From 055649df14dff8c46f894996b7e118e04d20b8fe Mon Sep 17 00:00:00 2001 From: skuqre <74248935+skuqre@users.noreply.github.com> Date: Mon, 21 Oct 2024 07:13:04 +0800 Subject: [PATCH] psa --- src/components/UpdatePopup.astro | 17 +++++++---------- src/scripts/dialogue.js | 2 +- 2 files changed, 8 insertions(+), 11 deletions(-) diff --git a/src/components/UpdatePopup.astro b/src/components/UpdatePopup.astro index 819c30d..5114eda 100644 --- a/src/components/UpdatePopup.astro +++ b/src/components/UpdatePopup.astro @@ -1,20 +1,17 @@ --- import {marked} from 'marked'; -const updateName = "BANNER GENERATORRR!!!"; -const updateDate = "Oct 4, 2024"; +const updateName = "psa"; +const updateDate = "Oct 21, 2024"; const updateContent = ` -**introducing a new tool to the roster: the [Banner Generator](/nikke-font-generator/banner)!** +hi this is a psa because i'm pretty bummed out about this -create any banner youd like, with duplicates too! +if you [crop the watermark out](https://x.com/ShitpostRock/status/1848079739925176418) while reposting the [image that had the watermark on](https://new.reddit.com/r/NikkeMobile/comments/1g661dq/whatcha_doing_daisy_meerolling/), +that's bad and Not good i think -this generator is made out of pure spite. please expect bugs +jus letting u know, thank u bye -also, to the guy that asked for Liberalio in the card generator: she was unfortunately deleted by the game, for some reason... I don't know if i'll find her. - -**general** -- removed the animation for sticky behavior -- corrected some tutorial sentences +[stemming from this banger that had it on, thank u op on xitter](https://x.com/amarmos_alter/status/1847342642847224227) `; --- diff --git a/src/scripts/dialogue.js b/src/scripts/dialogue.js index c6144b1..507d583 100644 --- a/src/scripts/dialogue.js +++ b/src/scripts/dialogue.js @@ -1101,7 +1101,7 @@ function generateText(text, subtext) { ctx.drawImage(controls, copos[0], copos[1], controls.width * scaledc / 100, controls.height * scaledc / 100); } - ctx.globalAlpha = 0.075; + ctx.globalAlpha = 0.1; ctx.drawImage(wmrk, 16, -16, 128, 128); } else { drawGradients(true);