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Steam Controller handling improvements
Build (All) #510: Commit 7a074f5 pushed by slouken
November 19, 2024 05:30 14m 17s main
November 19, 2024 05:30 14m 17s
Added SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED
Build (All) #509: Commit 880e1b8 pushed by slouken
November 18, 2024 22:45 15m 18s update
November 18, 2024 22:45 15m 18s
Added SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED
Build (All) #508: Commit 98dd49f pushed by slouken
November 18, 2024 22:42 1m 28s update
November 18, 2024 22:42 1m 28s
Fixed a crash when unplugging a Steam Controller dongle
Build (All) #507: Commit 184da78 pushed by slouken
November 18, 2024 21:47 15m 45s main
November 18, 2024 21:47 15m 45s
Validate that pixel formats have the correct attributes
Build (All) #506: Commit 86648aa pushed by slouken
November 17, 2024 19:19 16m 18s update
November 17, 2024 19:19 16m 18s
Validate that pixel formats have the correct attributes
Build (All) #505: Commit 8f62d92 pushed by slouken
November 17, 2024 19:13 14m 14s update
November 17, 2024 19:13 14m 14s
Validate that pixel formats have the correct attributes
Build (All) #504: Commit f8ff84c pushed by slouken
November 17, 2024 16:54 15m 30s update
November 17, 2024 16:54 15m 30s
Removed Linux Steam Controller support
Build (All) #503: Commit 85b14b8 pushed by slouken
November 15, 2024 05:10 18m 43s update
November 15, 2024 05:10 18m 43s
Removed Linux Steam Controller support
Build (All) #502: Commit 89716e8 pushed by slouken
November 15, 2024 05:02 18m 8s update
November 15, 2024 05:02 18m 8s
Added support for pairing controllers to the Steam Controller dongle
Build (All) #501: Commit b71151a pushed by slouken
November 15, 2024 04:55 16m 12s main
November 15, 2024 04:55 16m 12s
testcontroller: update the controller name when it's opened as a gamepad
Build (All) #500: Commit a520f1e pushed by slouken
November 5, 2024 19:36 15m 34s update
November 5, 2024 19:36 15m 34s
Fixed 8BitDo M30 mapping to match fighting game conventions and the l…
Build (All) #499: Commit ebafe62 pushed by slouken
November 5, 2024 19:28 15m 12s update
November 5, 2024 19:28 15m 12s
Added mappings for the various firmware versions of the 8BitDo SN30 P…
Build (All) #498: Commit 1bc6b09 pushed by slouken
November 5, 2024 08:10 14m 44s update
November 5, 2024 08:10 14m 44s
Added the OpenVR license to openvr_capi.h
Build (All) #497: Commit 5a7b756 pushed by slouken
November 5, 2024 05:13 14m 58s main
November 5, 2024 05:13 14m 58s
Added 03-infinite-monkeys example game
Build (All) #496: Commit 05b8b44 pushed by slouken
October 29, 2024 19:28 14m 20s infinite-monkeys
October 29, 2024 19:28 14m 20s
Added 03-infinite-monkeys example game
Build (All) #495: Commit 17852e1 pushed by slouken
October 29, 2024 18:31 14m 25s infinite-monkeys
October 29, 2024 18:31 14m 25s
Minor updates to woodeneye-008.c from template.c
Build (All) #494: Commit ab3b89f pushed by slouken
October 29, 2024 14:52 48m 11s infinite-monkeys
October 29, 2024 14:52 48m 11s
Add examples to SDL.sln (#11255)
Build (All) #493: Commit 152bcce pushed by slouken
October 29, 2024 14:39 15m 48s main
October 29, 2024 14:39 15m 48s
Fixed warning C4456: declaration of 'e' hides previous local declaration
Build (All) #492: Commit 5c531be pushed by slouken
October 21, 2024 22:38 19m 8s update
October 21, 2024 22:38 19m 8s
x11: Remove text-scaling-factor setting checks
Build (All) #491: Commit 8119568 pushed by slouken
October 21, 2024 22:35 15m 12s main
October 21, 2024 22:35 15m 12s
Only set the OpenGL flag if the OpenVR driver is active
Build (All) #490: Commit 5a46522 pushed by slouken
October 21, 2024 22:07 14m 12s openvr-fixes
October 21, 2024 22:07 14m 12s
Added SDL_EVENT_RENDER_DEVICE_LOST
Build (All) #489: Commit ae5ef6b pushed by slouken
October 21, 2024 20:07 14m 40s vulkan-device-reset
October 21, 2024 20:07 14m 40s
Added SDL_EVENT_RENDER_DEVICE_LOST
Build (All) #488: Commit 80f3e53 pushed by slouken
October 21, 2024 18:24 14m 17s vulkan-device-reset
October 21, 2024 18:24 14m 17s
Improved D3D12 handling of unrecoverable device loss
Build (All) #487: Commit 92520c1 pushed by slouken
October 21, 2024 15:40 13m 53s main
October 21, 2024 15:40 13m 53s
Improved D3D12 handling of unrecoverable device loss
Build (All) #486: Commit e2a5f4f pushed by slouken
October 21, 2024 07:37 30m 17s update
October 21, 2024 07:37 30m 17s