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oldsave.h
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oldsave.h
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#define OLD_NUMCITYSITES 27
#define OLD_L_NO_OP 0
#define OLD_L_LIFT 1
#define OLD_L_BALANCESTONE 2
#define OLD_L_FIRE 3
#define OLD_L_WHIRLWIND 4
#define OLD_L_VOIDSTONE 5
#define OLD_L_WARNING 6
#define OLD_L_ARENA_EXIT 7
#define OLD_L_HOUSE_EXIT 8
#define OLD_L_SAFE 9
#define OLD_L_CHARITY 10
#define OLD_L_ARMORER 11
#define OLD_L_CLUB 12
#define OLD_L_GYM 13
#define OLD_L_THIEVES_GUILD 14
#define OLD_L_COLLEGE 15
#define OLD_L_HEALER 16
#define OLD_L_CASINO 17
#define OLD_L_TAVERN 18
#define OLD_L_MERC_GUILD 19
#define OLD_L_ALCHEMIST 20
#define OLD_L_SORCERORS 21
#define OLD_L_CASTLE 22
#define OLD_L_ARENA 23
#define OLD_L_DPW 24
#define OLD_L_LIBRARY 25
#define OLD_L_PAWN_SHOP 26
#define OLD_L_BANK 27
#define OLD_L_CONDO 28
#define OLD_L_ORACLE 29
#define OLD_L_ORDER 30
#define OLD_L_DINER 31
#define OLD_L_COMMANDANT 32
#define OLD_L_CRAP 33
#define OLD_L_TEMPLE 34
#define OLD_L_COUNTRYSIDE 35
#define OLD_L_BROTHEL 36
#define OLD_L_JAIL 37
#define OLD_L_TEMPLE_WARNING 38
#define OLD_L_LAWSTONE 39
#define OLD_L_CHAOSTONE 40
#define OLD_L_EARTH_STATION 41
#define OLD_L_FIRE_STATION 42
#define OLD_L_WATER_STATION 43
#define OLD_L_AIR_STATION 44
#define OLD_L_VOID_STATION 45
#define OLD_L_VOID 46
#define OLD_L_VOICE1 47
#define OLD_L_VOICE2 48
#define OLD_L_VOICE3 49
#define OLD_L_SACRIFICESTONE 50
#define OLD_L_TOME1 51
#define OLD_L_TOME2 52
#define OLD_L_ENTER_CIRCLE 53
#define OLD_L_CIRCLE_LIBRARY 54
#define OLD_L_DRUID 55
#define OLD_L_ALTAR 56
#define OLD_L_GARDEN 57
#define OLD_L_ADEPT 58
#define OLD_L_SEWER 59
#define OLD_L_OMEGA 60
#define OLD_L_CARTOGRAPHER 61
#define OLD_L_STABLES 62
#define OLD_L_COMMONS 63
#define OLD_L_GRANARY 64
#define OLD_L_MAZE 65
#define OLD_L_HOVEL 66
#define OLD_L_HOUSE 67
#define OLD_L_MANSION 68
#define OLD_L_OCCUPIED_HOUSE 69
#define OLD_L_TACTICAL_EXIT 70
#define OLD_L_VAULT 71
#define OLD_L_CEMETARY 72
#define OLD_L_THRONE 73
#define OLD_L_ESCALATOR 74
#define OLD_L_ENTER_COURT 75
#define OLD_L_TRIFID 76
#define OLD_L_FINAL_ABYSS 77
#define OLD_L_RAISE_PORTCULLIS 78
#define OLD_L_MINDSTONE 79
#define OLD_L_CHAOS 81
#define OLD_L_WATER 82
#define OLD_L_LAVA 83
#define OLD_L_MAGIC_POOL 84
#define OLD_L_PORTCULLIS_TRAP 85
#define OLD_L_DROP_EVERY_PORTCULLIS 87
#define OLD_L_PORTCULLIS 88
#define OLD_L_TRAP_DART 89
#define OLD_L_TRAP_PIT 90
#define OLD_L_TRAP_DOOR 91
#define OLD_L_TRAP_SNARE 92
#define OLD_L_TRAP_BLADE 93
#define OLD_L_TRAP_FIRE 94
#define OLD_L_TRAP_TELEPORT 95
#define OLD_L_TRAP_DISINTEGRATE 96
#define OLD_L_TRAP_SLEEP_GAS 97
#define OLD_L_TRAP_ACID 98
#define OLD_L_TRAP_MANADRAIN 99
#define OLD_L_TRAP_ABYSS 100
#define OLD_L_TRAP_SIREN 101
#define OLD_L_STATUE_WAKE 102
#define OLD_L_STATUE_RANDOM 103
#define OLD_L_HEDGE 104
#define OLD_L_RUBBLE 105
#define OLD_L_ABYSS 106