From 3d3b6e721184df9ce37ff5715b3f804ec652d2a1 Mon Sep 17 00:00:00 2001 From: CoreyLee Hassell Date: Sat, 20 Apr 2024 20:27:30 -0400 Subject: [PATCH] turned intercomms, widebands, and headsets back on by default. handhelds remain off by default --- code/game/objects/items/devices/radio/headset.dm | 1 + code/game/objects/items/devices/radio/intercom.dm | 1 + 2 files changed, 2 insertions(+) diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index e44cf557b9a2..3afd539d4c97 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -22,6 +22,7 @@ GLOBAL_LIST_INIT(channel_tokens, list( custom_materials = list(/datum/material/iron=75) subspace_transmission = TRUE headset = TRUE + listening = TRUE canhear_range = 0 // can't hear headsets from very far away slot_flags = ITEM_SLOT_EARS diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index 2c7262139b17..944fe7462583 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -4,6 +4,7 @@ icon = 'icons/obj/radio.dmi' icon_state = "intercom" anchored = TRUE + listening = TRUE w_class = WEIGHT_CLASS_BULKY canhear_range = 2 dog_fashion = null