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You must be logged in to vote 🙏 How can I create entities more than 1048575?
questionopen question -
You must be logged in to vote 🙏 how to get camera position?
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Get entities that have ComponentA but not ComponentB
questionopen question -
You must be logged in to vote 🙏 Count entities
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Splitting a view for job threads
discussionit sounds interesting, let's discuss it -
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You must be logged in to vote 🙏 Can a single entt::observer track if a component is either added or updated?
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Does entt do multithreading by default?
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 💬 Filtering for rendering only specific entities
discussionit sounds interesting, let's discuss it -
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You must be logged in to vote 💡 A case for implementating relationships
discussionit sounds interesting, let's discuss it -
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You must be logged in to vote 🙏 Named storage/pools
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Are there any performance implications to the spacing of entity IDs?
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 💬 Duplicate node
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Modelling an "annotated" path.
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 tagging entites, (has registry.assign(___) changed?)
discussionit sounds interesting, let's discuss it -
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You must be logged in to vote 🙏 Destroying component invalidating function pointers?
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Destroying entity on collision and registry size question.
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Am I doing this right: using context to add systems
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 💬 Adding component to an entity without registry ?
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Enabling pointer stability selectively for only one registry
discussionit sounds interesting, let's discuss it -
You must be logged in to vote 🙏 Ensure component storage is fully contiguous?
discussionit sounds interesting, let's discuss it