "SecureCell";
+ name = "Cell Bolt Controls";
normaldoorcontrol = 1;
pixel_x = 7;
pixel_y = 10;
- specialfunctions = 4;
req_access_txt = "1";
req_ship_access = 1;
- name = "Cell Bolt Controls"
+ specialfunctions = 4
},
/obj/structure/table/reinforced{
color = "#8A9397"
},
/obj/machinery/button/door{
id = "SecShutters";
- name = "Privacy Shutters";
layer = 2.92;
- req_ship_access = 1;
- req_access_txt = "1";
+ name = "Privacy Shutters";
pixel_x = -5;
- pixel_y = 10
+ pixel_y = 10;
+ req_access_txt = "1";
+ req_ship_access = 1
},
/obj/machinery/button/door{
id = "CellHallShutters";
+ layer = 2.91;
name = "Cell Hall Shutters";
- req_access_txt = "1";
- req_ship_access = 1;
pixel_x = -5;
pixel_y = 2;
- layer = 2.91
+ req_access_txt = "1";
+ req_ship_access = 1
},
/obj/machinery/button/door{
- pixel_y = -6;
- pixel_x = -5;
id = "SecCellWindowShutters";
name = "Cell Window Shutters";
+ pixel_x = -5;
+ pixel_y = -6;
req_access_txt = "1";
req_ship_access = 1
},
@@ -4341,8 +4341,8 @@
color = "#c1b6a5"
},
/obj/item/paper/crumpled{
- pixel_y = -6;
- pixel_x = -4
+ pixel_x = -4;
+ pixel_y = -6
},
/obj/item/paper/crumpled/muddy{
name = "coffee-stained paper scrap";
@@ -4425,11 +4425,11 @@
/obj/item/storage/ration/beef_strips,
/obj/item/storage/ration/fried_fish,
/obj/item/reagent_containers/food/snacks/popcorn{
- icon_state = "seed-sunflower";
- icon = 'icons/obj/hydroponics/seeds.dmi';
desc = "Dehydrated, salted sunflower seeds, for snacking!";
- name = "Snacking Sunflower Seeds";
- list_reagents = list(/datum/reagent/consumable/nutriment = 4)
+ icon = 'icons/obj/hydroponics/seeds.dmi';
+ icon_state = "seed-sunflower";
+ list_reagents = list(/datum/reagent/consumable/nutriment = 4);
+ name = "Snacking Sunflower Seeds"
},
/obj/machinery/power/apc/auto_name/directional/south,
/obj/structure/cable,
@@ -4518,12 +4518,12 @@
pixel_y = 4
},
/obj/item/reagent_containers/glass/maunamug{
- pixel_y = 9;
- pixel_x = 8
+ pixel_x = 8;
+ pixel_y = 9
},
/obj/item/clothing/mask/cigarette/cigar/havana{
- pixel_y = 2;
- pixel_x = -5
+ pixel_x = -5;
+ pixel_y = 2
},
/obj/structure/table/reinforced{
color = "#8A9397"
@@ -4636,8 +4636,8 @@
dir = 1
},
/obj/machinery/door/window{
- opacity = 1;
- name = "Toilet"
+ name = "Toilet";
+ opacity = 1
},
/obj/item/soap/nanotrasen,
/obj/structure/closet/wall/directional/west{
@@ -4723,8 +4723,8 @@
},
/obj/machinery/door/firedoor/window,
/obj/machinery/door/poddoor/shutters{
- id = "Engineering_Specialist_Shutters";
dir = 4;
+ id = "Engineering_Specialist_Shutters";
name = "Communications Shutters"
},
/obj/structure/window/reinforced/fulltile/shuttle,
@@ -4795,9 +4795,9 @@
"Ib" = (
/obj/machinery/button/door{
dir = 4;
- pixel_x = -21;
- name = "Shutters";
id = "Ranger_Port_maint_shut";
+ name = "Shutters";
+ pixel_x = -21;
req_ship_access = 1
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
@@ -4863,9 +4863,9 @@
dir = 5
},
/obj/machinery/light_switch{
+ dir = 8;
pixel_x = 20;
- pixel_y = 11;
- dir = 8
+ pixel_y = 11
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
dir = 4
@@ -4954,9 +4954,9 @@
dir = 8
},
/obj/machinery/door/airlock/security{
+ dir = 8;
name = "Security Specialist's Office";
- req_access_txt = "1";
- dir = 8
+ req_access_txt = "1"
},
/obj/structure/cable{
icon_state = "4-8"
@@ -4988,8 +4988,8 @@
pixel_y = 6
},
/obj/item/extinguisher/advanced{
- pixel_y = 10;
- pixel_x = 12
+ pixel_x = 12;
+ pixel_y = 10
},
/obj/item/extinguisher{
pixel_x = -3
@@ -5046,8 +5046,8 @@
/area/ship/hallway/central)
"Kq" = (
/obj/machinery/door/airlock/command{
- req_access_txt = "20";
- name = "Lieutenant's Quarters"
+ name = "Lieutenant's Quarters";
+ req_access_txt = "20"
},
/obj/structure/cable{
icon_state = "1-2"
@@ -5148,13 +5148,13 @@
dir = 5
},
/obj/item/stack/tape{
- pixel_y = 10;
- pixel_x = 6
+ pixel_x = 6;
+ pixel_y = 10
},
/obj/item/stack/tape{
- pixel_y = 17;
+ layer = 3.01;
pixel_x = 7;
- layer = 3.01
+ pixel_y = 17
},
/obj/item/hand_labeler{
pixel_x = -7;
@@ -5300,8 +5300,8 @@
/obj/structure/window/reinforced/fulltile/shuttle,
/obj/structure/grille,
/obj/machinery/door/poddoor/shutters{
- name = "Medical Specialist's Quarters";
- id = "Ranger_Medical_Specialist_Quarters"
+ id = "Ranger_Medical_Specialist_Quarters";
+ name = "Medical Specialist's Quarters"
},
/obj/machinery/door/firedoor/window,
/turf/open/floor/plating,
@@ -5359,11 +5359,11 @@
/area/ship/hallway/central)
"Ms" = (
/obj/machinery/button/door{
- pixel_y = -20;
- name = "Ranger Bridge Shutters";
- id = "Ranger_Bridge_Shutters";
dir = 1;
+ id = "Ranger_Bridge_Shutters";
+ name = "Ranger Bridge Shutters";
pixel_x = 6;
+ pixel_y = -20;
req_ship_access = 1
},
/obj/effect/turf_decal/steeldecal/steel_decals4,
@@ -5405,9 +5405,9 @@
pixel_x = -10
},
/obj/item/flashlight/lamp/green{
+ layer = 4.2;
pixel_x = 5;
- pixel_y = 13;
- layer = 4.2
+ pixel_y = 13
},
/obj/effect/turf_decal/siding/wood{
dir = 5
@@ -5427,9 +5427,9 @@
},
/obj/machinery/button/door{
dir = 4;
- pixel_x = -26;
id = "AiCore";
name = "Core Access";
+ pixel_x = -26;
req_access_txt = "20";
req_ship_access = 1
},
@@ -5450,10 +5450,10 @@
},
/obj/machinery/button/door{
dir = 4;
- pixel_y = 6;
- pixel_x = -22;
id = "Engineering_Specialist_Shutters";
- name = "Comms Shutters"
+ name = "Comms Shutters";
+ pixel_x = -22;
+ pixel_y = 6
},
/obj/machinery/camera/autoname{
dir = 5
@@ -5504,8 +5504,8 @@
pixel_y = 1
},
/obj/item/aiModule/reset/purge{
- pixel_y = 6;
- pixel_x = 1
+ pixel_x = 1;
+ pixel_y = 6
},
/obj/item/aiModule/reset{
pixel_x = 4;
@@ -5591,8 +5591,8 @@
},
/obj/machinery/computer/security/telescreen{
dir = 1;
- pixel_y = -28;
- network = list("ss13")
+ network = list("ss13");
+ pixel_y = -28
},
/turf/open/floor/mineral/plastitanium/red/brig,
/area/ship/security)
@@ -5630,8 +5630,8 @@
"NM" = (
/obj/structure/railing,
/turf/open/floor/plasteel/stairs{
- dir = 4;
- color = "#a8b2b6"
+ color = "#a8b2b6";
+ dir = 4
},
/area/ship/bridge)
"NR" = (
@@ -5667,8 +5667,8 @@
dir = 4
},
/obj/machinery/door/airlock/medical{
- name = "Medical Specialist's Quarters";
dir = 8;
+ name = "Medical Specialist's Quarters";
req_access_txt = "5"
},
/obj/structure/cable{
@@ -5778,8 +5778,8 @@
"Oc" = (
/obj/machinery/door/window/brigdoor/eastleft{
dir = 2;
- req_access_txt = "1";
name = "Armory";
+ req_access_txt = "1";
req_ship_access = 1
},
/obj/effect/turf_decal/siding/thinplating/dark{
@@ -5821,9 +5821,9 @@
/obj/machinery/airalarm/directional/south,
/obj/structure/table/reinforced,
/obj/item/flashlight/lamp/green{
+ layer = 4.2;
pixel_x = 9;
- pixel_y = 11;
- layer = 4.2
+ pixel_y = 11
},
/turf/open/floor/wood/ebony,
/area/ship/crew/specialized/cargo)
@@ -5894,8 +5894,8 @@
/area/ship/hallway/starboard)
"OK" = (
/obj/effect/turf_decal/siding/thinplating{
- dir = 1;
- color = "#a8b2b6"
+ color = "#a8b2b6";
+ dir = 1
},
/obj/item/bikehorn/rubberducky,
/obj/machinery/airalarm/directional/west,
@@ -6014,8 +6014,8 @@
/obj/structure/closet/secure_closet{
icon_state = "qm";
name = "Logistics Specialist's Locker";
- req_ship_access = 1;
- req_one_access = list(50)
+ req_one_access = list(50);
+ req_ship_access = 1
},
/obj/item/clothing/suit/hooded/wintercoat/cargo{
pixel_x = 14
@@ -6081,8 +6081,8 @@
},
/obj/item/stock_parts/micro_laser/high,
/obj/item/stock_parts/micro_laser/high{
- pixel_y = 4;
- pixel_x = -2
+ pixel_x = -2;
+ pixel_y = 4
},
/obj/item/stack/cable_coil/cut/red,
/turf/open/floor/plasteel/mono/dark,
@@ -6187,16 +6187,6 @@
},
/obj/item/clothing/mask/gas/vigilitas,
/obj/item/clothing/mask/gas/vigilitas,
-/obj/item/clothing/mask/gas/sechailer{
- pixel_x = -1;
- pixel_y = -14;
- name = "half-mask respirator"
- },
-/obj/item/clothing/mask/gas/sechailer{
- pixel_x = -1;
- pixel_y = -14;
- name = "half-mask respirator"
- },
/turf/open/floor/plasteel/tech,
/area/ship/storage/equip)
"Ro" = (
@@ -6341,12 +6331,12 @@
dir = 4
},
/obj/effect/turf_decal/siding{
- dir = 8;
- color = "#FF6600"
+ color = "#FF6600";
+ dir = 8
},
/obj/effect/turf_decal/siding{
- dir = 4;
- color = "#FF6600"
+ color = "#FF6600";
+ dir = 4
},
/turf/open/floor/pod/light,
/area/ship/cargo)
@@ -6396,8 +6386,8 @@
name = "Secure Holding Locker"
},
/obj/machinery/door/window/brigdoor/northleft{
- req_access_txt = "1";
name = "Secure Lockup";
+ req_access_txt = "1";
req_ship_access = 1
},
/turf/open/floor/plasteel/tech,
@@ -6453,9 +6443,9 @@
dir = 8
},
/obj/item/gps/computer{
+ density = 0;
pixel_x = 32;
- pixel_y = 0;
- density = 0
+ pixel_y = 0
},
/turf/open/floor/plasteel/telecomms_floor/tatmos,
/area/ship/science/ai_chamber)
@@ -6523,9 +6513,9 @@
/area/ship/crew/toilet)
"UQ" = (
/obj/machinery/atmospherics/components/unary/vent_pump/high_volume/siphon/atmos/air_output{
- piping_layer = 2;
dir = 8;
- layer = 2
+ layer = 2;
+ piping_layer = 2
},
/turf/open/floor/engine/air,
/area/ship/hallway/central)
@@ -6549,8 +6539,8 @@
dir = 1
},
/obj/machinery/door/poddoor/shutters/preopen{
- name = "Corridor Lockdown Port";
- id = "RangerPortShutters"
+ id = "RangerPortShutters";
+ name = "Corridor Lockdown Port"
},
/obj/effect/turf_decal/corner/opaque/vired/half{
dir = 4
@@ -6632,8 +6622,8 @@
/obj/structure/grille,
/obj/machinery/door/poddoor/shutters/preopen{
dir = 4;
- name = "Bridge-Atrium Shutters";
- id = "BridgeAtrium"
+ id = "BridgeAtrium";
+ name = "Bridge-Atrium Shutters"
},
/obj/structure/window/reinforced/fulltile/shuttle,
/turf/open/floor/plating,
@@ -6708,11 +6698,11 @@
dir = 1
},
/obj/machinery/button/door{
- pixel_x = -22;
- pixel_y = -2;
dir = 4;
- name = "Security Quarters Windows";
id = "Ranger_Security_Specialist_Quarters";
+ name = "Security Quarters Windows";
+ pixel_x = -22;
+ pixel_y = -2;
req_ship_access = 1
},
/turf/open/floor/wood,
@@ -6724,8 +6714,8 @@
name = "Communications Access"
},
/obj/machinery/power/shieldwallgen/atmos/roundstart{
- id = "AI_Core_Field_Engi";
- dir = 4
+ dir = 4;
+ id = "AI_Core_Field_Engi"
},
/obj/structure/cable{
icon_state = "0-5"
@@ -6931,8 +6921,8 @@
dir = 1
},
/obj/machinery/door/poddoor/shutters/preopen{
- name = "Corridor Lockdown Starboard";
- id = "RangerStarboardShutters"
+ id = "RangerStarboardShutters";
+ name = "Corridor Lockdown Starboard"
},
/obj/effect/turf_decal/corner/opaque/vired/half{
dir = 4
@@ -7016,8 +7006,8 @@
dir = 1
},
/obj/machinery/door/poddoor/shutters/preopen{
- name = "Corridor Lockdown Starboard";
- id = "RangerStarboardShutters"
+ id = "RangerStarboardShutters";
+ name = "Corridor Lockdown Starboard"
},
/obj/effect/turf_decal/corner/opaque/vired/half{
dir = 8
@@ -7088,9 +7078,9 @@
},
/obj/machinery/power/apc/auto_name/directional/east,
/obj/machinery/light_switch{
+ dir = 8;
pixel_x = 20;
- pixel_y = 11;
- dir = 8
+ pixel_y = 11
},
/obj/structure/cable{
icon_state = "0-2"
@@ -7221,7 +7211,7 @@
/obj/item/clothing/head/soft/black,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
/obj/item/clothing/glasses/hud/security/prescription,
-/obj/item/clothing/mask/gas/sechailer,
+/obj/item/clothing/mask/gas/vigilitas,
/obj/item/clothing/suit/armor/nanotrasen,
/obj/item/clothing/suit/armor/nanotrasen/slim,
/obj/item/clothing/suit/armor/vest/security/officer,
@@ -7286,8 +7276,8 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/turf/open/floor/plasteel/stairs{
- dir = 1;
- color = "#a8b2b6"
+ color = "#a8b2b6";
+ dir = 1
},
/area/ship/bridge)
"ZW" = (
diff --git a/_maps/shuttles/syndicate/syndicate_cybersun_litieguai.dmm b/_maps/shuttles/syndicate/syndicate_cybersun_litieguai.dmm
index 0591010c5b10..2d25efe0cfef 100644
--- a/_maps/shuttles/syndicate/syndicate_cybersun_litieguai.dmm
+++ b/_maps/shuttles/syndicate/syndicate_cybersun_litieguai.dmm
@@ -1675,7 +1675,7 @@
"BU" = (
/obj/machinery/suit_storage_unit/inherit,
/obj/item/clothing/suit/space/hardsuit/syndi/cybersun/paramed,
-/obj/item/clothing/mask/gas/sechailer,
+/obj/item/clothing/mask/breath,
/obj/item/tank/internals/oxygen/red,
/obj/effect/turf_decal/box/white,
/obj/machinery/camera/autoname{
@@ -1897,7 +1897,7 @@
"Fe" = (
/obj/machinery/suit_storage_unit/inherit,
/obj/item/clothing/suit/space/hardsuit/syndi/cybersun/paramed,
-/obj/item/clothing/mask/gas/sechailer,
+/obj/item/clothing/mask/breath,
/obj/item/tank/internals/oxygen/red,
/obj/machinery/light/directional/south,
/obj/effect/turf_decal/box/white,
@@ -2317,7 +2317,7 @@
pixel_x = 32
},
/obj/item/clothing/suit/space/hardsuit/syndi/cybersun/paramed,
-/obj/item/clothing/mask/gas/sechailer,
+/obj/item/clothing/mask/breath,
/obj/item/tank/internals/oxygen/red,
/obj/effect/turf_decal/box/white,
/turf/open/floor/plasteel/tech,
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index 9f69bb5748c8..abba1da51704 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -99,11 +99,11 @@
/obj/machinery/suit_storage_unit/security
suit_type = /obj/item/clothing/suit/space/hardsuit/security
- mask_type = /obj/item/clothing/mask/gas/sechailer
+ mask_type = /obj/item/clothing/mask/gas/vigilitas
/obj/machinery/suit_storage_unit/hos
suit_type = /obj/item/clothing/suit/space/hardsuit/security/hos
- mask_type = /obj/item/clothing/mask/gas/sechailer
+ mask_type = /obj/item/clothing/mask/gas/vigilitas
storage_type = /obj/item/tank/internals/oxygen
/obj/machinery/suit_storage_unit/mining
@@ -165,7 +165,7 @@
/obj/machinery/suit_storage_unit/independent/security
suit_type = /obj/item/clothing/suit/space/hardsuit/security/independent
- mask_type = /obj/item/clothing/mask/gas/sechailer
+ mask_type = /obj/item/clothing/mask/gas
/obj/machinery/suit_storage_unit/independent/engineering
suit_type = /obj/item/clothing/suit/space/engineer
diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm
index 4af512dfa9c8..5610a1c297f6 100644
--- a/code/game/objects/items/storage/boxes.dm
+++ b/code/game/objects/items/storage/boxes.dm
@@ -169,7 +169,7 @@
// Security survival box
/obj/item/storage/box/survival/security
- mask_type = /obj/item/clothing/mask/gas/sechailer
+ mask_type = /obj/item/clothing/mask/gas
// Medical survival box
/obj/item/storage/box/survival/medical
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
index 0e1bc2ec3efa..98dd6a2b4c88 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
@@ -126,7 +126,7 @@
new /obj/item/clothing/under/rank/security/warden/skirt(src)
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
new /obj/item/holosign_creator/security(src)
- new /obj/item/clothing/mask/gas/sechailer(src)
+ new /obj/item/clothing/mask/gas(src)
new /obj/item/storage/box/zipties(src)
new /obj/item/storage/box/flashbangs(src)
new /obj/item/storage/belt/security/full(src)
@@ -321,7 +321,7 @@
..()
new /obj/item/gun/ballistic/automatic/smg/wt550(src)
new /obj/item/clothing/head/helmet/bulletproof(src)
- new /obj/item/clothing/mask/gas/sechailer(src)
+ new /obj/item/clothing/mask/gas/vigilitas(src)
new /obj/item/clothing/suit/armor/vest/bulletproof(src)
/obj/structure/closet/secure_closet/lethalshots
diff --git a/code/modules/cargo/packs/costumes_toys.dm b/code/modules/cargo/packs/costumes_toys.dm
index ddf4cd7d8dc0..4d24698480f5 100644
--- a/code/modules/cargo/packs/costumes_toys.dm
+++ b/code/modules/cargo/packs/costumes_toys.dm
@@ -159,7 +159,7 @@
desc = "This is it. The Bee's Knees. The Creme of the Crop. The Pick of the Litter. The best of the best of the best. The Crown Jewel of Nanotrasen. The Alpha and the Omega of security headwear. Guaranteed to strike fear into the hearts of each and every criminal unfortunate enough to hear its screeching wail bore into their soul. Also comes with a security gasmask."
cost = 6000 //justice comes at a price. An expensive, noisy price.
contains = list(/obj/item/clothing/head/helmet/justice,
- /obj/item/clothing/mask/gas/sechailer)
+ /obj/item/clothing/mask/gas)
crate_name = "security clothing crate"
/datum/supply_pack/costumes_toys/collectable_hats
diff --git a/code/modules/clothing/outfits/ert/frontiersmen_ert.dm b/code/modules/clothing/outfits/ert/frontiersmen_ert.dm
index edbf57d08db4..56f2a677c129 100644
--- a/code/modules/clothing/outfits/ert/frontiersmen_ert.dm
+++ b/code/modules/clothing/outfits/ert/frontiersmen_ert.dm
@@ -195,7 +195,7 @@
suit = /obj/item/clothing/suit/armor/vest/marine/frontier
head = /obj/item/clothing/head/helmet/bulletproof/x11/frontier
- mask = /obj/item/clothing/mask/gas/sechailer
+ mask = /obj/item/clothing/mask/breath
belt = /obj/item/gun/ballistic/automatic/pistol/deagle/gold // daring today aren't we
backpack = /obj/item/minigunpack
diff --git a/code/modules/mob/living/simple_animal/hostile/human/frontiersman.dm b/code/modules/mob/living/simple_animal/hostile/human/frontiersman.dm
index adc6e14f0b17..3257e6440b9e 100644
--- a/code/modules/mob/living/simple_animal/hostile/human/frontiersman.dm
+++ b/code/modules/mob/living/simple_animal/hostile/human/frontiersman.dm
@@ -17,7 +17,7 @@
icon_state = "frontiersmanmelee_mask"
icon_living = "frontiersmanmelee_mask"
loot = list(/obj/effect/mob_spawn/human/corpse/frontier,
- /obj/item/clothing/mask/gas/sechailer,
+ /obj/item/clothing/mask/breath,
/obj/item/tank/internals/emergency_oxygen/engi)
atmos_requirements = IMMUNE_ATMOS_REQS
minbodytemp = 0
@@ -41,14 +41,14 @@
icon_living = "frontiersmanranged_mask"
loot = list(/obj/effect/mob_spawn/human/corpse/frontier/ranged,
/obj/item/gun/ballistic/revolver/shadow,
- /obj/item/clothing/mask/gas/sechailer,
+ /obj/item/clothing/mask/breath,
/obj/item/tank/internals/emergency_oxygen/engi)
atmos_requirements = IMMUNE_ATMOS_REQS
minbodytemp = 0
/mob/living/simple_animal/hostile/human/frontier/ranged/internals/neutered
loot = list(/obj/effect/mob_spawn/human/corpse/frontier/ranged,
- /obj/item/clothing/mask/gas/sechailer,
+ /obj/item/clothing/mask/breath,
/obj/item/tank/internals/emergency_oxygen/engi)
/mob/living/simple_animal/hostile/human/frontier/ranged/neutered
@@ -81,14 +81,14 @@
loot = list(/obj/effect/mob_spawn/human/corpse/frontier/surgeon,
/obj/item/melee/knife/survival,
/obj/item/gun/syringe,
- /obj/item/clothing/mask/gas/sechailer,
+ /obj/item/clothing/mask/breath,
/obj/item/tank/internals/emergency_oxygen/engi)
/mob/living/simple_animal/hostile/human/frontier/ranged/surgeon/internals/neuter
icon_state = "frontiersmansurgeon_mask"
icon_living = "frontiersmansurgeon_mask"
loot = list(/obj/effect/mob_spawn/human/corpse/frontier/surgeon,
- /obj/item/clothing/mask/gas/sechailer,
+ /obj/item/clothing/mask/breath,
/obj/item/tank/internals/emergency_oxygen/engi)
/mob/living/simple_animal/hostile/human/frontier/ranged/mosin
@@ -106,14 +106,14 @@
icon_living = "frontiersmanrangedrifle_mask"
loot = list(/obj/effect/mob_spawn/human/corpse/frontier/ranged,
/obj/item/gun/ballistic/rifle/illestren,
- /obj/item/clothing/mask/gas/sechailer,
+ /obj/item/clothing/mask/breath,
/obj/item/tank/internals/emergency_oxygen/engi)
atmos_requirements = IMMUNE_ATMOS_REQS
minbodytemp = 0
/mob/living/simple_animal/hostile/human/frontier/ranged/mosin/internals/neutered
loot = list(/obj/effect/mob_spawn/human/corpse/frontier/ranged,
- /obj/item/clothing/mask/gas/sechailer,
+ /obj/item/clothing/mask/breath,
/obj/item/tank/internals/emergency_oxygen/engi)
/mob/living/simple_animal/hostile/human/frontier/ranged/mosin/neutered
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm
index 86476b21b3f4..e20bb4382d55 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm
@@ -445,7 +445,7 @@
if(prob(75))
head = pick(/obj/item/clothing/head/helmet/sec, /obj/item/clothing/head/helmet/blueshirt, /obj/item/clothing/head/helmet/bulletproof)
if(prob(75))
- mask = /obj/item/clothing/mask/gas/sechailer
+ mask = /obj/item/clothing/mask/gas
if(prob(75))
ears = /obj/item/radio/headset/headset_sec
if(prob(75))