diff --git a/code/game/objects/items/extinguisher.dm b/code/game/objects/items/extinguisher.dm index 134a3fed0e56..106ee2a50525 100644 --- a/code/game/objects/items/extinguisher.dm +++ b/code/game/objects/items/extinguisher.dm @@ -20,7 +20,7 @@ var/chem = /datum/reagent/water var/safety = TRUE var/refilling = FALSE - var/tanktype = /obj/structure/ //A simple tanktype change won't do it + var/tanktype = /obj/structure/reagent_dispensers/watertank var/sprite_name = "fire_extinguisher" var/power = 5 //Maximum distance launched water will travel var/precision = FALSE //By default, turfs picked from a spray are random, set to 1 to make it always have at least one water effect per row