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script.py
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#!/usr/bin/python
import logging
from mcstatus import MinecraftServer
import socket
from functions import *
import datetime
config = open_cfg()
logging.basicConfig(filename='logs.log', level=logging.INFO,format='%(asctime)s:%(levelname)s:%(message)s') #logging file config
def CheckServerStatus():
status_report = 0 #variable for "boolean"
try:
server = MinecraftServer.lookup(config['server_ip']) #checking the desired server
query = server.query() #query = for detailed information on the server
status = server.status() #status = for not so detailted information on the server
logging.info(f"Latency : {status.latency}")
logging.info(f"Server version : {query.software.version}")
logging.info(f"Players : {query.players.names}")
status_report = 1 # 1 = server UP/ 0 = server DOWN
logging.info(f"Status report : {status_report}")
logging.info(f"=======================")
information = {'Date : ' : datetime.datetime.now(),'Latency' : status.latency, "Players" : query.players.names, "Status" : status_report}
MongoDB(information)
except socket.timeout:
logging.error("Socket timed out")
status_report = 0
logging.info(f"Status report : {status_report}")
logging.info(f"=======================")
return status_report
if __name__ == '__main__':
flag = CheckServerStatus()
logging.info(f"flag = {flag}")
if flag == 0:
send_email()