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Implement detection of dead counterparty even if websocket connection is still alive #2072
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@jmartisk Just to inform you, but I re-performed more in-depth tests on my code, and with the management of failures I forgot the case of onComplete. Note that for the case of an unplugged network wire for example (when the system don't clear the resources of the process and don't send a TCP FIN) the disconnection will be detected but after the defaut OS TCP KeepAliveTime (2 hours for Window). |
Ah ok, thanks for the clarification. Yeah if the OS kills the connection after some time, that's good. We could implement some custom timeouting, but we will also need to be careful we don't, for example, kill a connection that is idle because of an attached debugger (rather than dead server) - which would be annoying. It's low priority then, but let's keep it open, maybe some more people will bring in some more ideas. |
For the client side yes clearly low priority cause we can configure the OS tcp keepalive time by settings: A simple (i think) solution can be to implement in the client side the same logic that the server use, by sending every 5s a ping (ignoring the pong response) the dead tcp will be detected at the write (no TCP ack). For the debug breakpoint case the tcp stack will acknowledge the ping even if the process is idle. For the server side it would be a plus to limit the consumption of resources, graphql is used has api gateway most of the time and keeping the websocket opened if the client is idle or bugged can lead to an overconsumption of resources. That case can happen even with the ping/pong but at least the protocol level has made his job. To summarize, whether on the client or server side, as a user of the library you would need to be able to define the behavior on sending pings or not |
Currently, the implementation is that the server (if it's based on smallrye-graphql) sends PING messages periodically, but doesn't care whether any PONG arrives. Client doesn't send any PING messages at all.
If the server dies during an active subscription, but is hidden behind a proxy, the proxy might keep the websocket connection alive, and the client will stay connected forever, not detecting that the other side is dead.
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