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Adjust slider handle size
Build #73: Commit 8f938da pushed by sjrc6
August 9, 2024 18:32 17m 7s pr_slider
August 9, 2024 18:32 17m 7s
Revert "Faster /rank, fixes test result"
Build #72: Commit 00586a0 pushed by sjrc6
August 9, 2024 18:27 17m 22s upstream_master
August 9, 2024 18:27 17m 22s
Update ddnet-libs
Build #71: Commit 2447562 pushed by sjrc6
July 24, 2024 01:29 17m 30s master
July 24, 2024 01:29 17m 30s
Merge branch 'upstream_master'
Build #70: Commit 752a91e pushed by sjrc6
July 24, 2024 01:25 8m 13s master
July 24, 2024 01:25 8m 13s
Merge branch 'upstream_master'
Build #69: Commit 6c46d4a pushed by sjrc6
July 24, 2024 01:20 8m 45s master
July 24, 2024 01:20 8m 45s
Merge pull request #8575 from DynamoFox/fix-dgpu-selection
Build #68: Commit c7bcdc3 pushed by sjrc6
July 24, 2024 01:19 17m 1s upstream_master
July 24, 2024 01:19 17m 1s
Clean up EarlyFire entity gametick logic
Build #67: Commit f27086d pushed by sjrc6
June 3, 2024 20:43 16m 57s pr_input_refactor
June 3, 2024 20:43 16m 57s
Clean up EarlyFire entity gametick logic
Build #66: Commit 8296315 pushed by sjrc6
June 3, 2024 06:10 17m 51s pr_input_refactor
June 3, 2024 06:10 17m 51s
Clean up EarlyFire entity gametick logic
Build #65: Commit 1b563cc pushed by sjrc6
June 3, 2024 06:02 17m 11s pr_input_refactor
June 3, 2024 06:02 17m 11s
Fix laser bounce tick
Build #62: Commit ec4f377 pushed by sjrc6
June 3, 2024 02:47 16m 49s pr_input_refactor
June 3, 2024 02:47 16m 49s
Fix laser bounce tick
Build #61: Commit c55edde pushed by sjrc6
June 3, 2024 02:28 17m 8s pr_input_refactor
June 3, 2024 02:28 17m 8s
Don't let old inputs overwrite current tick input
Build #59: Commit 3eefa68 pushed by sjrc6
June 3, 2024 00:41 16m 38s pr_input_refactor
June 3, 2024 00:41 16m 38s
Preserve client order of weapon physics
Build #58: Commit a202751 pushed by sjrc6
June 2, 2024 23:56 16m 32s pr_input_refactor
June 2, 2024 23:56 16m 32s
Preserve client order of weapon physics
Build #57: Commit a3d6aee pushed by sjrc6
June 2, 2024 23:05 6h 0m 26s pr_input_refactor
June 2, 2024 23:05 6h 0m 26s
Preserve client order of weapon physics
Build #56: Commit 869e6a7 pushed by sjrc6
June 2, 2024 22:33 6h 0m 30s pr_input_refactor
June 2, 2024 22:33 6h 0m 30s
Preserve client order of weapon physics
Build #55: Commit 26f7f32 pushed by sjrc6
June 2, 2024 22:08 6h 0m 24s pr_input_refactor
June 2, 2024 22:08 6h 0m 24s
Remove CurrentInput from debug dummy, fix shadow
Build #52: Commit da96a43 pushed by sjrc6
June 2, 2024 09:17 3m 21s pr_input_refactor
June 2, 2024 09:17 3m 21s
Remove CurrentInput from debug dummy
Build #51: Commit 570b1e9 pushed by sjrc6
June 2, 2024 09:15 4m 46s pr_input_refactor
June 2, 2024 09:15 4m 46s
Move OnDirectInput functionality into WeaponTick
Build #50: Commit 7bdf2e6 pushed by sjrc6
June 2, 2024 08:22 5m 15s pr_input_refactor
June 2, 2024 08:22 5m 15s
Move OnDirectInput functionality into WeaponTick
Build #49: Commit 6797b06 pushed by sjrc6
June 2, 2024 08:19 5m 29s pr_input_refactor
June 2, 2024 08:19 5m 29s
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