Swifty and modern UserDefaults
Store key-value pairs persistently across launches of your app.
It uses UserDefaults
underneath but exposes a type-safe facade with lots of nice conveniences.
It's used in production by all my apps (4 million+ users).
- Strongly typed: You declare the type and default value upfront.
- SwiftUI: Property wrapper that updates the view when the
UserDefaults
value changes. - Codable support: You can store any Codable value, like an enum.
- NSSecureCoding support: You can store any NSSecureCoding value.
- Observation: Observe changes to keys.
- Debuggable: The data is stored as JSON-serialized values.
- Customizable: You can serialize and deserialize your own type in your own way.
- iCloud support: Automatically synchronize data between devices.
- You define strongly-typed identifiers in a single place and can use them everywhere.
- You also define the default values in a single place instead of having to remember what default value you used in other places.
- You can use it outside of SwiftUI.
- You can observe value updates.
- Supports many more types, even
Codable
. - Easy to add support for your own custom types.
- Comes with a convenience SwiftUI
Toggle
component.
- macOS 11+
- iOS 14+
- tvOS 14+
- watchOS 9+
- visionOS 1+
Add https://github.com/sindresorhus/Defaults
in the “Swift Package Manager” tab in Xcode.
Int(8/16/32/64)
UInt(8/16/32/64)
Double
CGFloat
Float
String
Bool
Date
Data
URL
UUID
Range
ClosedRange
Codable
NSSecureCoding
Color
1 (SwiftUI)Color.Resolved
1 (SwiftUI)NSColor
UIColor
NSFontDescriptor
UIFontDescriptor
Defaults also support the above types wrapped in Array
, Set
, Dictionary
, Range
, ClosedRange
, and even wrapped in nested types. For example, [[String: Set<[String: Int]>]]
.
For more types, see the enum example, Codable
example, or advanced Usage. For more examples, see Tests/DefaultsTests.
You can easily add support for any custom type.
If a type conforms to both NSSecureCoding
and Codable
, then Codable
will be used for the serialization.
You declare the defaults keys upfront with a type and default value.
The key name must be ASCII, not start with @
, and cannot contain a dot (.
).
import Defaults
extension Defaults.Keys {
static let quality = Key<Double>("quality", default: 0.8)
// ^ ^ ^ ^
// Key Type UserDefaults name Default value
}
You can then access it as a subscript on the Defaults
global:
Defaults[.quality]
//=> 0.8
Defaults[.quality] = 0.5
//=> 0.5
Defaults[.quality] += 0.1
//=> 0.6
Defaults[.quality] = "🦄"
//=> [Cannot assign value of type 'String' to type 'Double']
You can also declare optional keys for when you don't want to declare a default value upfront:
extension Defaults.Keys {
static let name = Key<Double?>("name")
}
if let name = Defaults[.name] {
print(name)
}
The default value is then nil
.
You can also specify a dynamic default value. This can be useful when the default value may change during the lifetime of the app:
extension Defaults.Keys {
static let camera = Key<AVCaptureDevice?>("camera") { .default(for: .video) }
}
enum DurationKeys: String, Defaults.Serializable {
case tenMinutes = "10 Minutes"
case halfHour = "30 Minutes"
case oneHour = "1 Hour"
}
extension Defaults.Keys {
static let defaultDuration = Key<DurationKeys>("defaultDuration", default: .oneHour)
}
Defaults[.defaultDuration].rawValue
//=> "1 Hour"
(This works as long as the raw value of the enum is any of the supported types)
struct User: Codable, Defaults.Serializable {
let name: String
let age: String
}
extension Defaults.Keys {
static let user = Key<User>("user", default: .init(name: "Hello", age: "24"))
}
Defaults[.user].name
//=> "Hello"
You are not required to attach keys to Defaults.Keys
.
let isUnicorn = Defaults.Key<Bool>("isUnicorn", default: true)
Defaults[isUnicorn]
//=> true
You can use the @Default
property wrapper to get/set a Defaults
item and also have the view be updated when the value changes. This is similar to @State
.
extension Defaults.Keys {
static let hasUnicorn = Key<Bool>("hasUnicorn", default: false)
}
struct ContentView: View {
@Default(.hasUnicorn) var hasUnicorn
var body: some View {
Text("Has Unicorn: \(hasUnicorn)")
Toggle("Toggle", isOn: $hasUnicorn)
Button("Reset") {
_hasUnicorn.reset()
}
}
}
Note that it's @Default
, not @Defaults
.
You cannot use @Default
in an ObservableObject
. It's meant to be used in a View
.
With the @ObservableDefault
macro, you can use Defaults
inside @Observable
classes that use the Observation framework. Doing so is as simple as importing DefaultsMacros
and adding two lines to a property (note that adding @ObservationIgnored
is needed to prevent clashes with @Observable
):
Important
Build times will increase when using macros.
Swift macros depend on the swift-syntax
package. This means that when you compile code that includes macros as dependencies, you also have to compile swift-syntax
. It is widely known that doing so has serious impact in build time and, while it is an issue that is being tracked (see swift-syntax
#2421), there's currently no solution implemented.
import Defaults
import DefaultsMacros
@Observable
final class UnicornManager {
@ObservableDefault(.hasUnicorn)
@ObservationIgnored
var hasUnicorn: Bool
}
There's also a SwiftUI.Toggle
wrapper that makes it easier to create a toggle based on a Defaults
key with a Bool
value.
extension Defaults.Keys {
static let showAllDayEvents = Key<Bool>("showAllDayEvents", default: false)
}
struct ShowAllDayEventsSetting: View {
var body: some View {
Defaults.Toggle("Show All-Day Events", key: .showAllDayEvents)
}
}
You can also listen to changes:
struct ShowAllDayEventsSetting: View {
var body: some View {
Defaults.Toggle("Show All-Day Events", key: .showAllDayEvents)
// Note that this has to be directly attached to `Defaults.Toggle`. It's not `View#onChange()`.
.onChange {
print("Value", $0)
}
}
}
extension Defaults.Keys {
static let isUnicornMode = Key<Bool>("isUnicornMode", default: false)
}
// …
Task {
for await value in Defaults.updates(.isUnicornMode) {
print("Value:", value)
}
}
In contrast to the native UserDefaults
key observation, here you receive a strongly-typed change object.
extension Defaults.Keys {
static let isUnicornMode = Key<Bool>("isUnicornMode", default: false)
}
Defaults[.isUnicornMode] = true
//=> true
Defaults.reset(.isUnicornMode)
Defaults[.isUnicornMode]
//=> false
This works for a Key
with an optional too, which will be reset back to nil
.
Changes made within the Defaults.withoutPropagation
closure will not be propagated to observation callbacks (Defaults.observe()
or Defaults.publisher()
), and therefore could prevent infinite recursion.
let observer = Defaults.observe(keys: .key1, .key2) {
// …
Defaults.withoutPropagation {
// Update `.key1` without propagating the change to listeners.
Defaults[.key1] = 11
}
// This will be propagated.
Defaults[.someKey] = true
}
This works too:
extension Defaults.Keys {
static let isUnicorn = Key<Bool>("isUnicorn", default: true)
}
UserDefaults.standard[.isUnicorn]
//=> true
let extensionDefaults = UserDefaults(suiteName: "com.unicorn.app")!
extension Defaults.Keys {
static let isUnicorn = Key<Bool>("isUnicorn", default: true, suite: extensionDefaults)
}
Defaults[.isUnicorn]
//=> true
// Or
extensionDefaults[.isUnicorn]
//=> true
When you create a Defaults.Key
, it automatically registers the default
value with normal UserDefaults
. This means you can make use of the default value in, for example, bindings in Interface Builder.
extension Defaults.Keys {
static let isUnicornMode = Key<Bool>("isUnicornMode", default: true)
}
print(UserDefaults.standard.bool(forKey: Defaults.Keys.isUnicornMode.name))
//=> true
Note A
Defaults.Key
with a dynamic default value will not register the default value inUserDefaults
.
Type: class
Stores the keys.
Defaults.Key<T>(_ name: String, default: T, suite: UserDefaults = .standard)
Type: class
Create a key with a default value.
The default value is written to the actual UserDefaults
and can be used elsewhere. For example, with a Interface Builder binding.
public protocol DefaultsSerializable {
typealias Value = Bridge.Value
typealias Serializable = Bridge.Serializable
associatedtype Bridge: Defaults.Bridge
static var bridge: Bridge { get }
}
Type: protocol
Types that conform to this protocol can be used with Defaults
.
The type should have a static variable bridge
which should reference an instance of a type that conforms to Defaults.Bridge
.
public protocol DefaultsBridge {
associatedtype Value
associatedtype Serializable
func serialize(_ value: Value?) -> Serializable?
func deserialize(_ object: Serializable?) -> Value?
}
Type: protocol
A Bridge
is responsible for serialization and deserialization.
It has two associated types Value
and Serializable
.
Value
: The type you want to use.Serializable
: The type stored inUserDefaults
.serialize
: Executed before storing to theUserDefaults
.deserialize
: Executed after retrieving its value from theUserDefaults
.
Defaults.AnySerializable<Value: Defaults.Serializable>(_ value: Value)
Type: class
Type-erased wrapper for Defaults.Serializable
values.
get<Value: Defaults.Serializable>() -> Value?
: Retrieve the value which type isValue
from UserDefaults.get<Value: Defaults.Serializable>(_: Value.Type) -> Value?
: Specify theValue
you want to retrieve. This can be useful in some ambiguous cases.set<Value: Defaults.Serializable>(_ newValue: Value)
: Set a new value forDefaults.AnySerializable
.
Type: func
Reset the given keys back to their default values.
You can also specify string keys, which can be useful if you need to store some keys in a collection, as it's not possible to store Defaults.Key
in a collection because it's generic.
Defaults.removeAll(suite: UserDefaults = .standard)
Type: func
Remove all entries from the given UserDefaults
suite.
Execute the closure without triggering change events.
Any Defaults
key changes made within the closure will not propagate to Defaults
event listeners (Defaults.observe()
and Defaults.publisher()
). This can be useful to prevent infinite recursion when you want to change a key in the callback listening to changes for the same key.
Get/set a Defaults
item and also have the SwiftUI view be updated when the value changes.
public protocol DefaultsCollectionSerializable: Collection, Defaults.Serializable {
init(_ elements: [Element])
}
Type: protocol
A Collection
which can store into the native UserDefaults
.
It should have an initializer init(_ elements: [Element])
to let Defaults
do the de-serialization.
public protocol DefaultsSetAlgebraSerializable: SetAlgebra, Defaults.Serializable {
func toArray() -> [Element]
}
Type: protocol
A SetAlgebra
which can store into the native UserDefaults
.
It should have a function func toArray() -> [Element]
to let Defaults
do the serialization.
Although Defaults
already has built-in support for many types, you might need to be able to use your own custom type. The below guide will show you how to make your own custom type work with Defaults
.
- Create your own custom type.
struct User {
let name: String
let age: String
}
- Create a bridge that conforms to
Defaults.Bridge
, which is responsible for handling serialization and deserialization.
struct UserBridge: Defaults.Bridge {
typealias Value = User
typealias Serializable = [String: String]
public func serialize(_ value: Value?) -> Serializable? {
guard let value else {
return nil
}
return [
"name": value.name,
"age": value.age
]
}
public func deserialize(_ object: Serializable?) -> Value? {
guard
let object,
let name = object["name"],
let age = object["age"]
else {
return nil
}
return User(
name: name,
age: age
)
}
}
- Create an extension of
User
that conforms toDefaults.Serializable
. Its static bridge should be the bridge we created above.
struct User {
let name: String
let age: String
}
extension User: Defaults.Serializable {
static let bridge = UserBridge()
}
- Create some keys and enjoy it.
extension Defaults.Keys {
static let user = Defaults.Key<User>("user", default: User(name: "Hello", age: "24"))
static let arrayUser = Defaults.Key<[User]>("arrayUser", default: [User(name: "Hello", age: "24")])
static let setUser = Defaults.Key<Set<User>>("user", default: Set([User(name: "Hello", age: "24")]))
static let dictionaryUser = Defaults.Key<[String: User]>("dictionaryUser", default: ["user": User(name: "Hello", age: "24")])
}
Defaults[.user].name //=> "Hello"
Defaults[.arrayUser][0].name //=> "Hello"
Defaults[.setUser].first?.name //=> "Hello"
Defaults[.dictionaryUser]["user"]?.name //=> "Hello"
There might be situations where you want to use [String: Any]
directly, but Defaults
need its values to conform to Defaults.Serializable
. The type-eraser Defaults.AnySerializable
helps overcome this limitation.
Defaults.AnySerializable
is only available for values that conform to Defaults.Serializable
.
Warning: The type-eraser should only be used when there's no other way to handle it because it has much worse performance. It should only be used in wrapped types. For example, wrapped in Array
, Set
or Dictionary
.
Defaults.AnySerializable
conforms to ExpressibleByStringLiteral
, ExpressibleByIntegerLiteral
, ExpressibleByFloatLiteral
, ExpressibleByBooleanLiteral
, ExpressibleByNilLiteral
, ExpressibleByArrayLiteral
, and ExpressibleByDictionaryLiteral
.
Which means you can assign these primitive types directly:
let any = Defaults.Key<Defaults.AnySerializable>("anyKey", default: 1)
Defaults[any] = "🦄"
For other types, you will have to assign it like this:
enum mime: String, Defaults.Serializable {
case JSON = "application/json"
case STREAM = "application/octet-stream"
}
let any = Defaults.Key<Defaults.AnySerializable>("anyKey", default: [Defaults.AnySerializable(mime.JSON)])
if let mimeType: mime = Defaults[any].get() {
print(mimeType.rawValue)
//=> "application/json"
}
Defaults[any].set(mime.STREAM)
if let mimeType: mime = Defaults[any].get() {
print(mimeType.rawValue)
//=> "application/octet-stream"
}
Defaults.AnySerializable
also support the above types wrapped in Array
, Set
, Dictionary
.
Here is the example for [String: Defaults.AnySerializable]
:
extension Defaults.Keys {
static let magic = Key<[String: Defaults.AnySerializable]>("magic", default: [:])
}
enum mime: String, Defaults.Serializable {
case JSON = "application/json"
}
// …
Defaults[.magic]["unicorn"] = "🦄"
if let value: String = Defaults[.magic]["unicorn"]?.get() {
print(value)
//=> "🦄"
}
Defaults[.magic]["number"] = 3
Defaults[.magic]["boolean"] = true
Defaults[.magic]["enum"] = Defaults.AnySerializable(mime.JSON)
if let mimeType: mime = Defaults[.magic]["enum"]?.get() {
print(mimeType.rawValue)
//=> "application/json"
}
For more examples, see Tests/DefaultsAnySerializableTests.
You may have a type that conforms to Codable & NSSecureCoding
or a Codable & RawRepresentable
enum. By default, Defaults
will prefer the Codable
conformance and use the CodableBridge
to serialize it into a JSON string. If you want to serialize it as a NSSecureCoding
data or use the raw value of the RawRepresentable
enum, you can conform to Defaults.PreferNSSecureCoding
or Defaults.PreferRawRepresentable
to override the default bridge:
enum mime: String, Codable, Defaults.Serializable, Defaults.PreferRawRepresentable {
case JSON = "application/json"
}
extension Defaults.Keys {
static let magic = Key<[String: Defaults.AnySerializable]>("magic", default: [:])
}
print(UserDefaults.standard.string(forKey: "magic"))
//=> application/json
Had we not added Defaults.PreferRawRepresentable
, the stored representation would have been "application/json"
instead of application/json
.
This can also be useful if you conform a type you don't control to Defaults.Serializable
as the type could receive Codable
conformance at any time and then the stored representation would change, which could make the value unreadable. By explicitly defining which bridge to use, you ensure the stored representation will always stay the same.
- Create your
Collection
and make its elements conform toDefaults.Serializable
.
struct Bag<Element: Defaults.Serializable>: Collection {
var items: [Element]
var startIndex: Int { items.startIndex }
var endIndex: Int { items.endIndex }
mutating func insert(element: Element, at: Int) {
items.insert(element, at: at)
}
func index(after index: Int) -> Int {
items.index(after: index)
}
subscript(position: Int) -> Element {
items[position]
}
}
- Create an extension of
Bag
that conforms toDefaults.CollectionSerializable
.
extension Bag: Defaults.CollectionSerializable {
init(_ elements: [Element]) {
self.items = elements
}
}
- Create some keys and enjoy it.
extension Defaults.Keys {
static let stringBag = Key<Bag<String>>("stringBag", default: Bag(["Hello", "World!"]))
}
Defaults[.stringBag][0] //=> "Hello"
Defaults[.stringBag][1] //=> "World!"
- Create your
SetAlgebra
and make its elements conform toDefaults.Serializable & Hashable
struct SetBag<Element: Defaults.Serializable & Hashable>: SetAlgebra {
var store = Set<Element>()
init() {}
init(_ store: Set<Element>) {
self.store = store
}
func contains(_ member: Element) -> Bool {
store.contains(member)
}
func union(_ other: SetBag) -> SetBag {
SetBag(store.union(other.store))
}
func intersection(_ other: SetBag) -> SetBag {
var setBag = SetBag()
setBag.store = store.intersection(other.store)
return setBag
}
func symmetricDifference(_ other: SetBag) -> SetBag {
var setBag = SetBag()
setBag.store = store.symmetricDifference(other.store)
return setBag
}
@discardableResult
mutating func insert(_ newMember: Element) -> (inserted: Bool, memberAfterInsert: Element) {
store.insert(newMember)
}
mutating func remove(_ member: Element) -> Element? {
store.remove(member)
}
mutating func update(with newMember: Element) -> Element? {
store.update(with: newMember)
}
mutating func formUnion(_ other: SetBag) {
store.formUnion(other.store)
}
mutating func formSymmetricDifference(_ other: SetBag) {
store.formSymmetricDifference(other.store)
}
mutating func formIntersection(_ other: SetBag) {
store.formIntersection(other.store)
}
}
- Create an extension of
SetBag
that conforms toDefaults.SetAlgebraSerializable
extension SetBag: Defaults.SetAlgebraSerializable {
func toArray() -> [Element] {
Array(store)
}
}
- Create some keys and enjoy it.
extension Defaults.Keys {
static let stringSet = Key<SetBag<String>>("stringSet", default: SetBag(["Hello", "World!"]))
}
Defaults[.stringSet].contains("Hello") //=> true
Defaults[.stringSet].contains("World!") //=> true
After Defaults
v5, you don't need to use Codable
to store dictionary, Defaults
supports storing dictionary natively.
For Defaults
support types, see Support types.
How is this different from SwiftyUserDefaults
?
It's inspired by that package and other solutions. The main difference is that this module doesn't hardcode the default values and comes with Codable support.
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