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envConfig.json
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{
"simulator" : "NerfSimulator",
"stress_test" : "Monte Carlo",
"uq_method": "Gaussian Approximation",
"n_simulations" : 100,
"estimator_cfg": {
"dil_iter": 3,
"kernel_size": 5,
"batch_size": 1024,
"lrate": 1e-3,
"N_iter": 100,
"render_viz": true,
"show_rate": [20, 100]
},
"agent_cfg": {
"body_lims": [
[-0.05, 0.05],
[-0.05, 0.05],
[-0.02, 0.02]
],
"body_nbins": [10, 10, 5],
"mass": 1.0,
"g": 10.0,
"I": [[1, 0, 0], [0, 1, 0], [0, 0, 1]],
"path": "./sim_img_cache",
"blend_file": "stonehenge.blend"
},
"planner_cfg": {
"x_range": [-1.15, 0.8],
"y_range": [-1.2, 0.9],
"z_range": [0.05, 0.45],
"start_pos": [-0.75, -0.235, 0.25],
"end_pos": [0.2, -0.74, 0.3],
"start_R": [0.0, 0.0, 0.0],
"end_R": [0.0, 0.0, 0.0],
"T_final": 2.0,
"steps": 12,
"planner_lr": 0.001,
"epochs_init": 1000,
"fade_out_epoch": 0,
"fade_out_sharpness": 10,
"epochs_update": 250
},
"mpc_cfg": {
"mpc_noise_mean": [0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"mpc_noise_std": [2e-2, 2e-2, 2e-2, 1e-2, 1e-2, 1e-2, 2e-2, 2e-2, 2e-2, 1e-2, 1e-2, 1e-2]
},
"camera_cfg": {
"half_res": false,
"white_bg": true,
"res_x": 800,
"res_y": 800,
"trans": true,
"mode": "RGBA"
}
}