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Hardliner Pilot and Hardliner Trooper are the same typepath #3272
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…#3273) <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request title. closes #3272 <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: Hardliner troopers should no longer spawn as Hardliner pilots /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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…shiptest-ss13#3273) <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request title. closes shiptest-ss13#3272 <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: Hardliner troopers should no longer spawn as Hardliner pilots /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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Round ID:
2580
Testmerges:
#3145: 'Destructible Walls' by Gristlebee at commit 7cfdc2eb2a
#3006: 'Remaps the Dwayne.' by Sadhorizon at commit ba12e65107
#3094: 'tweaks to recoil and spread' by FalloutFalcon at commit dbae8b50e4
#2988: 'Claymores & Mine Tweaks' by Sun-Soaked at commit c18e1e8c09
#3180: 'Hazardous Gases (Cl and HCl)' by Thera-Pissed at commit 51b478c822
#3218: 'Revert "orbit menu is less cluttered"' by thgvr at commit 65c34836ba
#3239: 'The Particlening' by rye-rice at commit e93ed81c86
#3238: 'refresh:clip p.3/frontiersmenening p.2: clip vs frontiersmen' by rye-rice at commit e21d8c309a
#3249: 'Back In Black (Market) - Black Market Dead Drops and Stock Cycling' by Gristlebee at commit ac8dd4a4b7
#3246: 'Atlas-class Light Armored Crusier' by meemofcourse at commit 69b68cb316
#3220: 'TEG efficiency code tweaks.' by Thera-Pissed at commit 8c32603f29
#3266: 'makes lighting a bit moodier' by tmtmtl30 at commit a0ce76c4be
Reproduction:
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