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ability_item_usage_chaos_knight.lua
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ability_item_usage_chaos_knight.lua
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----------------------------------------------------------------------------
-- Ranked Matchmaking AI v1.3 New Structure
-- Author: adamqqq Email:[email protected]
----------------------------------------------------------------------------
--------------------------------------
-- General Initialization
--------------------------------------
local utility = require( GetScriptDirectory().."/utility" )
require(GetScriptDirectory() .. "/ability_item_usage_generic")
local debugmode=false
local npcBot = GetBot()
local Talents ={}
local Abilities ={}
local AbilitiesReal ={}
ability_item_usage_generic.InitAbility(Abilities,AbilitiesReal,Talents)
local AbilityToLevelUp=
{
Abilities[1],
Abilities[2],
Abilities[1],
Abilities[3],
Abilities[1],
Abilities[4],
Abilities[1],
Abilities[2],
Abilities[2],
"talent",
Abilities[2],
Abilities[4],
Abilities[3],
Abilities[3],
"talent",
Abilities[3],
"nil",
Abilities[4],
"nil",
"talent",
"nil",
"nil",
"nil",
"nil",
"talent",
}
local TalentTree={
function()
return Talents[1]
end,
function()
return Talents[3]
end,
function()
return Talents[6]
end,
function()
return Talents[7]
end
}
--------------------------------------
-- Level Ability and Talent
--------------------------------------
utility.CheckAbilityBuild(AbilityToLevelUp)
function AbilityLevelUpThink()
ability_item_usage_generic.AbilityLevelUpThink2(AbilityToLevelUp,TalentTree)
end
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end