- General:
- A new weapon has been added: Rocket launcher.
- Bugs:
- Fixed a memory leak when the window is resized.
- General:
- A particle system has been added. Weapons and player deaths now trigger particle effects. This feature can be turned off in the settings menu.
- A .desktop entry has been added together with an application icon.
- The weapon Switch-aroo has been removed.
- Bugs:
- Fixed a score cap overflow bug.
- Bugs:
- Fixed compilation errors with GCC 10.
- General:
- Zatacka X can now be installed with
make install
. - The configuration file is now stored in
$XDG_CONFIG_HOME/zatackax
, or in$HOME/.config/zatackax
if$XDG_CONFIG_HOME
is unset. - Scroll Lock is now a valid button choice.
- Various code fixes and cleanups.
- Zatacka X can now be installed with
- Bugs:
- Support multiple connected gamepads.
- General:
- Zatacka X now runs on Raspberry Pi.
- Added experimental gamepad support. This has currently only been tested with one gamepad model, so please let us know if you have any trouble!
- The background music is turned on by default.
- Bugs:
- Merged performance improvements and a bug fix from the OpenPandora port of Zatacka X by Sebastien Chevalier.
- General:
- A new weapon has been added: Chili run.
- The weapon Disable has been removed.
- Autoconf is now used for building.
- FPS is capped at 100, which should make Zatacka X less CPU hungry.
- General:
- Mole can now be used a second time to go back where it was first used.
- Fixed a spelling error.
- Balancing:
- Further decreased the duration of Confusion from 0.7 s. to 0.6 s.
- Balancing:
- Increased duration of Ghost walk from 1.7 s to 2.1 s.
- Increased duration of Lightning-speed from 1.2 s to 1.3 s.
- Increased duration of Frost wave from 1.5 s to 1.6 s.
- Decreased duration of Confusion from 0.8 s. to 0.7 s.
- Increased Warp charges from 3 to 4.
- General:
- Added an option for displaying a white border around the game screen.
- Two new weapons have been added: Disable and Tron-mode.
- Currently active weapons are now shown in the upper right corner.
- New default player names.
- Bugs:
- Fixed a window-resize bug.
- General:
- Added logo to the main menu screen.
- New background music by Charles Vaughan.
- New menu beeping sounds.
- Added a round begin sound.
- Bugs:
- Score cap can be entered using the number keys (thanks to Gwilym Kuiper).
- General:
- Custom player names.
- Added support for more keyboard keys.
- Improved random number generation on Windows.
- Balancing:
- Mole is now better at escaping with an added invincibility bonus.
- The duration of Confusion has been further reduced from 1.0 s to 0.8 s.
- Bugs:
- Fixed a bug where Switch-aroo would kill slowed players.
- General:
- A new weapon has been added: Ghost Walk.
- Balancing:
- The duration of Confusion has been further reduced from 1.1 s to 1.0 s.
- Bugs:
- Fixed several crucial bugs. Random suicides should no longer occur.
- General:
- Some weapons can now be used multiple times.
- Weapon descriptions at the weapon selection screen.
- Balancing:
- Decreased duration of Confusion from 1.8 s. to 1.1 s.
- General:
- Window icon.
- Mouse button support.
- Players will win when they reach the score cap.
- Emacs/vi input sets for menus.
- Initial release.