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This repository has been archived by the owner on Feb 9, 2018. It is now read-only.
The secondary fire of the weapons (scope, mining etc) is not compatible with remapped keys, me for example I have mouse 1 and mouse 2 inverted compared to default but this is not supported.
the first fire stays on mouse 1 but mouse 2 simply mines instead of using the secondary fire
forgot to mention I'm using 0.4.1 for 1.7.10
EDIT: was looking through your code to safe you some time trying to figure out where you can either add the config reference or set mouse 1 and 2 as permanent binds but I see you used what I like to call "minecraft references" such as field_ or player.func_ which I'm too lazy to trace sorry XD
(Myself i generally refrain from using such format because it's very confusing but you may find otherwise)
The text was updated successfully, but these errors were encountered:
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The secondary fire of the weapons (scope, mining etc) is not compatible with remapped keys, me for example I have mouse 1 and mouse 2 inverted compared to default but this is not supported.
the first fire stays on mouse 1 but mouse 2 simply mines instead of using the secondary fire
forgot to mention I'm using 0.4.1 for 1.7.10
EDIT: was looking through your code to safe you some time trying to figure out where you can either add the config reference or set mouse 1 and 2 as permanent binds but I see you used what I like to call "minecraft references" such as field_ or player.func_ which I'm too lazy to trace sorry XD
(Myself i generally refrain from using such format because it's very confusing but you may find otherwise)
The text was updated successfully, but these errors were encountered: