From 6a6af27be3964c203ac9cf659bbdf4a886475ff9 Mon Sep 17 00:00:00 2001 From: Shravan Rajinikanth <shravan2x@gmail.com> Date: Sun, 27 Aug 2017 18:52:46 -0500 Subject: [PATCH] Fixed link in README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 6842f61..3715e3a 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ Vdf.NET is available as a [NuGet package](https://www.nuget.org/packages/Gameloo Vdf.NET was originally written as an experiment in deserialization performance. It is significantly faster than alternatives like SteamKit's KeyValue and even Json.NET (though I admit Json.NET is far more feature rich). -The test source file is [VdfNetBenchmark.cs](https://github.com/shravan2x/Gameloop.Vdf/blob/master/Tests/VdfNetBenchmarker.cs). I used version [Vdf.NET 0.4.1](https://github.com/shravan2x/Gameloop.Vdf/releases/tag/Vdf.NET_0.4.1) and the TF2 schema, which is available both in [JSON](http://api.steampowered.com/IEconItems_440/GetSchema/v0001/?key=xxxxxx&format=json) and [VDF](http://api.steampowered.com/IEconItems_440/GetSchema/v0001/?key=xxxxxx&format=vdf) formats (you'll need an API key to obtain those). +The test source file is [VdfNetBenchmark.cs](https://github.com/shravan2x/Gameloop.Vdf/blob/master/Tests/VdfNetBenchmark.cs). I used version [Vdf.NET 0.4.1](https://github.com/shravan2x/Gameloop.Vdf/releases/tag/Vdf.NET_0.4.1) and the TF2 schema, which is available both in [JSON](http://api.steampowered.com/IEconItems_440/GetSchema/v0001/?key=xxxxxx&format=json) and [VDF](http://api.steampowered.com/IEconItems_440/GetSchema/v0001/?key=xxxxxx&format=vdf) formats (you'll need an API key to obtain them). The following are the times taken for 10 iterations of deserializing the schema on an Intel i7-4790k processor. ```