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Moth language is bugged when using the ,m prefix.
When speaking, the chat menu and the runetext will show ,m in the text, instead of disappearing as it does in other languages.
This does not occur when using the language menu to set a default language.
Example:
*say ,m we need to kill the captain!
Moth says, ",m we need to kill the captain!"
Intended:
*say ,m we need to kill the captain!
Moth says, "We need to kill the captain!"
The text was updated successfully, but these errors were encountered:
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## About The Pull Request
Resolves#2407 by
removing the overlap between mouse and moth language binds.
## Why It's Good For The Game
Squashes bugs (the nasty kind, not the lovable kind).
You can now #%,m once again without destroying your immersion. Rejoice!
## Changelog
:cl:
fix: moth language bind now works as intended
/:cl:
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Reproduction:
Moth language is bugged when using the ,m prefix.
When speaking, the chat menu and the runetext will show ,m in the text, instead of disappearing as it does in other languages.
This does not occur when using the language menu to set a default language.
Example:
*say ,m we need to kill the captain!
Moth says, ",m we need to kill the captain!"
Intended:
*say ,m we need to kill the captain!
Moth says, "We need to kill the captain!"
The text was updated successfully, but these errors were encountered: